diff options
-rw-r--r-- | src/industry.h | 30 | ||||
-rw-r--r-- | src/subsidy_type.h | 5 | ||||
-rw-r--r-- | src/town.h | 2 |
3 files changed, 17 insertions, 20 deletions
diff --git a/src/industry.h b/src/industry.h index 281672959..b03b69654 100644 --- a/src/industry.h +++ b/src/industry.h @@ -56,24 +56,24 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> { uint16 last_month_transported[INDUSTRY_NUM_OUTPUTS]; ///< total units transported per cargo in the last full month uint16 counter; ///< used for animation and/or production (if available cargo) - IndustryType type; ///< type of industry. - Owner owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE - byte random_colour; ///< randomized colour of the industry, for display purpose - Year last_prod_year; ///< last year of production - byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry - - PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy? - StationList stations_near; ///< NOSAVE: List of nearby stations. - - Owner founder; ///< Founder of the industry - Date construction_date; ///< Date of the construction of the industry - uint8 construction_type; ///< Way the industry was constructed (@see IndustryConstructionType) + IndustryType type; ///< type of industry. + Owner owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE + byte random_colour; ///< randomized colour of the industry, for display purpose + Year last_prod_year; ///< last year of production + byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry + + PartOfSubsidy part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy? + StationList stations_near; ///< NOSAVE: List of nearby stations. + + Owner founder; ///< Founder of the industry + Date construction_date; ///< Date of the construction of the industry + uint8 construction_type; ///< Way the industry was constructed (@see IndustryConstructionType) Date last_cargo_accepted_at[INDUSTRY_NUM_INPUTS]; ///< Last day each cargo type was accepted by this industry - byte selected_layout; ///< Which tile layout was used when creating the industry + byte selected_layout; ///< Which tile layout was used when creating the industry - uint16 random; ///< Random value used for randomisation of all kinds of things + uint16 random; ///< Random value used for randomisation of all kinds of things - PersistentStorage *psa; ///< Persistent storage for NewGRF industries. + PersistentStorage *psa; ///< Persistent storage for NewGRF industries. Industry(TileIndex tile = INVALID_TILE) : location(tile, 0, 0) {} ~Industry(); diff --git a/src/subsidy_type.h b/src/subsidy_type.h index 83c33a00a..968351ffb 100644 --- a/src/subsidy_type.h +++ b/src/subsidy_type.h @@ -15,14 +15,11 @@ #include "core/enum_type.hpp" /** What part of a subsidy is something? */ -enum PartOfSubsidy { +enum PartOfSubsidy : byte { POS_NONE = 0, ///< nothing POS_SRC = 1 << 0, ///< bit 0 set -> town/industry is source of subsidised path POS_DST = 1 << 1, ///< bit 1 set -> town/industry is destination of subsidised path }; -/** Helper to store the PartOfSubsidy data in a single byte. */ -typedef SimpleTinyEnumT<PartOfSubsidy, byte> PartOfSubsidyByte; - DECLARE_ENUM_AS_BIT_SET(PartOfSubsidy) typedef uint16 SubsidyID; ///< ID of a subsidy diff --git a/src/town.h b/src/town.h index 8e8a6551d..5f0f4992f 100644 --- a/src/town.h +++ b/src/town.h @@ -46,7 +46,7 @@ struct TownCache { uint32 num_houses; ///< Amount of houses uint32 population; ///< Current population of people ViewportSign sign; ///< Location of name sign, UpdateVirtCoord updates this - PartOfSubsidyByte part_of_subsidy; ///< Is this town a source/destination of a subsidy? + PartOfSubsidy part_of_subsidy; ///< Is this town a source/destination of a subsidy? uint32 squared_town_zone_radius[HZB_END]; ///< UpdateTownRadius updates this given the house count BuildingCounts<uint16> building_counts; ///< The number of each type of building in the town }; |