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-rw-r--r--src/tile_type.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tile_type.h b/src/tile_type.h
index eb5e8234c..c02ba4fc4 100644
--- a/src/tile_type.h
+++ b/src/tile_type.h
@@ -18,8 +18,8 @@ static const uint TILE_PIXELS = 32; ///< Pixel distan
static const uint TILE_HEIGHT = 8; ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
static const uint MAX_BUILDING_PIXELS = 200; ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
-static const int MAX_VEHICLE_PIXEL_X = 70; ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
-static const int MAX_VEHICLE_PIXEL_Y = 70; ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
+static const int MAX_VEHICLE_PIXEL_X = 192; ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
+static const int MAX_VEHICLE_PIXEL_Y = 96; ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
static const uint MAX_TILE_HEIGHT = 255; ///< Maximum allowed tile height