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-rw-r--r--landscape.c8
-rw-r--r--ttd.h2
2 files changed, 6 insertions, 4 deletions
diff --git a/landscape.c b/landscape.c
index ae0913ebe..0971713e8 100644
--- a/landscape.c
+++ b/landscape.c
@@ -84,7 +84,7 @@ void FindLandscapeHeightByTile(TileInfo *ti, uint tile)
{
if (GET_TILE_X(tile) == MapMaxX() || GET_TILE_Y(tile) == MapMaxY()) {
ti->tileh = 0;
- ti->type = MP_STRANGE;
+ ti->type = MP_VOID;
ti->tile = 0;
ti->map5 = 0;
ti->z = 0;
@@ -108,7 +108,7 @@ void FindLandscapeHeight(TileInfo *ti, uint x, uint y)
if (x >= MapMaxX() * 16 - 1 || y >= MapMaxY() * 16 - 1) {
ti->tileh = 0;
- ti->type = MP_STRANGE;
+ ti->type = MP_VOID;
ti->tile = 0;
ti->map5 = 0;
ti->z = 0;
@@ -495,8 +495,10 @@ void InitializeLandscape()
memset(_map_extra_bits, 0, map_size / 4);
memset(_map_type_and_height, MP_CLEAR << 4, map_size);
+ // create void tiles on the border
for (i = 0; i != MapMaxY(); i++)
- memset(_map_type_and_height + i * MapSizeX(), 0, MapSizeX() - 1);
+ _map_type_and_height[ i * MapSizeX() + MapMaxY() ] = MP_VOID << 4;
+ memset(_map_type_and_height + MapMaxY() * MapSizeX(), MP_VOID << 4, MapSizeX());
memset(_map5, 3, map_size);
}
diff --git a/ttd.h b/ttd.h
index 44a685ee6..646f3a944 100644
--- a/ttd.h
+++ b/ttd.h
@@ -91,7 +91,7 @@ enum MapTileTypes {
MP_TREES,
MP_STATION,
MP_WATER,
- MP_STRANGE,
+ MP_VOID, // invisible tiles at the SW and SE border
MP_INDUSTRY,
MP_TUNNELBRIDGE,
MP_UNMOVABLE