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-rw-r--r--src/industry_cmd.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index ebd231edb..bfa21881a 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1161,7 +1161,10 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
IndustyBehaviour ind_behav = GetIndustrySpec(type)->behaviour;
if (ind_behav & INDUSTRYBEH_BUILT_ONWATER) {
- return IsClearWaterTile(cur_tile);
+ /* As soon as the tile is not water, bail out.
+ * But that does not mean the search is over. You have
+ * to make sure every tile of the industry will be only water*/
+ if (!IsClearWaterTile(cur_tile)) return false;
} else {
Slope tileh;