diff options
-rw-r--r-- | src/ai/default/default.cpp | 10 | ||||
-rw-r--r-- | src/aircraft_cmd.cpp | 25 | ||||
-rw-r--r-- | src/disaster_cmd.cpp | 2 | ||||
-rw-r--r-- | src/oldloader.cpp | 4 | ||||
-rw-r--r-- | src/openttd.cpp | 10 | ||||
-rw-r--r-- | src/order_cmd.cpp | 10 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 2 | ||||
-rw-r--r-- | src/station.cpp | 21 | ||||
-rw-r--r-- | src/station_base.h | 10 | ||||
-rw-r--r-- | src/station_cmd.cpp | 32 | ||||
-rw-r--r-- | src/station_gui.cpp | 2 | ||||
-rw-r--r-- | src/train_cmd.cpp | 2 |
12 files changed, 70 insertions, 60 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 8e5f4a069..5f7f5a59b 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -3689,11 +3689,11 @@ static void AiStateRemoveStation(Company *c) // Go through all stations and delete those that aren't in use FOR_ALL_STATIONS(st) { if (st->owner == _current_company && !in_use[st->index] && - ( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != 0) || - (st->truck_stops != NULL && (tile = st->truck_stops->xy) != 0) || - (tile = st->train_tile) != 0 || - (tile = st->dock_tile) != 0 || - (tile = st->airport_tile) != 0)) { + ( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != INVALID_TILE) || + (st->truck_stops != NULL && (tile = st->truck_stops->xy) != INVALID_TILE) || + (tile = st->train_tile) != INVALID_TILE || + (tile = st->dock_tile) != INVALID_TILE || + (tile = st->airport_tile) != INVALID_TILE)) { DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); } } diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index 85d96b42c..8d0f911af 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -632,7 +632,7 @@ static void CheckIfAircraftNeedsService(Vehicle *v) const Station *st = GetStation(v->current_order.GetDestination()); /* only goto depot if the target airport has terminals (eg. it is airport) */ - if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) { + if (st->IsValid() && st->airport_tile != INVALID_TILE && st->Airport()->terminals != NULL) { // printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index); // v->u.air.targetairport = st->index; v->current_order.MakeGoToDepot(st->index, ODTFB_SERVICE); @@ -946,8 +946,8 @@ static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc) if (IsValidStationID(v->u.air.targetairport)) { const Station *st = GetStation(v->u.air.targetairport); - /* Make sure we don't go to 0,0 if the airport has been removed. */ - tile = (st->airport_tile != 0) ? st->airport_tile : st->xy; + /* Make sure we don't go to INVALID_TILE if the airport has been removed. */ + tile = (st->airport_tile != INVALID_TILE) ? st->airport_tile : st->xy; } int delta_x = v->x_pos - TileX(tile) * TILE_SIZE; @@ -977,17 +977,16 @@ static bool AircraftController(Vehicle *v) /* NULL if station is invalid */ const Station *st = IsValidStationID(v->u.air.targetairport) ? GetStation(v->u.air.targetairport) : NULL; - /* 0 if there is no station */ - TileIndex tile = 0; + /* INVALID_TILE if there is no station */ + TileIndex tile = INVALID_TILE; if (st != NULL) { - tile = st->airport_tile; - if (tile == 0) tile = st->xy; + tile = (st->airport_tile != INVALID_TILE) ? st->airport_tile : st->xy; } /* DUMMY if there is no station or no airport */ - const AirportFTAClass *afc = tile == 0 ? GetAirport(AT_DUMMY) : st->Airport(); + const AirportFTAClass *afc = tile == INVALID_TILE ? GetAirport(AT_DUMMY) : st->Airport(); - /* prevent going to 0,0 if airport is deleted. */ - if (st == NULL || st->airport_tile == 0) { + /* prevent going to INVALID_TILE if airport is deleted. */ + if (st == NULL || st->airport_tile == INVALID_TILE) { /* Jump into our "holding pattern" state machine if possible */ if (v->u.air.pos >= afc->nofelements) { v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc); @@ -1156,7 +1155,7 @@ static bool AircraftController(Vehicle *v) if ((amd->flag & AMED_HOLD) && (z > 150)) z--; if (amd->flag & AMED_LAND) { - if (st->airport_tile == 0) { + if (st->airport_tile == INVALID_TILE) { /* Airport has been removed, abort the landing procedure */ v->u.air.state = FLYING; UpdateAircraftCache(v); @@ -1666,7 +1665,7 @@ static void AircraftEventHandler_Flying(Vehicle *v, const AirportFTAClass *apc) /* runway busy or not allowed to use this airstation, circle */ if (apc->flags & (v->subtype == AIR_HELICOPTER ? AirportFTAClass::HELICOPTERS : AirportFTAClass::AIRPLANES) && - st->airport_tile != 0 && + st->airport_tile != INVALID_TILE && (st->owner == OWNER_NONE || st->owner == v->owner)) { // {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41}, // if it is an airplane, look for LANDING, for helicopter HELILANDING @@ -2107,7 +2106,7 @@ Station *GetTargetAirportIfValid(const Vehicle *v) Station *st = GetStation(sid); - return st->airport_tile == 0 ? NULL : st; + return st->airport_tile == INVALID_TILE ? NULL : st; } /** need to be called to load aircraft from old version */ diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 678fc7de4..36c365d11 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -771,7 +771,7 @@ static void Disaster_Zeppeliner_Init() x = TileX(Random()) * TILE_SIZE + TILE_SIZE / 2; FOR_ALL_STATIONS(st) { - if (st->airport_tile != 0 && + if (st->airport_tile != INVALID_TILE && st->airport_type <= 1 && IsHumanCompany(st->owner)) { x = (TileX(st->airport_tile) + 2) * TILE_SIZE; diff --git a/src/oldloader.cpp b/src/oldloader.cpp index 942b4eb0a..2e072b76d 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -685,9 +685,11 @@ static bool LoadOldStation(LoadgameState *ls, int num) if (!LoadChunk(ls, st, station_chunk)) return false; - if (st->IsValid()) { + if (st->xy != 0) { st->town = GetTown(REMAP_TOWN_IDX(_old_town_index)); st->string_id = RemapOldStringID(_old_string_id); + } else { + st->xy = INVALID_TILE; } return true; diff --git a/src/openttd.cpp b/src/openttd.cpp index a487262ed..3cbe953b3 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1409,6 +1409,16 @@ bool AfterLoadGame() /* From this point the old names array is cleared. */ ResetOldNames(); + /* no station is determined by 'tile == INVALID_TILE' now (instead of '0') */ + if (CheckSavegameVersion(105)) { + Station *st; + FOR_ALL_STATIONS(st) { + if (st->airport_tile == 0) st->airport_tile = INVALID_TILE; + if (st->dock_tile == 0) st->dock_tile = INVALID_TILE; + if (st->train_tile == 0) st->train_tile = INVALID_TILE; + } + } + /* convert road side to my format. */ if (_settings_game.vehicle.road_side) _settings_game.vehicle.road_side = 1; diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index f0806f607..e53630092 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -1377,13 +1377,13 @@ static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st) switch (v->type) { default: NOT_REACHED(); case VEH_TRAIN: return st->train_tile; - case VEH_AIRCRAFT: return CanAircraftUseStation(v->engine_type, st) ? st->airport_tile : 0; + case VEH_AIRCRAFT: return CanAircraftUseStation(v->engine_type, st) ? st->airport_tile : INVALID_TILE; case VEH_SHIP: return st->dock_tile; case VEH_ROAD: if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) { - return (st->bus_stops != NULL) ? st->bus_stops->xy : 0; + return (st->bus_stops != NULL) ? st->bus_stops->xy : INVALID_TILE; } else { - return (st->truck_stops != NULL) ? st->truck_stops->xy : 0; + return (st->truck_stops != NULL) ? st->truck_stops->xy : INVALID_TILE; } } } @@ -1430,7 +1430,7 @@ void CheckOrders(const Vehicle* v) TileIndex required_tile = GetStationTileForVehicle(v, st); n_st++; - if (required_tile == 0) problem_type = 3; + if (required_tile == INVALID_TILE) problem_type = 3; } } @@ -1763,7 +1763,7 @@ bool ProcessOrders(Vehicle *v) /* If it is unchanged, keep it. */ if (order->Equals(v->current_order) && (v->type == VEH_AIRCRAFT || v->dest_tile != 0) && - (v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || GetStation(order->GetDestination())->dock_tile != 0)) { + (v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || GetStation(order->GetDestination())->dock_tile != INVALID_TILE)) { return false; } diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index bb3b8f83d..b93433514 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -237,7 +237,7 @@ TileIndex Ship::GetOrderStationLocation(StationID station) if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION; const Station *st = GetStation(station); - if (st->dock_tile != 0) { + if (st->dock_tile != INVALID_TILE) { return TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile))); } else { this->cur_order_index++; diff --git a/src/station.cpp b/src/station.cpp index 371a8fc43..4bb65b0d8 100644 --- a/src/station.cpp +++ b/src/station.cpp @@ -42,7 +42,7 @@ Station::Station(TileIndex tile) DEBUG(station, cDebugCtorLevel, "I+%3d", index); xy = tile; - airport_tile = dock_tile = train_tile = 0; + airport_tile = dock_tile = train_tile = INVALID_TILE; bus_stops = truck_stops = NULL; had_vehicle_of_type = 0; time_since_load = 255; @@ -97,7 +97,7 @@ Station::~Station() /* Remove all news items */ DeleteStationNews(this->index); - xy = 0; + xy = INVALID_TILE; for (CargoID c = 0; c < NUM_CARGO; c++) { goods[c].cargo.Truncate(0); @@ -161,8 +161,7 @@ void Station::MarkTilesDirty(bool cargo_change) const TileIndex tile = train_tile; int w, h; - /* XXX No station is recorded as 0, not INVALID_TILE... */ - if (tile == 0) return; + if (tile == INVALID_TILE) return; /* cargo_change is set if we're refreshing the tiles due to cargo moving * around. */ @@ -255,13 +254,13 @@ uint Station::GetCatchmentRadius() const uint ret = CA_NONE; if (_settings_game.station.modified_catchment) { - if (this->bus_stops != NULL) ret = max<uint>(ret, CA_BUS); - if (this->truck_stops != NULL) ret = max<uint>(ret, CA_TRUCK); - if (this->train_tile != 0) ret = max<uint>(ret, CA_TRAIN); - if (this->dock_tile != 0) ret = max<uint>(ret, CA_DOCK); - if (this->airport_tile != 0) ret = max<uint>(ret, this->Airport()->catchment); + if (this->bus_stops != NULL) ret = max<uint>(ret, CA_BUS); + if (this->truck_stops != NULL) ret = max<uint>(ret, CA_TRUCK); + if (this->train_tile != INVALID_TILE) ret = max<uint>(ret, CA_TRAIN); + if (this->dock_tile != INVALID_TILE) ret = max<uint>(ret, CA_DOCK); + if (this->airport_tile != INVALID_TILE) ret = max<uint>(ret, this->Airport()->catchment); } else { - if (this->bus_stops != NULL || this->truck_stops != NULL || this->train_tile != 0 || this->dock_tile != 0 || this->airport_tile != 0) { + if (this->bus_stops != NULL || this->truck_stops != NULL || this->train_tile != INVALID_TILE || this->dock_tile != INVALID_TILE || this->airport_tile != INVALID_TILE) { ret = CA_UNMODIFIED; } } @@ -469,7 +468,7 @@ RoadStop::~RoadStop() DEBUG(ms, cDebugCtorLevel , "I- at %d[0x%x]", xy, xy); - xy = 0; + xy = INVALID_TILE; } /** Checks whether there is a free bay in this road stop */ diff --git a/src/station_base.h b/src/station_base.h index 2943c10f8..2859096da 100644 --- a/src/station_base.h +++ b/src/station_base.h @@ -58,14 +58,14 @@ struct RoadStop : PoolItem<RoadStop, RoadStopID, &_RoadStop_pool> { byte num_vehicles; ///< Number of vehicles currently slotted to this stop struct RoadStop *next; ///< Next stop of the given type at this station - RoadStop(TileIndex tile = 0); + RoadStop(TileIndex tile = INVALID_TILE); virtual ~RoadStop(); /** * Determines whether a road stop exists * @return true if and only is the road stop exists */ - inline bool IsValid() const { return this->xy != 0; } + inline bool IsValid() const { return this->xy != INVALID_TILE; } /* For accessing status */ bool HasFreeBay() const; @@ -120,7 +120,7 @@ public: const AirportFTAClass *Airport() const { - if (airport_tile == 0) return GetAirport(AT_DUMMY); + if (airport_tile == INVALID_TILE) return GetAirport(AT_DUMMY); return GetAirport(airport_type); } @@ -171,7 +171,7 @@ public: static const int cDebugCtorLevel = 5; - Station(TileIndex tile = 0); + Station(TileIndex tile = INVALID_TILE); virtual ~Station(); void AddFacility(byte new_facility_bit, TileIndex facil_xy); @@ -198,7 +198,7 @@ public: * Determines whether a station exists * @return true if and only is the station exists */ - inline bool IsValid() const { return this->xy != 0; } + inline bool IsValid() const { return this->xy != INVALID_TILE; } uint GetCatchmentRadius() const; }; diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index b39fa40c7..d43e89283 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -573,19 +573,19 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) uint old_acc = GetAcceptanceMask(st); /* Put all the tiles that span an area in the table. */ - if (st->train_tile != 0) { + if (st->train_tile != INVALID_TILE) { MergePoint(&rect, st->train_tile); MergePoint(&rect, st->train_tile + TileDiffXY(st->trainst_w - 1, st->trainst_h - 1)); } - if (st->airport_tile != 0) { + if (st->airport_tile != INVALID_TILE) { const AirportFTAClass *afc = st->Airport(); MergePoint(&rect, st->airport_tile); MergePoint(&rect, st->airport_tile + TileDiffXY(afc->size_x - 1, afc->size_y - 1)); } - if (st->dock_tile != 0) { + if (st->dock_tile != INVALID_TILE) { MergePoint(&rect, st->dock_tile); if (IsDockTile(st->dock_tile)) { MergePoint(&rect, st->dock_tile + TileOffsByDiagDir(GetDockDirection(st->dock_tile))); @@ -986,7 +986,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, if (st->owner != _current_company) return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); - if (st->train_tile != 0) { + if (st->train_tile != INVALID_TILE) { /* check if we want to expanding an already existing station? */ if (_is_old_ai_company || !_settings_game.station.join_stations) return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD); @@ -1177,7 +1177,7 @@ restart: } } } else { - tile = 0; + tile = INVALID_TILE; } st->trainst_w = w; @@ -1281,7 +1281,7 @@ CommandCost CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1 } /* if we deleted the whole station, delete the train facility. */ - if (st->train_tile == 0) { + if (st->train_tile == INVALID_TILE) { st->facilities &= ~FACIL_TRAIN; InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_TRAINS); UpdateStationVirtCoordDirty(st); @@ -1348,7 +1348,7 @@ static CommandCost RemoveRailroadStation(Station *st, TileIndex tile, uint32 fla if (flags & DC_EXEC) { st->rect.AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h); - st->train_tile = 0; + st->train_tile = INVALID_TILE; st->trainst_w = st->trainst_h = 0; st->facilities &= ~FACIL_TRAIN; @@ -1803,7 +1803,7 @@ void UpdateAirportsNoise() FOR_ALL_TOWNS(t) t->noise_reached = 0; FOR_ALL_STATIONS(st) { - if (st->airport_tile != 0) { + if (st->airport_tile != INVALID_TILE) { st->town->noise_reached += GetAirportNoiseLevelForTown(GetAirport(st->airport_type), st->town->xy, st->airport_tile); } } @@ -1881,7 +1881,7 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR; - if (st->airport_tile != 0) { + if (st->airport_tile != INVALID_TILE) { return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT); } } else { @@ -1991,7 +1991,7 @@ static CommandCost RemoveAirport(Station *st, uint32 flags) st->rect.AfterRemoveRect(st, tile, w, h); - st->airport_tile = 0; + st->airport_tile = INVALID_TILE; st->facilities &= ~FACIL_AIRPORT; InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_PLANES); @@ -2087,7 +2087,7 @@ static CommandCost RemoveBuoy(Station *st, uint32 flags) if (!(flags & DC_BANKRUPT) && !EnsureNoVehicleOnGround(tile)) return CMD_ERROR; if (flags & DC_EXEC) { - st->dock_tile = 0; + st->dock_tile = INVALID_TILE; /* Buoys are marked in the Station struct by this flag. Yes, it is this * braindead.. */ st->facilities &= ~FACIL_DOCK; @@ -2178,7 +2178,7 @@ CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]), _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR; - if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK); + if (st->dock_tile != INVALID_TILE) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK); } else { /* allocate and initialize new station */ /* allocate and initialize new station */ @@ -2234,7 +2234,7 @@ static CommandCost RemoveDock(Station *st, uint32 flags) MarkTileDirtyByTile(tile2); - st->dock_tile = 0; + st->dock_tile = INVALID_TILE; st->facilities &= ~FACIL_DOCK; InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_SHIPS); @@ -3050,7 +3050,7 @@ void BuildOilRig(TileIndex tile) st->truck_stops = NULL; st->airport_tile = tile; st->dock_tile = tile; - st->train_tile = 0; + st->train_tile = INVALID_TILE; st->had_vehicle_of_type = 0; st->time_since_load = 255; st->time_since_unload = 255; @@ -3080,8 +3080,8 @@ void DeleteOilRig(TileIndex tile) MakeWaterKeepingClass(tile, OWNER_NONE); MarkTileDirtyByTile(tile); - st->dock_tile = 0; - st->airport_tile = 0; + st->dock_tile = INVALID_TILE; + st->airport_tile = INVALID_TILE; st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK); st->airport_flags = 0; diff --git a/src/station_gui.cpp b/src/station_gui.cpp index da5cc5773..537de777b 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -338,7 +338,7 @@ public: const Station *st = this->stations[i]; int x; - assert(st->xy != 0); + assert(st->xy != INVALID_TILE); /* Do not do the complex check HasStationInUse here, it may be even false * when the order had been removed and the station list hasn't been removed yet */ diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 80ead8107..50f50b137 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -4447,7 +4447,7 @@ void Train::OnNewDay() /* update destination */ if (this->current_order.IsType(OT_GOTO_STATION)) { TileIndex tile = GetStation(this->current_order.GetDestination())->train_tile; - if (tile != 0) this->dest_tile = tile; + if (tile != INVALID_TILE) this->dest_tile = tile; } if (this->running_ticks != 0) { |