diff options
-rw-r--r-- | src/build_vehicle_gui.cpp | 2 | ||||
-rw-r--r-- | src/roadveh_gui.cpp | 2 | ||||
-rw-r--r-- | src/vehicle.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 9fd64dca1..c3bcde0ed 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -503,7 +503,7 @@ static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, cons /* Draw road vehicle specific details */ static int DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number, const RoadVehicleInfo *rvi) { - bool refittable = (_engine_info[engine_number].refit_mask != 0); + bool refittable = (EngInfo(engine_number)->refit_mask != 0); /* Purchase cost - Max speed */ SetDParam(0, GetEngineProperty(engine_number, 0x11, rvi->base_cost) * (_price.roadveh_base >> 3) >> 5); diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp index 79eb3fa14..6be119053 100644 --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -279,7 +279,7 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e) SetWindowWidgetDisabledState(w, 11, !is_localplayer); /* Disable refit button if vehicle not refittable */ SetWindowWidgetDisabledState(w, 12, !is_localplayer || - _engine_info[v->engine_type].refit_mask == 0); + EngInfo(v->engine_type)->refit_mask == 0); /* draw widgets & caption */ SetDParam(0, v->index); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index b2d1ccdac..bcbeca3c7 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2723,7 +2723,7 @@ const Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID pa scheme = LS_FREIGHT_WAGON; } } else { - bool is_mu = HASBIT(_engine_info[engine_type].misc_flags, EF_RAIL_IS_MU); + bool is_mu = HASBIT(EngInfo(engine_type)->misc_flags, EF_RAIL_IS_MU); switch (rvi->engclass) { default: NOT_REACHED(); |