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-rw-r--r--src/command.cpp3
-rw-r--r--src/date.cpp15
-rw-r--r--src/network/network.cpp2
-rw-r--r--src/stdafx.h1
4 files changed, 20 insertions, 1 deletions
diff --git a/src/command.cpp b/src/command.cpp
index e2133fe4f..b09d43318 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -609,6 +609,9 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
return true;
}
#endif /* ENABLE_NETWORK */
+#ifdef DEBUG_DUMP_COMMANDS
+ debug_dump_commands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)_current_player, tile, p1, p2, cmd, _cmd_text);
+#endif /* DUMP_COMMANDS */
/* update last build coordinate of player. */
if (tile != 0 && IsValidPlayer(_current_player)) {
diff --git a/src/date.cpp b/src/date.cpp
index 23354cde1..24888177b 100644
--- a/src/date.cpp
+++ b/src/date.cpp
@@ -267,6 +267,21 @@ void IncreaseDate()
/* yes, call various monthly loops */
if (_game_mode != GM_MENU) {
#ifdef DEBUG_DUMP_COMMANDS
+ int data[MAX_PLAYERS][TOTAL_NUM_ENGINES + 1];
+ memset(data, 0, sizeof(data));
+
+ const Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (!IsEngineCountable(v)) continue;
+ data[v->owner][v->engine_type]++;
+ }
+
+ for (PlayerID i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
+ const Player *p = GetPlayer(i);
+ if (!p->is_active) continue;
+ for (int j = 0; j < TOTAL_NUM_ENGINES; j++) assert(data[i][j] == p->num_engines[j]);
+ }
+
char name[MAX_PATH];
snprintf(name, lengthof(name), "dmp_cmds_%d.sav", _date);
SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR);
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 828fc3ee0..5b3b04a1c 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -1466,7 +1466,7 @@ bool IsNetworkCompatibleVersion(const char *other)
#ifdef DEBUG_DUMP_COMMANDS
void CDECL debug_dump_commands(const char *s, ...)
{
- static FILE *f = FioFOpenFile("commands-out.log", "wb", SAVE_DIR);
+ static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
if (f == NULL) return;
va_list va;
diff --git a/src/stdafx.h b/src/stdafx.h
index 34fc57ee8..a4dd583ee 100644
--- a/src/stdafx.h
+++ b/src/stdafx.h
@@ -4,6 +4,7 @@
#ifndef STDAFX_H
#define STDAFX_H
+#define DEBUG_DUMP_COMMANDS
/* It seems that we need to include stdint.h before anything else
* We need INT64_MAX, which for most systems comes from stdint.h. However, MSVC