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-rw-r--r--src/tunnelbridge_cmd.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 566239730..c7f779870 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -594,10 +594,11 @@ static inline bool CheckAllowRemoveTunnelBridge(TileIndex tile)
if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
/* We can remove unowned road and if the town allows it */
- if (road_owner == OWNER_NONE || (road_owner == OWNER_TOWN && (_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value))) road_owner = _current_company;
+ if (road_owner == OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) return CheckTileOwnership(tile);
+ if (road_owner == OWNER_NONE || road_owner == OWNER_TOWN) road_owner = _current_company;
if (tram_owner == OWNER_NONE) tram_owner = _current_company;
- return (GetTileOwner(tile) == OWNER_NONE || CheckTileOwnership(tile)) && CheckOwnership(road_owner) && CheckOwnership(tram_owner);
+ return CheckOwnership(road_owner) && CheckOwnership(tram_owner);
}
case TRANSPORT_RAIL: