diff options
-rw-r--r-- | src/players.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/players.cpp b/src/players.cpp index c568b603d..72759398c 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -28,6 +28,7 @@ #include "vehicle_func.h" #include "sound_func.h" #include "core/alloc_func.hpp" +#include "core/sort_func.hpp" #include "autoreplace_func.h" #include "autoreplace_gui.h" #include "string_func.h" @@ -1021,12 +1022,9 @@ int8 SaveHighScoreValue(const Player *p) } /** Sort all players given their performance */ -static int CDECL HighScoreSorter(const void *a, const void *b) +static int CDECL HighScoreSorter(const Player* const *a, const Player* const *b) { - const Player *pa = *(const Player* const*)a; - const Player *pb = *(const Player* const*)b; - - return pb->old_economy[0].performance_history - pa->old_economy[0].performance_history; + return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history; } /* Save the highscores in a network game when it has ended */ @@ -1040,7 +1038,8 @@ int8 SaveHighScoreValueNetwork() /* Sort all active players with the highest score first */ FOR_ALL_PLAYERS(p) if (p->is_active) pl[count++] = p; - qsort((Player*)pl, count, sizeof(pl[0]), HighScoreSorter); + + GSortT(pl, count, &HighScoreSorter); { uint i; |