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-rw-r--r--src/lang/english.txt2
-rw-r--r--src/main_gui.cpp2
-rw-r--r--src/transparency_gui.cpp5
-rw-r--r--src/tree_cmd.cpp4
4 files changed, 4 insertions, 9 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 31c9b552c..7e25bfd8d 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1068,7 +1068,7 @@ STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autoren
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
-STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land generator: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Original
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index c5a4ac5b6..100082285 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -176,7 +176,7 @@ static void MenuClickSettings(int index)
case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
- case 12: ToggleTransparency(TO_HOUSES); break;
+ case 12: ToggleTransparency(TO_HOUSES); break;
case 13: ToggleTransparency(TO_SIGNS); break;
}
MarkWholeScreenDirty();
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp
index df214e81d..33c21d078 100644
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -7,7 +7,6 @@
#include "variables.h"
#include "transparency.h"
#include "sound_func.h"
-#include "settings_type.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -39,10 +38,6 @@ static void TransparencyToolbWndProc(Window *w, WindowEvent *e)
w->SetWidgetLoweredState(i, IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_SIGNS)));
}
- /* Disabling the trees button allows to make it very evident that it has no effect
- * upon current situation */
- w->SetWidgetDisabledState(TTW_WIDGET_TREES, _patches.invisible_trees && IsTransparencySet(TO_HOUSES));
-
DrawWindowWidgets(w);
break;
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index 890243ed6..1adce1a9d 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -428,8 +428,8 @@ static void DrawTile_Trees(TileInfo *ti)
StartSpriteCombine();
- /* Do not draw trees when buildings are transparent and when the invisile trees patch is on */
- if (!(_patches.invisible_trees && IsTransparencySet(TO_HOUSES))) {
+ /* Do not draw trees when the invisible trees patch and transparency tree are set */
+ if (!(IsTransparencySet(TO_TREES) && _patches.invisible_trees)) {
TreeListEnt te[4];
uint i;