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-rw-r--r--video/win32_v.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/video/win32_v.c b/video/win32_v.c
index be105c480..e9fb1ca78 100644
--- a/video/win32_v.c
+++ b/video/win32_v.c
@@ -564,17 +564,18 @@ static void MakeWindow(bool full_screen)
{
RECT r;
- uint style;
+ DWORD style, showstyle;
int x, y, w, h;
+ showstyle = SW_SHOWNORMAL;
_wnd.fullscreen = full_screen;
if (_wnd.fullscreen) {
- style = WS_POPUP | WS_VISIBLE;
+ style = WS_POPUP;
SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
} else {
- style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
+ style = WS_OVERLAPPEDWINDOW;
/* On window creation, check if we were in maximize mode before */
- if (_window_maximize) style |= WS_MAXIMIZE;
+ if (_window_maximize) showstyle = SW_SHOWMAXIMIZED;
SetRect(&r, 0, 0, _wnd.width, _wnd.height);
}
@@ -595,6 +596,7 @@ static void MakeWindow(bool full_screen)
_wnd.main_wnd = CreateWindow(_T("OTTD"), Windowtitle, style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
if (_wnd.main_wnd == NULL) error("CreateWindow failed");
+ ShowWindow(_wnd.main_wnd, showstyle);
}
}
GameSizeChanged(); // invalidate all windows, force redraw