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-rw-r--r--docs/landscape.html2
-rw-r--r--src/rail_cmd.cpp73
-rw-r--r--src/rail_map.h2
-rw-r--r--src/water_cmd.cpp61
4 files changed, 108 insertions, 30 deletions
diff --git a/docs/landscape.html b/docs/landscape.html
index ec208b944..bf3208c3a 100644
--- a/docs/landscape.html
+++ b/docs/landscape.html
@@ -263,7 +263,7 @@
<tr>
<td nowrap valign=top><tt>D</tt>&nbsp; </td>
- <td align=left>on grass with fence and water on the lower halftile</td>
+ <td align=left>on grass with fence and shore or water on the free halftile</td>
</tr>
</table>
</li>
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 6209b7ef9..e3217ca72 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -396,6 +396,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p
/* FALLTHROUGH */
default:
+ /* Will there be flat water on the lower halftile? */
bool water_ground = IsTileType(tile, MP_WATER) && IsSlopeWithOneCornerRaised(tileh);
ret = CheckRailSlope(tileh, trackbit, TRACK_BIT_NONE, tile);
@@ -486,7 +487,9 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
owner = GetTileOwner(tile);
present ^= trackbit;
if (present == 0) {
- if (GetRailGroundType(tile) == RAIL_GROUND_WATER) {
+ Slope tileh = GetTileSlope(tile, NULL);
+ /* If there is flat water on the lower halftile, convert the tile to shore so the water remains */
+ if (GetRailGroundType(tile) == RAIL_GROUND_WATER && IsSlopeWithOneCornerRaised(tileh)) {
MakeShore(tile);
} else {
DoClearSquare(tile);
@@ -561,6 +564,15 @@ bool FloodHalftile(TileIndex t)
SetRailGroundType(t, RAIL_GROUND_WATER);
MarkTileDirtyByTile(t);
}
+ } else {
+ /* Make shore on steep slopes and 'three-corners-raised'-slopes. */
+ if (ApplyFoundationToSlope(GetRailFoundation(tileh, rail_bits), &tileh) == 0) {
+ if (IsSteepSlope(tileh) || IsSlopeWithThreeCornersRaised(tileh)) {
+ flooded = true;
+ SetRailGroundType(t, RAIL_GROUND_WATER);
+ MarkTileDirtyByTile(t);
+ }
+ }
}
return flooded;
}
@@ -1354,7 +1366,9 @@ static CommandCost ClearTile_Track(TileIndex tile, byte flags)
switch (GetRailTileType(tile)) {
case RAIL_TILE_SIGNALS:
case RAIL_TILE_NORMAL: {
- bool water_ground = (GetRailGroundType(tile) == RAIL_GROUND_WATER);
+ Slope tileh = GetTileSlope(tile, NULL);
+ /* Is there flat water on the lower halftile, that gets cleared expensively? */
+ bool water_ground = (GetRailGroundType(tile) == RAIL_GROUND_WATER && IsSlopeWithOneCornerRaised(tileh));
TrackBits tracks = GetTrackBits(tile);
while (tracks != TRACK_BIT_NONE) {
@@ -1546,8 +1560,16 @@ static void DrawTrackDetails(const TileInfo* ti)
case RAIL_GROUND_FENCE_VERT2: DrawTrackFence_NS_2(ti); break;
case RAIL_GROUND_FENCE_HORIZ1: DrawTrackFence_WE_1(ti); break;
case RAIL_GROUND_FENCE_HORIZ2: DrawTrackFence_WE_2(ti); break;
- case RAIL_GROUND_WATER:
- switch (GetHalftileSlopeCorner(ti->tileh)) {
+ case RAIL_GROUND_WATER: {
+ Corner track_corner;
+ if (IsHalftileSlope(ti->tileh)) {
+ /* Steep slope or one-corner-raised slope with halftile foundation */
+ track_corner = GetHalftileSlopeCorner(ti->tileh);
+ } else {
+ /* Three-corner-raised slope */
+ track_corner = OppositeCorner(GetHighestSlopeCorner(ComplementSlope(ti->tileh)));
+ }
+ switch (track_corner) {
case CORNER_W: DrawTrackFence_NS_1(ti); break;
case CORNER_S: DrawTrackFence_WE_2(ti); break;
case CORNER_E: DrawTrackFence_NS_2(ti); break;
@@ -1555,6 +1577,7 @@ static void DrawTrackDetails(const TileInfo* ti)
default: NOT_REACHED();
}
break;
+ }
default: break;
}
}
@@ -1567,6 +1590,15 @@ static void DrawTrackDetails(const TileInfo* ti)
*/
static void DrawTrackBits(TileInfo* ti, TrackBits track)
{
+ /* SubSprite for drawing the track halftile of 'three-corners-raised'-sloped rail sprites. */
+ static const int INF = 1000; // big number compared to tilesprite size
+ static const SubSprite _halftile_sub_sprite[4] = {
+ { -INF , -INF , 32 - 33, INF }, // CORNER_W, clip 33 pixels from right
+ { -INF , 0 + 7, INF , INF }, // CORNER_S, clip 7 pixels from top
+ { -31 + 33, -INF , INF , INF }, // CORNER_E, clip 33 pixels from left
+ { -INF , -INF , INF , 30 - 23 } // CORNER_N, clip 23 pixels from bottom
+ };
+
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
RailGroundType rgt = GetRailGroundType(ti->tile);
Foundation f = GetRailFoundation(ti->tileh, track);
@@ -1585,13 +1617,19 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
SpriteID image;
SpriteID pal = PAL_NONE;
+ const SubSprite *sub = NULL;
bool junction = false;
/* Select the sprite to use. */
if (track == 0) {
/* Clear ground (only track on halftile foundation) */
if (rgt == RAIL_GROUND_WATER) {
- image = SPR_FLAT_WATER_TILE;
+ if (IsSteepSlope(ti->tileh)) {
+ DrawShoreTile(ti->tileh);
+ image = 0;
+ } else {
+ image = SPR_FLAT_WATER_TILE;
+ }
} else {
switch (rgt) {
case RAIL_GROUND_BARREN: image = SPR_FLAT_BARE_LAND; break;
@@ -1628,12 +1666,18 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
switch (rgt) {
case RAIL_GROUND_BARREN: pal = PALETTE_TO_BARE_LAND; break;
case RAIL_GROUND_ICE_DESERT: image += rti->snow_offset; break;
- case RAIL_GROUND_WATER: NOT_REACHED();
+ case RAIL_GROUND_WATER: {
+ /* three-corner-raised slope */
+ DrawShoreTile(ti->tileh);
+ Corner track_corner = OppositeCorner(GetHighestSlopeCorner(ComplementSlope(ti->tileh)));
+ sub = &(_halftile_sub_sprite[track_corner]);
+ break;
+ }
default: break;
}
}
- DrawGroundSprite(image, pal);
+ if (image != 0) DrawGroundSprite(image, pal, sub);
/* Draw track pieces individually for junction tiles */
if (junction) {
@@ -1657,15 +1701,6 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
case RAIL_GROUND_ICE_DESERT: image += rti->snow_offset; break;
default: break;
}
-
- static const int INF = 1000; // big number compared to tilesprite size
- static const SubSprite _halftile_sub_sprite[4] = {
- { -INF , -INF , 32 - 33, INF }, // CORNER_W, clip 33 pixels from right
- { -INF , 0 + 7, INF , INF }, // CORNER_S, clip 7 pixels from top
- { -31 + 33, -INF , INF , INF }, // CORNER_E, clip 33 pixels from left
- { -INF , -INF , INF , 30 - 23 } // CORNER_N, clip 23 pixels from bottom
- };
-
DrawGroundSprite(image, pal, &(_halftile_sub_sprite[halftile_corner]));
}
}
@@ -2216,7 +2251,8 @@ static CommandCost TestAutoslopeOnRailTile(TileIndex tile, uint flags, uint z_ol
CommandCost cost = CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
/* Make the ground dirty, if surface slope has changed */
if (tileh_old != tileh_new) {
- if (GetRailGroundType(tile) == RAIL_GROUND_WATER) cost.AddCost(_price.clear_water);
+ /* If there is flat water on the lower halftile add the cost for clearing it */
+ if (GetRailGroundType(tile) == RAIL_GROUND_WATER && IsSlopeWithOneCornerRaised(tileh_old)) cost.AddCost(_price.clear_water);
if ((flags & DC_EXEC) != 0) SetRailGroundType(tile, RAIL_GROUND_BARREN);
}
return cost;
@@ -2228,7 +2264,8 @@ static CommandCost TerraformTile_Track(TileIndex tile, uint32 flags, uint z_new,
Slope tileh_old = GetTileSlope(tile, &z_old);
if (IsPlainRailTile(tile)) {
TrackBits rail_bits = GetTrackBits(tile);
- bool was_water = GetRailGroundType(tile) == RAIL_GROUND_WATER;
+ /* Is there flat water on the lower halftile, that must be cleared expensively? */
+ bool was_water = (GetRailGroundType(tile) == RAIL_GROUND_WATER && IsSlopeWithOneCornerRaised(tileh_old));
_error_message = STR_1008_MUST_REMOVE_RAILROAD_TRACK;
diff --git a/src/rail_map.h b/src/rail_map.h
index d4f63c72b..edd9faf90 100644
--- a/src/rail_map.h
+++ b/src/rail_map.h
@@ -408,7 +408,7 @@ enum RailGroundType {
RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side
RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy
- RAIL_GROUND_WATER = 13, ///< Grass with a fence and water on the lower halftile
+ RAIL_GROUND_WATER = 13, ///< Grass with a fence and shore or water on the free halftile
};
static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 580e482d5..34c7098d8 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -94,9 +94,18 @@ void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o)
for (DiagDirection dir = DIAGDIR_BEGIN; dir < DIAGDIR_END; dir++) {
TileIndex neighbour = TileAddByDiagDir(t, dir);
- if (IsTileType(neighbour, MP_WATER)) {
- has_water |= IsSea(neighbour) || IsCoast(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) == OWNER_WATER);
- has_canal |= IsCanal(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) != OWNER_WATER);
+ switch (GetTileType(neighbour)) {
+ case MP_WATER:
+ has_water |= IsSea(neighbour) || IsCoast(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) == OWNER_WATER);
+ has_canal |= IsCanal(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) != OWNER_WATER);
+ break;
+
+ case MP_RAILWAY:
+ /* Shore or flooded halftile */
+ has_water |= (GetRailGroundType(neighbour) == RAIL_GROUND_WATER);
+ break;
+
+ default: break;
}
}
if (has_canal || !has_water) {
@@ -414,7 +423,13 @@ static bool IsWateredTile(TileIndex tile)
if (!IsCoast(tile)) return true;
return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL));
- case MP_RAILWAY: return GetRailGroundType(tile) == RAIL_GROUND_WATER;
+ case MP_RAILWAY:
+ if (GetRailGroundType(tile) == RAIL_GROUND_WATER) {
+ assert(IsPlainRailTile(tile));
+ return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL));
+ }
+ return false;
+
case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy(tile);
case MP_INDUSTRY: return (GetIndustrySpec(GetIndustryType(tile))->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0;
default: return false;
@@ -781,7 +796,7 @@ static void FloodVehicle(Vehicle *v)
static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
{
/* FLOOD_ACTIVE: 'single-corner-raised'-coast, sea, sea-shipdepots, sea-buoys, rail with flooded halftile
- * FLOOD_DRYUP: coast with more than one corner raised
+ * FLOOD_DRYUP: coast with more than one corner raised, coast with rail-track
* FLOOD_PASSIVE: oilrig, dock, water-industries
* FLOOD_NONE: canals, rivers, everything else
*/
@@ -795,7 +810,10 @@ static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
}
case MP_RAILWAY:
- return ((GetRailGroundType(tile) == RAIL_GROUND_WATER) ? FLOOD_ACTIVE : FLOOD_NONE);
+ if (GetRailGroundType(tile) == RAIL_GROUND_WATER) {
+ return (IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL)) ? FLOOD_ACTIVE : FLOOD_DRYUP);
+ }
+ return FLOOD_NONE;
case MP_STATION:
if (IsSeaBuoyTile(tile)) return FLOOD_ACTIVE;
@@ -878,12 +896,35 @@ static void DoFloodTile(TileIndex target)
*/
static void DoDryUp(TileIndex tile)
{
- assert(IsTileType(tile, MP_WATER) && IsCoast(tile));
_current_player = OWNER_WATER;
- if (CmdSucceeded(DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
- MakeClear(tile, CLEAR_GRASS, 3);
- MarkTileDirtyByTile(tile);
+ switch (GetTileType(tile)) {
+ case MP_RAILWAY:
+ assert(IsPlainRailTile(tile));
+ assert(GetRailGroundType(tile) == RAIL_GROUND_WATER);
+
+ RailGroundType new_ground;
+ switch (GetTrackBits(tile)) {
+ case TRACK_BIT_UPPER: new_ground = RAIL_GROUND_FENCE_HORIZ1; break;
+ case TRACK_BIT_LOWER: new_ground = RAIL_GROUND_FENCE_HORIZ2; break;
+ case TRACK_BIT_LEFT: new_ground = RAIL_GROUND_FENCE_VERT1; break;
+ case TRACK_BIT_RIGHT: new_ground = RAIL_GROUND_FENCE_VERT2; break;
+ default: NOT_REACHED();
+ }
+ SetRailGroundType(tile, new_ground);
+ MarkTileDirtyByTile(tile);
+ break;
+
+ case MP_WATER:
+ assert(IsCoast(tile));
+
+ if (CmdSucceeded(DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
+ MakeClear(tile, CLEAR_GRASS, 3);
+ MarkTileDirtyByTile(tile);
+ }
+ break;
+
+ default: NOT_REACHED();
}
_current_player = OWNER_NONE;