diff options
-rw-r--r-- | src/newgrf_spritegroup.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index e6bbeb9d3..bb5683518 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -43,7 +43,11 @@ enum SpriteGroupType { struct SpriteGroup; typedef uint32 SpriteGroupID; -typedef Pool<SpriteGroup, SpriteGroupID, 512, 64000> SpriteGroupPool; + +/* SPRITE_WIDTH is 24. ECS has roughly 30 sprite groups per real sprite. + * Adding an 'extra' margin would be assuming 64 sprite groups per real + * sprite. 64 = 2^6, so 2^30 should be enough (for now) */ +typedef Pool<SpriteGroup, SpriteGroupID, 1024, 1 << 30> SpriteGroupPool; extern SpriteGroupPool _spritegroup_pool; /* Common wrapper for all the different sprite group types */ |