diff options
-rw-r--r-- | src/lang/english.txt | 2 | ||||
-rw-r--r-- | src/livery.h | 4 | ||||
-rw-r--r-- | src/player_gui.cpp | 3 | ||||
-rw-r--r-- | src/players.cpp | 9 | ||||
-rw-r--r-- | src/saveload.cpp | 2 | ||||
-rw-r--r-- | src/vehicle.cpp | 8 |
6 files changed, 24 insertions, 4 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index f47c3328b..1ae830355 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -2271,6 +2271,8 @@ STR_LIVERY_FREIGHT_SHIP :Freight Ship STR_LIVERY_HELICOPTER :Helicopter STR_LIVERY_SMALL_PLANE :Small Aeroplane STR_LIVERY_LARGE_PLANE :Large Aeroplane +STR_LIVERY_PASSENGER_TRAM :Passenger Tram +STR_LIVERY_FREIGHT_TRAM :Freight Tram STR_LIVERY_GENERAL_TIP :{BLACK}Show general colour schemes STR_LIVERY_TRAIN_TIP :{BLACK}Show train colour schemes diff --git a/src/livery.h b/src/livery.h index f9f99fc9f..74797926b 100644 --- a/src/livery.h +++ b/src/livery.h @@ -38,6 +38,10 @@ enum LiveryScheme { LS_SMALL_PLANE, LS_LARGE_PLANE, + /* Trams (appear on Road Vehicles tab) */ + LS_PASSENGER_TRAM, + LS_FREIGHT_TRAM, + LS_END }; diff --git a/src/player_gui.cpp b/src/player_gui.cpp index d2a839760..7112a68a1 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -277,13 +277,14 @@ static const LiveryClass livery_class[LS_END] = { LC_ROAD, LC_ROAD, LC_SHIP, LC_SHIP, LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT, + LC_ROAD, LC_ROAD, }; /* Number of liveries in each class, used to determine the height of the livery window */ static const byte livery_height[] = { 1, 11, - 2, + 4, 2, 3, }; diff --git a/src/players.cpp b/src/players.cpp index 14a2ab117..f4cb38787 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -1279,9 +1279,16 @@ static void SaveLoad_PLYR(Player* p) } /* Write each livery entry. */ - for (i = 0; i < LS_END; i++) { + int num_liveries = CheckSavegameVersion(63) ? LS_END - 2 : LS_END; + for (i = 0; i < num_liveries; i++) { SlObject(&p->livery[i], _player_livery_desc); } + + if (num_liveries == LS_END - 2) { + /* Copy bus/truck liveries over to trams */ + p->livery[LS_PASSENGER_TRAM] = p->livery[LS_BUS]; + p->livery[LS_FREIGHT_TRAM] = p->livery[LS_TRUCK]; + } } static void Save_PLYR() diff --git a/src/saveload.cpp b/src/saveload.cpp index 4ffc00a6a..9eb15a3f9 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -29,7 +29,7 @@ #include <setjmp.h> #include <list> -extern const uint16 SAVEGAME_VERSION = 62; +extern const uint16 SAVEGAME_VERSION = 63; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! diff --git a/src/vehicle.cpp b/src/vehicle.cpp index a0de1e47c..a8b51ece0 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2520,7 +2520,13 @@ const Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID pa case VEH_ROAD: { const RoadVehicleInfo *rvi = RoadVehInfo(engine_type); if (cargo_type == CT_INVALID) cargo_type = rvi->cargo_type; - scheme = IsCargoInClass(cargo_type, CC_PASSENGERS) ? LS_BUS : LS_TRUCK; + if (HASBIT(EngInfo(engine_type)->misc_flags, EF_ROAD_TRAM)) { + /* Tram */ + scheme = IsCargoInClass(cargo_type, CC_PASSENGERS) ? LS_PASSENGER_TRAM : LS_FREIGHT_TRAM; + } else { + /* Bus or truck */ + scheme = IsCargoInClass(cargo_type, CC_PASSENGERS) ? LS_BUS : LS_TRUCK; + } break; } |