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-rw-r--r--src/settings.cpp92
-rw-r--r--src/settings_internal.h7
-rw-r--r--src/table/settings.h.preamble12
3 files changed, 62 insertions, 49 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index 15d90f312..2c7d3aefe 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -100,7 +100,7 @@ static bool IsSignedVarMemType(VarType vt);
const SettingDesc *GetSettingDescription(uint index)
{
if (index >= _settings.size()) return nullptr;
- return &_settings.begin()[index];
+ return _settings.begin()[index].get();
}
/**
@@ -111,7 +111,7 @@ const SettingDesc *GetSettingDescription(uint index)
static const SettingDesc *GetCompanySettingDescription(uint index)
{
if (index >= _company_settings.size()) return nullptr;
- return &_company_settings.begin()[index];
+ return _company_settings.begin()[index].get();
}
/**
@@ -563,11 +563,11 @@ static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, co
IniGroup *group_def = ini->GetGroup(grpname);
for (auto &sd : settings_table) {
- const SettingDesc *sdb = &sd;
- const SaveLoad *sld = &sd.save;
+ const SettingDesc *sdb = sd.get();
+ const SaveLoad *sld = &sd->save;
if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
- if (sd.startup != only_startup) continue;
+ if (sd->startup != only_startup) continue;
/* For settings.xx.yy load the settings from [xx] yy = ? */
std::string s{ sdb->name };
@@ -600,11 +600,11 @@ static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, co
case SDT_NUMX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
- Write_ValidateSetting(ptr, &sd, (int32)(size_t)p);
+ Write_ValidateSetting(ptr, sd.get(), (int32)(size_t)p);
break;
case SDT_STDSTRING:
- Write_ValidateStdString(ptr, &sd, (const char *)p);
+ Write_ValidateStdString(ptr, sd.get(), (const char *)p);
break;
case SDT_INTLIST: {
@@ -615,8 +615,8 @@ static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, co
/* Use default */
LoadIntList((const char*)sdb->def, ptr, sld->length, GetVarMemType(sld->conv));
- } else if (sd.proc_cnvt != nullptr) {
- sd.proc_cnvt((const char*)p);
+ } else if (sd->proc_cnvt != nullptr) {
+ sd->proc_cnvt((const char*)p);
}
break;
}
@@ -645,8 +645,8 @@ static void IniSaveSettings(IniFile *ini, const SettingTable &settings_table, co
void *ptr;
for (auto &sd : settings_table) {
- const SettingDesc *sdb = &sd;
- const SaveLoad *sld = &sd.save;
+ const SettingDesc *sdb = sd.get();
+ const SaveLoad *sld = &sd->save;
/* If the setting is not saved to the configuration
* file, just continue with the next setting */
@@ -1965,6 +1965,22 @@ CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32
}
/**
+ * Get the index of the given setting in the setting table.
+ * @param settings The settings to look through.
+ * @param setting The setting to look for.
+ * @return The index, or UINT32_MAX when it has not been found.
+ */
+static uint GetSettingIndex(const SettingTable &settings, const SettingDesc *setting)
+{
+ uint index = 0;
+ for (auto &sd : settings) {
+ if (sd.get() == setting) return index;
+ index++;
+ }
+ return UINT32_MAX;
+}
+
+/**
* Get the index of the setting with this description.
* @param sd the setting to get the index for.
* @return the index of the setting to be used for CMD_CHANGE_SETTING.
@@ -1972,7 +1988,7 @@ CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32
uint GetSettingIndex(const SettingDesc *sd)
{
assert(sd != nullptr && (sd->flags & SGF_PER_COMPANY) == 0);
- return sd - _settings.begin();
+ return GetSettingIndex(_settings, sd);
}
/**
@@ -1983,7 +1999,7 @@ uint GetSettingIndex(const SettingDesc *sd)
static uint GetCompanySettingIndex(const SettingDesc *sd)
{
assert(sd != nullptr && (sd->flags & SGF_PER_COMPANY) != 0);
- return sd - _company_settings.begin();
+ return GetSettingIndex(_company_settings, sd);
}
/**
@@ -2048,8 +2064,8 @@ void SetDefaultCompanySettings(CompanyID cid)
{
Company *c = Company::Get(cid);
for (auto &sd : _company_settings) {
- void *var = GetVariableAddress(&c->settings, &sd.save);
- Write_ValidateSetting(var, &sd, (int32)(size_t)sd.def);
+ void *var = GetVariableAddress(&c->settings, &sd->save);
+ Write_ValidateSetting(var, sd.get(), (int32)(size_t)sd->def);
}
}
@@ -2060,10 +2076,10 @@ void SyncCompanySettings()
{
uint i = 0;
for (auto &sd : _company_settings) {
- const void *old_var = GetVariableAddress(&Company::Get(_current_company)->settings, &sd.save);
- const void *new_var = GetVariableAddress(&_settings_client.company, &sd.save);
- uint32 old_value = (uint32)ReadValue(old_var, sd.save.conv);
- uint32 new_value = (uint32)ReadValue(new_var, sd.save.conv);
+ const void *old_var = GetVariableAddress(&Company::Get(_current_company)->settings, &sd->save);
+ const void *new_var = GetVariableAddress(&_settings_client.company, &sd->save);
+ uint32 old_value = (uint32)ReadValue(old_var, sd->save.conv);
+ uint32 new_value = (uint32)ReadValue(new_var, sd->save.conv);
if (old_value != new_value) NetworkSendCommand(0, i, new_value, CMD_CHANGE_COMPANY_SETTING, nullptr, nullptr, _local_company);
i++;
}
@@ -2113,25 +2129,25 @@ const SettingDesc *GetSettingFromName(const char *name)
{
/* First check all full names */
for (auto &sd : _settings) {
- if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
- if (strcmp(sd.name, name) == 0) return &sd;
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ if (strcmp(sd->name, name) == 0) return sd.get();
}
/* Then check the shortcut variant of the name. */
for (auto &sd : _settings) {
- if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
- const char *short_name = strchr(sd.name, '.');
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ const char *short_name = strchr(sd->name, '.');
if (short_name != nullptr) {
short_name++;
- if (strcmp(short_name, name) == 0) return &sd;
+ if (strcmp(short_name, name) == 0) return sd.get();
}
}
if (strncmp(name, "company.", 8) == 0) name += 8;
/* And finally the company-based settings */
for (auto &sd : _company_settings) {
- if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
- if (strcmp(sd.name, name) == 0) return &sd;
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ if (strcmp(sd->name, name) == 0) return sd.get();
}
return nullptr;
@@ -2221,19 +2237,19 @@ void IConsoleListSettings(const char *prefilter)
IConsolePrintF(CC_WARNING, "All settings with their current value:");
for (auto &sd : _settings) {
- if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
- if (prefilter != nullptr && strstr(sd.name, prefilter) == nullptr) continue;
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ if (prefilter != nullptr && strstr(sd->name, prefilter) == nullptr) continue;
char value[80];
- const void *ptr = GetVariableAddress(&GetGameSettings(), &sd.save);
+ const void *ptr = GetVariableAddress(&GetGameSettings(), &sd->save);
- if (sd.cmd == SDT_BOOLX) {
+ if (sd->cmd == SDT_BOOLX) {
seprintf(value, lastof(value), (*(const bool *)ptr != 0) ? "on" : "off");
- } else if (sd.cmd == SDT_STDSTRING) {
+ } else if (sd->cmd == SDT_STDSTRING) {
seprintf(value, lastof(value), "%s", reinterpret_cast<const std::string *>(ptr)->c_str());
} else {
- seprintf(value, lastof(value), sd.min < 0 ? "%d" : "%u", (int32)ReadValue(ptr, sd.save.conv));
+ seprintf(value, lastof(value), sd->min < 0 ? "%d" : "%u", (int32)ReadValue(ptr, sd->save.conv));
}
- IConsolePrintF(CC_DEFAULT, "%s = %s", sd.name, value);
+ IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value);
}
IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value");
@@ -2248,11 +2264,11 @@ void IConsoleListSettings(const char *prefilter)
static void LoadSettings(const SettingTable &settings, void *object)
{
for (auto &osd : settings) {
- const SaveLoad *sld = &osd.save;
+ const SaveLoad *sld = &osd->save;
void *ptr = GetVariableAddress(object, sld);
if (!SlObjectMember(ptr, sld)) continue;
- if (IsNumericType(sld->conv)) Write_ValidateSetting(ptr, &osd, ReadValue(ptr, sld->conv));
+ if (IsNumericType(sld->conv)) Write_ValidateSetting(ptr, osd.get(), ReadValue(ptr, sld->conv));
}
}
@@ -2268,13 +2284,13 @@ static void SaveSettings(const SettingTable &settings, void *object)
* SlCalcLength() because we have a different format. So do this manually */
size_t length = 0;
for (auto &sd : settings) {
- length += SlCalcObjMemberLength(object, &sd.save);
+ length += SlCalcObjMemberLength(object, &sd->save);
}
SlSetLength(length);
for (auto &sd : settings) {
- void *ptr = GetVariableAddress(object, &sd.save);
- SlObjectMember(ptr, &sd.save);
+ void *ptr = GetVariableAddress(object, &sd->save);
+ SlObjectMember(ptr, &sd->save);
}
}
diff --git a/src/settings_internal.h b/src/settings_internal.h
index fca85de0c..4aebe6b79 100644
--- a/src/settings_internal.h
+++ b/src/settings_internal.h
@@ -82,7 +82,7 @@ typedef bool OnChange(int32 var); ///< callback prototype on data modi
typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error
/** Properties of config file settings. */
-struct SettingDescBase {
+struct SettingDesc {
const char *name; ///< name of the setting. Used in configuration file and for console
const void *def; ///< default value given when none is present
SettingDescType cmd; ///< various flags for the variable
@@ -98,16 +98,13 @@ struct SettingDescBase {
OnConvert *proc_cnvt; ///< callback procedure when loading value mechanism fails
SettingCategory cat; ///< assigned categories of the setting
bool startup; ///< setting has to be loaded directly at startup?
-};
-
-struct SettingDesc : SettingDescBase {
SaveLoad save; ///< Internal structure (going to savegame, parts to config)
bool IsEditable(bool do_command = false) const;
SettingType GetType() const;
};
-typedef std::initializer_list<const SettingDesc> SettingTable;
+typedef std::initializer_list<std::unique_ptr<const SettingDesc>> SettingTable;
const SettingDesc *GetSettingFromName(const char *name);
bool SetSettingValue(const SettingDesc *sd, int32 value, bool force_newgame = false);
diff --git a/src/table/settings.h.preamble b/src/table/settings.h.preamble
index f9bb27902..dbd302a1c 100644
--- a/src/table/settings.h.preamble
+++ b/src/table/settings.h.preamble
@@ -54,13 +54,13 @@ static size_t ConvertLandscape(const char *value);
* on the appropriate macro.
*/
-#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, strhelp, strval, proc, load, cat, startup)\
- {name, (const void*)(size_t)(def), cmd, guiflags, min, max, interval, many, str, strhelp, strval, proc, load, cat, startup}
+#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, strhelp, strval, proc, load, cat, startup, saveload)\
+ std::unique_ptr<const SettingDesc>(new SettingDesc{name, (const void*)(size_t)(def), cmd, guiflags, min, max, interval, many, str, strhelp, strval, proc, load, cat, startup, saveload})
/* Macros for various objects to go in the configuration file.
* This section is for global variables */
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, strhelp, strval, proc, from, to, cat, extra, startup)\
- {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, nullptr, cat, startup), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to, extra)}
+ NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, nullptr, cat, startup, SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to, extra))
#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extra, startup)\
SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, nullptr, str, strhelp, strval, proc, from, to, cat, extra, startup)
@@ -81,12 +81,12 @@ static size_t ConvertLandscape(const char *value);
SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, strhelp, strval, proc, from, to, cat, extra, startup)
#define SDTG_NULL(length, from, to)\
- {{"", nullptr, SDT_NUMX, SGF_NONE, 0, 0, 0, nullptr, STR_NULL, STR_NULL, STR_NULL, nullptr, nullptr, SC_NONE, false}, SLEG_NULL(length, from, to)}
+ NSD_GENERAL("", nullptr, SDT_NUMX, SGF_NONE, 0, 0, 0, nullptr, STR_NULL, STR_NULL, STR_NULL, nullptr, nullptr, SC_NONE, false, SLEG_NULL(length, from, to))
/* Macros for various objects to go in the configuration file.
* This section is for structures where their various members are saved */
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, strhelp, strval, proc, load, from, to, cat, extra, startup)\
- {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, load, cat, startup), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to, extra)}
+ NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, load, cat, startup, SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to, extra))
#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extra, startup)\
SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, nullptr, str, strhelp, strval, proc, nullptr, from, to, cat, extra, startup)
@@ -107,7 +107,7 @@ static size_t ConvertLandscape(const char *value);
SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, strhelp, strval, proc, nullptr, from, to, cat, extra, startup)
#define SDT_NULL(length, from, to)\
- {{"", nullptr, SDT_NUMX, SGF_NONE, 0, 0, 0, nullptr, STR_NULL, STR_NULL, STR_NULL, nullptr, nullptr, SC_NONE, false}, SLE_CONDNULL(length, from, to)}
+ NSD_GENERAL("", nullptr, SDT_NUMX, SGF_NONE, 0, 0, 0, nullptr, STR_NULL, STR_NULL, STR_NULL, nullptr, nullptr, SC_NONE, false, SLE_CONDNULL(length, from, to))
#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extra, startup)\