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-rw-r--r--src/saveload/afterload.cpp2
-rw-r--r--src/saveload/saveload.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 74f7778fb..8cf3119e1 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -2815,7 +2815,7 @@ bool AfterLoadGame()
_settings_game.locale.units_height = Clamp(_old_units, 0, 2);
}
- if (IsSavegameVersionBefore(185)) {
+ if (IsSavegameVersionBefore(186)) {
/* Move ObjectType from map to pool */
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_OBJECT)) {
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 086dd41f3..a4ad9059b 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -251,7 +251,7 @@
* 183 25363
* 184 25508
* 185 25620
- * 186 TODO
+ * 186 25833
*/
extern const uint16 SAVEGAME_VERSION = 186; ///< Current savegame version of OpenTTD.