diff options
-rw-r--r-- | src/newgrf.cpp | 2 | ||||
-rw-r--r-- | src/newgrf_sound.cpp | 4 | ||||
-rw-r--r-- | src/sound.cpp | 12 | ||||
-rw-r--r-- | src/sound_func.h | 1 | ||||
-rw-r--r-- | src/sound_type.h | 3 |
5 files changed, 7 insertions, 15 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 43a5e9f1f..b058d8fd0 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2020,7 +2020,7 @@ static ChangeInfoResult SoundEffectChangeInfo(uint sid, int numinfo, int prop, b } for (int i = 0; i < numinfo; i++) { - uint sound = sid + i + _cur_grffile->sound_offset - GetNumOriginalSounds(); + uint sound = sid + i + _cur_grffile->sound_offset - ORIGINAL_SAMPLE_COUNT; if (sound >= GetNumSounds()) { grfmsg(1, "SoundEffectChangeInfo: Sound %d not defined (max %d)", sound, GetNumSounds()); diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp index 7f8f31179..72f2da840 100644 --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -60,7 +60,7 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) callback = GetVehicleCallback(CBID_VEHICLE_SOUND_EFFECT, event, 0, v->engine_type, v); if (callback == CALLBACK_FAILED) return false; - if (callback >= GetNumOriginalSounds()) callback += file->sound_offset - GetNumOriginalSounds(); + if (callback >= ORIGINAL_SAMPLE_COUNT) callback += file->sound_offset - ORIGINAL_SAMPLE_COUNT; if (callback < GetNumSounds()) SndPlayVehicleFx((SoundFx)callback, v); return true; @@ -68,7 +68,7 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) bool PlayTileSound(const GRFFile *file, uint16 sound_id, TileIndex tile) { - if (sound_id >= GetNumOriginalSounds()) sound_id += file->sound_offset - GetNumOriginalSounds(); + if (sound_id >= ORIGINAL_SAMPLE_COUNT) sound_id += file->sound_offset - ORIGINAL_SAMPLE_COUNT; if (sound_id < GetNumSounds()) { SndPlayTileFx((SoundFx)sound_id, tile); diff --git a/src/sound.cpp b/src/sound.cpp index 4401fc67b..a12b2b840 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -13,20 +13,15 @@ #include "vehicle_base.h" #include "debug.h" -static uint _file_count; static FileEntry *_files; MusicFileSettings msf; /* Number of levels of panning per side */ #define PANNING_LEVELS 16 -/** The number of sounds in the original sample.cat */ -static const uint ORIGINAL_SAMPLE_COUNT = 73; - static void OpenBankFile(const char *filename) { FileEntry *fe = CallocT<FileEntry>(ORIGINAL_SAMPLE_COUNT); - _file_count = ORIGINAL_SAMPLE_COUNT; _files = fe; FioOpenFile(SOUND_SLOT, filename); @@ -99,11 +94,6 @@ static void OpenBankFile(const char *filename) } } -uint GetNumOriginalSounds() -{ - return _file_count; -} - static bool SetBankSource(MixerChannel *mc, const FileEntry *fe) { assert(fe != NULL); @@ -187,7 +177,7 @@ static const byte _sound_idx[] = { void SndCopyToPool() { - for (uint i = 0; i < _file_count; i++) { + for (uint i = 0; i < ORIGINAL_SAMPLE_COUNT; i++) { FileEntry *orig = &_files[_sound_idx[i]]; FileEntry *fe = AllocateFileEntry(); diff --git a/src/sound_func.h b/src/sound_func.h index d60822ca5..8de679cd1 100644 --- a/src/sound_func.h +++ b/src/sound_func.h @@ -12,7 +12,6 @@ extern MusicFileSettings msf; bool SoundInitialize(const char *filename); -uint GetNumOriginalSounds(); void SndPlayTileFx(SoundFx sound, TileIndex tile); void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); diff --git a/src/sound_type.h b/src/sound_type.h index 8efc6a22a..0879ff717 100644 --- a/src/sound_type.h +++ b/src/sound_type.h @@ -110,4 +110,7 @@ enum SoundFx { template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {}; typedef TinyEnumT<SoundFx> SoundFxByte; +/** The number of sounds in the original sample.cat */ +static const uint ORIGINAL_SAMPLE_COUNT = 73; + #endif /* SOUND_TYPE_H */ |