diff options
-rw-r--r-- | src/industry_cmd.cpp | 34 |
1 files changed, 16 insertions, 18 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 63eb9ac6c..6e93dd5a3 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1267,11 +1267,8 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable if (not_clearable) return false; } else { - /* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */ - CompanyID old_company = _current_company; - _current_company = OWNER_TOWN; - bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR)); - _current_company = old_company; + /* Clear the tiles, but do not affect town ratings */ + bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, CMD_LANDSCAPE_CLEAR)); if (not_clearable) return false; } @@ -1368,7 +1365,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags, if (TileX(cur_tile) + size_x >= MapMaxX() || TileY(cur_tile) + size_y >= MapMaxY()) return false; /* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry. - * Perform terraforming as OWNER_TOWN to disable autoslope. */ + * Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */ CompanyID old_company = _current_company; _current_company = OWNER_TOWN; @@ -1456,7 +1453,7 @@ enum ProductionLevels { PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed }; -static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, byte layout, const Town *t, Owner owner) +static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, byte layout, const Town *t, Owner owner, Owner founder) { const IndustrySpec *indspec = GetIndustrySpec(type); uint32 r; @@ -1508,7 +1505,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind i->last_prod_year = _cur_year; i->last_month_production[0] = i->production_rate[0] * 8; i->last_month_production[1] = i->production_rate[1] * 8; - i->founder = _current_company; + i->founder = founder; if (HasBit(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE); @@ -1546,9 +1543,6 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind i->prod_level = PRODLEVEL_DEFAULT; - /* Clear the tiles as OWNER_TOWN, to not affect town rating, and to not clear protected buildings */ - CompanyID old_company = _current_company; - _current_company = OWNER_TOWN; do { TileIndex cur_tile = tile + ToTileIndexDiff(it->ti); @@ -1562,7 +1556,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind WaterClass wc = (IsWaterTile(cur_tile) ? GetWaterClass(cur_tile) : WATER_CLASS_INVALID); - DoCommand(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); + DoCommand(cur_tile, 0, 0, DC_EXEC | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, CMD_LANDSCAPE_CLEAR); MakeIndustry(cur_tile, i->index, it->gfx, Random(), wc); @@ -1577,7 +1571,6 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind if (its->animation_info != 0xFFFF) AddAnimatedTile(cur_tile); } } while ((++it)->ti.x != -0x80); - _current_company = old_company; i->width++; i->height++; @@ -1595,9 +1588,10 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind * @param indspec pointer to industry specifications * @param itspec_index the index of the itsepc to build/fund * @param seed random seed (possibly) used by industries + * @param founder Founder of the industry * @return the pointer of the newly created industry, or NULL if it failed */ -static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed) +static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed, Owner founder) { const IndustryTileTable *it = indspec->table[itspec_index]; bool custom_shape_check = false; @@ -1623,7 +1617,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCo if (flags & DC_EXEC) { Industry *i = new Industry(tile); if (!custom_shape_check) CheckIfCanLevelIndustryPlatform(tile, DC_EXEC, it, type); - DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE); + DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE, founder); return i; } @@ -1660,6 +1654,9 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) { if (flags & DC_EXEC) { + /* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */ + CompanyID founder = _current_company; + _current_company = OWNER_TOWN; /* Prospecting has a chance to fail, however we cannot guarantee that something can * be built on the map, so the chance gets lower when the map is fuller, but there * is nothing we can really do about that. */ @@ -1669,12 +1666,13 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin * because parameter evaluation order is not guaranteed in the c++ standard */ tile = RandomTile(); - ind = CreateNewIndustryHelper(tile, p1, flags, indspec, RandomRange(indspec->num_table), p2); + ind = CreateNewIndustryHelper(tile, p1, flags, indspec, RandomRange(indspec->num_table), p2, founder); if (ind != NULL) { break; } } } + _current_company = founder; } } else { int count = indspec->num_table; @@ -1687,7 +1685,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin if (--num < 0) num = indspec->num_table - 1; } while (!CheckIfIndustryTilesAreFree(tile, itt[num], num, p1)); - ind = CreateNewIndustryHelper(tile, p1, flags, indspec, num, p2); + ind = CreateNewIndustryHelper(tile, p1, flags, indspec, num, p2, _current_company); if (ind == NULL) return CMD_ERROR; } @@ -1712,7 +1710,7 @@ Industry *CreateNewIndustry(TileIndex tile, IndustryType type) const IndustrySpec *indspec = GetIndustrySpec(type); uint32 seed = Random(); - return CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed); + return CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed, OWNER_NONE); } enum { |