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-rw-r--r--src/industry_cmd.cpp37
-rw-r--r--src/table/industry_land.h176
2 files changed, 119 insertions, 94 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 386038bf6..17f6d6dc5 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -137,8 +137,7 @@ void DestroyIndustry(Industry *i)
static void IndustryDrawSugarMine(const TileInfo *ti)
{
- const DrawIndustrySpec1Struct *d;
- uint32 image;
+ const DrawIndustryAnimationStruct *d;
if (!IsIndustryCompleted(ti->tile)) return;
@@ -146,23 +145,23 @@ static void IndustryDrawSugarMine(const TileInfo *ti)
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_SIEVE + d->image_1, PAL_NONE, d->x, 0);
- image = d->image_2;
- if (image != 0) AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + image - 1, PAL_NONE, 8, 41);
+ if (d->image_2 != 0) {
+ AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + d->image_2 - 1, PAL_NONE, 8, 41);
+ }
- image = d->image_3;
- if (image != 0) {
- AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + image - 1, PAL_NONE,
- _drawtile_proc1_x[image - 1], _drawtile_proc1_y[image - 1]);
+ if (d->image_3 != 0) {
+ AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + d->image_3 - 1, PAL_NONE,
+ _drawtile_proc1[d->image_3 - 1].x, _drawtile_proc1[d->image_3 - 1].y);
}
}
static void IndustryDrawToffeeQuarry(const TileInfo *ti)
{
- int x = 0;
+ uint8 x = 0;
if (IsIndustryCompleted(ti->tile)) {
- x = _industry_anim_offs[GetIndustryAnimationState(ti->tile)];
- if ( (byte)x == 0xFF)
+ x = _industry_anim_offs_toffee[GetIndustryAnimationState(ti->tile)];
+ if (x == 0xFF)
x = 0;
}
@@ -173,7 +172,7 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
static void IndustryDrawBubbleGenerator( const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
- AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_2[GetIndustryAnimationState(ti->tile)]);
+ AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetIndustryAnimationState(ti->tile)]);
} else {
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67);
}
@@ -181,12 +180,12 @@ static void IndustryDrawBubbleGenerator( const TileInfo *ti)
static void IndustryDrawToyFactory(const TileInfo *ti)
{
- const DrawIndustrySpec4Struct *d;
+ const DrawIndustryAnimationStruct *d;
- d = &_industry_anim_offs_3[GetIndustryAnimationState(ti->tile)];
+ d = &_industry_anim_offs_toys[GetIndustryAnimationState(ti->tile)];
if (d->image_1 != 0xFF) {
- AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, 50 - d->image_1 * 2, 96 + d->image_1);
+ AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, d->x, 96 + d->image_1);
}
if (d->image_2 != 0xFF) {
@@ -200,13 +199,13 @@ static void IndustryDrawToyFactory(const TileInfo *ti)
static void IndustryDrawCoalPlantSparks(const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
- uint image = GetIndustryAnimationState(ti->tile);
+ uint8 image = GetIndustryAnimationState(ti->tile);
if (image != 0 && image < 7) {
AddChildSpriteScreen(image + SPR_IT_POWER_PLANT_TRANSFORMERS,
PAL_NONE,
- _coal_plant_sparks_x[image - 1],
- _coal_plant_sparks_y[image - 1]
+ _coal_plant_sparks[image - 1].x,
+ _coal_plant_sparks[image - 1].y
);
}
}
@@ -412,7 +411,7 @@ static void AnimateTile_Industry(TileIndex tile)
if ((_tick_counter & 3) == 0) {
m = GetIndustryAnimationState(tile);
- if (_industry_anim_offs[m] == 0xFF) {
+ if (_industry_anim_offs_toffee[m] == 0xFF) {
SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
}
diff --git a/src/table/industry_land.h b/src/table/industry_land.h
index 91d2e02cf..61ce5e0d8 100644
--- a/src/table/industry_land.h
+++ b/src/table/industry_land.h
@@ -2,20 +2,30 @@
/** @file industry_land.h */
-struct DrawIndustrySpec1Struct {
- byte x;
- byte image_1;
- byte image_2;
- byte image_3;
+/**
+ * This is used to gather some data about animation
+ * drawing in the industry code
+ * Image_1-2-3 are in fact only offset in the sprites
+ * used by the industry.
+ * To specify an invalid one, either 255 or 0 is used,
+ * depending of the industry.
+ */
+struct DrawIndustryAnimationStruct {
+ int x; ///< coordinate x of the first image offset
+ byte image_1; ///< image offset 1
+ byte image_2; ///< image offset 2
+ byte image_3; ///< image offset 3
};
-struct DrawIndustrySpec4Struct {
- byte image_1;
- byte image_2;
- byte image_3;
+/**
+ * Simple structure gathering x,y coordinates for
+ * industries animations
+ */
+struct DrawIndustryCoordinates {
+ byte x; ///< coordinate x of the pair
+ byte y; ///< coordinate y of the pair
};
-
/**
* Macro to ease the declaration of the array
* @param s1 sprite ID of ground sprite
@@ -734,9 +744,10 @@ static const DrawBuildingsTileStruct _industry_draw_tile_data[NUM_INDUSTRY_GFXES
M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
};
+#undef M
/* this is ONLY used for Sugar Mine*/
-static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
+static const DrawIndustryAnimationStruct _draw_industry_spec1[96] = {
{ 8, 4, 0, 0},
{ 6, 0, 1, 0},
{ 4, 0, 2, 0},
@@ -836,71 +847,77 @@ static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
};
/* this is ONLY used for Sugar Mine*/
-static const byte _drawtile_proc1_x[5] = {
- 22, 17, 14, 10, 8
+static const DrawIndustryCoordinates _drawtile_proc1[5] = {
+ {22, 73},
+ {17, 70},
+ {14, 69},
+ {10, 66},
+ { 8, 41},
};
-/* this is ONLY used for Sugar Mine*/
-static const byte _drawtile_proc1_y[5] = {
- 73, 70, 69, 66, 41
-};
-
-/* this is ONLY used for Toy Factory*/
-static const DrawIndustrySpec4Struct _industry_anim_offs_3[] = {
- {255, 255, 0},
- { 0, 255, 0},
- { 1, 255, 0},
- { 2, 255, 0},
- { 3, 255, 0},
- { 4, 255, 0},
- { 5, 255, 0},
- { 6, 255, 0},
- { 7, 255, 0},
- { 8, 255, 0},
- { 9, 255, 0},
- { 10, 255, 0},
- { 11, 255, 0},
- { 12, 255, 0},
- { 13, 255, 0},
- { 14, 255, 0},
- { 15, 255, 0},
- { 16, 255, 0},
- { 17, 255, 0},
- { 18, 255, 0},
- { 18, 255, 1},
- { 18, 255, 2},
- { 18, 255, 4},
- { 18, 255, 6},
- { 18, 255, 8},
- { 18, 255, 11},
- { 18, 255, 14},
- { 18, 255, 17},
- { 18, 255, 20},
- { 18, 255, 24},
- {255, 0, 29},
- {255, 0, 24},
- {255, 0, 20},
- {255, 0, 17},
- {255, 0, 14},
- {255, 0, 11},
- {255, 0, 8},
- {255, 0, 6},
- {255, 0, 4},
- {255, 0, 2},
- {255, 0, 1},
- {255, 1, 0},
- {255, 2, 0},
- {255, 3, 0},
- {255, 4, 0},
- {255, 5, 0},
- {255, 6, 0},
- {255, 7, 0},
- {255, 8, 0},
- {255, 255, 0},
+/** this is ONLY used for Toy Factory.
+ * 255 means no drawing
+ * @param img1 offset from base sprite SPR_IT_SUGAR_MINE_SIEVE
+ * @param img2 offset from base sprite SPR_IT_SUGAR_MINE_CLOUDS
+ * @param img3 offset from base sprite SPR_IT_SUGAR_MINE_PILE
+ */
+#define MD( img1, img2, img3) { (50 - img1 * 2), img1, img2, img3 }
+static const DrawIndustryAnimationStruct _industry_anim_offs_toys[] = {
+ MD(255, 255, 0),
+ MD( 0, 255, 0),
+ MD( 1, 255, 0),
+ MD( 2, 255, 0),
+ MD( 3, 255, 0),
+ MD( 4, 255, 0),
+ MD( 5, 255, 0),
+ MD( 6, 255, 0),
+ MD( 7, 255, 0),
+ MD( 8, 255, 0),
+ MD( 9, 255, 0),
+ MD( 10, 255, 0),
+ MD( 11, 255, 0),
+ MD( 12, 255, 0),
+ MD( 13, 255, 0),
+ MD( 14, 255, 0),
+ MD( 15, 255, 0),
+ MD( 16, 255, 0),
+ MD( 17, 255, 0),
+ MD( 18, 255, 0),
+ MD( 18, 255, 1),
+ MD( 18, 255, 2),
+ MD( 18, 255, 4),
+ MD( 18, 255, 6),
+ MD( 18, 255, 8),
+ MD( 18, 255, 11),
+ MD( 18, 255, 14),
+ MD( 18, 255, 17),
+ MD( 18, 255, 20),
+ MD( 18, 255, 24),
+ MD(255, 0, 29),
+ MD(255, 0, 24),
+ MD(255, 0, 20),
+ MD(255, 0, 17),
+ MD(255, 0, 14),
+ MD(255, 0, 11),
+ MD(255, 0, 8),
+ MD(255, 0, 6),
+ MD(255, 0, 4),
+ MD(255, 0, 2),
+ MD(255, 0, 1),
+ MD(255, 1, 0),
+ MD(255, 2, 0),
+ MD(255, 3, 0),
+ MD(255, 4, 0),
+ MD(255, 5, 0),
+ MD(255, 6, 0),
+ MD(255, 7, 0),
+ MD(255, 8, 0),
+ MD(255, 255, 0),
};
+#undef MD
/* this is ONLY used for Toffee Quarry*/
-static const byte _industry_anim_offs[] = {
+static const byte _industry_anim_offs_toffee[] = {
255, 0, 0, 0, 2, 4, 6, 8, 10, 9,
7, 5, 3, 1, 255, 0, 0, 0, 2, 4,
6, 8, 10, 9, 7, 5, 3, 1, 255, 0,
@@ -911,13 +928,22 @@ static const byte _industry_anim_offs[] = {
};
/* this is ONLY used for the Bubble Generator*/
-static const byte _industry_anim_offs_2[] = {
+static const byte _industry_anim_offs_bubbles[] = {
68, 69, 71, 74, 77, 80, 83, 85, 86, 86,
86, 86, 86, 86, 86, 86, 86, 86, 86, 86,
86, 86, 85, 84, 83, 82, 81, 80, 79, 78,
77, 76, 75, 74, 73, 72, 71, 70, 69, 68,
};
-/* those are ONLY used for Power Station*/
-static const byte _coal_plant_sparks_x[] = {11, 11, 14, 13, 18, 15};
-static const byte _coal_plant_sparks_y[] = {23, 11, 6, 3, 1, 0};
+/**
+ * Movement of the sparks , only used for Power Station
+ */
+static const DrawIndustryCoordinates _coal_plant_sparks[] = {
+ {11, 23},
+ {11, 11},
+ {14, 6},
+ {13, 3},
+ {18, 1},
+ {15, 0},
+};
+