diff options
-rw-r--r-- | src/train_cmd.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 810cee1b0..96c8691a5 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1936,6 +1936,17 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32 if (v->vehstatus & VS_CRASHED || v->breakdown_ctr != 0) return CMD_ERROR; if (flags & DC_EXEC) { + /* Properly leave the station if we are loading and won't be loading anymore */ + if (v->current_order.IsType(OT_LOADING)) { + const Vehicle *last = v; + while (last->Next() != NULL) last = last->Next(); + + /* not a station || different station --> leave the station */ + if (!IsTileType(last->tile, MP_STATION) || GetStationIndex(last->tile) != GetStationIndex(v->tile)) { + v->LeaveStation(); + } + } + if (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && v->cur_speed != 0) { ToggleBit(v->u.rail.flags, VRF_REVERSING); } else { |