diff options
-rw-r--r-- | src/oldloader.cpp | 2 | ||||
-rw-r--r-- | src/player_base.h | 2 | ||||
-rw-r--r-- | src/players.cpp | 3 | ||||
-rw-r--r-- | src/saveload.cpp | 2 |
4 files changed, 5 insertions, 4 deletions
diff --git a/src/oldloader.cpp b/src/oldloader.cpp index a4b414b00..ef367731c 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -966,7 +966,7 @@ static const OldChunks player_chunk[] = { OCL_SVAR( OC_FILE_U32 | OC_VAR_I64, Player, bankrupt_value ), OCL_SVAR( OC_UINT16, Player, bankrupt_timeout ), - OCL_SVAR( OC_FILE_U32 | OC_VAR_U16, Player, cargo_types ), + OCL_SVAR( OC_UINT32, Player, cargo_types ), OCL_CHUNK( 3, OldPlayerYearly ), OCL_CHUNK( 1, OldPlayerEconomy ), diff --git a/src/player_base.h b/src/player_base.h index 52c96f765..2bb3fd56c 100644 --- a/src/player_base.h +++ b/src/player_base.h @@ -44,7 +44,7 @@ struct Player { byte block_preview; PlayerByte index; - uint16 cargo_types; ///< which cargo types were transported the last year + uint32 cargo_types; ///< which cargo types were transported the last year TileIndex location_of_house; TileIndex last_build_coordinate; diff --git a/src/players.cpp b/src/players.cpp index 88f194c17..38b231f92 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -1109,7 +1109,8 @@ static const SaveLoad _player_desc[] = { SLE_CONDVAR(Player, avail_railtypes, SLE_UINT8, 0, 57), SLE_VAR(Player, block_preview, SLE_UINT8), - SLE_VAR(Player, cargo_types, SLE_UINT16), + SLE_CONDVAR(Player, cargo_types, SLE_FILE_U16 | SLE_VAR_U32, 0, 93), + SLE_CONDVAR(Player, cargo_types, SLE_UINT32, 94, SL_MAX_VERSION), SLE_CONDVAR(Player, location_of_house, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Player, location_of_house, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Player, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), diff --git a/src/saveload.cpp b/src/saveload.cpp index 85e9a7ae4..02df1aa79 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -34,7 +34,7 @@ #include "table/strings.h" -extern const uint16 SAVEGAME_VERSION = 93; +extern const uint16 SAVEGAME_VERSION = 94; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! |