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-rw-r--r--src/cmd_helper.h8
-rw-r--r--src/main_gui.cpp6
-rw-r--r--src/misc_gui.cpp5
-rw-r--r--src/station_cmd.cpp13
-rw-r--r--src/subsidy_type.h3
-rw-r--r--src/terraform_gui.cpp9
-rw-r--r--src/textbuf_gui.h2
-rw-r--r--src/thread/thread.h5
-rw-r--r--src/thread/thread_os2.cpp4
-rw-r--r--src/thread/thread_pthread.cpp6
-rw-r--r--src/thread/thread_win32.cpp4
-rw-r--r--src/tilearea.cpp4
-rw-r--r--src/tilearea_type.h9
-rw-r--r--src/timetable_cmd.cpp12
-rw-r--r--src/timetable_gui.cpp4
-rw-r--r--src/toolbar_gui.cpp3
-rw-r--r--src/townname.cpp7
-rw-r--r--src/townname_func.h8
-rw-r--r--src/townname_type.h3
-rw-r--r--src/train_gui.cpp7
-rw-r--r--src/transparency.h2
-rw-r--r--src/transparency_gui.cpp11
-rw-r--r--src/transport_type.h8
-rw-r--r--src/tunnelbridge.h2
-rw-r--r--src/tunnelbridge_cmd.cpp6
-rw-r--r--src/vehicle_type.h2
-rw-r--r--src/vehiclelist.h1
-rw-r--r--src/video/null_v.cpp1
-rw-r--r--src/viewport_type.h2
-rw-r--r--src/water_map.h11
-rw-r--r--src/waypoint_base.h9
-rw-r--r--src/waypoint_cmd.cpp8
-rw-r--r--src/waypoint_gui.cpp6
-rw-r--r--src/widget.cpp1
-rw-r--r--src/zoom_type.h39
35 files changed, 173 insertions, 58 deletions
diff --git a/src/cmd_helper.h b/src/cmd_helper.h
index 10060dd2d..9396dd414 100644
--- a/src/cmd_helper.h
+++ b/src/cmd_helper.h
@@ -14,6 +14,14 @@
#include "core/enum_type.hpp"
+/**
+ * Extracts a given type from a value.
+ * @tparam T The type of data we're looking for.
+ * @tparam S The offset in the data.
+ * @tparam N The amount of bits to read.
+ * @tparam U The type of data passed to us.
+ * @param v The data to extract the value from.
+ */
template<typename T, uint S, uint N, typename U> static inline T Extract(U v)
{
/* Check if there are enough bits in v */
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 7c282c292..7b4b55526 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -513,6 +513,9 @@ bool IsQuitKey(uint16 keycode)
void ShowSelectGameWindow();
+/**
+ * Initialise the default colours (remaps and the likes), and load the main windows.
+ */
void SetupColoursAndInitialWindow()
{
for (uint i = 0; i != 16; i++) {
@@ -538,6 +541,9 @@ void SetupColoursAndInitialWindow()
}
}
+/**
+ * Show the vital in-game windows.
+ */
void ShowVitalWindows()
{
AllocateToolbar();
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index e0e29c050..e7b27ed0e 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -1211,6 +1211,11 @@ void UpdateTextBufferSize(Textbuf *tb)
tb->caretxoffs = tb->pixels;
}
+/**
+ * Handle the flashing of the caret.
+ * @param tb The text buffer to handle the caret of.
+ * @return True if the caret state changes.
+ */
bool HandleCaret(Textbuf *tb)
{
/* caret changed? */
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 859753325..7edaf7928 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -968,6 +968,13 @@ static inline byte *CreateMulti(byte *layout, int n, byte b)
return layout;
}
+/**
+ * Create the station layout for the given number of tracks and platform length.
+ * @param layout The layout to write to.
+ * @param numtracks The number of tracks to write.
+ * @param plat_len The length of the platforms.
+ * @param statspec The specification of the station to (possibly) get the layout from.
+ */
void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec)
{
if (statspec != NULL && statspec->lengths >= plat_len &&
@@ -3470,6 +3477,12 @@ static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
return true;
}
+/**
+ * Clear a single tile of a station.
+ * @param tile The tile to clear.
+ * @param flags The DoCommand flags related to the "command".
+ * @return The cost, or error of clearing.
+ */
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
{
if (flags & DC_AUTO) {
diff --git a/src/subsidy_type.h b/src/subsidy_type.h
index d4b2f68ec..734d72103 100644
--- a/src/subsidy_type.h
+++ b/src/subsidy_type.h
@@ -14,8 +14,9 @@
#include "core/enum_type.hpp"
+/** What part of a subsidy is something? */
enum PartOfSubsidy {
- POS_NONE = 0,
+ POS_NONE = 0, ///< nothing
POS_SRC = 1 << 0, ///< bit 0 set -> town/industry is source of subsidised path
POS_DST = 1 << 1, ///< bit 1 set -> town/industry is destination of subsidised path
};
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index e790eb2c3..ee6a3f986 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -368,6 +368,11 @@ static const WindowDesc _terraform_desc(
_nested_terraform_widgets, lengthof(_nested_terraform_widgets)
);
+/**
+ * Show the toolbar for terraforming in the game.
+ * @param link The toolbar we might want to link to.
+ * @return The allocated toolbar.
+ */
Window *ShowTerraformToolbar(Window *link)
{
if (!Company::IsValidID(_local_company)) return NULL;
@@ -781,6 +786,10 @@ static const WindowDesc _scen_edit_land_gen_desc(
_nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets)
);
+/**
+ * Show the toolbar for terraforming in the scenario editor.
+ * @return The allocated toolbar.
+ */
Window *ShowEditorTerraformToolbar()
{
return AllocateWindowDescFront<ScenarioEditorLandscapeGenerationWindow>(&_scen_edit_land_gen_desc, 0);
diff --git a/src/textbuf_gui.h b/src/textbuf_gui.h
index 2723fd906..1e8319472 100644
--- a/src/textbuf_gui.h
+++ b/src/textbuf_gui.h
@@ -51,7 +51,7 @@ enum QueryStringFlags {
DECLARE_ENUM_AS_BIT_SET(QueryStringFlags)
-
+/** Callback procedure for the ShowQuery method. */
typedef void QueryCallbackProc(Window*, bool);
void ShowQueryString(StringID str, StringID caption, uint max_len, Window *parent, CharSetFilter afilter, QueryStringFlags flags);
diff --git a/src/thread/thread.h b/src/thread/thread.h
index 98c48d15d..83eeb73eb 100644
--- a/src/thread/thread.h
+++ b/src/thread/thread.h
@@ -12,8 +12,10 @@
#ifndef THREAD_H
#define THREAD_H
+/** Definition of all thread entry functions. */
typedef void (*OTTDThreadFunc)(void *);
+/** Signal used for signalling we knowingly want to end the thread. */
class OTTDThreadExitSignal { };
/**
@@ -52,6 +54,9 @@ public:
*/
class ThreadMutex {
public:
+ /**
+ * Create a new mutex.
+ */
static ThreadMutex *New();
/**
diff --git a/src/thread/thread_os2.cpp b/src/thread/thread_os2.cpp
index c6c7db7df..903ea0ebe 100644
--- a/src/thread/thread_os2.cpp
+++ b/src/thread/thread_os2.cpp
@@ -93,8 +93,8 @@ private:
*/
class ThreadMutex_OS2 : public ThreadMutex {
private:
- HMTX mutex;
- HEV event;
+ HMTX mutex; ///< The mutex.
+ HEV event; ///< Event for waiting.
public:
ThreadMutex_OS2()
diff --git a/src/thread/thread_pthread.cpp b/src/thread/thread_pthread.cpp
index ab46c0a0a..11cd3accd 100644
--- a/src/thread/thread_pthread.cpp
+++ b/src/thread/thread_pthread.cpp
@@ -95,9 +95,9 @@ private:
*/
class ThreadMutex_pthread : public ThreadMutex {
private:
- pthread_mutex_t mutex;
- pthread_cond_t condition;
- pthread_mutexattr_t attr;
+ pthread_mutex_t mutex; ///< The actual mutex.
+ pthread_cond_t condition; ///< Data for conditional waiting.
+ pthread_mutexattr_t attr; ///< Attributes set for the mutex.
public:
ThreadMutex_pthread()
diff --git a/src/thread/thread_win32.cpp b/src/thread/thread_win32.cpp
index a3b2d3734..1e7d0731e 100644
--- a/src/thread/thread_win32.cpp
+++ b/src/thread/thread_win32.cpp
@@ -106,8 +106,8 @@ private:
*/
class ThreadMutex_Win32 : public ThreadMutex {
private:
- CRITICAL_SECTION critical_section;
- HANDLE event;
+ CRITICAL_SECTION critical_section; ///< The critical section we would enter.
+ HANDLE event; ///< Event for signalling.
public:
ThreadMutex_Win32()
diff --git a/src/tilearea.cpp b/src/tilearea.cpp
index 104f21ed7..29a164351 100644
--- a/src/tilearea.cpp
+++ b/src/tilearea.cpp
@@ -105,8 +105,8 @@ void TileArea::ClampToMap()
/**
* Construct the iterator.
- * @param begin Tile from where to begin iterating.
- * @param end Tile where to end the iterating.
+ * @param corner1 Tile from where to begin iterating.
+ * @param corner2 Tile where to end the iterating.
*/
DiagonalTileIterator::DiagonalTileIterator(TileIndex corner1, TileIndex corner2) : TileIterator(corner2), base_x(TileX(corner2)), base_y(TileY(corner2)), a_cur(0), b_cur(0)
{
diff --git a/src/tilearea_type.h b/src/tilearea_type.h
index 219416acf..46a093fc6 100644
--- a/src/tilearea_type.h
+++ b/src/tilearea_type.h
@@ -132,9 +132,12 @@ public:
/** Iterator to iterate over a diagonal area of the map. */
class DiagonalTileIterator : public TileIterator {
private:
- uint base_x, base_y; ///< The base tile x and y coordinates from where the iterating happens.
- int a_cur, b_cur; ///< The current (rotated) x and y coordinates of the iteration.
- int a_max, b_max; ///< The (rotated) x and y coordinates of the end of the iteration.
+ uint base_x; ///< The base tile x coordinate from where the iterating happens.
+ uint base_y; ///< The base tile y coordinate from where the iterating happens.
+ int a_cur; ///< The current (rotated) x coordinate of the iteration.
+ int b_cur; ///< The current (rotated) y coordinate of the iteration.
+ int a_max; ///< The (rotated) x coordinats of the end of the iteration.
+ int b_max; ///< The (rotated) y coordinate of the end of the iteration.
public:
DiagonalTileIterator(TileIndex begin, TileIndex end);
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp
index 32fc5feab..2145e89fc 100644
--- a/src/timetable_cmd.cpp
+++ b/src/timetable_cmd.cpp
@@ -18,6 +18,13 @@
#include "table/strings.h"
+/**
+ * Change/update a particular timetable entry.
+ * @param v The vehicle to change the timetable of.
+ * @param order_number The index of the timetable in the order list.
+ * @param time The new time of the timetable entry.
+ * @param is_journey Whether to set the waiting or travelling time.
+ */
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time, bool is_journey)
{
Order *order = v->GetOrder(order_number);
@@ -222,6 +229,11 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
return CommandCost();
}
+/**
+ * Update the timetable for the vehicle.
+ * @param v The vehicle to update the timetable for.
+ * @param travelling Whether we just travelled or waited at a station.
+ */
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
{
uint timetabled = travelling ? v->current_order.travel_time : v->current_order.wait_time;
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp
index 09e3df844..1474de40d 100644
--- a/src/timetable_gui.cpp
+++ b/src/timetable_gui.cpp
@@ -670,6 +670,10 @@ static const WindowDesc _timetable_desc(
_nested_timetable_widgets, lengthof(_nested_timetable_widgets)
);
+/**
+ * Show the timetable for a given vehicle.
+ * @param v The vehicle to show the timetable for.
+ */
void ShowTimetableWindow(const Vehicle *v)
{
DeleteWindowById(WC_VEHICLE_DETAILS, v->index, false);
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 2b927ded9..fd6552611 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -1906,8 +1906,7 @@ static WindowDesc _toolb_scen_desc(
_nested_toolb_scen_widgets, lengthof(_nested_toolb_scen_widgets)
);
-/* --- Allocating the toolbar --- */
-
+/** Allocate the toolbar. */
void AllocateToolbar()
{
/* Clean old GUI values; railtype is (re)set by rail_gui.cpp */
diff --git a/src/townname.cpp b/src/townname.cpp
index 042ede98d..ef6cd2603 100644
--- a/src/townname.cpp
+++ b/src/townname.cpp
@@ -989,6 +989,13 @@ static char *MakeCatalanTownName(char *buf, const char *last, uint32 seed)
}
+/**
+ * Type for all town name generator functions.
+ * @param buf The buffer to write the name to.
+ * @param last The last element of the buffer.
+ * @param seed The seed of the town name.
+ * @return The end of the filled buffer.
+ */
typedef char *TownNameGenerator(char *buf, const char *last, uint32 seed);
/** Contains pointer to generator and minimum buffer size (not incl. terminating '\0') */
diff --git a/src/townname_func.h b/src/townname_func.h
index 39db34b29..0d65fc16b 100644
--- a/src/townname_func.h
+++ b/src/townname_func.h
@@ -12,10 +12,12 @@
#ifndef TOWNNAME_FUNC_H
#define TOWNNAME_FUNC_H
+#include "townname_type.h"
+
char *GenerateTownNameString(char *buf, const char *last, size_t lang, uint32 seed);
-char *GetTownName(char *buff, const struct TownNameParams *par, uint32 townnameparts, const char *last);
-char *GetTownName(char *buff, const struct Town *t, const char *last);
-bool VerifyTownName(uint32 r, const struct TownNameParams *par);
+char *GetTownName(char *buff, const TownNameParams *par, uint32 townnameparts, const char *last);
+char *GetTownName(char *buff, const Town *t, const char *last);
+bool VerifyTownName(uint32 r, const TownNameParams *par);
bool GenerateTownName(uint32 *townnameparts);
#endif /* TOWNNAME_FUNC_H */
diff --git a/src/townname_type.h b/src/townname_type.h
index e67ef9bef..8a4b12b8b 100644
--- a/src/townname_type.h
+++ b/src/townname_type.h
@@ -16,6 +16,7 @@
#define TOWNNAME_TYPE_H
#include "newgrf_townname.h"
+#include "town_type.h"
/**
* Struct holding a parameters used to generate town name.
@@ -37,7 +38,7 @@ struct TownNameParams {
this->type = grf ? GetGRFTownNameType(town_name - _nb_orig_names) : SPECSTR_TOWNNAME_START + town_name;
}
- TownNameParams(const struct Town *t);
+ TownNameParams(const Town *t);
};
#endif /* TOWNNAME_TYPE_H */
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index 616b2d5c9..7ae0103b8 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -22,6 +22,13 @@
#include "table/sprites.h"
#include "table/strings.h"
+/**
+ * Callback for building wagons.
+ * @param result The result of the command.
+ * @param tile The tile the command was executed on.
+ * @param p1 Additional data for the command (for the #CommandProc)
+ * @param p2 Additional data for the command (for the #CommandProc)
+ */
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Failed()) return;
diff --git a/src/transparency.h b/src/transparency.h
index 6d79b3830..153574db4 100644
--- a/src/transparency.h
+++ b/src/transparency.h
@@ -38,7 +38,7 @@ typedef uint TransparencyOptionBits; ///< transparency option bits
extern TransparencyOptionBits _transparency_opt;
extern TransparencyOptionBits _transparency_lock;
extern TransparencyOptionBits _invisibility_opt;
-extern byte _display_opt; ///< What do we want to draw/do?
+extern byte _display_opt;
/**
* Check if the transparency option bit is set
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp
index cf1979e38..d7fcf082e 100644
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -17,10 +17,10 @@
#include "table/sprites.h"
#include "table/strings.h"
-TransparencyOptionBits _transparency_opt;
-TransparencyOptionBits _transparency_lock;
-TransparencyOptionBits _invisibility_opt;
-byte _display_opt;
+TransparencyOptionBits _transparency_opt; ///< The bits that should be transparent.
+TransparencyOptionBits _transparency_lock; ///< Prevent these bits from flipping with X.
+TransparencyOptionBits _invisibility_opt; ///< The bits that should be invisible.
+byte _display_opt; ///< What do we want to draw/do?
/** Widget numbers of the transparency window. */
enum TransparencyToolbarWidgets {
@@ -169,6 +169,9 @@ static const WindowDesc _transparency_desc(
_nested_transparency_widgets, lengthof(_nested_transparency_widgets)
);
+/**
+ * Show the transparency toolbar.
+ */
void ShowTransparencyToolbar()
{
AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
diff --git a/src/transport_type.h b/src/transport_type.h
index 5c2b22cba..28a1c5cf8 100644
--- a/src/transport_type.h
+++ b/src/transport_type.h
@@ -14,6 +14,7 @@
#include "core/enum_type.hpp"
+/** Type for the company global vehicle unit number. */
typedef uint16 UnitID;
/** Available types of transport */
@@ -24,14 +25,15 @@ enum TransportType {
* accessing tunnels and bridges. For now, you should just not change
* the values for road and rail.
*/
- TRANSPORT_BEGIN = 0,
+ TRANSPORT_BEGIN = 0, ///< Begin of the iterator.
TRANSPORT_RAIL = TRANSPORT_BEGIN, ///< Transport by train
TRANSPORT_ROAD, ///< Transport by road vehicle
TRANSPORT_WATER, ///< Transport over water
TRANSPORT_AIR, ///< Transport through air
- TRANSPORT_END,
- INVALID_TRANSPORT = 0xff,
+ TRANSPORT_END, ///< End of iterations.
+ INVALID_TRANSPORT = 0xff, ///< Sentinel for invalid transport types.
};
+/** Helper information for extract tool. */
template <> struct EnumPropsT<TransportType> : MakeEnumPropsT<TransportType, byte, TRANSPORT_BEGIN, TRANSPORT_END, INVALID_TRANSPORT, 2> {};
#endif /* TRANSPORT_TYPE_H */
diff --git a/src/tunnelbridge.h b/src/tunnelbridge.h
index 5bc417d47..ab8891f62 100644
--- a/src/tunnelbridge.h
+++ b/src/tunnelbridge.h
@@ -16,6 +16,8 @@
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
+ * @param begin The begin of the tunnel or bridge.
+ * @param end The end of the tunnel or bridge.
* @return length of bridge/tunnel middle
*/
static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 0f09b7bcc..54a7c9370 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -45,10 +45,10 @@
#include "table/strings.h"
#include "table/bridge_land.h"
-BridgeSpec _bridge[MAX_BRIDGES];
-TileIndex _build_tunnel_endtile;
+BridgeSpec _bridge[MAX_BRIDGES]; ///< The specification of all bridges.
+TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
-/* Z position of the bridge sprites relative to bridge height (downwards) */
+/** Z position of the bridge sprites relative to bridge height (downwards) */
static const int BRIDGE_Z_START = 3;
/** Reset the data been eventually changed by the grf loaded. */
diff --git a/src/vehicle_type.h b/src/vehicle_type.h
index a1a8b85ab..99231194b 100644
--- a/src/vehicle_type.h
+++ b/src/vehicle_type.h
@@ -14,6 +14,7 @@
#include "core/enum_type.hpp"
+/** The type all our vehicle IDs have. */
typedef uint32 VehicleID;
/** Available vehicle types. */
@@ -28,6 +29,7 @@ enum VehicleType {
VEH_INVALID = 0xFF, ///< Non-existing type of vehicle.
};
DECLARE_POSTFIX_INCREMENT(VehicleType)
+/** Helper information for extract tool. */
template <> struct EnumPropsT<VehicleType> : MakeEnumPropsT<VehicleType, byte, VEH_TRAIN, VEH_END, VEH_INVALID, 3> {};
/** It needs to be 8bits, because we save and load it as such */
typedef SimpleTinyEnumT<VehicleType, byte> VehicleTypeByte;
diff --git a/src/vehiclelist.h b/src/vehiclelist.h
index af984f451..73c3de6b7 100644
--- a/src/vehiclelist.h
+++ b/src/vehiclelist.h
@@ -53,6 +53,7 @@ struct VehicleListIdentifier {
VehicleListIdentifier() {}
};
+/** A list of vehicles. */
typedef SmallVector<const Vehicle *, 32> VehicleList;
bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &identifier);
diff --git a/src/video/null_v.cpp b/src/video/null_v.cpp
index f7f23c6d6..6b4aa1c66 100644
--- a/src/video/null_v.cpp
+++ b/src/video/null_v.cpp
@@ -14,6 +14,7 @@
#include "../blitter/factory.hpp"
#include "null_v.h"
+/** Factory for the null video driver. */
static FVideoDriver_Null iFVideoDriver_Null;
const char *VideoDriver_Null::Start(const char * const *parm)
diff --git a/src/viewport_type.h b/src/viewport_type.h
index 9fbd9279e..cd8ebaea6 100644
--- a/src/viewport_type.h
+++ b/src/viewport_type.h
@@ -29,7 +29,7 @@ struct ViewPort {
int virtual_width; ///< width << zoom
int virtual_height; ///< height << zoom
- ZoomLevel zoom;
+ ZoomLevel zoom; ///< The zoom level of the viewport.
};
/** Margings for the viewport sign */
diff --git a/src/water_map.h b/src/water_map.h
index f768a7d78..d26b93210 100644
--- a/src/water_map.h
+++ b/src/water_map.h
@@ -17,10 +17,10 @@
/** Available water tile types. */
enum WaterTileType {
- WATER_TILE_CLEAR, // Plain water.
- WATER_TILE_COAST, // Coast.
- WATER_TILE_LOCK, // Water lock.
- WATER_TILE_DEPOT, // Water Depot.
+ WATER_TILE_CLEAR, ///< Plain water.
+ WATER_TILE_COAST, ///< Coast.
+ WATER_TILE_LOCK, ///< Water lock.
+ WATER_TILE_DEPOT, ///< Water Depot.
};
/** classes of water (for #WATER_TILE_CLEAR water tile type). */
@@ -30,6 +30,7 @@ enum WaterClass {
WATER_CLASS_RIVER, ///< River.
WATER_CLASS_INVALID, ///< Used for industry tiles on land (also for oilrig if newgrf says so).
};
+/** Helper information for extract tool. */
template <> struct EnumPropsT<WaterClass> : MakeEnumPropsT<WaterClass, byte, WATER_CLASS_SEA, WATER_CLASS_INVALID, WATER_CLASS_INVALID, 2> {};
/** Sections of the water depot. */
@@ -232,7 +233,7 @@ static inline DiagDirection GetShipDepotDirection(TileIndex t)
/**
* Get the most northern tile of a ship depot.
- * @param tile One of the tiles of the ship depot.
+ * @param t One of the tiles of the ship depot.
* @return The northern tile of the depot.
*/
static inline TileIndex GetShipDepotNorthTile(TileIndex t)
diff --git a/src/waypoint_base.h b/src/waypoint_base.h
index 88ba93320..7265384d9 100644
--- a/src/waypoint_base.h
+++ b/src/waypoint_base.h
@@ -14,9 +14,14 @@
#include "base_station_base.h"
+/** Representation of a waypoint. */
struct Waypoint : SpecializedStation<Waypoint, true> {
uint16 town_cn; ///< The N-1th waypoint for this town (consecutive number)
+ /**
+ * Create a waypoint at the given tile.
+ * @param tile The location of the waypoint.
+ */
Waypoint(TileIndex tile = INVALID_TILE) : SpecializedStation<Waypoint, true>(tile) { }
~Waypoint();
@@ -62,6 +67,10 @@ struct Waypoint : SpecializedStation<Waypoint, true> {
}
};
+/**
+ * Iterate over all waypoints.
+ * @param var The variable used for iteration.
+ */
#define FOR_ALL_WAYPOINTS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Waypoint, var)
#endif /* WAYPOINT_BASE_H */
diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp
index da64f5aba..8d5492178 100644
--- a/src/waypoint_cmd.cpp
+++ b/src/waypoint_cmd.cpp
@@ -91,7 +91,7 @@ Axis GetAxisForNewWaypoint(TileIndex tile)
}
}
-CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
+extern CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
/**
* Check whether the given tile is suitable for a waypoint.
@@ -366,7 +366,11 @@ CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_WAYPOINT_BUOY]);
}
-
+/**
+ * Check whether the name is unique amongst the waypoints.
+ * @param name The name to check.
+ * @return True iff the name is unique.
+ */
static bool IsUniqueWaypointName(const char *name)
{
const Waypoint *wp;
diff --git a/src/waypoint_gui.cpp b/src/waypoint_gui.cpp
index 869086a5d..bca642b3d 100644
--- a/src/waypoint_gui.cpp
+++ b/src/waypoint_gui.cpp
@@ -150,6 +150,7 @@ public:
};
+/** The widgets of the waypoint view. */
static const NWidgetPart _nested_waypoint_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@@ -170,6 +171,7 @@ static const NWidgetPart _nested_waypoint_view_widgets[] = {
EndContainer(),
};
+/** The description of the waypoint view. */
static const WindowDesc _waypoint_view_desc(
WDP_AUTO, 260, 118,
WC_WAYPOINT_VIEW, WC_NONE,
@@ -177,6 +179,10 @@ static const WindowDesc _waypoint_view_desc(
_nested_waypoint_view_widgets, lengthof(_nested_waypoint_view_widgets)
);
+/**
+ * Show the window for the given waypoint.
+ * @param wp The waypoint to show the window for.
+ */
void ShowWaypointWindow(const Waypoint *wp)
{
AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
diff --git a/src/widget.cpp b/src/widget.cpp
index 9d928f9df..6c699b533 100644
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -1833,6 +1833,7 @@ void NWidgetViewport::UpdateViewportCoordinates(Window *w)
/**
* Compute the row of a scrolled widget that a user clicked in.
* @param clickpos Vertical position of the mouse click (without taking scrolling into account).
+ * @param w The window the click was in.
* @param widget Widget number of the widget clicked in.
* @param padding Amount of empty space between the widget edge and the top of the first row. Default value is \c 0.
* @param line_height Height of a single row. A negative value means using the vertical resize step of the widget.
diff --git a/src/zoom_type.h b/src/zoom_type.h
index e2698ae48..8b5761408 100644
--- a/src/zoom_type.h
+++ b/src/zoom_type.h
@@ -14,36 +14,37 @@
#include "core/enum_type.hpp"
+/** All zoom levels we know. */
enum ZoomLevel {
/* Our possible zoom-levels */
- ZOOM_LVL_BEGIN = 0,
- ZOOM_LVL_NORMAL = 0,
- ZOOM_LVL_OUT_2X,
- ZOOM_LVL_OUT_4X,
- ZOOM_LVL_OUT_8X,
- ZOOM_LVL_END,
+ ZOOM_LVL_BEGIN = 0, ///< Begin for iteration.
+ ZOOM_LVL_NORMAL = 0, ///< The normal zoom level.
+ ZOOM_LVL_OUT_2X, ///< Zoomed 2 times out.
+ ZOOM_LVL_OUT_4X, ///< Zoomed 4 times out.
+ ZOOM_LVL_OUT_8X, ///< Zoomed 8 times out.
+ ZOOM_LVL_END, ///< End for iteration.
- /* Number of zoom levels */
- ZOOM_LVL_COUNT = ZOOM_LVL_END - ZOOM_LVL_BEGIN,
+ ZOOM_LVL_COUNT = ZOOM_LVL_END - ZOOM_LVL_BEGIN, ///< Number of zoom levels.
/* Here we define in which zoom viewports are */
- ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL,
- ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL,
- ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X,
- ZOOM_LVL_TOWN = ZOOM_LVL_OUT_2X,
- ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL,
- ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL,
- ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL,
- ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL,
- ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL,
+ ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL, ///< Default zoom level for viewports.
+ ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL, ///< Default zoom level for the news messages.
+ ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X, ///< Default zoom level for the industry view.
+ ZOOM_LVL_TOWN = ZOOM_LVL_OUT_2X, ///< Default zoom level for the town view.
+ ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL, ///< Default zoom level for the aircraft view.
+ ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL, ///< Default zoom level for the ship view.
+ ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL, ///< Default zoom level for the train view.
+ ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL, ///< Default zoom level for the road vehicle view.
+ ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL, ///< Default zoom level for the world screen shot.
ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X, ///< All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...
- ZOOM_LVL_MIN = ZOOM_LVL_NORMAL,
- ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X,
+ ZOOM_LVL_MIN = ZOOM_LVL_NORMAL, ///< Minimum zoom level.
+ ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X, ///< Maximum zoom level.
};
DECLARE_POSTFIX_INCREMENT(ZoomLevel)
+/** Type for storing the zoom level in a byte. */
typedef SimpleTinyEnumT<ZoomLevel, byte> ZoomLevelByte;
#endif /* ZOOM_TYPE_H */