diff options
-rw-r--r-- | lang/catalan.txt | 6 | ||||
-rw-r--r-- | lang/czech.txt | 4 | ||||
-rw-r--r-- | lang/finnish.txt | 6 | ||||
-rw-r--r-- | lang/french.txt | 6 | ||||
-rw-r--r-- | lang/german.txt | 6 | ||||
-rw-r--r-- | lang/icelandic.txt | 6 | ||||
-rw-r--r-- | lang/latvian.txt | 6 | ||||
-rw-r--r-- | lang/norwegian.txt | 6 | ||||
-rw-r--r-- | lang/polish.txt | 6 | ||||
-rw-r--r-- | lang/romanian.txt | 6 | ||||
-rw-r--r-- | lang/spanish.txt | 6 |
11 files changed, 42 insertions, 22 deletions
diff --git a/lang/catalan.txt b/lang/catalan.txt index 56910f04d..8fc3a75f9 100644 --- a/lang/catalan.txt +++ b/lang/catalan.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plantar STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situar àrees de roques al paisatge STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situar far STR_028E_PLACE_TRANSMITTER :{BLACK}Situar repetidor -STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir àrea de desert -STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua, inundarà els voltants si està a nivell de mar +STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l +STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua.{}Inundarà els voltants si està a nivell del mar STR_0290_DELETE :{BLACK}Esborrar STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborrar aquesta població completament STR_0292_SAVE_SCENARIO :Desar escenari @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Serve STR_032D_4_SHIP_SERVICE :{BLACK}4: Servei de navegació STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Servei de ferrocarril (avançat) STR_032F_AUTOSAVE :{RED}AUTO DESAR +STR_SAVING_GAME :{RED}* * DESANT JOC * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}S'està desant el joc,{}espera a que acabi l'operació! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}seleccionar programa de música 'Ezy Street style music' STR_0335_6 :{BLACK}6 diff --git a/lang/czech.txt b/lang/czech.txt index 81c48e150..a8edc5202 100644 --- a/lang/czech.txt +++ b/lang/czech.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Umistit STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umistit kamenita uzemi po mape STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umistit majak STR_028E_PLACE_TRANSMITTER :{BLACK}Umistit vysilac -STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit poustni oblast, s CTRL ji odstraníte -STR_CREATE_LAKE :{BLACK}Vytvorit vodní plochu (sousední dílky se zaplaví také, kdyz jsou na úrovni more) +STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit poustni oblast{}Stiskem CTRL ji odstraníte +STR_CREATE_LAKE :{BLACK}Vytvorit vodní plochu.{}Sousední dílky se zaplaví také, pokud jsou na úrovni more STR_0290_DELETE :{BLACK}Smaz STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto mesto STR_0292_SAVE_SCENARIO :Ulozit mapu diff --git a/lang/finnish.txt b/lang/finnish.txt index f4dd65ce3..59fa05852 100644 --- a/lang/finnish.txt +++ b/lang/finnish.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Istuta p STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sijoita kallioisia alueita maastoon. STR_028D_PLACE_LIGHTHOUSE :{BLACK}Sijoita majakka. STR_028E_PLACE_TRANSMITTER :{BLACK}Sijoita lähetin. -STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue. -STR_CREATE_LAKE :{BLACK}Määrittele vesialue; ympäristö tulvii, jos valitaan tasoksi merenpinta. +STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.{}Paina ja pidä pohjassa CTRL-nappia poistaaksesi aavikkoa. +STR_CREATE_LAKE :{BLACK}Määrittele veden alue.{}Vesi tulvii ympäröivään maastoon, jos se on merenpinnan tasolla. STR_0290_DELETE :{BLACK}Poista STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Poista tämä kaupunki kokonaan. STR_0292_SAVE_SCENARIO :Tallenna skenaario @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Ilmah STR_032D_4_SHIP_SERVICE :{BLACK}4: Laivahuolto STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Rautatiehuolto (edistynyt) STR_032F_AUTOSAVE :{RED}AUTOMAATTITALLENNUS +STR_SAVING_GAME :{RED}* * TALLENNETAAN PELIÄ * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Tallentaminen käynnissä,{}odota, kunnes se on ohi! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Valitse 'Ezy Street'. STR_0335_6 :{BLACK}6 diff --git a/lang/french.txt b/lang/french.txt index 542ee1912..e71a40cc9 100644 --- a/lang/french.txt +++ b/lang/french.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Semer de STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer des endroits rocheux sur le terrain STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur -STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir un endroit désertique -STR_CREATE_LAKE :{BLACK}Définit une zone d'eau, qui va inonder ses abords si au niveau de la mer +STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder CTRL enfoncé pour retrait +STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Inondera ses abords si au niveau de la mer STR_0290_DELETE :{BLACK}Supprimer STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville STR_0292_SAVE_SCENARIO :Sauvegarder scénario @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Servi STR_032D_4_SHIP_SERVICE :{BLACK}4: Service de navire STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Service de voie ferrée (avancé) STR_032F_AUTOSAVE :{RED}ENREGISTREMENT AUTOMATIQUE +STR_SAVING_GAME :{RED}* * Partie en Sauvegarde * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Sauvegarde en cours,{}Veuillez attendre la fin du processus! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Selectionner programme de musique 'Ezy Street' STR_0335_6 :{BLACK}6 diff --git a/lang/german.txt b/lang/german.txt index 4b28d61fa..884886922 100644 --- a/lang/german.txt +++ b/lang/german.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Bäume zu STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige Gebiete in der Landschaft platzieren STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm erstellen STR_028E_PLACE_TRANSMITTER :{BLACK}Sender erstellen -STR_028F_DEFINE_DESERT_AREA :{BLACK}Wüstengebiet definieren -STR_CREATE_LAKE :{BLACK}Gebiet fluten, auf Meereshöhe entsteht ein Gewässer +STR_028F_DEFINE_DESERT_AREA :{BLACK}Lege Wüstengebiet an.{}STRG drücken zum entfernen +STR_CREATE_LAKE :{BLACK}Gebiet fluten.{}Auf Meereshöhe entsteht ein Gewässer STR_0290_DELETE :{BLACK}Löschen STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen STR_0292_SAVE_SCENARIO :Szenario speichern @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Flugz STR_032D_4_SHIP_SERVICE :{BLACK}4: Schiffreparatur STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Zugreparatur (verbessert) STR_032F_AUTOSAVE :{RED}Autosicherung +STR_SAVING_GAME :{RED}* * SPEICHERE SPIEL * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Speichern läuft,{}bitte warten bis beendet! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Wähle 'Ezy Street style music'-Programm STR_0335_6 :{BLACK}6 diff --git a/lang/icelandic.txt b/lang/icelandic.txt index e3b311ddb..15456792c 100644 --- a/lang/icelandic.txt +++ b/lang/icelandic.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Gróðurse STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja klettasvæði á landið STR_028D_PLACE_LIGHTHOUSE :{BLACK}Setja vita STR_028E_PLACE_TRANSMITTER :{BLACK}Setja sendi -STR_028F_DEFINE_DESERT_AREA :{BLACK}Skilgreina eyðimerkursvæði -STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæðið, það mun flæða yfir nálægt land ef það er við sjávarmál +STR_028F_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana +STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæði.{}Það mun flæða yfir aðlægt svæði ef það er við sjávarmál STR_0290_DELETE :{BLACK}Eyða STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Eyða þessum bæ algjörlega STR_0292_SAVE_SCENARIO :Vista kort @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Loftþ STR_032D_4_SHIP_SERVICE :{BLACK}4: Skipaþjónusta STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Lestarþjónusta (sérhæft) STR_032F_AUTOSAVE :{RED}SJÁLFVIRK VISTUN +STR_SAVING_GAME :{RED}* * VISTA LEIK * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Vistun er enn í gangi,{}vinsamlegast bíddu á meðan hún klárst! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Velja 'Ezy gata' listann STR_0335_6 :{BLACK}6 diff --git a/lang/latvian.txt b/lang/latvian.txt index e4c8ecb5c..b9bf3ed42 100644 --- a/lang/latvian.txt +++ b/lang/latvian.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant tr STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter -STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area -STR_CREATE_LAKE :{BLACK}Iezi'me' u'dens apgabalu, tas tiks appludina'ts ar u'deni ja atrodas ju'ras li'meni' +STR_028F_DEFINE_DESERT_AREA :{BLACK}Noteikt tuksnes'a plati'bu.{}Spied un turet CTRL tas izdse's'anai +STR_CREATE_LAKE :{BLACK}Noteikt u'dens plati'bu.{}Ta' nopludo tas apkaimi ja ta ir ju'ras li'men'i STR_0290_DELETE :{BLACK}Izdzest STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Air s STR_032D_4_SHIP_SERVICE :{BLACK}4: Ship service STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced) STR_032F_AUTOSAVE :{RED}AUTOSAVE +STR_SAVING_GAME :{RED}* * Spe'le saglabajas* * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Notiek saglabas'ana,{}gaidiet! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme STR_0335_6 :{BLACK}6 diff --git a/lang/norwegian.txt b/lang/norwegian.txt index 6716d985a..c1b3fd755 100644 --- a/lang/norwegian.txt +++ b/lang/norwegian.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plasser STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser steinete felt i landskapet STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosender -STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørken -STR_CREATE_LAKE :{BLACK}Definer vannområde, vil flomme utover hvis på havnivå +STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den +STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Det vil oversvømme området rundt hvis det er på sjønivå STR_0290_DELETE :{BLACK}Slett STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett denne byen fullstendig STR_0292_SAVE_SCENARIO :Lagre scenario @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Flyse STR_032D_4_SHIP_SERVICE :{BLACK}4: Skipsservice STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Jernbaneservice (avansert) STR_032F_AUTOSAVE :{RED}AUTOLAGRING +STR_SAVING_GAME :{RED}* * LAGRER SPILL * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring foregår enda,{}vennligst vent til det er ferdig! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Velg 'Ezy style music' program STR_0335_6 :{BLACK}6 diff --git a/lang/polish.txt b/lang/polish.txt index 44a4d03a9..93cedf0dc 100644 --- a/lang/polish.txt +++ b/lang/polish.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Zasadz d STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiesc kamieniste tereny STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiesc Latarnie morska STR_028E_PLACE_TRANSMITTER :{BLACK}Umiesc Antene -STR_028F_DEFINE_DESERT_AREA :{BLACK}Zdefiniuj teren pustyni -STR_CREATE_LAKE :{BLACK}Okreslajac obszar wody, zalane zostana okolice jesli sa na poziomie morza +STR_028F_DEFINE_DESERT_AREA :{BLACK}Definuj obszar pustyni.{}Wcinij i trzymaj CTRL by usunac +STR_CREATE_LAKE :{BLACK}Definuj akwen wodny.{}Okolice beda zalane jesli sa na poziomie morza STR_0290_DELETE :{BLACK}Skasuj STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto calkowicie STR_0292_SAVE_SCENARIO :Zapisz scenariusz @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Serwi STR_032D_4_SHIP_SERVICE :{BLACK}4: Serwis statkow STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Serwis pociagow (zaawansowany) STR_032F_AUTOSAVE :{RED}AUTOZAPIS +STR_SAVING_GAME :{RED}* * ZAPISYWANIE GRY * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Zapisywanie trwa,{}prosze zaczekac do zakonczenia! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Wybierz program 'Ezy Street' STR_0335_6 :{BLACK}6 diff --git a/lang/romanian.txt b/lang/romanian.txt index 6551f0771..2a82c4aec 100644 --- a/lang/romanian.txt +++ b/lang/romanian.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Planteaz STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaseaza formatiuni pietroase STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaseazã far STR_028E_PLACE_TRANSMITTER :{BLACK}Plaseazã transmitãtor -STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste zona de desert -STR_CREATE_LAKE :{BLACK}Defineste aria acoperita de apa ce va inunda imprejurimile aflate la nivelul marii +STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste suprafata de desert.{}Apasã si mentine apasat CTRL pentru a o sterge +STR_CREATE_LAKE :{BLACK}Defineste suprafata cu apã.{}Împrejurimile aflate la acelasi nivel vor fi inundate STR_0290_DELETE :{BLACK}Sterge STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sterge acest oras STR_0292_SAVE_SCENARIO :Salveazã scenariul @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Trans STR_032D_4_SHIP_SERVICE :{BLACK}4: Transporturi navale STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Transporturi feroviare (avansat) STR_032F_AUTOSAVE :{RED}SALVARE AUTOMATÃ +STR_SAVING_GAME :{RED}* * SALVARE JOC * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvarea se efectueaza încã,{}vã rugãm asteptati pânã se încheie! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Selecteazã programul muzical 'Ezy Street' STR_0335_6 :{BLACK}6 diff --git a/lang/spanish.txt b/lang/spanish.txt index af2adb49a..f39168420 100644 --- a/lang/spanish.txt +++ b/lang/spanish.txt @@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Planta á STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el paisaje STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor -STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir zona desertica -STR_CREATE_LAKE :{BLACK}Define un area de agua, inundará los alrededores sin están a nivel del mar +STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desertica.{}Pulsa y mantén CTRL para quitarla +STR_CREATE_LAKE :{BLACK}Define zona de água.{}Inundará los alrededores hasta nivel del mar STR_0290_DELETE :{BLACK}Borrar STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar esta población completamente STR_0292_SAVE_SCENARIO :Guardar escenario @@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Servi STR_032D_4_SHIP_SERVICE :{BLACK}4: Servicio por barco STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced) STR_032F_AUTOSAVE :{RED}AUTOGUARDADO +STR_SAVING_GAME :{RED}* * GUARDANDO JUEGO * * +STR_SAVE_STILL_IN_PROGRESS :{WHITE}El grabado está en progreso,{}por favor espere hasta que termine! STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Elegir el programa musical de estilo 'Ezy Street' STR_0335_6 :{BLACK}6 |