diff options
-rw-r--r-- | src/ai/api/ai_marine.cpp | 2 | ||||
-rw-r--r-- | src/ai/api/ai_marine.hpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/ai/api/ai_marine.cpp b/src/ai/api/ai_marine.cpp index 0e2e26a8a..59e9d9f5f 100644 --- a/src/ai/api/ai_marine.cpp +++ b/src/ai/api/ai_marine.cpp @@ -77,7 +77,7 @@ EnforcePrecondition(false, ::IsValidTile(front)); EnforcePrecondition(false, (::TileX(front) == ::TileX(tile)) != (::TileY(front) == ::TileY(tile))); - return AIObject::DoCommand(tile, ::TileY(front) == ::TileY(tile), 0, CMD_BUILD_SHIP_DEPOT); + return AIObject::DoCommand(tile, ::TileX(front) == ::TileX(tile), 0, CMD_BUILD_SHIP_DEPOT); } /* static */ bool AIMarine::BuildDock(TileIndex tile, StationID station_id) diff --git a/src/ai/api/ai_marine.hpp b/src/ai/api/ai_marine.hpp index e324e27f3..4c7a7cbbf 100644 --- a/src/ai/api/ai_marine.hpp +++ b/src/ai/api/ai_marine.hpp @@ -107,6 +107,7 @@ public: * @exception AIMarine::ERR_MARINE_MUST_BE_BUILT_ON_WATER * @return Whether the water depot has been/can be build or not. * @note A WaterDepot is 1 tile in width, and 2 tiles in length. + * @note The depot will be built towards the south from 'tile', not necessarily towards 'front'. */ static bool BuildWaterDepot(TileIndex tile, TileIndex front); |