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-rw-r--r--depot_gui.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/depot_gui.c b/depot_gui.c
index b8bff252c..c60602c02 100644
--- a/depot_gui.c
+++ b/depot_gui.c
@@ -645,7 +645,9 @@ static void DepotWndProc(Window *w, WindowEvent *e)
&WP(w, depot_d).wagon_list, &WP(w, depot_d).wagon_list_length, &WP(w, depot_d).wagon_count);
WP(w, depot_d).generate_list = false;
DepotSortList(WP(w, depot_d).vehicle_list, WP(w, depot_d).engine_count);
-#ifndef NDEBUG
+//#ifndef NDEBUG
+#if 0
+/* We disabled this check for now, but will keep it to quickly make this test again later (if we change some code) */
} else {
/* Here we got a piece of code, that only checks if we got a different number of vehicles in the depot list and the number of vehicles actually being in the depot.
* IF they aren't the same, then WE_INVALIDATE_DATA should have been called somewhere, but it wasn't and we got a bug