diff options
-rwxr-xr-x | projects/generate | 147 | ||||
-rwxr-xr-x | projects/generate.vbs | 148 | ||||
-rw-r--r-- | projects/generate_vs100.vcxproj | 42 | ||||
-rw-r--r-- | projects/generate_vs80.vcproj | 4 | ||||
-rw-r--r-- | projects/generate_vs90.vcproj | 4 | ||||
-rw-r--r-- | projects/langs_vs100.vcxproj | 336 | ||||
-rw-r--r-- | projects/langs_vs100.vcxproj.in | 55 | ||||
-rw-r--r-- | projects/langs_vs80.vcproj | 1 | ||||
-rw-r--r-- | projects/langs_vs90.vcproj | 1 | ||||
-rw-r--r-- | projects/openttd_vs100.sln | 64 | ||||
-rw-r--r-- | projects/openttd_vs100.vcxproj | 1119 | ||||
-rw-r--r-- | projects/openttd_vs100.vcxproj.filters | 2462 | ||||
-rw-r--r-- | projects/openttd_vs100.vcxproj.filters.in | 22 | ||||
-rw-r--r-- | projects/openttd_vs100.vcxproj.in | 336 | ||||
-rw-r--r-- | projects/strgen_vs100.vcxproj | 91 | ||||
-rw-r--r-- | projects/strgen_vs100.vcxproj.filters | 28 | ||||
-rw-r--r-- | projects/version_vs100.vcxproj | 41 |
17 files changed, 4813 insertions, 88 deletions
diff --git a/projects/generate b/projects/generate index c9ac42d4a..17e983c94 100755 --- a/projects/generate +++ b/projects/generate @@ -22,15 +22,28 @@ then exit 1 fi -# openttd_vs90.sln is for MSVC 2008 -# openttd_vs90.vcproj is for MSVC 2008 -# langs_vs90.vcproj is for MSVC 2008 -# strgen_vs90.vcproj is for MSVC 2008 +# openttd_vs100.sln is for MSVC 2010 +# openttd_vs100.vcxproj is for MSVC 2010 +# openttd_vs100.vcxproj.filters is for MSVC 2010 +# langs_vs100.vcxproj is for MSVC 2010 +# strgen_vs100.vcxproj is for MSVC 2010 +# strgen_vs100.vcxproj.filters is for MSVC 2010 +# generate_vs100.vcxproj is for MSVC 2010 +# version_vs100.vcxproj is for MSVC 2010 -# openttd_vs80.sln is for MSVC 2005 -# openttd_vs80.vcproj is for MSVC 2005 -# langs_vs80.vcproj is for MSVC 2005 -# strgen_vs80.vcproj is for MSVC 2005 +# openttd_vs90.sln is for MSVC 2008 +# openttd_vs90.vcproj is for MSVC 2008 +# langs_vs90.vcproj is for MSVC 2008 +# strgen_vs90.vcproj is for MSVC 2008 +# generate_vs90.vcproj is for MSVC 2008 +# version_vs90.vcproj is for MSVC 2008 + +# openttd_vs80.sln is for MSVC 2005 +# openttd_vs80.vcproj is for MSVC 2005 +# langs_vs80.vcproj is for MSVC 2005 +# strgen_vs80.vcproj is for MSVC 2005 +# generate_vs80.vcproj is for MSVC 2005 +# version_vs80.vcproj is for MSVC 2005 @@ -117,14 +130,19 @@ load_main_data() { gsub("^ ", "", $0); if (first_time != 0) { - print " </Filter>"; + print "#1 </Filter>"; } else { first_time = 1; } - print " <Filter"; - print " Name=\\""$0"\\""; - print " >"; + filter = $0; + print "#1 <Filter"; + print "#1 Name=\\""filter"\\""; + print "#1 >"; + print "#3 <Filter Include=\\""filter"\\">"; + printf "#3 <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-%012d}</UniqueIdentifier>\n", i; + print "#3 </Filter>"; + i += 1; } next; @@ -134,13 +152,21 @@ load_main_data() { if (deep == skip) { gsub(" ", "", $0); gsub("/", "\\\\", $0); - print " <File"; - print " RelativePath=\\".\\\\'$file_prefix'"$0"\\""; - print " >"; - print " </File>"; + print "#1 <File"; + print "#1 RelativePath=\\".\\\\'$file_prefix'"$0"\\""; + print "#1 >"; + print "#1 </File>"; + split($0, file, "."); + cltype = "ClInclude" + if (file[2] == "cpp") cltype = "ClCompile"; + if (file[2] == "rc") cltype = "ResourceCompile"; + print "#2 <"cltype" Include=\\"'$file_prefix'"$0"\\" />"; + print "#4 <"cltype" Include=\\"'$file_prefix'"$0"\\">"; + print "#4 <Filter>"filter"</Filter>"; + print "#4 </"cltype">"; } } - END { print " </Filter>"; } + END { print "#1 </Filter>"; } '`" eval "$2=\"\$RES\"" @@ -152,21 +178,27 @@ load_lang_data() { do i=`basename $i | sed s~.txt$~~g` RES="$RES - <File - RelativePath=\"..\\src\\lang\\"$i".txt\" - > - <FileConfiguration - Name=\"Debug|Win32\" - > - <Tool - Name=\"VCCustomBuildTool\" - Description=\"Generating "$i" language file\" - CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang "\$(InputPath)"
exit 0
\" - AdditionalDependencies=\"..\\src\\lang\\english.txt;..\\objs\\strgen\\strgen.exe\" - Outputs=\"..\\bin\\lang\\"$i".lng\" - /> - </FileConfiguration> - </File>" +#1 <File +#1 RelativePath=\"..\\src\\lang\\"$i".txt\" +#1 > +#1 <FileConfiguration +#1 Name=\"Debug|Win32\" +#1 > +#1 <Tool +#1 Name=\"VCCustomBuildTool\" +#1 Description=\"Generating "$i" language file\" +#1 CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang "\$(InputPath)"
exit 0
\" +#1 AdditionalDependencies=\"..\\src\\lang\\english.txt;..\\objs\\strgen\\strgen.exe\" +#1 Outputs=\"..\\bin\\lang\\"$i".lng\" +#1 /> +#1 </FileConfiguration> +#1 </File> +#2 <CustomBuild Include=\"..\\src\\lang\\"$i".txt\"> +#2 <Message Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">Generating "$i" language file</Message> +#2 <Command Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang \"%(FullPath)\"</Command> +#2 <AdditionalInputs Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\src\\lang\\english.txt;..\\objs\\strgen\\strgen.exe;%(AdditionalInputs)</AdditionalInputs> +#2 <Outputs Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\bin\\lang\\"$i".lng;%(Outputs)</Outputs> +#2 </CustomBuild>" done eval "$2=\"\$RES\"" @@ -174,14 +206,39 @@ load_lang_data() { generate() { echo "Generating $2..." - # Everything above the !!FILES!! marker - cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk ' - /^$/ { next } - /!!FILES!!/ { stop = 1; } - { - if (stop == 0) { print $0 } - } - ' > "$ROOT_DIR/projects/$2" + if [ $# -eq 3 ]; then + # Everything above the !!FILTERS!! marker + cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk ' + /^$/ { next } + /!!FILTERS!!/ { stop = 1; } + { + if (stop == 0) { print $0 } + } + ' > "$ROOT_DIR/projects/$2" + + echo "$3" >> "$ROOT_DIR/projects/$2" + + # Everything below the !!FILTERS!! marker and above the !!FILES!! marker + cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk ' + BEGIN { stop = 1; } + /^$/ { next } + /!!FILTERS!!/ { stop = 2; } + /!!FILES!!/ { stop = 1; } + { + if (stop == 0) { print $0 } + if (stop == 2) { stop = 0 } + } + ' >> "$ROOT_DIR/projects/$2" + else + # Everything above the !!FILES!! marker + cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk ' + /^$/ { next } + /!!FILES!!/ { stop = 1; } + { + if (stop == 0) { print $0 } + } + ' > "$ROOT_DIR/projects/$2" + fi echo "$1" >> "$ROOT_DIR/projects/$2" @@ -200,9 +257,19 @@ generate() { safety_check "$ROOT_DIR/source.list" load_main_data "$ROOT_DIR/source.list" openttd +openttdfiles=`echo "$openttd" | grep "^#4" | sed "s~#4~~g"` +openttdfilters=`echo "$openttd" | grep "^#3" | sed "s~#3~~g"` +openttdvcxproj=`echo "$openttd" | grep "^#2" | sed "s~#2~~g"` +openttd=`echo "$openttd" | grep "^#1" | sed "s~#1~~g"` + load_lang_data "$ROOT_DIR/src/lang/*.txt" lang +langvcxproj=`echo "$lang" | grep "^#2" | sed "s~#2~~g"` +lang=`echo "$lang" | grep "^#1" | sed "s~#1~~g"` generate "$openttd" "openttd_vs80.vcproj" generate "$openttd" "openttd_vs90.vcproj" +generate "$openttdvcxproj" "openttd_vs100.vcxproj" +generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters" generate "$lang" "langs_vs80.vcproj" generate "$lang" "langs_vs90.vcproj" +generate "$langvcxproj" "langs_vs100.vcxproj" diff --git a/projects/generate.vbs b/projects/generate.vbs index 0f289bc13..63de9ea8f 100755 --- a/projects/generate.vbs +++ b/projects/generate.vbs @@ -10,15 +10,28 @@ Option Explicit Dim FSO Set FSO = CreateObject("Scripting.FileSystemObject") -' openttd_vs90.sln is for MSVC 2008 -' openttd_vs90.vcproj is for MSVC 2008 -' langs_vs90.vcproj is for MSVC 2008 -' strgen_vs90.vcproj is for MSVC 2008 +' openttd_vs100.sln is for MSVC 2010 +' openttd_vs100.vcxproj is for MSVC 2010 +' openttd_vs100.vcxproj.filters is for MSVC 2010 +' langs_vs100.vcxproj is for MSVC 2010 +' strgen_vs100.vcxproj is for MSVC 2010 +' strgen_vs100.vcxproj.filters is for MSVC 2010 +' generate_vs100.vcxproj is for MSVC 2010 +' version_vs100.vcxproj is for MSVC 2010 -' openttd_vs80.sln is for MSVC 2005 -' openttd_vs80.vcproj is for MSVC 2005 -' langs_vs80.vcproj is for MSVC 2005 -' strgen_vs80.vcproj is for MSVC 2005 +' openttd_vs90.sln is for MSVC 2008 +' openttd_vs90.vcproj is for MSVC 2008 +' langs_vs90.vcproj is for MSVC 2008 +' strgen_vs90.vcproj is for MSVC 2008 +' generate_vs90.vcproj is for MSVC 2008 +' version_vs90.vcproj is for MSVC 2008 + +' openttd_vs80.sln is for MSVC 2005 +' openttd_vs80.vcproj is for MSVC 2005 +' langs_vs80.vcproj is for MSVC 2005 +' strgen_vs80.vcproj is for MSVC 2005 +' generate_vs80.vcproj is for MSVC 2005 +' version_vs80.vcproj is for MSVC 2005 Sub safety_check(filename) Dim file, line, regexp, list @@ -132,9 +145,10 @@ Sub headers_check(filename, dir) End If End Sub -Function load_main_data(filename) - Dim res, file, line, deep, skip, first_time +Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files) + Dim res, file, line, deep, skip, first_filter, first_file, filter, cltype, index res = "" + index = 0 ' Read the source.list and process it Set file = FSO.OpenTextFile(filename, 1, 0, 0) While Not file.AtEndOfStream @@ -165,24 +179,50 @@ Function load_main_data(filename) Case "#" if deep = skip Then line = Replace(line, "# ", "") - if first_time <> 0 Then + if first_filter <> 0 Then res = res & " </Filter>" & vbCrLf + filters = filters & vbCrLf Else - first_time = 1 + first_filter = 1 End If + filter = line res = res & _ " <Filter" & vbCrLf & _ - " Name=" & Chr(34) & line & Chr(34) & vbCrLf & _ + " Name=" & Chr(34) & filter & Chr(34) & vbCrLf & _ " >" & vbCrLf + filters = filters & _ + " <Filter Include="& Chr(34) & filter & Chr(34) & ">" & vbCrLf & _ + " <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-" & String(12 - Len(CStr(index)), "0") & index & "}</UniqueIdentifier>" & vbCrLf & _ + " </Filter>" + index = index + 1 End If Case Else If deep = skip Then line = Replace(line, "/" ,"\") + if first_file <> 0 Then + vcxproj = vcxproj & vbCrLf + files = files & vbCrLf + Else + first_file = 1 + End If res = res & _ " <File" & vbCrLf & _ " RelativePath=" & Chr(34) & ".\..\src\" & line & Chr(34) & vbCrLf & _ " >" & vbCrLf & _ " </File>" & vbCrLf + Select Case Split(Line, ".")(1) + Case "cpp" + cltype = "ClCompile" + Case "rc" + cltype = "ResourceCompile" + Case Else + cltype = "ClInclude" + End Select + vcxproj = vcxproj & " <" & cltype & " Include="& Chr(34) & "..\src\" & line & Chr(34) & " />" + files = files & _ + " <" & cltype & " Include="& Chr(34) & "..\src\" & line & Chr(34) & ">" & vbCrLf & _ + " <Filter>" & filter & "</Filter>" & vbCrLf & _ + " </" & cltype & ">" End If End Select End If @@ -192,41 +232,66 @@ Function load_main_data(filename) load_main_data = res End Function -Function load_lang_data(dir) - Dim res, folder, file +Function load_lang_data(dir, ByRef vcxproj) + Dim res, folder, file, first_time res = "" Set folder = FSO.GetFolder(dir) For Each file In folder.Files file = FSO.GetFileName(file) If FSO.GetExtensionName(file) = "txt" Then file = Left(file, Len(file) - 4) - res = res _ - & vbCrLf & " <File" _ - & vbCrLf & " RelativePath=" & Chr(34) & "..\src\lang\" & file & ".txt" & Chr(34) _ - & vbCrLf & " >" _ - & vbCrLf & " <FileConfiguration" _ - & vbCrLf & " Name=" & Chr(34) & "Debug|Win32" & Chr(34) _ - & vbCrLf & " >" _ - & vbCrLf & " <Tool" _ - & vbCrLf & " Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) _ - & vbCrLf & " Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) _ - & vbCrLf & " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
" & Chr(34) _ - & vbCrLf & " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt;..\objs\strgen\strgen.exe" & Chr(34) _ - & vbCrLf & " Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) _ - & vbCrLf & " />" _ - & vbCrLf & " </FileConfiguration>" _ - & vbCrLf & " </File>" + if first_time <> 0 Then + res = res & vbCrLf + vcxproj = vcxproj & vbCrLf + Else + first_time = 1 + End If + res = res & _ + " <File" & vbCrLf & _ + " RelativePath=" & Chr(34) & "..\src\lang\" & file & ".txt" & Chr(34) & vbCrLf & _ + " >" & vbCrLf & _ + " <FileConfiguration" & vbCrLf & _ + " Name=" & Chr(34) & "Debug|Win32" & Chr(34) & vbCrLf & _ + " >" & vbCrLf & _ + " <Tool" & vbCrLf & _ + " Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) & vbCrLf & _ + " Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) & vbCrLf & _ + " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
" & Chr(34) & vbCrLf & _ + " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt;..\objs\strgen\strgen.exe" & Chr(34) & vbCrLf & _ + " Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) & vbCrLf & _ + " />" & vbCrLf & _ + " </FileConfiguration>" & vbCrLf & _ + " </File>" + vcxproj = vcxproj & _ + " <CustomBuild Include=" & Chr(34) & "..\src\lang\" & file & ".txt" & Chr(34) & ">" & vbCrLf & _ + " <Message Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">Generating " & file & " language file</Message>" & vbCrLf & _ + " <Command Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang " & Chr(34) & "%(FullPath)" & Chr(34) & "</Command>" & vbCrLf & _ + " <AdditionalInputs Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>" & vbCrLf & _ + " <Outputs Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">..\bin\lang\" & file & ".lng;%(Outputs)</Outputs>" & vbCrLf & _ + " </CustomBuild>" End If Next load_lang_data = res End Function -Sub generate(data, dest) +Sub generate(data, dest, data2) Dim srcfile, destfile, line WScript.Echo "Generating " & FSO.GetFileName(dest) & "..." Set srcfile = FSO.OpenTextFile(dest & ".in", 1, 0, 0) Set destfile = FSO.CreateTextFile(dest, -1, 0) + If Not IsNull(data2) Then + ' Everything above the !!FILTERS!! marker + line = srcfile.ReadLine() + While line <> "!!FILTERS!!" + If len(line) > 0 Then destfile.WriteLine(line) + line = srcfile.ReadLine() + Wend + + ' Our generated content + destfile.WriteLine(data2) + End If + ' Everything above the !!FILES!! marker line = srcfile.ReadLine() While line <> "!!FILES!!" @@ -260,12 +325,15 @@ End If safety_check ROOT_DIR & "/source.list" headers_check ROOT_DIR & "/source.list", ROOT_DIR & "\src\" ' Backslashes needed for DoFiles -Dim openttd -openttd = load_main_data(ROOT_DIR &"/source.list") -generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj" -generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj" +Dim openttd, openttdvcxproj, openttdfilters, openttdfiles +openttd = load_main_data(ROOT_DIR & "/source.list", openttdvcxproj, openttdfilters, openttdfiles) +generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null +generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null +generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null +generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters -Dim lang -lang = load_lang_data(ROOT_DIR & "/src/lang") -generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj" -generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj" +Dim lang, langvcxproj +lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj) +generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null +generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null +generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null diff --git a/projects/generate_vs100.vcxproj b/projects/generate_vs100.vcxproj new file mode 100644 index 000000000..4417308e6 --- /dev/null +++ b/projects/generate_vs100.vcxproj @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>generate</ProjectName> + <ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid> + <RootNamespace>generate</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Utility</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + <CustomBuild Include="..\source.list"> + <FileType>Document</FileType> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs> + </CustomBuild> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/projects/generate_vs80.vcproj b/projects/generate_vs80.vcproj index 30ef73e92..2ff9f69e2 100644 --- a/projects/generate_vs80.vcproj +++ b/projects/generate_vs80.vcproj @@ -14,8 +14,6 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="$(SolutionDir)" - IntermediateDirectory="..\objs\generate" ConfigurationType="10" > </Configuration> @@ -32,7 +30,7 @@ Description="Running 'generate.vbs'..." CommandLine="cscript "$(ProjectDir)generate.vbs"" AdditionalDependencies="$(InputPath)" - Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj" + Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj" /> </FileConfiguration> </File> diff --git a/projects/generate_vs90.vcproj b/projects/generate_vs90.vcproj index 97b41388d..2f725950e 100644 --- a/projects/generate_vs90.vcproj +++ b/projects/generate_vs90.vcproj @@ -15,8 +15,6 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="$(SolutionDir)" - IntermediateDirectory="..\objs\generate" ConfigurationType="10" > </Configuration> @@ -33,7 +31,7 @@ Description="Running 'generate.vbs' ..." CommandLine="cscript "$(ProjectDir)generate.vbs"" AdditionalDependencies="$(InputPath)" - Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj" + Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj" /> </FileConfiguration> </File> diff --git a/projects/langs_vs100.vcxproj b/projects/langs_vs100.vcxproj new file mode 100644 index 000000000..3e7ce970b --- /dev/null +++ b/projects/langs_vs100.vcxproj @@ -0,0 +1,336 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>langs</ProjectName> + <ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid> + <RootNamespace>langs</RootNamespace> + <Keyword>MakeFileProj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Utility</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <PreBuildEvent> + <Message>Generating strings.h</Message> + <Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command> + </PreBuildEvent> + <Midl> + <TypeLibraryName>./langs.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + </ItemDefinitionGroup> + <ItemGroup> + <CustomBuild Include="..\src\lang\afrikaans.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\arabic_egypt.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\brazilian_portuguese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\bulgarian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\catalan.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\croatian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\czech.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\danish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\dutch.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\english.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\english_US.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_US.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\esperanto.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\esperanto.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\estonian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\finnish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\finnish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\french.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\galician.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\galician.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\german.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\german.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\greek.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\greek.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\hebrew.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hebrew.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\hungarian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hungarian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\icelandic.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\icelandic.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\indonesian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\irish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\irish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\italian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\italian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\japanese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\japanese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\korean.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\latvian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latvian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\lithuanian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating lithuanian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\lithuanian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\luxembourgish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating luxembourgish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\luxembourgish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\malay.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating malay language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\malay.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\norwegian_bokmal.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_bokmal language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_bokmal.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\norwegian_nynorsk.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_nynorsk language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_nynorsk.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\polish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating polish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\polish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\portuguese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating portuguese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\portuguese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\romanian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating romanian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\romanian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\russian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating russian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\russian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\serbian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating serbian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\serbian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\simplified_chinese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating simplified_chinese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\simplified_chinese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\slovak.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovak language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovak.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\slovenian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovenian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\spanish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\swedish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating swedish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\swedish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\traditional_chinese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\traditional_chinese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\turkish.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating turkish language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\turkish.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\ukrainian.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ukrainian language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\ukrainian.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\vietnamese.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating vietnamese language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\vietnamese.lng;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\src\lang\welsh.txt"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating welsh language file</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> + <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\welsh.lng;%(Outputs)</Outputs> + </CustomBuild> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="strgen_vs100.vcxproj"> + <Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/projects/langs_vs100.vcxproj.in b/projects/langs_vs100.vcxproj.in new file mode 100644 index 000000000..f1390468b --- /dev/null +++ b/projects/langs_vs100.vcxproj.in @@ -0,0 +1,55 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>langs</ProjectName> + <ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid> + <RootNamespace>langs</RootNamespace> + <Keyword>MakeFileProj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Utility</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <PreBuildEvent> + <Message>Generating strings.h</Message> + <Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command> + </PreBuildEvent> + <Midl> + <TypeLibraryName>./langs.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + </ItemDefinitionGroup> + <ItemGroup> +!!FILES!! + </ItemGroup> + <ItemGroup> + <ProjectReference Include="strgen_vs100.vcxproj"> + <Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/projects/langs_vs80.vcproj b/projects/langs_vs80.vcproj index 11a1fbcfc..5d7954be5 100644 --- a/projects/langs_vs80.vcproj +++ b/projects/langs_vs80.vcproj @@ -45,7 +45,6 @@ <References> </References> <Files> - <File RelativePath="..\src\lang\afrikaans.txt" > diff --git a/projects/langs_vs90.vcproj b/projects/langs_vs90.vcproj index ab883c676..7f90b37dd 100644 --- a/projects/langs_vs90.vcproj +++ b/projects/langs_vs90.vcproj @@ -46,7 +46,6 @@ <References> </References> <Files> - <File RelativePath="..\src\lang\afrikaans.txt" > diff --git a/projects/openttd_vs100.sln b/projects/openttd_vs100.sln new file mode 100644 index 000000000..d5f9944d2 --- /dev/null +++ b/projects/openttd_vs100.sln @@ -0,0 +1,64 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs100.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen_vs100.vcxproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs100.vcxproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "version", "version_vs100.vcxproj", "{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "generate", "generate_vs100.vcxproj", "{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.Build.0 = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|Win32.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|x64.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|Win32.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|x64.ActiveCfg = Debug|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(DPCodeReviewSolutionGUID) = preSolution + DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} + EndGlobalSection +EndGlobal diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj new file mode 100644 index 000000000..5198ee4be --- /dev/null +++ b/projects/openttd_vs100.vcxproj @@ -0,0 +1,1119 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>openttd</ProjectName> + <ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid> + <RootNamespace>openttd</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <LocalDebuggerWorkingDirectory>$(ProjectDir)..\bin</LocalDebuggerWorkingDirectory> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Midl> + <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <ExceptionHandling>Sync</ExceptionHandling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <StructMemberAlignment>4Bytes</StructMemberAlignment> + <BufferSecurityCheck>false</BufferSecurityCheck> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerOutput>All</AssemblerOutput> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <BrowseInformation>true</BrowseInformation> + <BrowseInformationFile>$(IntDir)</BrowseInformationFile> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <OptimizeReferences>true</OptimizeReferences> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX86</TargetMachine> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Midl> + <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX86</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Midl> + <TargetEnvironment>X64</TargetEnvironment> + <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <ExceptionHandling>Sync</ExceptionHandling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <StructMemberAlignment>Default</StructMemberAlignment> + <BufferSecurityCheck>false</BufferSecurityCheck> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerOutput>All</AssemblerOutput> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <BrowseInformation>true</BrowseInformation> + <BrowseInformationFile>$(IntDir)</BrowseInformationFile> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <OptimizeReferences>true</OptimizeReferences> + <TargetMachine>MachineX64</TargetMachine> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Midl> + <TargetEnvironment>X64</TargetEnvironment> + <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>Cdecl</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <TargetMachine>MachineX64</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\src\airport.cpp" /> + <ClCompile Include="..\src\animated_tile.cpp" /> + <ClCompile Include="..\src\articulated_vehicles.cpp" /> + <ClCompile Include="..\src\autoreplace.cpp" /> + <ClCompile Include="..\src\bmp.cpp" /> + <ClCompile Include="..\src\cargopacket.cpp" /> + <ClCompile Include="..\src\cargotype.cpp" /> + <ClCompile Include="..\src\cheat.cpp" /> + <ClCompile Include="..\src\command.cpp" /> + <ClCompile Include="..\src\console.cpp" /> + <ClCompile Include="..\src\console_cmds.cpp" /> + <ClCompile Include="..\src\crashlog.cpp" /> + <ClCompile Include="..\src\currency.cpp" /> + <ClCompile Include="..\src\date.cpp" /> + <ClCompile Include="..\src\debug.cpp" /> + <ClCompile Include="..\src\dedicated.cpp" /> + <ClCompile Include="..\src\depot.cpp" /> + <ClCompile Include="..\src\driver.cpp" /> + <ClCompile Include="..\src\economy.cpp" /> + <ClCompile Include="..\src\effectvehicle.cpp" /> + <ClCompile Include="..\src\elrail.cpp" /> + <ClCompile Include="..\src\engine.cpp" /> + <ClCompile Include="..\src\fileio.cpp" /> + <ClCompile Include="..\src\fios.cpp" /> + <ClCompile Include="..\src\fontcache.cpp" /> + <ClCompile Include="..\src\gamelog.cpp" /> + <ClCompile Include="..\src\genworld.cpp" /> + <ClCompile Include="..\src\gfx.cpp" /> + <ClCompile Include="..\src\gfxinit.cpp" /> + <ClCompile Include="..\src\ground_vehicle.cpp" /> + <ClCompile Include="..\src\heightmap.cpp" /> + <ClCompile Include="..\src\highscore.cpp" /> + <ClCompile Include="..\src\ini.cpp" /> + <ClCompile Include="..\src\landscape.cpp" /> + <ClCompile Include="..\src\map.cpp" /> + <ClCompile Include="..\src\misc.cpp" /> + <ClCompile Include="..\src\mixer.cpp" /> + <ClCompile Include="..\src\music.cpp" /> + <ClCompile Include="..\src\network\network.cpp" /> + <ClCompile Include="..\src\network\network_client.cpp" /> + <ClCompile Include="..\src\network\network_command.cpp" /> + <ClCompile Include="..\src\network\network_content.cpp" /> + <ClCompile Include="..\src\network\network_gamelist.cpp" /> + <ClCompile Include="..\src\network\network_server.cpp" /> + <ClCompile Include="..\src\network\network_udp.cpp" /> + <ClCompile Include="..\src\openttd.cpp" /> + <ClCompile Include="..\src\os_timer.cpp" /> + <ClCompile Include="..\src\pbs.cpp" /> + <ClCompile Include="..\src\rail.cpp" /> + <ClCompile Include="..\src\rev.cpp" /> + <ClCompile Include="..\src\road.cpp" /> + <ClCompile Include="..\src\roadstop.cpp" /> + <ClCompile Include="..\src\screenshot.cpp" /> + <ClCompile Include="..\src\sdl.cpp" /> + <ClCompile Include="..\src\settings.cpp" /> + <ClCompile Include="..\src\signal.cpp" /> + <ClCompile Include="..\src\signs.cpp" /> + <ClCompile Include="..\src\sound.cpp" /> + <ClCompile Include="..\src\sprite.cpp" /> + <ClCompile Include="..\src\spritecache.cpp" /> + <ClCompile Include="..\src\station.cpp" /> + <ClCompile Include="..\src\string.cpp" /> + <ClCompile Include="..\src\strings.cpp" /> + <ClCompile Include="..\src\subsidy.cpp" /> + <ClCompile Include="..\src\texteff.cpp" /> + <ClCompile Include="..\src\tgp.cpp" /> + <ClCompile Include="..\src\tile_map.cpp" /> + <ClCompile Include="..\src\tilearea.cpp" /> + <ClCompile Include="..\src\townname.cpp" /> + <ClCompile Include="..\src\vehicle.cpp" /> + <ClCompile Include="..\src\vehiclelist.cpp" /> + <ClCompile Include="..\src\viewport.cpp" /> + <ClCompile Include="..\src\waypoint.cpp" /> + <ClCompile Include="..\src\widget.cpp" /> + <ClCompile Include="..\src\window.cpp" /> + <ClInclude Include="..\src\aircraft.h" /> + <ClInclude Include="..\src\airport.h" /> + <ClInclude Include="..\src\animated_tile_func.h" /> + <ClInclude Include="..\src\articulated_vehicles.h" /> + <ClInclude Include="..\src\autoreplace_base.h" /> + <ClInclude Include="..\src\autoreplace_func.h" /> + <ClInclude Include="..\src\autoreplace_gui.h" /> + <ClInclude Include="..\src\autoreplace_type.h" /> + <ClInclude Include="..\src\autoslope.h" /> + <ClInclude Include="..\src\base_media_base.h" /> + <ClInclude Include="..\src\base_media_func.h" /> + <ClInclude Include="..\src\base_station_base.h" /> + <ClInclude Include="..\src\bmp.h" /> + <ClInclude Include="..\src\bridge.h" /> + <ClInclude Include="..\src\cargo_type.h" /> + <ClInclude Include="..\src\cargopacket.h" /> + <ClInclude Include="..\src\cargotype.h" /> + <ClInclude Include="..\src\cheat_func.h" /> + <ClInclude Include="..\src\cheat_type.h" /> + <ClInclude Include="..\src\cmd_helper.h" /> + <ClInclude Include="..\src\command_func.h" /> + <ClInclude Include="..\src\command_type.h" /> + <ClInclude Include="..\src\company_base.h" /> + <ClInclude Include="..\src\company_func.h" /> + <ClInclude Include="..\src\company_gui.h" /> + <ClInclude Include="..\src\company_manager_face.h" /> + <ClInclude Include="..\src\company_type.h" /> + <ClInclude Include="..\src\console_func.h" /> + <ClInclude Include="..\src\console_gui.h" /> + <ClInclude Include="..\src\console_internal.h" /> + <ClInclude Include="..\src\console_type.h" /> + <ClInclude Include="..\src\crashlog.h" /> + <ClInclude Include="..\src\currency.h" /> + <ClInclude Include="..\src\date_func.h" /> + <ClInclude Include="..\src\date_gui.h" /> + <ClInclude Include="..\src\date_type.h" /> + <ClInclude Include="..\src\debug.h" /> + <ClInclude Include="..\src\video\dedicated_v.h" /> + <ClInclude Include="..\src\depot_base.h" /> + <ClInclude Include="..\src\depot_func.h" /> + <ClInclude Include="..\src\depot_map.h" /> + <ClInclude Include="..\src\depot_type.h" /> + <ClInclude Include="..\src\direction_func.h" /> + <ClInclude Include="..\src\direction_type.h" /> + <ClInclude Include="..\src\music\dmusic.h" /> + <ClInclude Include="..\src\driver.h" /> + <ClInclude Include="..\src\economy_base.h" /> + <ClInclude Include="..\src\economy_func.h" /> + <ClInclude Include="..\src\economy_type.h" /> + <ClInclude Include="..\src\effectvehicle_base.h" /> + <ClInclude Include="..\src\effectvehicle_func.h" /> + <ClInclude Include="..\src\elrail_func.h" /> + <ClInclude Include="..\src\engine_base.h" /> + <ClInclude Include="..\src\engine_func.h" /> + <ClInclude Include="..\src\engine_gui.h" /> + <ClInclude Include="..\src\engine_type.h" /> + <ClInclude Include="..\src\fileio_func.h" /> + <ClInclude Include="..\src\fileio_type.h" /> + <ClInclude Include="..\src\fios.h" /> + <ClInclude Include="..\src\fontcache.h" /> + <ClInclude Include="..\src\functions.h" /> + <ClInclude Include="..\src\gamelog.h" /> + <ClInclude Include="..\src\gamelog_internal.h" /> + <ClInclude Include="..\src\genworld.h" /> + <ClInclude Include="..\src\gfx_func.h" /> + <ClInclude Include="..\src\gfx_type.h" /> + <ClInclude Include="..\src\gfxinit.h" /> + <ClInclude Include="..\src\graph_gui.h" /> + <ClInclude Include="..\src\ground_vehicle.hpp" /> + <ClInclude Include="..\src\group.h" /> + <ClInclude Include="..\src\group_gui.h" /> + <ClInclude Include="..\src\group_type.h" /> + <ClInclude Include="..\src\gui.h" /> + <ClInclude Include="..\src\heightmap.h" /> + <ClInclude Include="..\src\highscore.h" /> + <ClInclude Include="..\src\house.h" /> + <ClInclude Include="..\src\house_type.h" /> + <ClInclude Include="..\src\industry.h" /> + <ClInclude Include="..\src\industry_type.h" /> + <ClInclude Include="..\src\industrytype.h" /> + <ClInclude Include="..\src\ini_type.h" /> + <ClInclude Include="..\src\landscape.h" /> + <ClInclude Include="..\src\landscape_type.h" /> + <ClInclude Include="..\src\livery.h" /> + <ClInclude Include="..\src\map_func.h" /> + <ClInclude Include="..\src\map_type.h" /> + <ClInclude Include="..\src\mixer.h" /> + <ClInclude Include="..\src\network\network.h" /> + <ClInclude Include="..\src\network\network_base.h" /> + <ClInclude Include="..\src\network\network_client.h" /> + <ClInclude Include="..\src\network\network_content.h" /> + <ClInclude Include="..\src\network\network_func.h" /> + <ClInclude Include="..\src\network\network_gamelist.h" /> + <ClInclude Include="..\src\network\network_gui.h" /> + <ClInclude Include="..\src\network\network_internal.h" /> + <ClInclude Include="..\src\network\network_server.h" /> + <ClInclude Include="..\src\network\network_type.h" /> + <ClInclude Include="..\src\network\network_udp.h" /> + <ClInclude Include="..\src\newgrf.h" /> + <ClInclude Include="..\src\newgrf_airport.h" /> + <ClInclude Include="..\src\newgrf_airporttiles.h" /> + <ClInclude Include="..\src\newgrf_callbacks.h" /> + <ClInclude Include="..\src\newgrf_canal.h" /> + <ClInclude Include="..\src\newgrf_cargo.h" /> + <ClInclude Include="..\src\newgrf_commons.h" /> + <ClInclude Include="..\src\newgrf_config.h" /> + <ClInclude Include="..\src\newgrf_debug.h" /> + <ClInclude Include="..\src\newgrf_engine.h" /> + <ClInclude Include="..\src\newgrf_generic.h" /> + <ClInclude Include="..\src\newgrf_house.h" /> + <ClInclude Include="..\src\newgrf_industries.h" /> + <ClInclude Include="..\src\newgrf_industrytiles.h" /> + <ClInclude Include="..\src\newgrf_properties.h" /> + <ClInclude Include="..\src\newgrf_railtype.h" /> + <ClInclude Include="..\src\newgrf_sound.h" /> + <ClInclude Include="..\src\newgrf_spritegroup.h" /> + <ClInclude Include="..\src\newgrf_station.h" /> + <ClInclude Include="..\src\newgrf_storage.h" /> + <ClInclude Include="..\src\newgrf_text.h" /> + <ClInclude Include="..\src\newgrf_town.h" /> + <ClInclude Include="..\src\newgrf_townname.h" /> + <ClInclude Include="..\src\news_func.h" /> + <ClInclude Include="..\src\news_gui.h" /> + <ClInclude Include="..\src\news_type.h" /> + <ClInclude Include="..\src\music\null_m.h" /> + <ClInclude Include="..\src\sound\null_s.h" /> + <ClInclude Include="..\src\video\null_v.h" /> + <ClInclude Include="..\src\openttd.h" /> + <ClInclude Include="..\src\order_base.h" /> + <ClInclude Include="..\src\order_func.h" /> + <ClInclude Include="..\src\order_type.h" /> + <ClInclude Include="..\src\pbs.h" /> + <ClInclude Include="..\src\querystring_gui.h" /> + <ClInclude Include="..\src\rail.h" /> + <ClInclude Include="..\src\rail_gui.h" /> + <ClInclude Include="..\src\rail_type.h" /> + <ClInclude Include="..\src\rev.h" /> + <ClInclude Include="..\src\road_cmd.h" /> + <ClInclude Include="..\src\road_func.h" /> + <ClInclude Include="..\src\road_gui.h" /> + <ClInclude Include="..\src\road_internal.h" /> + <ClInclude Include="..\src\road_type.h" /> + <ClInclude Include="..\src\roadstop_base.h" /> + <ClInclude Include="..\src\roadveh.h" /> + <ClInclude Include="..\src\screenshot.h" /> + <ClInclude Include="..\src\sdl.h" /> + <ClInclude Include="..\src\smallmap_gui.h" /> + <ClInclude Include="..\src\sound\sdl_s.h" /> + <ClInclude Include="..\src\video\sdl_v.h" /> + <ClInclude Include="..\src\settings_func.h" /> + <ClInclude Include="..\src\settings_internal.h" /> + <ClInclude Include="..\src\settings_type.h" /> + <ClInclude Include="..\src\ship.h" /> + <ClInclude Include="..\src\signal_func.h" /> + <ClInclude Include="..\src\signal_type.h" /> + <ClInclude Include="..\src\signs_base.h" /> + <ClInclude Include="..\src\signs_func.h" /> + <ClInclude Include="..\src\signs_type.h" /> + <ClInclude Include="..\src\slope_func.h" /> + <ClInclude Include="..\src\slope_type.h" /> + <ClInclude Include="..\src\sortlist_type.h" /> + <ClInclude Include="..\src\sound_func.h" /> + <ClInclude Include="..\src\sound_type.h" /> + <ClInclude Include="..\src\sprite.h" /> + <ClInclude Include="..\src\spritecache.h" /> + <ClInclude Include="..\src\station_base.h" /> + <ClInclude Include="..\src\station_func.h" /> + <ClInclude Include="..\src\station_gui.h" /> + <ClInclude Include="..\src\station_type.h" /> + <ClInclude Include="..\src\statusbar_gui.h" /> + <ClInclude Include="..\src\stdafx.h" /> + <ClInclude Include="..\src\strgen\strgen.h" /> + <ClInclude Include="..\src\string_func.h" /> + <ClInclude Include="..\src\string_type.h" /> + <ClInclude Include="..\src\strings_func.h" /> + <ClInclude Include="..\src\strings_type.h" /> + <ClInclude Include="..\src\subsidy_base.h" /> + <ClInclude Include="..\src\subsidy_func.h" /> + <ClInclude Include="..\src\subsidy_type.h" /> + <ClInclude Include="..\src\tar_type.h" /> + <ClInclude Include="..\src\terraform_gui.h" /> + <ClInclude Include="..\src\textbuf_gui.h" /> + <ClInclude Include="..\src\texteff.hpp" /> + <ClInclude Include="..\src\tgp.h" /> + <ClInclude Include="..\src\tilearea_type.h" /> + <ClInclude Include="..\src\tile_cmd.h" /> + <ClInclude Include="..\src\tile_type.h" /> + <ClInclude Include="..\src\tilehighlight_func.h" /> + <ClInclude Include="..\src\tilehighlight_type.h" /> + <ClInclude Include="..\src\timetable.h" /> + <ClInclude Include="..\src\toolbar_gui.h" /> + <ClInclude Include="..\src\town.h" /> + <ClInclude Include="..\src\town_type.h" /> + <ClInclude Include="..\src\townname_func.h" /> + <ClInclude Include="..\src\townname_type.h" /> + <ClInclude Include="..\src\track_func.h" /> + <ClInclude Include="..\src\track_type.h" /> + <ClInclude Include="..\src\train.h" /> + <ClInclude Include="..\src\transparency.h" /> + <ClInclude Include="..\src\transparency_gui.h" /> + <ClInclude Include="..\src\transport_type.h" /> + <ClInclude Include="..\src\tunnelbridge.h" /> + <ClInclude Include="..\src\unmovable.h" /> + <ClInclude Include="..\src\variables.h" /> + <ClInclude Include="..\src\vehicle_base.h" /> + <ClInclude Include="..\src\vehicle_func.h" /> + <ClInclude Include="..\src\vehicle_gui.h" /> + <ClInclude Include="..\src\vehicle_gui_base.h" /> + <ClInclude Include="..\src\vehicle_type.h" /> + <ClInclude Include="..\src\vehiclelist.h" /> + <ClInclude Include="..\src\viewport_func.h" /> + <ClInclude Include="..\src\viewport_type.h" /> + <ClInclude Include="..\src\water.h" /> + <ClInclude Include="..\src\waypoint_base.h" /> + <ClInclude Include="..\src\waypoint_func.h" /> + <ClInclude Include="..\src\widget_type.h" /> + <ClInclude Include="..\src\os\windows\win32.h" /> + <ClInclude Include="..\src\music\win32_m.h" /> + <ClInclude Include="..\src\sound\win32_s.h" /> + <ClInclude Include="..\src\video\win32_v.h" /> + <ClInclude Include="..\src\window_func.h" /> + <ClInclude Include="..\src\window_gui.h" /> + <ClInclude Include="..\src\window_type.h" /> + <ClInclude Include="..\src\zoom_func.h" /> + <ClInclude Include="..\src\zoom_type.h" /> + <ClCompile Include="..\src\core\alloc_func.cpp" /> + <ClInclude Include="..\src\core\alloc_func.hpp" /> + <ClInclude Include="..\src\core\alloc_type.hpp" /> + <ClInclude Include="..\src\core\backup_type.hpp" /> + <ClCompile Include="..\src\core\bitmath_func.cpp" /> + <ClInclude Include="..\src\core\bitmath_func.hpp" /> + <ClInclude Include="..\src\core\endian_func.hpp" /> + <ClInclude Include="..\src\core\endian_type.hpp" /> + <ClInclude Include="..\src\core\enum_type.hpp" /> + <ClCompile Include="..\src\core\geometry_func.cpp" /> + <ClInclude Include="..\src\core\geometry_func.hpp" /> + <ClInclude Include="..\src\core\geometry_type.hpp" /> + <ClCompile Include="..\src\core\math_func.cpp" /> + <ClInclude Include="..\src\core\math_func.hpp" /> + <ClInclude Include="..\src\core\mem_func.hpp" /> + <ClInclude Include="..\src\core\overflowsafe_type.hpp" /> + <ClInclude Include="..\src\core\pool_func.hpp" /> + <ClInclude Include="..\src\core\pool_type.hpp" /> + <ClCompile Include="..\src\core\random_func.cpp" /> + <ClInclude Include="..\src\core\random_func.hpp" /> + <ClInclude Include="..\src\core\smallmap_type.hpp" /> + <ClInclude Include="..\src\core\smallvec_type.hpp" /> + <ClInclude Include="..\src\core\sort_func.hpp" /> + <ClInclude Include="..\src\core\string_compare_type.hpp" /> + <ClCompile Include="..\src\aircraft_gui.cpp" /> + <ClCompile Include="..\src\airport_gui.cpp" /> + <ClCompile Include="..\src\autoreplace_gui.cpp" /> + <ClCompile Include="..\src\bridge_gui.cpp" /> + <ClCompile Include="..\src\build_vehicle_gui.cpp" /> + <ClCompile Include="..\src\cheat_gui.cpp" /> + <ClCompile Include="..\src\company_gui.cpp" /> + <ClCompile Include="..\src\console_gui.cpp" /> + <ClCompile Include="..\src\date_gui.cpp" /> + <ClCompile Include="..\src\depot_gui.cpp" /> + <ClCompile Include="..\src\dock_gui.cpp" /> + <ClCompile Include="..\src\engine_gui.cpp" /> + <ClCompile Include="..\src\fios_gui.cpp" /> + <ClCompile Include="..\src\genworld_gui.cpp" /> + <ClCompile Include="..\src\graph_gui.cpp" /> + <ClCompile Include="..\src\group_gui.cpp" /> + <ClCompile Include="..\src\highscore_gui.cpp" /> + <ClCompile Include="..\src\industry_gui.cpp" /> + <ClCompile Include="..\src\intro_gui.cpp" /> + <ClCompile Include="..\src\main_gui.cpp" /> + <ClCompile Include="..\src\misc_gui.cpp" /> + <ClCompile Include="..\src\music_gui.cpp" /> + <ClCompile Include="..\src\network\network_chat_gui.cpp" /> + <ClCompile Include="..\src\network\network_content_gui.cpp" /> + <ClCompile Include="..\src\network\network_gui.cpp" /> + <ClCompile Include="..\src\newgrf_debug_gui.cpp" /> + <ClCompile Include="..\src\newgrf_gui.cpp" /> + <ClCompile Include="..\src\news_gui.cpp" /> + <ClCompile Include="..\src\order_gui.cpp" /> + <ClCompile Include="..\src\osk_gui.cpp" /> + <ClCompile Include="..\src\rail_gui.cpp" /> + <ClCompile Include="..\src\road_gui.cpp" /> + <ClCompile Include="..\src\roadveh_gui.cpp" /> + <ClCompile Include="..\src\settings_gui.cpp" /> + <ClCompile Include="..\src\ship_gui.cpp" /> + <ClCompile Include="..\src\signs_gui.cpp" /> + <ClCompile Include="..\src\smallmap_gui.cpp" /> + <ClCompile Include="..\src\station_gui.cpp" /> + <ClCompile Include="..\src\statusbar_gui.cpp" /> + <ClCompile Include="..\src\subsidy_gui.cpp" /> + <ClCompile Include="..\src\terraform_gui.cpp" /> + <ClCompile Include="..\src\timetable_gui.cpp" /> + <ClCompile Include="..\src\toolbar_gui.cpp" /> + <ClCompile Include="..\src\town_gui.cpp" /> + <ClCompile Include="..\src\train_gui.cpp" /> + <ClCompile Include="..\src\transparency_gui.cpp" /> + <ClCompile Include="..\src\tree_gui.cpp" /> + <ClCompile Include="..\src\vehicle_gui.cpp" /> + <ClCompile Include="..\src\viewport_gui.cpp" /> + <ClCompile Include="..\src\waypoint_gui.cpp" /> + <ClCompile Include="..\src\widgets\dropdown.cpp" /> + <ClInclude Include="..\src\widgets\dropdown_func.h" /> + <ClInclude Include="..\src\widgets\dropdown_type.h" /> + <ClCompile Include="..\src\aircraft_cmd.cpp" /> + <ClCompile Include="..\src\autoreplace_cmd.cpp" /> + <ClCompile Include="..\src\clear_cmd.cpp" /> + <ClCompile Include="..\src\company_cmd.cpp" /> + <ClCompile Include="..\src\depot_cmd.cpp" /> + <ClCompile Include="..\src\disaster_cmd.cpp" /> + <ClCompile Include="..\src\dummy_land.cpp" /> + <ClCompile Include="..\src\group_cmd.cpp" /> + <ClCompile Include="..\src\industry_cmd.cpp" /> + <ClCompile Include="..\src\misc_cmd.cpp" /> + <ClCompile Include="..\src\order_cmd.cpp" /> + <ClCompile Include="..\src\rail_cmd.cpp" /> + <ClCompile Include="..\src\road_cmd.cpp" /> + <ClCompile Include="..\src\roadveh_cmd.cpp" /> + <ClCompile Include="..\src\ship_cmd.cpp" /> + <ClCompile Include="..\src\signs_cmd.cpp" /> + <ClCompile Include="..\src\station_cmd.cpp" /> + <ClCompile Include="..\src\terraform_cmd.cpp" /> + <ClCompile Include="..\src\timetable_cmd.cpp" /> + <ClCompile Include="..\src\town_cmd.cpp" /> + <ClCompile Include="..\src\train_cmd.cpp" /> + <ClCompile Include="..\src\tree_cmd.cpp" /> + <ClCompile Include="..\src\tunnelbridge_cmd.cpp" /> + <ClCompile Include="..\src\unmovable_cmd.cpp" /> + <ClCompile Include="..\src\vehicle_cmd.cpp" /> + <ClCompile Include="..\src\water_cmd.cpp" /> + <ClCompile Include="..\src\waypoint_cmd.cpp" /> + <ClCompile Include="..\src\saveload\afterload.cpp" /> + <ClCompile Include="..\src\saveload\ai_sl.cpp" /> + <ClCompile Include="..\src\saveload\airport_sl.cpp" /> + <ClCompile Include="..\src\saveload\animated_tile_sl.cpp" /> + <ClCompile Include="..\src\saveload\autoreplace_sl.cpp" /> + <ClCompile Include="..\src\saveload\cargopacket_sl.cpp" /> + <ClCompile Include="..\src\saveload\cheat_sl.cpp" /> + <ClCompile Include="..\src\saveload\company_sl.cpp" /> + <ClCompile Include="..\src\saveload\depot_sl.cpp" /> + <ClCompile Include="..\src\saveload\economy_sl.cpp" /> + <ClCompile Include="..\src\saveload\engine_sl.cpp" /> + <ClCompile Include="..\src\saveload\gamelog_sl.cpp" /> + <ClCompile Include="..\src\saveload\group_sl.cpp" /> + <ClCompile Include="..\src\saveload\industry_sl.cpp" /> + <ClCompile Include="..\src\saveload\labelmaps_sl.cpp" /> + <ClCompile Include="..\src\saveload\map_sl.cpp" /> + <ClCompile Include="..\src\saveload\misc_sl.cpp" /> + <ClCompile Include="..\src\saveload\newgrf_sl.cpp" /> + <ClCompile Include="..\src\saveload\oldloader.cpp" /> + <ClInclude Include="..\src\saveload\oldloader.h" /> + <ClCompile Include="..\src\saveload\oldloader_sl.cpp" /> + <ClCompile Include="..\src\saveload\order_sl.cpp" /> + <ClCompile Include="..\src\saveload\saveload.cpp" /> + <ClInclude Include="..\src\saveload\saveload.h" /> + <ClInclude Include="..\src\saveload\saveload_internal.h" /> + <ClCompile Include="..\src\saveload\signs_sl.cpp" /> + <ClCompile Include="..\src\saveload\station_sl.cpp" /> + <ClCompile Include="..\src\saveload\strings_sl.cpp" /> + <ClCompile Include="..\src\saveload\subsidy_sl.cpp" /> + <ClCompile Include="..\src\saveload\town_sl.cpp" /> + <ClCompile Include="..\src\saveload\vehicle_sl.cpp" /> + <ClCompile Include="..\src\saveload\waypoint_sl.cpp" /> + <ClInclude Include="..\src\table\airport_defaults.h" /> + <ClInclude Include="..\src\table\airporttile_ids.h" /> + <ClInclude Include="..\src\table\airporttiles.h" /> + <ClInclude Include="..\src\table\airport_movement.h" /> + <ClInclude Include="..\src\table\animcursors.h" /> + <ClInclude Include="..\src\table\autorail.h" /> + <ClInclude Include="..\src\table\bridge_land.h" /> + <ClInclude Include="..\src\table\build_industry.h" /> + <ClInclude Include="..\src\table\cargo_const.h" /> + <ClInclude Include="..\src\table\clear_land.h" /> + <ClInclude Include="..\src\table\control_codes.h" /> + <ClInclude Include="..\src\table\elrail_data.h" /> + <ClInclude Include="..\src\table\engines.h" /> + <ClInclude Include="..\src\table\genland.h" /> + <ClInclude Include="..\src\table\industry_land.h" /> + <ClInclude Include="..\src\table\landscape_sprite.h" /> + <ClInclude Include="..\src\table\newgrf_debug_data.h" /> + <ClInclude Include="..\src\table\palette_convert.h" /> + <ClInclude Include="..\src\table\palettes.h" /> + <ClInclude Include="..\src\table\pricebase.h" /> + <ClInclude Include="..\src\table\railtypes.h" /> + <ClInclude Include="..\src\table\road_land.h" /> + <ClInclude Include="..\src\table\roadveh_movement.h" /> + <ClInclude Include="..\src\table\settings.h" /> + <ClInclude Include="..\src\table\sprites.h" /> + <ClInclude Include="..\src\table\station_land.h" /> + <ClInclude Include="..\src\table\strgen_tables.h" /> + <ClInclude Include="..\src\..\objs\langs\table\strings.h" /> + <ClInclude Include="..\src\table\town_land.h" /> + <ClInclude Include="..\src\table\townname.h" /> + <ClInclude Include="..\src\table\track_land.h" /> + <ClInclude Include="..\src\table\train_cmd.h" /> + <ClInclude Include="..\src\table\tree_land.h" /> + <ClInclude Include="..\src\table\unicode.h" /> + <ClInclude Include="..\src\table\unmovable_land.h" /> + <ClInclude Include="..\src\table\water_land.h" /> + <ClCompile Include="..\src\3rdparty\md5\md5.cpp" /> + <ClInclude Include="..\src\3rdparty\md5\md5.h" /> + <ClCompile Include="..\src\script\script_info.cpp" /> + <ClInclude Include="..\src\script\script_info.hpp" /> + <ClCompile Include="..\src\script\script_scanner.cpp" /> + <ClInclude Include="..\src\script\script_scanner.hpp" /> + <ClCompile Include="..\src\script\squirrel.cpp" /> + <ClInclude Include="..\src\script\squirrel.hpp" /> + <ClInclude Include="..\src\script\squirrel_class.hpp" /> + <ClInclude Include="..\src\script\squirrel_helper.hpp" /> + <ClInclude Include="..\src\script\squirrel_helper_type.hpp" /> + <ClCompile Include="..\src\script\squirrel_std.cpp" /> + <ClInclude Include="..\src\script\squirrel_std.hpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqapi.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqbaselib.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqclass.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqdebug.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqlexer.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqmem.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqobject.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqstate.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdaux.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdmath.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqtable.cpp" /> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqvm.cpp" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqarray.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclass.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclosure.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncproto.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqlexer.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqobject.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqopcodes.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\squserdata.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\squtils.h" /> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqvm.h" /> + <ClInclude Include="..\src\ai\ai.hpp" /> + <ClCompile Include="..\src\ai\ai_config.cpp" /> + <ClInclude Include="..\src\ai\ai_config.hpp" /> + <ClCompile Include="..\src\ai\ai_core.cpp" /> + <ClCompile Include="..\src\ai\ai_gui.cpp" /> + <ClInclude Include="..\src\ai\ai_gui.hpp" /> + <ClCompile Include="..\src\ai\ai_info.cpp" /> + <ClInclude Include="..\src\ai\ai_info.hpp" /> + <ClCompile Include="..\src\ai\ai_info_dummy.cpp" /> + <ClCompile Include="..\src\ai\ai_instance.cpp" /> + <ClInclude Include="..\src\ai\ai_instance.hpp" /> + <ClCompile Include="..\src\ai\ai_scanner.cpp" /> + <ClInclude Include="..\src\ai\ai_scanner.hpp" /> + <ClInclude Include="..\src\ai\ai_storage.hpp" /> + <ClInclude Include="..\src\ai\api\ai_abstractlist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_accounting.hpp" /> + <ClInclude Include="..\src\ai\api\ai_airport.hpp" /> + <ClInclude Include="..\src\ai\api\ai_base.hpp" /> + <ClInclude Include="..\src\ai\api\ai_basestation.hpp" /> + <ClInclude Include="..\src\ai\api\ai_bridge.hpp" /> + <ClInclude Include="..\src\ai\api\ai_bridgelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_cargo.hpp" /> + <ClInclude Include="..\src\ai\api\ai_cargolist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_changelog.hpp" /> + <ClInclude Include="..\src\ai\api\ai_company.hpp" /> + <ClInclude Include="..\src\ai\api\ai_controller.hpp" /> + <ClInclude Include="..\src\ai\api\ai_date.hpp" /> + <ClInclude Include="..\src\ai\api\ai_depotlist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_engine.hpp" /> + <ClInclude Include="..\src\ai\api\ai_enginelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_error.hpp" /> + <ClInclude Include="..\src\ai\api\ai_event.hpp" /> + <ClInclude Include="..\src\ai\api\ai_event_types.hpp" /> + <ClInclude Include="..\src\ai\api\ai_execmode.hpp" /> + <ClInclude Include="..\src\ai\api\ai_gamesettings.hpp" /> + <ClInclude Include="..\src\ai\api\ai_group.hpp" /> + <ClInclude Include="..\src\ai\api\ai_grouplist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_industry.hpp" /> + <ClInclude Include="..\src\ai\api\ai_industrylist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_industrytype.hpp" /> + <ClInclude Include="..\src\ai\api\ai_industrytypelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_info_docs.hpp" /> + <ClInclude Include="..\src\ai\api\ai_list.hpp" /> + <ClInclude Include="..\src\ai\api\ai_log.hpp" /> + <ClInclude Include="..\src\ai\api\ai_map.hpp" /> + <ClInclude Include="..\src\ai\api\ai_marine.hpp" /> + <ClInclude Include="..\src\ai\api\ai_object.hpp" /> + <ClInclude Include="..\src\ai\api\ai_order.hpp" /> + <ClInclude Include="..\src\ai\api\ai_rail.hpp" /> + <ClInclude Include="..\src\ai\api\ai_railtypelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_road.hpp" /> + <ClInclude Include="..\src\ai\api\ai_sign.hpp" /> + <ClInclude Include="..\src\ai\api\ai_signlist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_station.hpp" /> + <ClInclude Include="..\src\ai\api\ai_stationlist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_subsidy.hpp" /> + <ClInclude Include="..\src\ai\api\ai_subsidylist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_testmode.hpp" /> + <ClInclude Include="..\src\ai\api\ai_tile.hpp" /> + <ClInclude Include="..\src\ai\api\ai_tilelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_town.hpp" /> + <ClInclude Include="..\src\ai\api\ai_townlist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_tunnel.hpp" /> + <ClInclude Include="..\src\ai\api\ai_types.hpp" /> + <ClInclude Include="..\src\ai\api\ai_vehicle.hpp" /> + <ClInclude Include="..\src\ai\api\ai_vehiclelist.hpp" /> + <ClInclude Include="..\src\ai\api\ai_waypoint.hpp" /> + <ClInclude Include="..\src\ai\api\ai_waypointlist.hpp" /> + <ClCompile Include="..\src\ai\api\ai_abstractlist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_accounting.cpp" /> + <ClCompile Include="..\src\ai\api\ai_airport.cpp" /> + <ClCompile Include="..\src\ai\api\ai_base.cpp" /> + <ClCompile Include="..\src\ai\api\ai_basestation.cpp" /> + <ClCompile Include="..\src\ai\api\ai_bridge.cpp" /> + <ClCompile Include="..\src\ai\api\ai_bridgelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_cargo.cpp" /> + <ClCompile Include="..\src\ai\api\ai_cargolist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_company.cpp" /> + <ClCompile Include="..\src\ai\api\ai_controller.cpp" /> + <ClCompile Include="..\src\ai\api\ai_date.cpp" /> + <ClCompile Include="..\src\ai\api\ai_depotlist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_engine.cpp" /> + <ClCompile Include="..\src\ai\api\ai_enginelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_error.cpp" /> + <ClCompile Include="..\src\ai\api\ai_event.cpp" /> + <ClCompile Include="..\src\ai\api\ai_event_types.cpp" /> + <ClCompile Include="..\src\ai\api\ai_execmode.cpp" /> + <ClCompile Include="..\src\ai\api\ai_gamesettings.cpp" /> + <ClCompile Include="..\src\ai\api\ai_group.cpp" /> + <ClCompile Include="..\src\ai\api\ai_grouplist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_industry.cpp" /> + <ClCompile Include="..\src\ai\api\ai_industrylist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_industrytype.cpp" /> + <ClCompile Include="..\src\ai\api\ai_industrytypelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_list.cpp" /> + <ClCompile Include="..\src\ai\api\ai_log.cpp" /> + <ClCompile Include="..\src\ai\api\ai_map.cpp" /> + <ClCompile Include="..\src\ai\api\ai_marine.cpp" /> + <ClCompile Include="..\src\ai\api\ai_object.cpp" /> + <ClCompile Include="..\src\ai\api\ai_order.cpp" /> + <ClCompile Include="..\src\ai\api\ai_rail.cpp" /> + <ClCompile Include="..\src\ai\api\ai_railtypelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_road.cpp" /> + <ClCompile Include="..\src\ai\api\ai_sign.cpp" /> + <ClCompile Include="..\src\ai\api\ai_signlist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_station.cpp" /> + <ClCompile Include="..\src\ai\api\ai_stationlist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_subsidy.cpp" /> + <ClCompile Include="..\src\ai\api\ai_subsidylist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_testmode.cpp" /> + <ClCompile Include="..\src\ai\api\ai_tile.cpp" /> + <ClCompile Include="..\src\ai\api\ai_tilelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_town.cpp" /> + <ClCompile Include="..\src\ai\api\ai_townlist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_tunnel.cpp" /> + <ClCompile Include="..\src\ai\api\ai_vehicle.cpp" /> + <ClCompile Include="..\src\ai\api\ai_vehiclelist.cpp" /> + <ClCompile Include="..\src\ai\api\ai_waypoint.cpp" /> + <ClCompile Include="..\src\ai\api\ai_waypointlist.cpp" /> + <ClCompile Include="..\src\blitter\32bpp_anim.cpp" /> + <ClInclude Include="..\src\blitter\32bpp_anim.hpp" /> + <ClCompile Include="..\src\blitter\32bpp_base.cpp" /> + <ClInclude Include="..\src\blitter\32bpp_base.hpp" /> + <ClCompile Include="..\src\blitter\32bpp_optimized.cpp" /> + <ClInclude Include="..\src\blitter\32bpp_optimized.hpp" /> + <ClCompile Include="..\src\blitter\32bpp_simple.cpp" /> + <ClInclude Include="..\src\blitter\32bpp_simple.hpp" /> + <ClCompile Include="..\src\blitter\8bpp_base.cpp" /> + <ClInclude Include="..\src\blitter\8bpp_base.hpp" /> + <ClCompile Include="..\src\blitter\8bpp_debug.cpp" /> + <ClInclude Include="..\src\blitter\8bpp_debug.hpp" /> + <ClCompile Include="..\src\blitter\8bpp_optimized.cpp" /> + <ClInclude Include="..\src\blitter\8bpp_optimized.hpp" /> + <ClCompile Include="..\src\blitter\8bpp_simple.cpp" /> + <ClInclude Include="..\src\blitter\8bpp_simple.hpp" /> + <ClInclude Include="..\src\blitter\base.hpp" /> + <ClInclude Include="..\src\blitter\factory.hpp" /> + <ClCompile Include="..\src\blitter\null.cpp" /> + <ClInclude Include="..\src\blitter\null.hpp" /> + <ClInclude Include="..\src\music\music_driver.hpp" /> + <ClInclude Include="..\src\sound\sound_driver.hpp" /> + <ClInclude Include="..\src\video\video_driver.hpp" /> + <ClCompile Include="..\src\spriteloader\grf.cpp" /> + <ClInclude Include="..\src\spriteloader\grf.hpp" /> + <ClCompile Include="..\src\spriteloader\png.cpp" /> + <ClInclude Include="..\src\spriteloader\png.hpp" /> + <ClInclude Include="..\src\spriteloader\spriteloader.hpp" /> + <ClCompile Include="..\src\newgrf.cpp" /> + <ClCompile Include="..\src\newgrf_airport.cpp" /> + <ClCompile Include="..\src\newgrf_airporttiles.cpp" /> + <ClCompile Include="..\src\newgrf_canal.cpp" /> + <ClCompile Include="..\src\newgrf_cargo.cpp" /> + <ClCompile Include="..\src\newgrf_commons.cpp" /> + <ClCompile Include="..\src\newgrf_config.cpp" /> + <ClCompile Include="..\src\newgrf_engine.cpp" /> + <ClCompile Include="..\src\newgrf_generic.cpp" /> + <ClCompile Include="..\src\newgrf_house.cpp" /> + <ClCompile Include="..\src\newgrf_industries.cpp" /> + <ClCompile Include="..\src\newgrf_industrytiles.cpp" /> + <ClCompile Include="..\src\newgrf_railtype.cpp" /> + <ClCompile Include="..\src\newgrf_sound.cpp" /> + <ClCompile Include="..\src\newgrf_spritegroup.cpp" /> + <ClCompile Include="..\src\newgrf_station.cpp" /> + <ClCompile Include="..\src\newgrf_storage.cpp" /> + <ClCompile Include="..\src\newgrf_text.cpp" /> + <ClCompile Include="..\src\newgrf_town.cpp" /> + <ClCompile Include="..\src\newgrf_townname.cpp" /> + <ClCompile Include="..\src\bridge_map.cpp" /> + <ClInclude Include="..\src\bridge_map.h" /> + <ClInclude Include="..\src\clear_map.h" /> + <ClInclude Include="..\src\industry_map.h" /> + <ClInclude Include="..\src\rail_map.h" /> + <ClCompile Include="..\src\road_map.cpp" /> + <ClInclude Include="..\src\road_map.h" /> + <ClInclude Include="..\src\station_map.h" /> + <ClInclude Include="..\src\tile_map.h" /> + <ClInclude Include="..\src\town_map.h" /> + <ClInclude Include="..\src\tree_map.h" /> + <ClCompile Include="..\src\tunnel_map.cpp" /> + <ClInclude Include="..\src\tunnel_map.h" /> + <ClInclude Include="..\src\tunnelbridge_map.h" /> + <ClInclude Include="..\src\unmovable_map.h" /> + <ClInclude Include="..\src\void_map.h" /> + <ClInclude Include="..\src\water_map.h" /> + <ClInclude Include="..\src\misc\array.hpp" /> + <ClInclude Include="..\src\misc\binaryheap.hpp" /> + <ClInclude Include="..\src\misc\blob.hpp" /> + <ClCompile Include="..\src\misc\countedobj.cpp" /> + <ClInclude Include="..\src\misc\countedptr.hpp" /> + <ClInclude Include="..\src\misc\crc32.hpp" /> + <ClCompile Include="..\src\misc\dbg_helpers.cpp" /> + <ClInclude Include="..\src\misc\dbg_helpers.h" /> + <ClInclude Include="..\src\misc\fixedsizearray.hpp" /> + <ClInclude Include="..\src\misc\hashtable.hpp" /> + <ClInclude Include="..\src\misc\str.hpp" /> + <ClCompile Include="..\src\network\core\address.cpp" /> + <ClInclude Include="..\src\network\core\address.h" /> + <ClInclude Include="..\src\network\core\config.h" /> + <ClCompile Include="..\src\network\core\core.cpp" /> + <ClInclude Include="..\src\network\core\core.h" /> + <ClInclude Include="..\src\network\core\game.h" /> + <ClCompile Include="..\src\network\core\host.cpp" /> + <ClInclude Include="..\src\network\core\host.h" /> + <ClInclude Include="..\src\network\core\os_abstraction.h" /> + <ClCompile Include="..\src\network\core\packet.cpp" /> + <ClInclude Include="..\src\network\core\packet.h" /> + <ClCompile Include="..\src\network\core\tcp.cpp" /> + <ClInclude Include="..\src\network\core\tcp.h" /> + <ClCompile Include="..\src\network\core\tcp_connect.cpp" /> + <ClCompile Include="..\src\network\core\tcp_content.cpp" /> + <ClInclude Include="..\src\network\core\tcp_content.h" /> + <ClCompile Include="..\src\network\core\tcp_game.cpp" /> + <ClInclude Include="..\src\network\core\tcp_game.h" /> + <ClCompile Include="..\src\network\core\tcp_http.cpp" /> + <ClInclude Include="..\src\network\core\tcp_http.h" /> + <ClCompile Include="..\src\network\core\udp.cpp" /> + <ClInclude Include="..\src\network\core\udp.h" /> + <ClInclude Include="..\src\pathfinder\follow_track.hpp" /> + <ClCompile Include="..\src\pathfinder\opf\opf_ship.cpp" /> + <ClInclude Include="..\src\pathfinder\opf\opf_ship.h" /> + <ClInclude Include="..\src\pathfinder\pathfinder_func.h" /> + <ClInclude Include="..\src\pathfinder\pathfinder_type.h" /> + <ClInclude Include="..\src\pathfinder\pf_performance_timer.hpp" /> + <ClCompile Include="..\src\pathfinder\npf\aystar.cpp" /> + <ClInclude Include="..\src\pathfinder\npf\aystar.h" /> + <ClCompile Include="..\src\pathfinder\npf\npf.cpp" /> + <ClInclude Include="..\src\pathfinder\npf\npf_func.h" /> + <ClCompile Include="..\src\pathfinder\npf\queue.cpp" /> + <ClInclude Include="..\src\pathfinder\npf\queue.h" /> + <ClInclude Include="..\src\pathfinder\yapf\nodelist.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf.h" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_base.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_cache.h" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_common.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costbase.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costcache.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costrail.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_destrail.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node_rail.hpp" /> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp" /> + <ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp" /> + <ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp" /> + <ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp" /> + <ClCompile Include="..\src\video\dedicated_v.cpp" /> + <ClCompile Include="..\src\video\null_v.cpp" /> + <ClCompile Include="..\src\video\sdl_v.cpp" /> + <ClCompile Include="..\src\video\win32_v.cpp" /> + <ClCompile Include="..\src\music\dmusic.cpp" /> + <ClCompile Include="..\src\music\null_m.cpp" /> + <ClCompile Include="..\src\music\win32_m.cpp" /> + <ClCompile Include="..\src\sound\null_s.cpp" /> + <ClCompile Include="..\src\sound\sdl_s.cpp" /> + <ClCompile Include="..\src\sound\win32_s.cpp" /> + <ClCompile Include="..\src\os\windows\crashlog_win.cpp" /> + <ResourceCompile Include="..\src\os\windows\ottdres.rc" /> + <ClCompile Include="..\src\os\windows\win32.cpp" /> + <ClInclude Include="..\src\thread\thread.h" /> + <ClCompile Include="..\src\thread\thread_win32.cpp" /> + </ItemGroup> + <ItemGroup> + <MASM Include="..\src\os\windows\win64.asm"> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> + <PreserveIdentifierCase Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">1</PreserveIdentifierCase> + <PreservePublicAndExternSymbolCase Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreservePublicAndExternSymbolCase> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> + <PreserveIdentifierCase Condition="'$(Configuration)|$(Platform)'=='Release|x64'">1</PreserveIdentifierCase> + <PreservePublicAndExternSymbolCase Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreservePublicAndExternSymbolCase> + <FileType>Document</FileType> + </MASM> + </ItemGroup> + <ItemGroup> + <None Include="..\media\openttd.ico" /> + <None Include="..\readme.txt" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="langs_vs100.vcxproj"> + <Project>{0f066b23-18df-4284-8265-f4a5e7e3b966}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="strgen_vs100.vcxproj"> + <Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="version_vs100.vcxproj"> + <Project>{1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> + </ImportGroup> +</Project> diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters new file mode 100644 index 000000000..bccaedab8 --- /dev/null +++ b/projects/openttd_vs100.vcxproj.filters @@ -0,0 +1,2462 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000000}</UniqueIdentifier> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000001}</UniqueIdentifier> + </Filter> + <Filter Include="Core Source Code"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000002}</UniqueIdentifier> + </Filter> + <Filter Include="GUI Source Code"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000003}</UniqueIdentifier> + </Filter> + <Filter Include="Widgets"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000004}</UniqueIdentifier> + </Filter> + <Filter Include="Command handlers"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000005}</UniqueIdentifier> + </Filter> + <Filter Include="Save/Load handlers"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000006}</UniqueIdentifier> + </Filter> + <Filter Include="Tables"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000007}</UniqueIdentifier> + </Filter> + <Filter Include="MD5"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000008}</UniqueIdentifier> + </Filter> + <Filter Include="Script"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000009}</UniqueIdentifier> + </Filter> + <Filter Include="Squirrel"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000010}</UniqueIdentifier> + </Filter> + <Filter Include="Squirrel headers"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000011}</UniqueIdentifier> + </Filter> + <Filter Include="AI Core"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000012}</UniqueIdentifier> + </Filter> + <Filter Include="AI API"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000013}</UniqueIdentifier> + </Filter> + <Filter Include="AI API Implementation"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000014}</UniqueIdentifier> + </Filter> + <Filter Include="Blitters"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000015}</UniqueIdentifier> + </Filter> + <Filter Include="Drivers"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000016}</UniqueIdentifier> + </Filter> + <Filter Include="Sprite loaders"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000017}</UniqueIdentifier> + </Filter> + <Filter Include="NewGRF"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000018}</UniqueIdentifier> + </Filter> + <Filter Include="Map Accessors"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000019}</UniqueIdentifier> + </Filter> + <Filter Include="Misc"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000020}</UniqueIdentifier> + </Filter> + <Filter Include="Network Core"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000021}</UniqueIdentifier> + </Filter> + <Filter Include="Pathfinder"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000022}</UniqueIdentifier> + </Filter> + <Filter Include="NPF"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000023}</UniqueIdentifier> + </Filter> + <Filter Include="YAPF"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000024}</UniqueIdentifier> + </Filter> + <Filter Include="Video"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000025}</UniqueIdentifier> + </Filter> + <Filter Include="Music"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000026}</UniqueIdentifier> + </Filter> + <Filter Include="Sound"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000027}</UniqueIdentifier> + </Filter> + <Filter Include="Windows files"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000028}</UniqueIdentifier> + </Filter> + <Filter Include="Threading"> + <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-000000000029}</UniqueIdentifier> + </Filter> + <Filter Include="64-bit Specific Files"> + <UniqueIdentifier>{d55d5f1f-aa07-4839-80d7-5ae158609e61}</UniqueIdentifier> + <Extensions>asm</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\src\airport.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\animated_tile.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\articulated_vehicles.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\autoreplace.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\bmp.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\cargopacket.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\cargotype.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\cheat.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\command.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\console.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\console_cmds.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\crashlog.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\currency.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\date.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\debug.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\dedicated.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\depot.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\driver.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\economy.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\effectvehicle.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\elrail.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\engine.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\fileio.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\fios.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\fontcache.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\gamelog.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\genworld.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\gfx.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\gfxinit.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\ground_vehicle.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\heightmap.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\highscore.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\ini.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\landscape.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\map.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\misc.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\mixer.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\music.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_client.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_command.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_content.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_gamelist.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_server.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_udp.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\openttd.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\os_timer.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\pbs.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\rail.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\rev.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\road.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\roadstop.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\screenshot.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\sdl.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\settings.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\signal.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\signs.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\sound.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\sprite.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\spritecache.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\station.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\string.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\strings.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\subsidy.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\texteff.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\tgp.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\tile_map.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\tilearea.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\townname.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\vehicle.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\vehiclelist.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\viewport.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\waypoint.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\widget.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\window.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClInclude Include="..\src\aircraft.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\airport.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\animated_tile_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\articulated_vehicles.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\autoreplace_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\autoreplace_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\autoreplace_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\autoreplace_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\autoslope.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\base_media_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\base_media_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\base_station_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\bmp.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\bridge.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cargo_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cargopacket.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cargotype.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cheat_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cheat_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\cmd_helper.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\command_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\command_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\company_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\company_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\company_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\company_manager_face.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\company_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\console_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\console_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\console_internal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\console_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\crashlog.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\currency.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\date_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\date_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\date_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\debug.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\video\dedicated_v.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\depot_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\depot_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\depot_map.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\depot_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\direction_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\direction_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\music\dmusic.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\driver.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\economy_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\economy_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\economy_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\effectvehicle_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\effectvehicle_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\elrail_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\engine_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\engine_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\engine_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\engine_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\fileio_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\fileio_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\fios.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\fontcache.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\functions.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gamelog.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gamelog_internal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\genworld.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gfx_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gfx_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gfxinit.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\graph_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\ground_vehicle.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\group.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\group_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\group_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\heightmap.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\highscore.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\house.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\house_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\industry.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\industry_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\industrytype.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\ini_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\landscape.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\landscape_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\livery.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\map_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\map_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\mixer.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_client.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_content.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_gamelist.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_internal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_server.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\network\network_udp.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_airport.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_airporttiles.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_callbacks.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_canal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_cargo.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_commons.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_config.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_debug.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_engine.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_generic.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_house.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_industries.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_industrytiles.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_properties.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_railtype.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_sound.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_spritegroup.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_station.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_storage.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_text.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_town.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_townname.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\news_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\news_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\news_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\music\null_m.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sound\null_s.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\video\null_v.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\openttd.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\order_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\order_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\order_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\pbs.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\querystring_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\rail.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\rail_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\rail_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\rev.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\road_cmd.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\road_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\road_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\road_internal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\road_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\roadstop_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\roadveh.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\screenshot.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sdl.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\smallmap_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sound\sdl_s.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\video\sdl_v.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\settings_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\settings_internal.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\settings_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\ship.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\signal_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\signal_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\signs_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\signs_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\signs_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\slope_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\slope_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sortlist_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sound_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sound_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sprite.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\spritecache.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\station_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\station_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\station_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\station_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\statusbar_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\stdafx.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\strgen\strgen.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\string_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\string_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\strings_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\strings_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\subsidy_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\subsidy_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\subsidy_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tar_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\terraform_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\textbuf_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\texteff.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tgp.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tilearea_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tile_cmd.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tile_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tilehighlight_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tilehighlight_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\timetable.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\toolbar_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\town.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\town_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\townname_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\townname_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\track_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\track_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\train.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\transparency.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\transparency_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\transport_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\tunnelbridge.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\unmovable.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\variables.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehicle_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehicle_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehicle_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehicle_gui_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehicle_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\vehiclelist.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\viewport_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\viewport_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\water.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\waypoint_base.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\waypoint_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\widget_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\os\windows\win32.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\music\win32_m.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\sound\win32_s.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\video\win32_v.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\window_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\window_gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\window_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\zoom_func.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\zoom_type.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClCompile Include="..\src\core\alloc_func.cpp"> + <Filter>Core Source Code</Filter> + </ClCompile> + <ClInclude Include="..\src\core\alloc_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\alloc_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\backup_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClCompile Include="..\src\core\bitmath_func.cpp"> + <Filter>Core Source Code</Filter> + </ClCompile> + <ClInclude Include="..\src\core\bitmath_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\endian_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\endian_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\enum_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClCompile Include="..\src\core\geometry_func.cpp"> + <Filter>Core Source Code</Filter> + </ClCompile> + <ClInclude Include="..\src\core\geometry_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\geometry_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClCompile Include="..\src\core\math_func.cpp"> + <Filter>Core Source Code</Filter> + </ClCompile> + <ClInclude Include="..\src\core\math_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\mem_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\overflowsafe_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\pool_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\pool_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClCompile Include="..\src\core\random_func.cpp"> + <Filter>Core Source Code</Filter> + </ClCompile> + <ClInclude Include="..\src\core\random_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\smallmap_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\smallvec_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\sort_func.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClInclude Include="..\src\core\string_compare_type.hpp"> + <Filter>Core Source Code</Filter> + </ClInclude> + <ClCompile Include="..\src\aircraft_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\airport_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\autoreplace_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\bridge_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\build_vehicle_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\cheat_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\company_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\console_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\date_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\depot_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\dock_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\engine_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\fios_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\genworld_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\graph_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\group_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\highscore_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\industry_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\intro_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\main_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\misc_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\music_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_chat_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_content_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\network\network_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_debug_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\news_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\order_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\osk_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\rail_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\road_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\roadveh_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\settings_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\ship_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\signs_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\smallmap_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\station_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\statusbar_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\subsidy_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\terraform_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\timetable_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\toolbar_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\town_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\train_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\transparency_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\tree_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\vehicle_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\viewport_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\waypoint_gui.cpp"> + <Filter>GUI Source Code</Filter> + </ClCompile> + <ClCompile Include="..\src\widgets\dropdown.cpp"> + <Filter>Widgets</Filter> + </ClCompile> + <ClInclude Include="..\src\widgets\dropdown_func.h"> + <Filter>Widgets</Filter> + </ClInclude> + <ClInclude Include="..\src\widgets\dropdown_type.h"> + <Filter>Widgets</Filter> + </ClInclude> + <ClCompile Include="..\src\aircraft_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\autoreplace_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\clear_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\company_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\depot_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\disaster_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\dummy_land.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\group_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\industry_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\misc_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\order_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\rail_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\road_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\roadveh_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\ship_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\signs_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\station_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\terraform_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\timetable_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\town_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\train_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\tree_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\tunnelbridge_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\unmovable_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\vehicle_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\water_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\waypoint_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\afterload.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\ai_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\airport_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\animated_tile_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\autoreplace_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\cargopacket_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\cheat_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\company_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\depot_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\economy_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\engine_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\gamelog_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\group_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\industry_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\labelmaps_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\map_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\misc_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\newgrf_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\oldloader.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClInclude Include="..\src\saveload\oldloader.h"> + <Filter>Save/Load handlers</Filter> + </ClInclude> + <ClCompile Include="..\src\saveload\oldloader_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\order_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\saveload.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClInclude Include="..\src\saveload\saveload.h"> + <Filter>Save/Load handlers</Filter> + </ClInclude> + <ClInclude Include="..\src\saveload\saveload_internal.h"> + <Filter>Save/Load handlers</Filter> + </ClInclude> + <ClCompile Include="..\src\saveload\signs_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\station_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\strings_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\subsidy_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\town_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\vehicle_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClCompile Include="..\src\saveload\waypoint_sl.cpp"> + <Filter>Save/Load handlers</Filter> + </ClCompile> + <ClInclude Include="..\src\table\airport_defaults.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\airporttile_ids.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\airporttiles.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\airport_movement.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\animcursors.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\autorail.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\bridge_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\build_industry.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\cargo_const.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\clear_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\control_codes.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\elrail_data.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\engines.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\genland.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\industry_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\landscape_sprite.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\newgrf_debug_data.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\palette_convert.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\palettes.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\pricebase.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\railtypes.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\road_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\roadveh_movement.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\settings.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\sprites.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\station_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\strgen_tables.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\..\objs\langs\table\strings.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\town_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\townname.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\track_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\train_cmd.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\tree_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\unicode.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\unmovable_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClInclude Include="..\src\table\water_land.h"> + <Filter>Tables</Filter> + </ClInclude> + <ClCompile Include="..\src\3rdparty\md5\md5.cpp"> + <Filter>MD5</Filter> + </ClCompile> + <ClInclude Include="..\src\3rdparty\md5\md5.h"> + <Filter>MD5</Filter> + </ClInclude> + <ClCompile Include="..\src\script\script_info.cpp"> + <Filter>Script</Filter> + </ClCompile> + <ClInclude Include="..\src\script\script_info.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClCompile Include="..\src\script\script_scanner.cpp"> + <Filter>Script</Filter> + </ClCompile> + <ClInclude Include="..\src\script\script_scanner.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClCompile Include="..\src\script\squirrel.cpp"> + <Filter>Script</Filter> + </ClCompile> + <ClInclude Include="..\src\script\squirrel.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClInclude Include="..\src\script\squirrel_class.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClInclude Include="..\src\script\squirrel_helper.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClInclude Include="..\src\script\squirrel_helper_type.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClCompile Include="..\src\script\squirrel_std.cpp"> + <Filter>Script</Filter> + </ClCompile> + <ClInclude Include="..\src\script\squirrel_std.hpp"> + <Filter>Script</Filter> + </ClInclude> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqapi.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqbaselib.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqclass.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqdebug.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqlexer.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqmem.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqobject.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqstate.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdaux.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdmath.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqtable.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqvm.cpp"> + <Filter>Squirrel</Filter> + </ClCompile> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqarray.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclass.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclosure.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncproto.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqlexer.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqobject.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqopcodes.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\squserdata.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\squtils.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqvm.h"> + <Filter>Squirrel headers</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\ai.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\ai_config.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClInclude Include="..\src\ai\ai_config.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\ai_core.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\ai_gui.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClInclude Include="..\src\ai\ai_gui.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\ai_info.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClInclude Include="..\src\ai\ai_info.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\ai_info_dummy.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\ai_instance.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClInclude Include="..\src\ai\ai_instance.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\ai_scanner.cpp"> + <Filter>AI Core</Filter> + </ClCompile> + <ClInclude Include="..\src\ai\ai_scanner.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\ai_storage.hpp"> + <Filter>AI Core</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_abstractlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_accounting.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_airport.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_base.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_basestation.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_bridge.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_bridgelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_cargo.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_cargolist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_changelog.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_company.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_controller.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_date.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_depotlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_engine.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_enginelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_error.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_event.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_event_types.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_execmode.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_gamesettings.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_group.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_grouplist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_industry.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_industrylist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_industrytype.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_industrytypelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_info_docs.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_list.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_log.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_map.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_marine.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_object.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_order.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_rail.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_railtypelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_road.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_sign.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_signlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_station.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_stationlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_subsidy.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_subsidylist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_testmode.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_tile.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_tilelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_town.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_townlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_tunnel.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_types.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_vehicle.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_vehiclelist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_waypoint.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClInclude Include="..\src\ai\api\ai_waypointlist.hpp"> + <Filter>AI API</Filter> + </ClInclude> + <ClCompile Include="..\src\ai\api\ai_abstractlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_accounting.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_airport.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_base.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_basestation.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_bridge.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_bridgelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_cargo.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_cargolist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_company.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_controller.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_date.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_depotlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_engine.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_enginelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_error.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_event.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_event_types.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_execmode.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_gamesettings.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_group.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_grouplist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_industry.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_industrylist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_industrytype.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_industrytypelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_list.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_log.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_map.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_marine.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_object.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_order.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_rail.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_railtypelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_road.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_sign.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_signlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_station.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_stationlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_subsidy.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_subsidylist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_testmode.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_tile.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_tilelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_town.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_townlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_tunnel.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_vehicle.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_vehiclelist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_waypoint.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\ai\api\ai_waypointlist.cpp"> + <Filter>AI API Implementation</Filter> + </ClCompile> + <ClCompile Include="..\src\blitter\32bpp_anim.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\32bpp_anim.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\32bpp_base.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\32bpp_base.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\32bpp_optimized.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\32bpp_optimized.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\32bpp_simple.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\32bpp_simple.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\8bpp_base.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\8bpp_base.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\8bpp_debug.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\8bpp_debug.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\8bpp_optimized.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\8bpp_optimized.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\8bpp_simple.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\8bpp_simple.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClInclude Include="..\src\blitter\base.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClInclude Include="..\src\blitter\factory.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClCompile Include="..\src\blitter\null.cpp"> + <Filter>Blitters</Filter> + </ClCompile> + <ClInclude Include="..\src\blitter\null.hpp"> + <Filter>Blitters</Filter> + </ClInclude> + <ClInclude Include="..\src\music\music_driver.hpp"> + <Filter>Drivers</Filter> + </ClInclude> + <ClInclude Include="..\src\sound\sound_driver.hpp"> + <Filter>Drivers</Filter> + </ClInclude> + <ClInclude Include="..\src\video\video_driver.hpp"> + <Filter>Drivers</Filter> + </ClInclude> + <ClCompile Include="..\src\spriteloader\grf.cpp"> + <Filter>Sprite loaders</Filter> + </ClCompile> + <ClInclude Include="..\src\spriteloader\grf.hpp"> + <Filter>Sprite loaders</Filter> + </ClInclude> + <ClCompile Include="..\src\spriteloader\png.cpp"> + <Filter>Sprite loaders</Filter> + </ClCompile> + <ClInclude Include="..\src\spriteloader\png.hpp"> + <Filter>Sprite loaders</Filter> + </ClInclude> + <ClInclude Include="..\src\spriteloader\spriteloader.hpp"> + <Filter>Sprite loaders</Filter> + </ClInclude> + <ClCompile Include="..\src\newgrf.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_airport.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_airporttiles.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_canal.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_cargo.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_commons.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_config.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_engine.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_generic.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_house.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_industries.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_industrytiles.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_railtype.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_sound.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_spritegroup.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_station.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_storage.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_text.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_town.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\newgrf_townname.cpp"> + <Filter>NewGRF</Filter> + </ClCompile> + <ClCompile Include="..\src\bridge_map.cpp"> + <Filter>Map Accessors</Filter> + </ClCompile> + <ClInclude Include="..\src\bridge_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\clear_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\industry_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\rail_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClCompile Include="..\src\road_map.cpp"> + <Filter>Map Accessors</Filter> + </ClCompile> + <ClInclude Include="..\src\road_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\station_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\tile_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\town_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\tree_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClCompile Include="..\src\tunnel_map.cpp"> + <Filter>Map Accessors</Filter> + </ClCompile> + <ClInclude Include="..\src\tunnel_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\tunnelbridge_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\unmovable_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\void_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\water_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\array.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\binaryheap.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\blob.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClCompile Include="..\src\misc\countedobj.cpp"> + <Filter>Misc</Filter> + </ClCompile> + <ClInclude Include="..\src\misc\countedptr.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\crc32.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClCompile Include="..\src\misc\dbg_helpers.cpp"> + <Filter>Misc</Filter> + </ClCompile> + <ClInclude Include="..\src\misc\dbg_helpers.h"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\fixedsizearray.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\hashtable.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClInclude Include="..\src\misc\str.hpp"> + <Filter>Misc</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\address.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\address.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClInclude Include="..\src\network\core\config.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\core.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\core.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClInclude Include="..\src\network\core\game.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\host.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\host.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClInclude Include="..\src\network\core\os_abstraction.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\packet.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\packet.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\tcp.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\tcp.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\tcp_connect.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClCompile Include="..\src\network\core\tcp_content.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\tcp_content.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\tcp_game.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\tcp_game.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\tcp_http.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\tcp_http.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClCompile Include="..\src\network\core\udp.cpp"> + <Filter>Network Core</Filter> + </ClCompile> + <ClInclude Include="..\src\network\core\udp.h"> + <Filter>Network Core</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\follow_track.hpp"> + <Filter>Pathfinder</Filter> + </ClInclude> + <ClCompile Include="..\src\pathfinder\opf\opf_ship.cpp"> + <Filter>Pathfinder</Filter> + </ClCompile> + <ClInclude Include="..\src\pathfinder\opf\opf_ship.h"> + <Filter>Pathfinder</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\pathfinder_func.h"> + <Filter>Pathfinder</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\pathfinder_type.h"> + <Filter>Pathfinder</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\pf_performance_timer.hpp"> + <Filter>Pathfinder</Filter> + </ClInclude> + <ClCompile Include="..\src\pathfinder\npf\aystar.cpp"> + <Filter>NPF</Filter> + </ClCompile> + <ClInclude Include="..\src\pathfinder\npf\aystar.h"> + <Filter>NPF</Filter> + </ClInclude> + <ClCompile Include="..\src\pathfinder\npf\npf.cpp"> + <Filter>NPF</Filter> + </ClCompile> + <ClInclude Include="..\src\pathfinder\npf\npf_func.h"> + <Filter>NPF</Filter> + </ClInclude> + <ClCompile Include="..\src\pathfinder\npf\queue.cpp"> + <Filter>NPF</Filter> + </ClCompile> + <ClInclude Include="..\src\pathfinder\npf\queue.h"> + <Filter>NPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\nodelist.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf.h"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_base.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_cache.h"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_common.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costbase.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costcache.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_costrail.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_destrail.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node_rail.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp"> + <Filter>YAPF</Filter> + </ClInclude> + <ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp"> + <Filter>YAPF</Filter> + </ClCompile> + <ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp"> + <Filter>YAPF</Filter> + </ClCompile> + <ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp"> + <Filter>YAPF</Filter> + </ClCompile> + <ClCompile Include="..\src\video\dedicated_v.cpp"> + <Filter>Video</Filter> + </ClCompile> + <ClCompile Include="..\src\video\null_v.cpp"> + <Filter>Video</Filter> + </ClCompile> + <ClCompile Include="..\src\video\sdl_v.cpp"> + <Filter>Video</Filter> + </ClCompile> + <ClCompile Include="..\src\video\win32_v.cpp"> + <Filter>Video</Filter> + </ClCompile> + <ClCompile Include="..\src\music\dmusic.cpp"> + <Filter>Music</Filter> + </ClCompile> + <ClCompile Include="..\src\music\null_m.cpp"> + <Filter>Music</Filter> + </ClCompile> + <ClCompile Include="..\src\music\win32_m.cpp"> + <Filter>Music</Filter> + </ClCompile> + <ClCompile Include="..\src\sound\null_s.cpp"> + <Filter>Sound</Filter> + </ClCompile> + <ClCompile Include="..\src\sound\sdl_s.cpp"> + <Filter>Sound</Filter> + </ClCompile> + <ClCompile Include="..\src\sound\win32_s.cpp"> + <Filter>Sound</Filter> + </ClCompile> + <ClCompile Include="..\src\os\windows\crashlog_win.cpp"> + <Filter>Windows files</Filter> + </ClCompile> + <ResourceCompile Include="..\src\os\windows\ottdres.rc"> + <Filter>Windows files</Filter> + </ResourceCompile> + <ClCompile Include="..\src\os\windows\win32.cpp"> + <Filter>Windows files</Filter> + </ClCompile> + <ClInclude Include="..\src\thread\thread.h"> + <Filter>Threading</Filter> + </ClInclude> + <ClCompile Include="..\src\thread\thread_win32.cpp"> + <Filter>Threading</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <None Include="..\media\openttd.ico" /> + <None Include="..\readme.txt" /> + </ItemGroup> + <ItemGroup> + <MASM Include="..\src\os\windows\win64.asm"> + <Filter>64-bit Specific Files</Filter> + </MASM> + </ItemGroup> +</Project> diff --git a/projects/openttd_vs100.vcxproj.filters.in b/projects/openttd_vs100.vcxproj.filters.in new file mode 100644 index 000000000..832a1e6b9 --- /dev/null +++ b/projects/openttd_vs100.vcxproj.filters.in @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> +!!FILTERS!! + <Filter Include="64-bit Specific Files"> + <UniqueIdentifier>{d55d5f1f-aa07-4839-80d7-5ae158609e61}</UniqueIdentifier> + <Extensions>asm</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> +!!FILES!! + </ItemGroup> + <ItemGroup> + <None Include="..\media\openttd.ico" /> + <None Include="..\readme.txt" /> + </ItemGroup> + <ItemGroup> + <MASM Include="..\src\os\windows\win64.asm"> + <Filter>64-bit Specific Files</Filter> + </MASM> + </ItemGroup> +</Project> diff --git a/projects/openttd_vs100.vcxproj.in b/projects/openttd_vs100.vcxproj.in new file mode 100644 index 000000000..352dd6afa --- /dev/null +++ b/projects/openttd_vs100.vcxproj.in @@ -0,0 +1,336 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>openttd</ProjectName> + <ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid> + <RootNamespace>openttd</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>Unicode</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir> + <LocalDebuggerWorkingDirectory>$(ProjectDir)..\bin</LocalDebuggerWorkingDirectory> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Midl> + <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <ExceptionHandling>Sync</ExceptionHandling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <StructMemberAlignment>4Bytes</StructMemberAlignment> + <BufferSecurityCheck>false</BufferSecurityCheck> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerOutput>All</AssemblerOutput> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <BrowseInformation>true</BrowseInformation> + <BrowseInformationFile>$(IntDir)</BrowseInformationFile> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <OptimizeReferences>true</OptimizeReferences> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX86</TargetMachine> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Midl> + <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX86</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Midl> + <TargetEnvironment>X64</TargetEnvironment> + <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <ExceptionHandling>Sync</ExceptionHandling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <StructMemberAlignment>Default</StructMemberAlignment> + <BufferSecurityCheck>false</BufferSecurityCheck> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerOutput>All</AssemblerOutput> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <BrowseInformation>true</BrowseInformation> + <BrowseInformationFile>$(IntDir)</BrowseInformationFile> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>FastCall</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <OptimizeReferences>true</OptimizeReferences> + <TargetMachine>MachineX64</TargetMachine> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Midl> + <TargetEnvironment>X64</TargetEnvironment> + <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderFile> + </PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CallingConvention>Cdecl</CallingConvention> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x0809</Culture> + </ResourceCompile> + <Link> + <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;libfreetype2.lib;libicu.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SuppressStartupBanner>true</SuppressStartupBanner> + <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <StackReserveSize>1048576</StackReserveSize> + <StackCommitSize>1048576</StackCommitSize> + <TargetMachine>MachineX64</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemGroup> +!!FILES!! + </ItemGroup> + <ItemGroup> + <MASM Include="..\src\os\windows\win64.asm"> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> + <PreserveIdentifierCase Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">1</PreserveIdentifierCase> + <PreservePublicAndExternSymbolCase Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreservePublicAndExternSymbolCase> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> + <PreserveIdentifierCase Condition="'$(Configuration)|$(Platform)'=='Release|x64'">1</PreserveIdentifierCase> + <PreservePublicAndExternSymbolCase Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreservePublicAndExternSymbolCase> + <FileType>Document</FileType> + </MASM> + </ItemGroup> + <ItemGroup> + <None Include="..\media\openttd.ico" /> + <None Include="..\readme.txt" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="langs_vs100.vcxproj"> + <Project>{0f066b23-18df-4284-8265-f4a5e7e3b966}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="strgen_vs100.vcxproj"> + <Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="version_vs100.vcxproj"> + <Project>{1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> + </ImportGroup> +</Project> diff --git a/projects/strgen_vs100.vcxproj b/projects/strgen_vs100.vcxproj new file mode 100644 index 000000000..6b26058cd --- /dev/null +++ b/projects/strgen_vs100.vcxproj @@ -0,0 +1,91 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>strgen</ProjectName> + <ProjectGuid>{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}</ProjectGuid> + <RootNamespace>strgen</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</IntDir> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental> + <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> + <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Midl> + <TypeLibraryName>.\Debug/strgen.tlb</TypeLibraryName> + <HeaderFileName> + </HeaderFileName> + </Midl> + <ClCompile> + <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> + <Optimization>MinSpace</Optimization> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <PreprocessorDefinitions>STRGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>Default</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeaderOutputFile> + </PrecompiledHeaderOutputFile> + <AssemblerOutput>All</AssemblerOutput> + <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> + <ObjectFileName>$(IntDir)</ObjectFileName> + <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <TreatWarningAsError>true</TreatWarningAsError> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Culture>0x041d</Culture> + </ResourceCompile> + <Link> + <SuppressStartupBanner>true</SuppressStartupBanner> + <GenerateDebugInformation>true</GenerateDebugInformation> + <ProgramDatabaseFile>$(IntDir)strgen.pdb</ProgramDatabaseFile> + <SubSystem>Console</SubSystem> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX86</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\src\core\alloc_func.cpp" /> + <ClCompile Include="..\src\strgen\strgen.cpp" /> + <ClCompile Include="..\src\string.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\src\core\alloc_func.hpp" /> + <ClInclude Include="..\src\table\control_codes.h" /> + <ClInclude Include="..\src\debug.h" /> + <ClInclude Include="..\src\core\endian_func.hpp" /> + <ClInclude Include="..\src\stdafx.h" /> + <ClInclude Include="..\src\string.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/projects/strgen_vs100.vcxproj.filters b/projects/strgen_vs100.vcxproj.filters new file mode 100644 index 000000000..dc65b4c6d --- /dev/null +++ b/projects/strgen_vs100.vcxproj.filters @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{5894294c-d4dc-41f0-be31-e56cff4e0405}</UniqueIdentifier> + <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\src\core\alloc_func.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\strgen\strgen.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\src\string.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\src\core\alloc_func.hpp" /> + <ClInclude Include="..\src\table\control_codes.h" /> + <ClInclude Include="..\src\debug.h" /> + <ClInclude Include="..\src\core\endian_func.hpp" /> + <ClInclude Include="..\src\stdafx.h" /> + <ClInclude Include="..\src\string.h" /> + </ItemGroup> +</Project> diff --git a/projects/version_vs100.vcxproj b/projects/version_vs100.vcxproj new file mode 100644 index 000000000..48e9a9a18 --- /dev/null +++ b/projects/version_vs100.vcxproj @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>version</ProjectName> + <ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid> + <RootNamespace>version</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir> + <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine> + <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine> + <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput> + </PropertyGroup> + <ItemGroup> + <None Include="..\src\os\windows\ottdres.rc.in" /> + <None Include="..\src\rev.cpp.in" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> |