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-rw-r--r--config.lib2
-rw-r--r--src/network/network_client.cpp4
-rw-r--r--src/saveload.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/config.lib b/config.lib
index 017a84622..4b88c8d9b 100644
--- a/config.lib
+++ b/config.lib
@@ -934,7 +934,7 @@ make_cflags_and_ldflags() {
fi
if [ $cc_version -ge 30 ]; then
- CFLAGS="$CFLAGS -W -Wno-unused-parameter"
+ CFLAGS="$CFLAGS -W -Wno-unused-parameter -Wformat=2"
fi
if [ $cc_version -ge 34 ]; then
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index eb129ffe1..3516baa9f 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -82,10 +82,10 @@ void HashCurrentCompanyPassword()
if (StrEmpty(_network_player_info[_local_player].password)) return;
_password_game_seed = _patches.generation_seed;
- snprintf(_password_server_unique_id, sizeof(_password_server_unique_id), _network_unique_id);
+ ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id));
const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password);
- snprintf(_network_player_info[_local_player].password, sizeof(_network_player_info[_local_player].password), new_pw);
+ ttd_strlcpy(_network_player_info[_local_player].password, new_pw, sizeof(_network_player_info[_local_player].password));
}
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 33b5c7eaf..8a4eba1a7 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1580,7 +1580,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
ShowInfo(GetSaveLoadErrorString());
- fprintf(stderr, GetSaveLoadErrorString());
+ DEBUG(sl, 0, GetSaveLoadErrorString());
if (threaded) {
SetAsyncSaveFinish(SaveFileError);