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-rw-r--r--src/fios.cpp2
-rw-r--r--src/fios.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/fios.cpp b/src/fios.cpp
index 00ed5a484..6ba913c09 100644
--- a/src/fios.cpp
+++ b/src/fios.cpp
@@ -32,7 +32,7 @@
SmallVector<FiosItem, 32> _fios_items;
static char *_fios_path;
static const char *_fios_path_last;
-SmallFiosItem _file_to_saveload;
+FileToSaveLoad _file_to_saveload; ///< File to save or load in the openttd loop.
SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
diff --git a/src/fios.h b/src/fios.h
index b9bf390bb..f25d5a7e2 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -138,7 +138,7 @@ struct FiosItem {
};
/** Deals with the type of the savegame, independent of extension */
-struct SmallFiosItem {
+struct FileToSaveLoad {
int mode; ///< savegame/scenario type (old, new)
FileType filetype; ///< what type of file are we dealing with
char name[MAX_PATH]; ///< name
@@ -155,7 +155,7 @@ DECLARE_ENUM_AS_BIT_SET(SortingBits)
/* Variables to display file lists */
extern SmallVector<FiosItem, 32> _fios_items;
-extern SmallFiosItem _file_to_saveload;
+extern FileToSaveLoad _file_to_saveload;
extern SaveLoadDialogMode _saveload_mode;
extern SortingBits _savegame_sort_order;