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-rw-r--r--src/cargo_type.h1
-rw-r--r--src/table/cargo_const.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/cargo_type.h b/src/cargo_type.h
index 89e6f1380..83af40a83 100644
--- a/src/cargo_type.h
+++ b/src/cargo_type.h
@@ -61,6 +61,7 @@ enum CargoType {
CT_PLASTIC = 10,
CT_FIZZY_DRINKS = 11,
+ NUM_ORIGINAL_CARGO = 12,
NUM_CARGO = 64, ///< Maximal number of cargo types in a game.
CT_AUTO_REFIT = 0xFD, ///< Automatically choose cargo type when doing auto refitting.
diff --git a/src/table/cargo_const.h b/src/table/cargo_const.h
index 8518a2561..bb6f811a9 100644
--- a/src/table/cargo_const.h
+++ b/src/table/cargo_const.h
@@ -96,7 +96,7 @@ static const CargoSpec _default_cargo[] = {
/** Table of cargo types available in each climate, by default */
-static const CargoLabel _default_climate_cargo[NUM_LANDSCAPE][12] = {
+static const CargoLabel _default_climate_cargo[NUM_LANDSCAPE][NUM_ORIGINAL_CARGO] = {
{ 'PASS', 'COAL', 'MAIL', 'OIL_', 'LVST', 'GOOD', 'GRAI', 'WOOD', 'IORE', 'STEL', 'VALU', 33, },
{ 'PASS', 'COAL', 'MAIL', 'OIL_', 'LVST', 'GOOD', 'WHEA', 'WOOD', 34, 'PAPR', 'GOLD', 'FOOD', },
{ 'PASS', 'RUBR', 'MAIL', 4, 'FRUT', 'GOOD', 'MAIZ', 11, 'CORE', 'WATR', 'DIAM', 'FOOD', },