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-rw-r--r--src/command.cpp2
-rw-r--r--src/network/network.cpp9
2 files changed, 7 insertions, 4 deletions
diff --git a/src/command.cpp b/src/command.cpp
index 6abb738df..50764793e 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -632,7 +632,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
return_dcpi(CommandCost(), false);
}
#endif /* ENABLE_NETWORK */
- DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; %s", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text);
+ DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\"", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text);
/* Actually try and execute the command. If no cost-type is given
* use the construction one */
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 176261768..0367d6633 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -1077,6 +1077,9 @@ void NetworkGameLoop()
if (!NetworkReceive()) return;
if (_network_server) {
+ /* Log the sync state to check for in-syncedness of replays. */
+ if (_date_fract == 0) DEBUG(desync, 1, "sync: %08x; %02x; %08x; %08x", _date, _date_fract, _random.state[0], _random.state[1]);
+
#ifdef DEBUG_DUMP_COMMANDS
/* Loading of the debug commands from -ddesync>=1 */
static FILE *f = FioFOpenFile("commands.log", "rb", SAVE_DIR);
@@ -1092,7 +1095,7 @@ void NetworkGameLoop()
if (cp != NULL && _date == next_date && _date_fract == next_date_fract) {
_current_company = cp->company;
bool ret = DoCommandP(cp->tile, cp->p1, cp->p2, cp->cmd, NULL, cp->text);
- DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; %s -> %i", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, (int)ret);
+ DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" -> %i", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, (int)ret);
assert(ret);
free(cp);
cp = NULL;
@@ -1112,9 +1115,9 @@ void NetworkGameLoop()
}
if (strncmp(p, "cmd: ", 5) == 0) {
- cp = MallocT<CommandPacket>(1);
+ cp = CallocT<CommandPacket>(1);
int company;
- int ret = sscanf(p + 5, "%x; %x; %x; %x; %x; %x; %x; %s", &next_date, &next_date_fract, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text);
+ int ret = sscanf(p + 5, "%x; %x; %x; %x; %x; %x; %x; \"%[^\"]\"", &next_date, &next_date_fract, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text);
/* There are 8 pieces of data to read, however the last is a
* string that might or might not exist. Ignore it if that
* string misses because in 99% of the time it's not used. */