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-rw-r--r--src/newgrf_spritegroup.h11
-rw-r--r--src/newgrf_station.cpp1
2 files changed, 12 insertions, 0 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index da4d5e5df..2541195d9 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -35,6 +35,17 @@ static inline uint32 GetRegister(uint i)
return _temp_store.Get(i);
}
+/**
+ * Clears the value of a so-called newgrf "register".
+ * @param i index of the register
+ * @pre i < 0x110
+ */
+static inline void ClearRegister(uint i)
+{
+ extern TemporaryStorageArray<int32, 0x110> _temp_store;
+ _temp_store.Store(i, 0);
+}
+
/* List of different sprite group types */
enum SpriteGroupType {
SGT_REAL,
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
index fd7a730dd..4cc68e2a4 100644
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -613,6 +613,7 @@ SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const
NewStationResolver(&object, statspec, st, tile);
object.callback_param1 = 2; // Indicate we are resolving the foundation sprites
+ ClearRegister(0x100);
group = ResolveStation(&object);
if (group == NULL || group->type != SGT_RESULT) return 0;
return group->GetResult() + GetRegister(0x100);