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-rw-r--r--src/network/network.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 109a2cce7..dd0a91594 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -1073,7 +1073,7 @@ void NetworkGameLoop()
if (sync_state[0] == _random.state[0] && sync_state[1] == _random.state[1]) {
Debug(desync, 0, "Sync check: {:08x}; {:02x}; match", _date, _date_fract);
} else {
- Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{:08x}, {:08x}}, got {{:08x}, {:08x}}",
+ Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{{:08x}, {:08x}}}, got {{{:08x}, {:08x}}}",
_date, _date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]);
NOT_REACHED();
}