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-rw-r--r--src/newgrf_debug_gui.cpp1
-rw-r--r--src/newgrf_railtype.cpp86
-rw-r--r--src/newgrf_railtype.h29
-rw-r--r--src/newgrf_spritegroup.h4
-rw-r--r--src/table/newgrf_debug_data.h9
5 files changed, 62 insertions, 67 deletions
diff --git a/src/newgrf_debug_gui.cpp b/src/newgrf_debug_gui.cpp
index dbc9247f5..32a93a5f2 100644
--- a/src/newgrf_debug_gui.cpp
+++ b/src/newgrf_debug_gui.cpp
@@ -32,6 +32,7 @@
#include "newgrf_spritegroup.h"
#include "newgrf_station.h"
#include "newgrf_town.h"
+#include "newgrf_railtype.h"
#include "widgets/newgrf_debug_widget.h"
diff --git a/src/newgrf_railtype.cpp b/src/newgrf_railtype.cpp
index 73784c93c..4e1673ab2 100644
--- a/src/newgrf_railtype.cpp
+++ b/src/newgrf_railtype.cpp
@@ -11,32 +11,20 @@
#include "stdafx.h"
#include "debug.h"
-#include "newgrf_spritegroup.h"
+#include "newgrf_railtype.h"
#include "date_func.h"
#include "depot_base.h"
#include "town.h"
-static uint32 RailTypeGetRandomBits(const ResolverObject *object)
+/* virtual */ uint32 RailTypeScopeResolver::GetRandomBits() const
{
- TileIndex tile = object->u.routes.tile;
- uint tmp = CountBits(tile + (TileX(tile) + TileY(tile)) * TILE_SIZE);
+ uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
return GB(tmp, 0, 2);
}
-static uint32 RailTypeGetTriggers(const ResolverObject *object)
+/* virtual */ uint32 RailTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
{
- return 0;
-}
-
-static void RailTypeSetTriggers(const ResolverObject *object, int triggers)
-{
-}
-
-static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
-{
- TileIndex tile = object->u.routes.tile;
-
- if (tile == INVALID_TILE) {
+ if (this->tile == INVALID_TILE) {
switch (variable) {
case 0x40: return 0;
case 0x41: return 0;
@@ -47,20 +35,20 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
}
switch (variable) {
- case 0x40: return GetTerrainType(tile, object->u.routes.context);
+ case 0x40: return GetTerrainType(this->tile, this->context);
case 0x41: return 0;
- case 0x42: return IsLevelCrossingTile(tile) && IsCrossingBarred(tile);
+ case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
case 0x43:
- if (IsRailDepotTile(tile)) return Depot::GetByTile(tile)->build_date;
+ if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
return _date;
case 0x44: {
const Town *t = NULL;
- if (IsRailDepotTile(tile)) {
- t = Depot::GetByTile(tile)->town;
- } else if (IsLevelCrossingTile(tile)) {
- t = ClosestTownFromTile(tile, UINT_MAX);
+ if (IsRailDepotTile(this->tile)) {
+ t = Depot::GetByTile(this->tile)->town;
+ } else if (IsLevelCrossingTile(this->tile)) {
+ t = ClosestTownFromTile(this->tile, UINT_MAX);
}
- return t != NULL ? GetTownRadiusGroup(t, tile) : HZB_TOWN_EDGE;
+ return t != NULL ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
}
}
@@ -70,30 +58,22 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
return UINT_MAX;
}
-static const SpriteGroup *RailTypeResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
+/* virtual */ const SpriteGroup *RailTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loading > 0) return group->loading[0];
if (group->num_loaded > 0) return group->loaded[0];
return NULL;
}
-static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0)
+RailTypeScopeResolver::RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
{
- res->GetRandomBits = &RailTypeGetRandomBits;
- res->GetTriggers = &RailTypeGetTriggers;
- res->SetTriggers = &RailTypeSetTriggers;
- res->GetVariable = &RailTypeGetVariable;
- res->ResolveRealMethod = &RailTypeResolveReal;
-
- res->u.routes.tile = tile;
- res->u.routes.context = context;
-
- res->callback = CBID_NO_CALLBACK;
- res->callback_param1 = param1;
- res->callback_param2 = param2;
- res->ResetState();
+ this->tile = tile;
+ this->context = context;
+}
- res->grffile = grffile;
+RailTypeResolverObject::RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1, uint32 param2)
+ : ResolverObject(grffile, CBID_NO_CALLBACK, param1, param2), railtype_scope(this, tile, context)
+{
}
/**
@@ -110,12 +90,8 @@ SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSp
if (rti->group[rtsg] == NULL) return 0;
- const SpriteGroup *group;
- ResolverObject object;
-
- NewRailTypeResolver(&object, tile, context, rti->grffile[rtsg]);
-
- group = SpriteGroup::Resolve(rti->group[rtsg], &object);
+ RailTypeResolverObject object(tile, context, rti->grffile[rtsg]);
+ const SpriteGroup *group = SpriteGroup::Resolve(rti->group[rtsg], &object);
if (group == NULL || group->GetNumResults() == 0) return 0;
return group->GetResult();
@@ -135,11 +111,9 @@ SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalTy
{
if (rti->group[RTSG_SIGNALS] == NULL) return 0;
- ResolverObject object;
-
uint32 param1 = gui ? 0x10 : 0x00;
uint32 param2 = (type << 16) | (var << 8) | state;
- NewRailTypeResolver(&object, tile, TCX_NORMAL, rti->grffile[RTSG_SIGNALS], param1, param2);
+ RailTypeResolverObject object(tile, TCX_NORMAL, rti->grffile[RTSG_SIGNALS], param1, param2);
const SpriteGroup *group = SpriteGroup::Resolve(rti->group[RTSG_SIGNALS], &object);
if (group == NULL || group->GetNumResults() == 0) return 0;
@@ -166,15 +140,3 @@ uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile)
/* If not found, return as invalid */
return 0xFF;
}
-
-/**
- * Resolve a railtypes's spec and such so we can get a variable.
- * @param ro The resolver object to fill.
- * @param index The rail tile to get the data from.
- */
-void GetRailTypeResolver(ResolverObject *ro, uint index)
-{
- /* There is no unique GRFFile for the tile. Multiple GRFs can define different parts of the railtype.
- * However, currently the NewGRF Debug GUI does not display variables depending on the GRF (like 0x7F) anyway. */
- NewRailTypeResolver(ro, index, TCX_NORMAL, NULL);
-}
diff --git a/src/newgrf_railtype.h b/src/newgrf_railtype.h
index 5b3baf0f3..93677f58d 100644
--- a/src/newgrf_railtype.h
+++ b/src/newgrf_railtype.h
@@ -14,6 +14,35 @@
#include "rail.h"
#include "newgrf_commons.h"
+#include "newgrf_spritegroup.h"
+
+
+struct RailTypeScopeResolver : public ScopeResolver {
+ TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
+ TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
+
+ RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context);
+
+ /* virtual */ uint32 GetRandomBits() const;
+ /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
+};
+
+/** Resolver object for rail types. */
+struct RailTypeResolverObject : public ResolverObject {
+ RailTypeScopeResolver railtype_scope;
+
+ RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0);
+
+ /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
+ {
+ switch (scope) {
+ case VSG_SCOPE_SELF: return &this->railtype_scope;
+ default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
+ }
+ }
+
+ /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
+};
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL);
SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui = false);
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 112b0c763..2dc5f84d9 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -374,10 +374,6 @@ struct ResolverObject {
uint8 station_size;
} generic;
struct {
- TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
- TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
- } routes;
- struct {
struct Station *st; ///< Station of the airport for which the callback is run, or NULL for build gui.
byte airport_id; ///< Type of airport for which the callback is run
byte layout; ///< Layout of the airport to build.
diff --git a/src/table/newgrf_debug_data.h b/src/table/newgrf_debug_data.h
index 064b6a9a5..b937eeea7 100644
--- a/src/table/newgrf_debug_data.h
+++ b/src/table/newgrf_debug_data.h
@@ -398,7 +398,14 @@ class NIHRailType : public NIHelper {
const void *GetSpec(uint index) const { return NULL; }
void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE, INVALID_STRING_ID, index); }
uint32 GetGRFID(uint index) const { return 0; }
- void Resolve(ResolverObject *ro, uint32 index) const { extern void GetRailTypeResolver(ResolverObject *ro, uint index); GetRailTypeResolver(ro, index); }
+
+ /* virtual */ uint Resolve(uint index, uint var, uint param, bool *avail) const
+ {
+ /* There is no unique GRFFile for the tile. Multiple GRFs can define different parts of the railtype.
+ * However, currently the NewGRF Debug GUI does not display variables depending on the GRF (like 0x7F) anyway. */
+ RailTypeResolverObject ro(index, TCX_NORMAL, NULL);
+ return ro.GetScope(ro.scope)->GetVariable(var, param, avail);
+ }
};
static const NIFeature _nif_railtype = {