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-rw-r--r--src/gfx.cpp28
-rw-r--r--src/lang/english.txt2
-rw-r--r--src/newgrf_debug.h18
-rw-r--r--src/newgrf_debug_gui.cpp162
-rw-r--r--src/window.cpp20
5 files changed, 182 insertions, 48 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index fe0171598..b4839c820 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -24,6 +24,7 @@
#include "network/network_func.h"
#include "thread/thread.h"
#include "window_func.h"
+#include "newgrf_debug.h"
#include "table/palettes.h"
#include "table/sprites.h"
@@ -56,7 +57,7 @@ static byte _stringwidth_table[FS_END][224]; ///< Cache containing width of ofte
DrawPixelInfo *_cur_dpi;
byte _colour_gradient[COLOUR_END][8];
-static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL);
+static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL, SpriteID sprite_id = SPR_CURSOR_MOUSE);
FontSize _cur_fontsize;
static FontSize _last_fontsize;
@@ -1029,18 +1030,19 @@ Dimension GetSpriteSize(SpriteID sprid)
*/
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub)
{
+ SpriteID real_sprite = GB(img, 0, SPRITE_WIDTH);
if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
- GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_TRANSPARENT, sub);
+ GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite);
} else if (pal != PAL_NONE) {
_colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
- GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_COLOUR_REMAP, sub);
+ GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite);
} else {
- GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_NORMAL, sub);
+ GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite);
}
}
-static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
+static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub, SpriteID sprite_id)
{
const DrawPixelInfo *dpi = _cur_dpi;
Blitter::BlitterParams bp;
@@ -1121,6 +1123,22 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, dpi->zoom));
assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, dpi->zoom));
+ /* We do not want to catch the mouse. However we also use that spritenumber for unknown (text) sprites. */
+ if (_newgrf_debug_sprite_picker.mode == SPM_REDRAW && sprite_id != SPR_CURSOR_MOUSE) {
+ Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
+ void *topleft = blitter->MoveTo(bp.dst, bp.left, bp.top);
+ void *bottomright = blitter->MoveTo(topleft, bp.width - 1, bp.height - 1);
+
+ void *clicked = _newgrf_debug_sprite_picker.clicked_pixel;
+
+ if (topleft <= clicked && clicked <= bottomright) {
+ uint offset = (((size_t)clicked - (size_t)topleft) % bp.pitch) / blitter->GetBytesPerPixel();
+ if (offset < (uint)bp.width) {
+ _newgrf_debug_sprite_picker.sprites.Include(sprite_id);
+ }
+ }
+ }
+
BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
}
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 89f0c85c4..cfc24b94f 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -2387,6 +2387,8 @@ STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
+STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pick sprite
+STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pick a sprite from anywhere on the screen
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Go to sprite
diff --git a/src/newgrf_debug.h b/src/newgrf_debug.h
index 81af478ed..f217a8fc7 100644
--- a/src/newgrf_debug.h
+++ b/src/newgrf_debug.h
@@ -13,6 +13,24 @@
#define NEWGRF_DEBUG_H
#include "newgrf.h"
+#include "vehicle_type.h"
+
+/** Current state of spritepicker */
+enum NewGrfDebugSpritePickerMode {
+ SPM_NONE,
+ SPM_WAIT_CLICK,
+ SPM_REDRAW,
+};
+
+/** Spritepicker of SpriteAligner */
+struct NewGrfDebugSpritePicker {
+ NewGrfDebugSpritePickerMode mode; ///< Current state
+ void *clicked_pixel; ///< Clicked pixel (pointer to blitter buffer)
+ uint32 click_time; ///< Realtime tick when clicked to detect next frame
+ SmallVector<SpriteID, 256> sprites; ///< Sprites found
+};
+
+extern NewGrfDebugSpritePicker _newgrf_debug_sprite_picker;
/**
* Can we inspect the data given a certain feature and index.
diff --git a/src/newgrf_debug_gui.cpp b/src/newgrf_debug_gui.cpp
index 637c5042d..ec2c6a5a1 100644
--- a/src/newgrf_debug_gui.cpp
+++ b/src/newgrf_debug_gui.cpp
@@ -37,6 +37,8 @@
#include "table/strings.h"
+NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, NULL, 0, SmallVector<SpriteID, 256>() };
+
/**
* Get the feature index related to the window number.
* @param window_number The window to get the feature index from.
@@ -547,6 +549,9 @@ enum SpriteAlignerWidgets {
SAW_DOWN, ///< Move the sprite down
SAW_SPRITE, ///< The actual sprite
SAW_OFFSETS, ///< The sprite offsets
+ SAW_PICKER, ///< Sprite picker
+ SAW_LIST, ///< Queried sprite list
+ SAW_SCROLLBAR,///< Scrollbar for sprite list
};
/** Window used for aligning sprites. */
@@ -580,26 +585,56 @@ struct SpriteAlignerWindow : Window {
}
}
+ virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
+ {
+ if (widget != SAW_LIST) return;
+
+ resize->height = max(11, FONT_HEIGHT_NORMAL + 1);
+ resize->width = 1;
+
+ /* Resize to about 200 pixels (for the preview) */
+ size->height = (1 + 200 / resize->height) * resize->height;
+ }
+
virtual void DrawWidget(const Rect &r, int widget) const
{
- if (widget != SAW_SPRITE) return;
-
- /* Center the sprite ourselves */
- const Sprite *spr = GetSprite(this->current_sprite, ST_NORMAL);
- int width = r.right - r.left + 1;
- int height = r.bottom - r.top + 1;
- int x = r.left - spr->x_offs + (width - spr->width) / 2;
- int y = r.top - spr->y_offs + (height - spr->height) / 2;
-
- /* And draw only the part within the sprite area */
- SubSprite subspr = {
- spr->x_offs + (spr->width - width) / 2 + 1,
- spr->y_offs + (spr->height - height) / 2 + 1,
- spr->x_offs + (spr->width + width) / 2 - 1,
- spr->y_offs + (spr->height + height) / 2 - 1,
- };
-
- DrawSprite(this->current_sprite, PAL_NONE, x, y, &subspr);
+ switch (widget) {
+ case SAW_SPRITE: {
+ /* Center the sprite ourselves */
+ const Sprite *spr = GetSprite(this->current_sprite, ST_NORMAL);
+ int width = r.right - r.left + 1;
+ int height = r.bottom - r.top + 1;
+ int x = r.left - spr->x_offs + (width - spr->width) / 2;
+ int y = r.top - spr->y_offs + (height - spr->height) / 2;
+
+ /* And draw only the part within the sprite area */
+ SubSprite subspr = {
+ spr->x_offs + (spr->width - width) / 2 + 1,
+ spr->y_offs + (spr->height - height) / 2 + 1,
+ spr->x_offs + (spr->width + width) / 2 - 1,
+ spr->y_offs + (spr->height + height) / 2 - 1,
+ };
+
+ DrawSprite(this->current_sprite, PAL_NONE, x, y, &subspr);
+ break;
+ }
+
+ case SAW_LIST: {
+ const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
+ int step_size = nwid->resize_y;
+
+ SmallVector<SpriteID, 256> &list = _newgrf_debug_sprite_picker.sprites;
+ int max = min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), list.Length());
+
+ int y = r.top + WD_FRAMERECT_TOP;
+ for (int i = this->vscroll.GetPosition(); i < max; i++) {
+ SetDParam(0, list[i]);
+ DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_BLACK_COMMA, TC_FROMSTRING, SA_RIGHT | SA_FORCE);
+ y += step_size;
+ }
+ break;
+ }
+ }
}
virtual void OnPaint()
@@ -628,6 +663,25 @@ struct SpriteAlignerWindow : Window {
this->SetDirty();
break;
+ case SAW_PICKER:
+ this->LowerWidget(SAW_PICKER);
+ _newgrf_debug_sprite_picker.mode = SPM_WAIT_CLICK;
+ this->SetDirty();
+ break;
+
+ case SAW_LIST: {
+ const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
+ int step_size = nwid->resize_y;
+
+ uint i = this->vscroll.GetPosition() + (pt.y - nwid->pos_y) / step_size;
+ if (i < _newgrf_debug_sprite_picker.sprites.Length()) {
+ SpriteID spr = _newgrf_debug_sprite_picker.sprites[i];
+ if (GetSpriteType(spr) == ST_NORMAL) this->current_sprite = spr;
+ }
+ this->SetDirty();
+ break;
+ }
+
case SAW_UP:
case SAW_DOWN:
case SAW_LEFT:
@@ -670,6 +724,21 @@ struct SpriteAlignerWindow : Window {
}
this->SetDirty();
}
+
+ virtual void OnInvalidateData(int data)
+ {
+ if (data == 1) {
+ /* Sprite picker finished */
+ this->RaiseWidget(SAW_PICKER);
+ this->vscroll.SetCount(_newgrf_debug_sprite_picker.sprites.Length());
+ }
+ }
+
+ virtual void OnResize()
+ {
+ this->vscroll.SetCapacityFromWidget(this, SAW_LIST);
+ this->GetWidget<NWidgetCore>(SAW_LIST)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
+ }
};
static const NWidgetPart _nested_sprite_aligner_widgets[] = {
@@ -680,38 +749,47 @@ static const NWidgetPart _nested_sprite_aligner_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
- NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
- NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_PREVIOUS), SetDataTip(STR_SPRITE_ALIGNER_PREVIOUS_BUTTON, STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP), SetFill(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_GOTO), SetDataTip(STR_SPRITE_ALIGNER_GOTO_BUTTON, STR_SPRITE_ALIGNER_GOTO_TOOLTIP), SetFill(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_NEXT), SetDataTip(STR_SPRITE_ALIGNER_NEXT_BUTTON, STR_SPRITE_ALIGNER_NEXT_TOOLTIP), SetFill(1, 0),
- EndContainer(),
- NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
- NWidget(NWID_SPACER), SetFill(1, 1),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_UP), SetDataTip(SPR_ARROW_UP, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
- NWidget(NWID_SPACER), SetFill(1, 1),
- EndContainer(),
- NWidget(NWID_HORIZONTAL_LTR), SetPIP(10, 5, 10),
- NWidget(NWID_VERTICAL),
+ NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 10),
+ NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
+ NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_PREVIOUS), SetDataTip(STR_SPRITE_ALIGNER_PREVIOUS_BUTTON, STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP), SetFill(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_GOTO), SetDataTip(STR_SPRITE_ALIGNER_GOTO_BUTTON, STR_SPRITE_ALIGNER_GOTO_TOOLTIP), SetFill(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SAW_NEXT), SetDataTip(STR_SPRITE_ALIGNER_NEXT_BUTTON, STR_SPRITE_ALIGNER_NEXT_TOOLTIP), SetFill(1, 0),
+ EndContainer(),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
NWidget(NWID_SPACER), SetFill(1, 1),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_LEFT), SetDataTip(SPR_ARROW_LEFT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_UP), SetDataTip(SPR_ARROW_UP, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_BLUE, SAW_SPRITE), SetDataTip(STR_NULL, STR_SPRITE_ALIGNER_SPRITE_TOOLTIP), SetMinimalSize(200, 200),
+ NWidget(NWID_HORIZONTAL_LTR), SetPIP(10, 5, 10),
+ NWidget(NWID_VERTICAL),
+ NWidget(NWID_SPACER), SetFill(1, 1),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_LEFT), SetDataTip(SPR_ARROW_LEFT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
+ NWidget(NWID_SPACER), SetFill(1, 1),
+ EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_BLUE, SAW_SPRITE), SetDataTip(STR_NULL, STR_SPRITE_ALIGNER_SPRITE_TOOLTIP),
+ EndContainer(),
+ NWidget(NWID_VERTICAL),
+ NWidget(NWID_SPACER), SetFill(1, 1),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_RIGHT), SetDataTip(SPR_ARROW_RIGHT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
+ NWidget(NWID_SPACER), SetFill(1, 1),
+ EndContainer(),
EndContainer(),
- NWidget(NWID_VERTICAL),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
NWidget(NWID_SPACER), SetFill(1, 1),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_RIGHT), SetDataTip(SPR_ARROW_RIGHT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
+ NWidget(WWT_LABEL, COLOUR_GREY, SAW_OFFSETS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS, STR_NULL), SetFill(1, 0),
+ EndContainer(),
EndContainer(),
- NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
- NWidget(NWID_SPACER), SetFill(1, 1),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SAW_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
- NWidget(NWID_SPACER), SetFill(1, 1),
- EndContainer(),
- NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
- NWidget(WWT_LABEL, COLOUR_GREY, SAW_OFFSETS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS, STR_NULL), SetFill(1, 0),
+ NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SAW_PICKER), SetDataTip(STR_SPRITE_ALIGNER_PICKER_BUTTON, STR_SPRITE_ALIGNER_PICKER_TOOLTIP), SetFill(1, 0),
+ NWidget(NWID_HORIZONTAL),
+ NWidget(WWT_MATRIX, COLOUR_GREY, SAW_LIST), SetResize(1, 1), SetDataTip(0x101, STR_NULL), SetFill(1, 1),
+ NWidget(WWT_SCROLLBAR, COLOUR_GREY, SAW_SCROLLBAR),
+ EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
diff --git a/src/window.cpp b/src/window.cpp
index db8505ba1..4b824a775 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -31,6 +31,7 @@
#include "widgets/dropdown_func.h"
#include "strings_func.h"
#include "settings_type.h"
+#include "newgrf_debug.h"
#include "table/sprites.h"
@@ -2190,7 +2191,24 @@ void HandleMouseEvents()
_input_events_this_tick++;
}
- MouseLoop(click, mousewheel);
+ /* Handle sprite picker before any GUI interaction */
+ if (_newgrf_debug_sprite_picker.mode == SPM_REDRAW && _newgrf_debug_sprite_picker.click_time != _realtime_tick) {
+ /* Next realtime tick? Then redraw has finished */
+ _newgrf_debug_sprite_picker.mode = SPM_NONE;
+ InvalidateWindowData(WC_SPRITE_ALIGNER, 0, 1);
+ }
+
+ if (click == MC_LEFT && _newgrf_debug_sprite_picker.mode == SPM_WAIT_CLICK) {
+ /* Mark whole screen dirty, and wait for the next realtime tick, when drawing is finished. */
+ Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
+ _newgrf_debug_sprite_picker.clicked_pixel = blitter->MoveTo(_screen.dst_ptr, _cursor.pos.x, _cursor.pos.y);
+ _newgrf_debug_sprite_picker.click_time = _realtime_tick;
+ _newgrf_debug_sprite_picker.sprites.Clear();
+ _newgrf_debug_sprite_picker.mode = SPM_REDRAW;
+ MarkWholeScreenDirty();
+ } else {
+ MouseLoop(click, mousewheel);
+ }
/* We have moved the mouse the required distance,
* no need to move it at any later time. */