summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/newgrf_house.cpp4
-rw-r--r--src/newgrf_house.h2
-rw-r--r--src/newgrf_spritegroup.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index d267ff1f2..779f6cd3f 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -365,7 +365,7 @@ static const SpriteGroup *HouseResolveReal(const ResolverObject *object, const R
*
* Returns a resolver object to be used with feature 07 spritegroups.
*/
-static void NewHouseResolver(ResolverObject *res, HouseID house_id, TileIndex tile, const Town *town)
+static void NewHouseResolver(ResolverObject *res, HouseID house_id, TileIndex tile, Town *town)
{
res->GetRandomBits = HouseGetRandomBits;
res->GetTriggers = HouseGetTriggers;
@@ -390,7 +390,7 @@ static void NewHouseResolver(ResolverObject *res, HouseID house_id, TileIndex ti
res->grffile = (hs != NULL ? hs->grf_prop.grffile : NULL);
}
-uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, const Town *town, TileIndex tile, bool not_yet_constructed, uint8 initial_random_bits)
+uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed, uint8 initial_random_bits)
{
ResolverObject object;
const SpriteGroup *group;
diff --git a/src/newgrf_house.h b/src/newgrf_house.h
index 1b24a6747..62748ec82 100644
--- a/src/newgrf_house.h
+++ b/src/newgrf_house.h
@@ -44,7 +44,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id);
void AnimateNewHouseTile(TileIndex tile);
void AnimateNewHouseConstruction(TileIndex tile);
-uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, const Town *town, TileIndex tile, bool not_yet_constructed = false, uint8 initial_random_bits = 0);
+uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed = false, uint8 initial_random_bits = 0);
bool CanDeleteHouse(TileIndex tile);
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index f65a7f5c4..c05031cca 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -336,7 +336,7 @@ struct ResolverObject {
} station;
struct {
TileIndex tile;
- const Town *town;
+ Town *town; ///< Town of this house
HouseID house_id;
uint16 initial_random_bits; ///< Random bits during construction checks
bool not_yet_constructed; ///< True for construction check