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-rw-r--r--src/train_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 56c006440..61f01891c 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2941,7 +2941,7 @@ int Train::UpdateSpeed()
switch (_settings_game.vehicle.train_acceleration_model) {
default: NOT_REACHED();
- case TAM_ORIGINAL: accel = this->acceleration * (this->GetAccelerationStatus() == AM_BRAKE) ? -4 : 2; break;
+ case TAM_ORIGINAL: accel = this->acceleration * (this->GetAccelerationStatus() == AM_BRAKE ? -4 : 2); break;
case TAM_REALISTIC:
this->max_speed = this->GetCurrentMaxSpeed();
accel = this->GetAcceleration();