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-rw-r--r--src/pathfinder/pathfinder_type.h3
-rw-r--r--src/pathfinder/yapf/yapf.h3
-rw-r--r--src/pathfinder/yapf/yapf_node.hpp7
-rw-r--r--src/pathfinder/yapf/yapf_road.cpp29
-rw-r--r--src/pathfinder/yapf/yapf_ship.cpp3
-rw-r--r--src/roadveh.h22
-rw-r--r--src/roadveh_cmd.cpp34
-rw-r--r--src/saveload/saveload.h1
-rw-r--r--src/saveload/vehicle_sl.cpp32
9 files changed, 109 insertions, 25 deletions
diff --git a/src/pathfinder/pathfinder_type.h b/src/pathfinder/pathfinder_type.h
index 0ecf00bbd..3740d0390 100644
--- a/src/pathfinder/pathfinder_type.h
+++ b/src/pathfinder/pathfinder_type.h
@@ -43,6 +43,9 @@ static const int YAPF_INFINITE_PENALTY = 1000 * YAPF_TILE_LENGTH;
/** Maximum length of ship path cache */
static const int YAPF_SHIP_PATH_CACHE_LENGTH = 32;
+/** Maximum segments of road vehicle path cache */
+static const int YAPF_ROADVEH_PATH_CACHE_SEGMENTS = 8;
+
/**
* Helper container to find a depot
*/
diff --git a/src/pathfinder/yapf/yapf.h b/src/pathfinder/yapf/yapf.h
index 84bd35c8b..3bea692b7 100644
--- a/src/pathfinder/yapf/yapf.h
+++ b/src/pathfinder/yapf/yapf.h
@@ -16,6 +16,7 @@
#include "../../track_type.h"
#include "../../vehicle_type.h"
#include "../../ship.h"
+#include "../../roadveh.h"
#include "../pathfinder_type.h"
/**
@@ -45,7 +46,7 @@ bool YapfShipCheckReverse(const Ship *v);
* @param path_found [out] Whether a path has been found (true) or has been guessed (false)
* @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
*/
-Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found);
+Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found, RoadVehPathCache &path_cache);
/**
* Finds the best path for given train using YAPF.
diff --git a/src/pathfinder/yapf/yapf_node.hpp b/src/pathfinder/yapf/yapf_node.hpp
index b3021096b..e510b2a6c 100644
--- a/src/pathfinder/yapf/yapf_node.hpp
+++ b/src/pathfinder/yapf/yapf_node.hpp
@@ -67,6 +67,7 @@ struct CYapfNodeT {
Node *m_parent;
int m_cost;
int m_estimate;
+ bool m_is_choice;
inline void Set(Node *parent, TileIndex tile, Trackdir td, bool is_choice)
{
@@ -75,6 +76,7 @@ struct CYapfNodeT {
m_parent = parent;
m_cost = 0;
m_estimate = 0;
+ m_is_choice = is_choice;
}
inline Node *GetHashNext()
@@ -112,6 +114,11 @@ struct CYapfNodeT {
return m_estimate;
}
+ inline bool GetIsChoice() const
+ {
+ return m_is_choice;
+ }
+
inline bool operator<(const Node &other) const
{
return m_estimate < other.m_estimate;
diff --git a/src/pathfinder/yapf/yapf_road.cpp b/src/pathfinder/yapf/yapf_road.cpp
index 8da84444c..908915763 100644
--- a/src/pathfinder/yapf/yapf_road.cpp
+++ b/src/pathfinder/yapf/yapf_road.cpp
@@ -348,13 +348,13 @@ public:
return 'r';
}
- static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found)
+ static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
{
Tpf pf;
- return pf.ChooseRoadTrack(v, tile, enterdir, path_found);
+ return pf.ChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
}
- inline Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found)
+ inline Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
{
/* Handle special case - when next tile is destination tile.
* However, when going to a station the (initial) destination
@@ -382,15 +382,30 @@ public:
Trackdir next_trackdir = INVALID_TRACKDIR;
Node *pNode = Yapf().GetBestNode();
if (pNode != NULL) {
+ uint steps = 0;
+ for (Node *n = pNode; n->m_parent != NULL; n = n->m_parent) steps++;
+
/* path was found or at least suggested
* walk through the path back to its origin */
while (pNode->m_parent != NULL) {
+ steps--;
+ if (pNode->GetIsChoice() && steps < YAPF_ROADVEH_PATH_CACHE_SEGMENTS) {
+ TrackdirByte td;
+ td = pNode->GetTrackdir();
+ path_cache.td.push_front(td);
+ path_cache.tile.push_front(pNode->GetTile());
+ }
pNode = pNode->m_parent;
}
/* return trackdir from the best origin node (one of start nodes) */
Node &best_next_node = *pNode;
assert(best_next_node.GetTile() == tile);
next_trackdir = best_next_node.GetTrackdir();
+ /* remove last element for the special case when tile == dest_tile */
+ if (path_found && !path_cache.empty() && tile == v->dest_tile) {
+ path_cache.td.pop_back();
+ path_cache.tile.pop_back();
+ }
}
return next_trackdir;
}
@@ -497,18 +512,18 @@ struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNod
struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
-Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found)
+Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found, RoadVehPathCache &path_cache)
{
/* default is YAPF type 2 */
- typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection, bool &path_found);
- PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir
+ typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection, bool &path_found, RoadVehPathCache &path_cache);
+ PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg
/* check if non-default YAPF type should be used */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnChooseRoadTrack = &CYapfRoad1::stChooseRoadTrack; // Trackdir
}
- Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found);
+ Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit2x64(trackdirs);
}
diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp
index 63abd592e..b880128f5 100644
--- a/src/pathfinder/yapf/yapf_ship.cpp
+++ b/src/pathfinder/yapf/yapf_ship.cpp
@@ -96,7 +96,8 @@ public:
/* walk through the path back to the origin */
Node *pPrevNode = NULL;
while (pNode->m_parent != NULL) {
- if (steps > 1 && --steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
+ steps--;
+ if (steps > 0 && steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
TrackdirByte td;
td = pNode->GetTrackdir();
path_cache.push_front(td);
diff --git a/src/roadveh.h b/src/roadveh.h
index ca069b7ac..c2a799951 100644
--- a/src/roadveh.h
+++ b/src/roadveh.h
@@ -18,6 +18,7 @@
#include "track_func.h"
#include "road_type.h"
#include "newgrf_engine.h"
+#include <deque>
struct RoadVehicle;
@@ -82,10 +83,30 @@ static const byte RV_OVERTAKE_TIMEOUT = 35;
void RoadVehUpdateCache(RoadVehicle *v, bool same_length = false);
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
+struct RoadVehPathCache {
+ std::deque<TrackdirByte> td;
+ std::deque<TileIndex> tile;
+
+ inline bool empty() const { return this->td.empty(); }
+
+ inline size_t size() const
+ {
+ assert(this->td.size() == this->tile.size());
+ return this->td.size();
+ }
+
+ inline void clear()
+ {
+ this->td.clear();
+ this->tile.clear();
+ }
+};
+
/**
* Buses, trucks and trams belong to this class.
*/
struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
+ RoadVehPathCache path; ///< Cached path.
byte state; ///< @see RoadVehicleStates
byte frame;
uint16 blocked_ctr;
@@ -125,6 +146,7 @@ struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
int GetCurrentMaxSpeed() const;
int UpdateSpeed();
+ void SetDestTile(TileIndex tile);
protected: // These functions should not be called outside acceleration code.
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 970477001..559b87547 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -924,6 +924,8 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
/* Remove tracks unreachable from the enter dir */
trackdirs &= DiagdirReachesTrackdirs(enterdir);
if (trackdirs == TRACKDIR_BIT_NONE) {
+ /* If vehicle expected a path, it no longer exists, so invalidate it. */
+ if (!v->path.empty()) v->path.clear();
/* No reachable tracks, so we'll reverse */
return_track(_road_reverse_table[enterdir]);
}
@@ -954,12 +956,35 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
/* Only one track to choose between? */
if (KillFirstBit(trackdirs) == TRACKDIR_BIT_NONE) {
+ if (!v->path.empty() && v->path.tile.front() == tile) {
+ /* Vehicle expected a choice here, invalidate its path. */
+ v->path.clear();
+ }
return_track(FindFirstBit2x64(trackdirs));
}
+ /* Attempt to follow cached path. */
+ if (!v->path.empty()) {
+ if (v->path.tile.front() != tile) {
+ /* Vehicle didn't expect a choice here, invalidate its path. */
+ v->path.clear();
+ } else {
+ Trackdir trackdir = v->path.td.front();
+
+ if (HasBit(trackdirs, trackdir)) {
+ v->path.td.pop_front();
+ v->path.tile.pop_front();
+ return_track(trackdir);
+ }
+
+ /* Vehicle expected a choice which is no longer available. */
+ v->path.clear();
+ }
+ }
+
switch (_settings_game.pf.pathfinder_for_roadvehs) {
case VPF_NPF: best_track = NPFRoadVehicleChooseTrack(v, tile, enterdir, path_found); break;
- case VPF_YAPF: best_track = YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found); break;
+ case VPF_YAPF: best_track = YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found, v->path); break;
default: NOT_REACHED();
}
@@ -1600,6 +1625,13 @@ bool RoadVehicle::Tick()
return true;
}
+void RoadVehicle::SetDestTile(TileIndex tile)
+{
+ if (tile == this->dest_tile) return;
+ this->path.clear();
+ this->dest_tile = tile;
+}
+
static void CheckIfRoadVehNeedsService(RoadVehicle *v)
{
/* If we already got a slot at a stop, use that FIRST, and go to a depot later */
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index 331d62d7f..77cce4c4a 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -295,6 +295,7 @@ enum SaveLoadVersion : uint16 {
SLV_SHIP_CURVE_PENALTY, ///< 209 PR#7289 Configurable ship curve penalties.
SLV_SERVE_NEUTRAL_INDUSTRIES, ///< 210 PR#7234 Company stations can serve industries with attached neutral stations.
+ SLV_ROADVEH_PATH_CACHE, ///< 211 PR#7261 Add path cache for road vehicles.
SL_MAX_VERSION, ///< Highest possible saveload version
};
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp
index 540416586..058587139 100644
--- a/src/saveload/vehicle_sl.cpp
+++ b/src/saveload/vehicle_sl.cpp
@@ -752,21 +752,23 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
static const SaveLoad _roadveh_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VEH_INCLUDE(),
- SLE_VAR(RoadVehicle, state, SLE_UINT8),
- SLE_VAR(RoadVehicle, frame, SLE_UINT8),
- SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
- SLE_VAR(RoadVehicle, overtaking, SLE_UINT8),
- SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8),
- SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16),
- SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
-
- SLE_CONDNULL(2, SLV_6, SLV_69),
- SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION),
- SLE_CONDNULL(4, SLV_69, SLV_131),
- SLE_CONDNULL(2, SLV_6, SLV_131),
- SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
-
- SLE_END()
+ SLE_VAR(RoadVehicle, state, SLE_UINT8),
+ SLE_VAR(RoadVehicle, frame, SLE_UINT8),
+ SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
+ SLE_VAR(RoadVehicle, overtaking, SLE_UINT8),
+ SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8),
+ SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16),
+ SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
+ SLE_CONDDEQUE(RoadVehicle, path.td, SLE_UINT8, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
+ SLE_CONDDEQUE(RoadVehicle, path.tile, SLE_UINT32, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
+
+ SLE_CONDNULL(2, SLV_6, SLV_69),
+ SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION),
+ SLE_CONDNULL(4, SLV_69, SLV_131),
+ SLE_CONDNULL(2, SLV_6, SLV_131),
+ SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
+
+ SLE_END()
};
static const SaveLoad _ship_desc[] = {