diff options
-rw-r--r-- | .github/workflows/ci-build.yml | 2 | ||||
-rw-r--r-- | .github/workflows/release.yml | 2 | ||||
-rw-r--r-- | CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/bootstrap_gui.cpp | 4 | ||||
-rw-r--r-- | src/fontcache.cpp | 7 | ||||
-rw-r--r-- | src/os/macosx/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/os/macosx/font_osx.cpp | 279 | ||||
-rw-r--r-- | src/os/macosx/font_osx.h | 40 | ||||
-rw-r--r-- | src/os/macosx/string_osx.cpp | 16 | ||||
-rw-r--r-- | src/settings.cpp | 4 | ||||
-rw-r--r-- | src/strings.cpp | 4 | ||||
-rw-r--r-- | src/textfile_gui.cpp | 2 |
12 files changed, 345 insertions, 18 deletions
diff --git a/.github/workflows/ci-build.yml b/.github/workflows/ci-build.yml index 029c0416e..0d93ce944 100644 --- a/.github/workflows/ci-build.yml +++ b/.github/workflows/ci-build.yml @@ -161,7 +161,7 @@ jobs: vcpkgDirectory: '/usr/local/share/vcpkg' doNotUpdateVcpkg: false vcpkgGitCommitId: 2a42024b53ebb512fb5dd63c523338bf26c8489c - vcpkgArguments: 'freetype liblzma lzo' + vcpkgArguments: 'liblzma lzo' vcpkgTriplet: '${{ matrix.arch }}-osx' - name: Install OpenGFX diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 07feba918..d31df95ca 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -482,7 +482,7 @@ jobs: vcpkgDirectory: '/usr/local/share/vcpkg' doNotUpdateVcpkg: false vcpkgGitCommitId: 2a42024b53ebb512fb5dd63c523338bf26c8489c - vcpkgArguments: 'freetype:x64-osx liblzma:x64-osx lzo:x64-osx freetype:arm64-osx liblzma:arm64-osx lzo:arm64-osx' + vcpkgArguments: 'liblzma:x64-osx lzo:x64-osx liblzma:arm64-osx lzo:arm64-osx' - name: Build tools run: | diff --git a/CMakeLists.txt b/CMakeLists.txt index 2af3d30da..24496f459 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -116,8 +116,8 @@ find_package(PNG) if(NOT WIN32) find_package(Allegro) - find_package(Freetype) if(NOT APPLE) + find_package(Freetype) find_package(SDL2) if(NOT SDL2_FOUND) find_package(SDL) diff --git a/src/bootstrap_gui.cpp b/src/bootstrap_gui.cpp index a0f040d1a..7ec391b47 100644 --- a/src/bootstrap_gui.cpp +++ b/src/bootstrap_gui.cpp @@ -11,7 +11,7 @@ #include "base_media_base.h" #include "blitter/factory.hpp" -#if defined(WITH_FREETYPE) || defined(WITH_UNISCRIBE) +#if defined(WITH_FREETYPE) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA) #include "core/geometry_func.hpp" #include "fontcache.h" @@ -218,7 +218,7 @@ bool HandleBootstrap() if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure; /* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */ -#if (defined(_WIN32) && defined(WITH_UNISCRIBE)) || (defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(__APPLE__))) +#if (defined(_WIN32) && defined(WITH_UNISCRIBE)) || (defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(__APPLE__))) || defined(WITH_COCOA) if (!_network_available) goto failure; /* First tell the game we're bootstrapping. */ diff --git a/src/fontcache.cpp b/src/fontcache.cpp index 50d2cf22e..be36ac107 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -697,6 +697,9 @@ void InitFreeType(bool monospace) #elif defined(_WIN32) extern void LoadWin32Font(FontSize fs); LoadWin32Font(fs); +#elif defined(WITH_COCOA) + extern void LoadCoreTextFont(FontSize fs); + LoadCoreTextFont(fs); #endif } } @@ -717,11 +720,11 @@ void UninitFreeType() #endif /* WITH_FREETYPE */ } -#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) +#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) #ifdef WITH_FREETYPE FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { return FT_Err_Cannot_Open_Resource; } #endif /* WITH_FREETYPE */ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; } -#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) */ +#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */ diff --git a/src/os/macosx/CMakeLists.txt b/src/os/macosx/CMakeLists.txt index 6b4f2f279..645a057c7 100644 --- a/src/os/macosx/CMakeLists.txt +++ b/src/os/macosx/CMakeLists.txt @@ -1,6 +1,7 @@ add_files( crashlog_osx.cpp font_osx.cpp + font_osx.h macos.h macos.mm osx_stdafx.h diff --git a/src/os/macosx/font_osx.cpp b/src/os/macosx/font_osx.cpp index f9436312b..4ce2b24e0 100644 --- a/src/os/macosx/font_osx.cpp +++ b/src/os/macosx/font_osx.cpp @@ -9,13 +9,21 @@ #include "../../stdafx.h" #include "../../debug.h" +#include "font_osx.h" +#include "../../blitter/factory.hpp" +#include "../../fileio_func.h" #include "../../fontdetection.h" #include "../../string_func.h" #include "../../strings_func.h" +#include "../../zoom_func.h" #include "macos.h" +#include <cmath> + +#include "../../table/control_codes.h" #include "safeguards.h" + #ifdef WITH_FREETYPE #include <ft2build.h> @@ -136,3 +144,274 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i callback->FindMissingGlyphs(); return result; } + + +CoreTextFontCache::CoreTextFontCache(FontSize fs, CFAutoRelease<CTFontDescriptorRef> &&font, int pixels) : TrueTypeFontCache(fs, pixels), font_desc(std::move(font)) +{ + this->SetFontSize(pixels); +} + +/** + * Reset cached glyphs. + */ +void CoreTextFontCache::ClearFontCache() +{ + /* GUI scaling might have changed, determine font size anew if it was automatically selected. */ + if (this->font) this->SetFontSize(this->req_size); + + this->TrueTypeFontCache::ClearFontCache(); +} + +void CoreTextFontCache::SetFontSize(int pixels) +{ + if (pixels == 0) { + /* Try to determine a good height based on the height recommended by the font. */ + int scaled_height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs)); + pixels = scaled_height; + + CFAutoRelease<CTFontRef> font(CTFontCreateWithFontDescriptor(this->font_desc.get(), 0.0f, nullptr)); + if (font) { + float min_size = 0.0f; + + /* The 'head' TrueType table contains information about the + * 'smallest readable size in pixels'. Try to read it, if + * that doesn't work, we use the default OS font size instead. + * + * Reference: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6head.html */ + CFAutoRelease<CFDataRef> data(CTFontCopyTable(font.get(), kCTFontTableHead, kCTFontTableOptionNoOptions)); + if (data) { + uint16_t lowestRecPPEM; // At offset 46 of the 'head' TrueType table. + CFDataGetBytes(data.get(), CFRangeMake(46, sizeof(lowestRecPPEM)), (UInt8 *)&lowestRecPPEM); + min_size = CFSwapInt16BigToHost(lowestRecPPEM); // TrueType data is always big-endian. + } else { + CFAutoRelease<CFNumberRef> size((CFNumberRef)CTFontCopyAttribute(font.get(), kCTFontSizeAttribute)); + CFNumberGetValue(size.get(), kCFNumberFloatType, &min_size); + } + + /* Font height is minimum height plus the difference between the default + * height for this font size and the small size. */ + int diff = scaled_height - ScaleFontTrad(this->GetDefaultFontHeight(FS_SMALL)); + pixels = Clamp(std::min<int>(min_size, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height, MAX_FONT_SIZE); + } + } else { + pixels = ScaleFontTrad(pixels); + } + this->used_size = pixels; + + this->font.reset(CTFontCreateWithFontDescriptor(this->font_desc.get(), pixels, nullptr)); + + /* Query the font metrics we needed. We generally round all values up to + * make sure we don't inadvertently cut off a row or column of pixels, + * except when determining glyph to glyph advances. */ + this->units_per_em = CTFontGetUnitsPerEm(this->font.get()); + this->ascender = (int)std::ceil(CTFontGetAscent(this->font.get())); + this->descender = -(int)std::ceil(CTFontGetDescent(this->font.get())); + this->height = this->ascender - this->descender; + + /* Get real font name. */ + char name[128]; + CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontCopyAttribute(this->font.get(), kCTFontDisplayNameAttribute)); + CFStringGetCString(font_name.get(), name, lengthof(name), kCFStringEncodingUTF8); + this->font_name = name; + + DEBUG(freetype, 2, "Loaded font '%s' with size %d", this->font_name.c_str(), pixels); +} + +GlyphID CoreTextFontCache::MapCharToGlyph(WChar key) +{ + assert(IsPrintable(key)); + + if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) { + return this->parent->MapCharToGlyph(key); + } + + /* Convert characters outside of the Basic Multilingual Plane into surrogate pairs. */ + UniChar chars[2]; + if (key >= 0x010000U) { + chars[0] = (UniChar)(((key - 0x010000U) >> 10) + 0xD800); + chars[1] = (UniChar)(((key - 0x010000U) & 0x3FF) + 0xDC00); + } else { + chars[0] = (UniChar)(key & 0xFFFF); + } + + CGGlyph glyph[2] = {0, 0}; + if (CTFontGetGlyphsForCharacters(this->font.get(), chars, glyph, key >= 0x010000U ? 2 : 1)) { + return glyph[0]; + } + + return 0; +} + +const void *CoreTextFontCache::InternalGetFontTable(uint32 tag, size_t &length) +{ + CFAutoRelease<CFDataRef> data(CTFontCopyTable(this->font.get(), (CTFontTableTag)tag, kCTFontTableOptionNoOptions)); + if (!data) return nullptr; + + length = CFDataGetLength(data.get()); + auto buf = MallocT<UInt8>(length); + + CFDataGetBytes(data.get(), CFRangeMake(0, (CFIndex)length), buf); + return buf; +} + +const Sprite *CoreTextFontCache::InternalGetGlyph(GlyphID key, bool use_aa) +{ + /* Get glyph size. */ + CGGlyph glyph = (CGGlyph)key; + CGRect bounds = CGRectNull; + if (MacOSVersionIsAtLeast(10, 8, 0)) { + bounds = CTFontGetOpticalBoundsForGlyphs(this->font.get(), &glyph, nullptr, 1, 0); + } else { + bounds = CTFontGetBoundingRectsForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1); + } + if (CGRectIsNull(bounds)) usererror("Unable to render font glyph"); + + uint bb_width = (uint)std::ceil(bounds.size.width) + 1; // Sometimes the glyph bounds are too tight and cut of the last pixel after rounding. + uint bb_height = (uint)std::ceil(bounds.size.height); + + /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel. */ + uint width = std::max(1U, bb_width + (this->fs == FS_NORMAL ? 1 : 0)); + uint height = std::max(1U, bb_height + (this->fs == FS_NORMAL ? 1 : 0)); + + /* Limit glyph size to prevent overflows later on. */ + if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) usererror("Font glyph is too large"); + + SpriteLoader::Sprite sprite; + sprite.AllocateData(ZOOM_LVL_NORMAL, width * height); + sprite.type = ST_FONT; + sprite.width = width; + sprite.height = height; + sprite.x_offs = (int16)std::round(CGRectGetMinX(bounds)); + sprite.y_offs = this->ascender - (int16)std::ceil(CGRectGetMaxY(bounds)); + + if (bounds.size.width > 0) { + /* Glyph is not a white-space glyph. Render it to a bitmap context. */ + + /* We only need the alpha channel, as we apply our own colour constants to the sprite. */ + int pitch = Align(bb_width, 16); + byte *bmp = CallocT<byte>(bb_height * pitch); + CFAutoRelease<CGContextRef> context(CGBitmapContextCreate(bmp, bb_width, bb_height, 8, pitch, nullptr, kCGImageAlphaOnly)); + /* Set antialias according to requirements. */ + CGContextSetAllowsAntialiasing(context.get(), use_aa); + CGContextSetAllowsFontSubpixelPositioning(context.get(), use_aa); + CGContextSetAllowsFontSubpixelQuantization(context.get(), !use_aa); + CGContextSetShouldSmoothFonts(context.get(), false); + + float offset = 0.5f; // CoreText uses 0.5 as pixel centers. We want pixel alignment. + CGPoint pos{offset - bounds.origin.x, offset - bounds.origin.y}; + CTFontDrawGlyphs(this->font.get(), &glyph, &pos, 1, context.get()); + + /* Draw shadow for medium size. */ + if (this->fs == FS_NORMAL && !use_aa) { + for (uint y = 0; y < bb_height; y++) { + for (uint x = 0; x < bb_width; x++) { + if (bmp[y * pitch + x] > 0) { + sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR; + sprite.data[1 + x + (1 + y) * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF; + } + } + } + } + + /* Extract pixel data. */ + for (uint y = 0; y < bb_height; y++) { + for (uint x = 0; x < bb_width; x++) { + if (bmp[y * pitch + x] > 0) { + sprite.data[x + y * sprite.width].m = FACE_COLOUR; + sprite.data[x + y * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF; + } + } + } + } + + GlyphEntry new_glyph; + new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont); + new_glyph.width = (byte)std::round(CTFontGetAdvancesForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1)); + this->SetGlyphPtr(key, &new_glyph); + + return new_glyph.sprite; +} + +/** + * Loads the TrueType font. + * If a CoreText font description is present, e.g. from the automatic font + * fallback search, use it. Otherwise, try to resolve it by font name. + * @param fs The font size to load. + */ +void LoadCoreTextFont(FontSize fs) +{ + static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" }; + + FreeTypeSubSetting *settings = nullptr; + switch (fs) { + default: NOT_REACHED(); + case FS_SMALL: settings = &_freetype.small; break; + case FS_NORMAL: settings = &_freetype.medium; break; + case FS_LARGE: settings = &_freetype.large; break; + case FS_MONO: settings = &_freetype.mono; break; + } + + if (StrEmpty(settings->font)) return; + + CFAutoRelease<CTFontDescriptorRef> font_ref; + + if (settings->os_handle != nullptr) { + font_ref.reset(static_cast<CTFontDescriptorRef>(const_cast<void *>(settings->os_handle))); + CFRetain(font_ref.get()); // Increase ref count to match a later release. + } + + if (!font_ref && MacOSVersionIsAtLeast(10, 6, 0)) { + /* Might be a font file name, try load it. Direct font loading is + * only supported starting on OSX 10.6. */ + CFAutoRelease<CFStringRef> path; + + /* See if this is an absolute path. */ + if (FileExists(settings->font)) { + path.reset(CFStringCreateWithCString(kCFAllocatorDefault, settings->font, kCFStringEncodingUTF8)); + } else { + /* Scan the search-paths to see if it can be found. */ + std::string full_font = FioFindFullPath(BASE_DIR, settings->font); + if (!full_font.empty()) { + path.reset(CFStringCreateWithCString(kCFAllocatorDefault, full_font.c_str(), kCFStringEncodingUTF8)); + } + } + + if (path) { + /* Try getting a font descriptor to see if the system can use it. */ + CFAutoRelease<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path.get(), kCFURLPOSIXPathStyle, false)); + CFAutoRelease<CFArrayRef> descs(CTFontManagerCreateFontDescriptorsFromURL(url.get())); + + if (descs && CFArrayGetCount(descs.get()) > 0) { + font_ref.reset((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0)); + CFRetain(font_ref.get()); + } else { + ShowInfoF("Unable to load file '%s' for %s font, using default OS font selection instead", settings->font, SIZE_TO_NAME[fs]); + } + } + } + + if (!font_ref) { + CFAutoRelease<CFStringRef> name(CFStringCreateWithCString(kCFAllocatorDefault, settings->font, kCFStringEncodingUTF8)); + + /* Simply creating the font using CTFontCreateWithNameAndSize will *always* return + * something, no matter the name. As such, we can't use it to check for existence. + * We instead query the list of all font descriptors that match the given name which + * does not do this stupid name fallback. */ + CFAutoRelease<CTFontDescriptorRef> name_desc(CTFontDescriptorCreateWithNameAndSize(name.get(), 0.0)); + CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void * const *>(&kCTFontNameAttribute)), 1, &kCFTypeSetCallBacks)); + CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(name_desc.get(), mandatory_attribs.get())); + + /* Assume the first result is the one we want. */ + if (descs && CFArrayGetCount(descs.get()) > 0) { + font_ref.reset((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0)); + CFRetain(font_ref.get()); + } + } + + if (!font_ref) { + ShowInfoF("Unable to use '%s' for %s font, using sprite font instead", settings->font, SIZE_TO_NAME[fs]); + return; + } + + new CoreTextFontCache(fs, std::move(font_ref), settings->size); +} diff --git a/src/os/macosx/font_osx.h b/src/os/macosx/font_osx.h new file mode 100644 index 000000000..bdfd7316d --- /dev/null +++ b/src/os/macosx/font_osx.h @@ -0,0 +1,40 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file font_osx.h Functions related to font handling on MacOS. */ + +#ifndef FONT_OSX_H +#define FONT_OSX_H + +#include "../../fontcache_internal.h" +#include "os/macosx/macos.h" + +#include <CoreFoundation/CoreFoundation.h> + +class CoreTextFontCache : public TrueTypeFontCache { + CFAutoRelease<CTFontDescriptorRef> font_desc; ///< Font descriptor exlcuding font size. + CFAutoRelease<CTFontRef> font; ///< CoreText font handle. + + std::string font_name; ///< Cached font name. + + void SetFontSize(int pixels); + const Sprite *InternalGetGlyph(GlyphID key, bool use_aa) override; + const void *InternalGetFontTable(uint32 tag, size_t &length) override; +public: + CoreTextFontCache(FontSize fs, CFAutoRelease<CTFontDescriptorRef> &&font, int pixels); + ~CoreTextFontCache() {} + + void ClearFontCache() override; + GlyphID MapCharToGlyph(WChar key) override; + const char *GetFontName() override { return font_name.c_str(); } + bool IsBuiltInFont() override { return false; } + const void *GetOSHandle() override { return font.get(); } +}; + +void LoadCoreTextFont(FontSize fs); + +#endif /* FONT_OSX_H */ diff --git a/src/os/macosx/string_osx.cpp b/src/os/macosx/string_osx.cpp index 12440e1e1..5cd14e8e1 100644 --- a/src/os/macosx/string_osx.cpp +++ b/src/os/macosx/string_osx.cpp @@ -174,12 +174,16 @@ static CTRunDelegateCallbacks _sprite_font_callback = { for (const auto &i : fontMapping) { if (i.first - last == 0) continue; - if (!_font_cache[i.second->fc->GetSize()]) { - /* Cache font information. */ - CFAutoRelease<CFStringRef> font_name(CFStringCreateWithCString(kCFAllocatorDefault, i.second->fc->GetFontName(), kCFStringEncodingUTF8)); - _font_cache[i.second->fc->GetSize()].reset(CTFontCreateWithName(font_name.get(), i.second->fc->GetFontSize(), nullptr)); + CTFontRef font = (CTFontRef)i.second->fc->GetOSHandle(); + if (font == nullptr) { + if (!_font_cache[i.second->fc->GetSize()]) { + /* Cache font information. */ + CFAutoRelease<CFStringRef> font_name(CFStringCreateWithCString(kCFAllocatorDefault, i.second->fc->GetFontName(), kCFStringEncodingUTF8)); + _font_cache[i.second->fc->GetSize()].reset(CTFontCreateWithName(font_name.get(), i.second->fc->GetFontSize(), nullptr)); + } + font = _font_cache[i.second->fc->GetSize()].get(); } - CFAttributedStringSetAttribute(str.get(), CFRangeMake(last, i.first - last), kCTFontAttributeName, _font_cache[i.second->fc->GetSize()].get()); + CFAttributedStringSetAttribute(str.get(), CFRangeMake(last, i.first - last), kCTFontAttributeName, font); CGColorRef color = CGColorCreateGenericGray((uint8)i.second->colour / 255.0f, 1.0f); // We don't care about the real colours, just that they are different. CFAttributedStringSetAttribute(str.get(), CFRangeMake(last, i.first - last), kCTForegroundColorAttributeName, color); @@ -300,7 +304,7 @@ void MacOSRegisterExternalFont(const char *file_path) CTFontManagerRegisterFontsForURL(url.get(), kCTFontManagerScopeProcess, nullptr); } -/** Store current language locale as a CoreFounation locale. */ +/** Store current language locale as a CoreFoundation locale. */ void MacOSSetCurrentLocaleName(const char *iso_code) { if (!MacOSVersionIsAtLeast(10, 5, 0)) return; diff --git a/src/settings.cpp b/src/settings.cpp index b5a07fbb2..d3be59692 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -38,7 +38,7 @@ #include "sound_func.h" #include "company_func.h" #include "rev.h" -#if defined(WITH_FREETYPE) || defined(_WIN32) +#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) #include "fontcache.h" #endif #include "textbuf_gui.h" @@ -67,7 +67,7 @@ #include "void_map.h" #include "station_base.h" -#if defined(WITH_FREETYPE) || defined(_WIN32) +#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) #define HAS_TRUETYPE_FONT #endif diff --git a/src/strings.cpp b/src/strings.cpp index 1d6fca8b6..acebf88ee 100644 --- a/src/strings.cpp +++ b/src/strings.cpp @@ -2073,7 +2073,7 @@ class LanguagePackGlyphSearcher : public MissingGlyphSearcher { void SetFontNames(FreeTypeSettings *settings, const char *font_name, const void *os_data) override { -#if defined(WITH_FREETYPE) || defined(_WIN32) +#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) strecpy(settings->small.font, font_name, lastof(settings->small.font)); strecpy(settings->medium.font, font_name, lastof(settings->medium.font)); strecpy(settings->large.font, font_name, lastof(settings->large.font)); @@ -2103,7 +2103,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher) static LanguagePackGlyphSearcher pack_searcher; if (searcher == nullptr) searcher = &pack_searcher; bool bad_font = !base_font || searcher->FindMissingGlyphs(); -#if defined(WITH_FREETYPE) || defined(_WIN32) +#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) if (bad_font) { /* We found an unprintable character... lets try whether we can find * a fallback font that can print the characters in the current language. */ diff --git a/src/textfile_gui.cpp b/src/textfile_gui.cpp index fd544f5fc..075898fd7 100644 --- a/src/textfile_gui.cpp +++ b/src/textfile_gui.cpp @@ -194,7 +194,7 @@ void TextfileWindow::SetupScrollbars() /* virtual */ void TextfileWindow::SetFontNames(FreeTypeSettings *settings, const char *font_name, const void *os_data) { -#if defined(WITH_FREETYPE) || defined(_WIN32) +#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) strecpy(settings->mono.font, font_name, lastof(settings->mono.font)); settings->mono.os_handle = os_data; #endif |