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-rw-r--r--projects/openttd_vs80.vcproj8
-rw-r--r--projects/openttd_vs90.vcproj8
-rw-r--r--source.list2
-rw-r--r--src/core/smallvec_type.hpp (renamed from src/misc/smallvec.h)16
-rw-r--r--src/fios.h2
-rw-r--r--src/sortlist_type.h2
-rw-r--r--src/vehiclelist.h2
-rw-r--r--src/viewport.cpp2
8 files changed, 22 insertions, 20 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 857dd6b3d..7004a16fa 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -1452,6 +1452,10 @@
>
</File>
<File
+ RelativePath=".\..\src\core\smallvec_type.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\core\sort_func.hpp"
>
</File>
@@ -2404,10 +2408,6 @@
>
</File>
<File
- RelativePath=".\..\src\misc\smallvec.h"
- >
- </File>
- <File
RelativePath=".\..\src\misc\str.hpp"
>
</File>
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 9ddc65162..2e6db1a30 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -1449,6 +1449,10 @@
>
</File>
<File
+ RelativePath=".\..\src\core\smallvec_type.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\core\sort_func.hpp"
>
</File>
@@ -2401,10 +2405,6 @@
>
</File>
<File
- RelativePath=".\..\src\misc\smallvec.h"
- >
- </File>
- <File
RelativePath=".\..\src\misc\str.hpp"
>
</File>
diff --git a/source.list b/source.list
index b82d400cc..2135dfb1b 100644
--- a/source.list
+++ b/source.list
@@ -288,6 +288,7 @@ signs_func.h
signs_type.h
slope_func.h
slope_type.h
+core/smallvec_type.hpp
core/sort_func.hpp
sortlist_type.h
sound_func.h
@@ -552,7 +553,6 @@ misc/dbg_helpers.cpp
misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/hashtable.hpp
-misc/smallvec.h
misc/str.hpp
misc/strapi.hpp
diff --git a/src/misc/smallvec.h b/src/core/smallvec_type.hpp
index 477a93178..ce41af9fd 100644
--- a/src/misc/smallvec.h
+++ b/src/core/smallvec_type.hpp
@@ -1,12 +1,12 @@
/* $Id$ */
-/** @file smallvec.h Simple vector class that allows allocating an item without the need to copy this->data needlessly. */
+/** @file smallvec_type.hpp Simple vector class that allows allocating an item without the need to copy this->data needlessly. */
-#ifndef SMALLVEC_H
-#define SMALLVEC_H
+#ifndef SMALLVEC_TYPE_HPP
+#define SMALLVEC_TYPE_HPP
-#include "../core/alloc_func.hpp"
-#include "../core/math_func.hpp"
+#include "alloc_func.hpp"
+#include "math_func.hpp"
/**
* Simple vector template class.
@@ -19,11 +19,13 @@
* @param S The steps of allocation
*/
template <typename T, uint S>
-struct SmallVector {
+class SmallVector {
+protected:
T *data; ///< The pointer to the first item
uint items; ///< The number of items stored
uint capacity; ///< The avalible space for storing items
+public:
SmallVector() : data(NULL), items(0), capacity(0) { }
~SmallVector()
@@ -160,4 +162,4 @@ struct SmallVector {
}
};
-#endif /* SMALLVEC_H */
+#endif /* SMALLVEC_TYPE_HPP */
diff --git a/src/fios.h b/src/fios.h
index 7e7e80975..6a46987b3 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -6,7 +6,7 @@
#define FIOS_H
#include "strings_type.h"
-#include "misc/smallvec.h"
+#include "core/smallvec_type.hpp"
enum {
/**
diff --git a/src/sortlist_type.h b/src/sortlist_type.h
index 371de1a9c..9c0f6638e 100644
--- a/src/sortlist_type.h
+++ b/src/sortlist_type.h
@@ -9,7 +9,7 @@
#include "core/bitmath_func.hpp"
#include "core/mem_func.hpp"
#include "core/sort_func.hpp"
-#include "misc/smallvec.h"
+#include "core/smallvec_type.hpp"
#include "date_type.h"
enum SortListFlags {
diff --git a/src/vehiclelist.h b/src/vehiclelist.h
index 93a643e5a..a5ba00f8b 100644
--- a/src/vehiclelist.h
+++ b/src/vehiclelist.h
@@ -5,7 +5,7 @@
#ifndef VEHICLELIST_H
#define VEHICLELIST_H
-#include "misc/smallvec.h"
+#include "core/smallvec_type.hpp"
typedef SmallVector<const Vehicle *, 32> VehicleList;
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 7b0cfb107..c63375155 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -44,7 +44,7 @@
#include "settings_type.h"
#include "station_func.h"
#include "core/alloc_type.hpp"
-#include "misc/smallvec.h"
+#include "core/smallvec_type.hpp"
#include "window_func.h"
#include "tilehighlight_func.h"
#include "window_gui.h"