diff options
-rw-r--r-- | src/articulated_vehicles.cpp | 182 | ||||
-rw-r--r-- | src/articulated_vehicles.h | 3 | ||||
-rw-r--r-- | src/autoreplace_cmd.cpp | 77 | ||||
-rw-r--r-- | src/autoreplace_gui.cpp | 37 |
4 files changed, 230 insertions, 69 deletions
diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index 74b21a3b5..f959da77e 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -35,19 +35,78 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window) } +/** + * Returns the default (non-refitted) capacity of a specific EngineID. + * @param engine the EngineID of iterest + * @param type the type of the engine + * @param cargo_type returns the default cargo type, if needed + * @return capacity + */ +static inline uint16 GetVehicleDefaultCapacity(EngineID engine, VehicleType type, CargoID *cargo_type) +{ + switch (type) { + case VEH_TRAIN: { + const RailVehicleInfo *rvi = RailVehInfo(engine); + if (cargo_type != NULL) *cargo_type = rvi->cargo_type; + return GetEngineProperty(engine, 0x14, rvi->capacity) + (rvi->railveh_type == RAILVEH_MULTIHEAD ? rvi->capacity : 0); + } + + case VEH_ROAD: { + const RoadVehicleInfo *rvi = RoadVehInfo(engine); + if (cargo_type != NULL) *cargo_type = rvi->cargo_type; + return GetEngineProperty(engine, 0x0F, rvi->capacity); + } + + case VEH_SHIP: { + const ShipVehicleInfo *svi = ShipVehInfo(engine); + if (cargo_type != NULL) *cargo_type = svi->cargo_type; + return GetEngineProperty(engine, 0x0D, svi->capacity); + } + + case VEH_AIRCRAFT: { + const AircraftVehicleInfo *avi = AircraftVehInfo(engine); + if (cargo_type != NULL) *cargo_type = CT_PASSENGERS; + return avi->passenger_capacity; + } + + default: NOT_REACHED(); + } + +} + +/** + * Returns all cargos a vehicle can carry. + * @param engine the EngineID of iterest + * @param type the type of the engine + * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask + * @return bit set of CargoIDs + */ +static inline uint32 GetAvailableVehicleCargoTypes(EngineID engine, VehicleType type, bool include_initial_cargo_type) +{ + uint32 cargos = 0; + CargoID initial_cargo_type; + + if (GetVehicleDefaultCapacity(engine, type, &initial_cargo_type) > 0) { + if (type != VEH_SHIP || ShipVehInfo(engine)->refittable) { + const EngineInfo *ei = EngInfo(engine); + cargos = ei->refit_mask; + } + if (include_initial_cargo_type && initial_cargo_type < NUM_CARGO) SetBit(cargos, initial_cargo_type); + } + + return cargos; +} + uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type) { static uint16 capacity[NUM_CARGO]; memset(capacity, 0, sizeof(capacity)); - if (type == VEH_TRAIN) { - const RailVehicleInfo *rvi = RailVehInfo(engine); - capacity[rvi->cargo_type] = GetEngineProperty(engine, 0x14, rvi->capacity); - if (rvi->railveh_type == RAILVEH_MULTIHEAD) capacity[rvi->cargo_type] += rvi->capacity; - } else if (type == VEH_ROAD) { - const RoadVehicleInfo *rvi = RoadVehInfo(engine); - capacity[rvi->cargo_type] = GetEngineProperty(engine, 0x0F, rvi->capacity); - } + CargoID cargo_type; + uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, type, &cargo_type); + if (cargo_type < NUM_CARGO) capacity[cargo_type] = cargo_capacity; + + if (type != VEH_TRAIN && type != VEH_ROAD) return capacity; if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity; @@ -57,18 +116,111 @@ uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type) EngineID artic_engine = GetNewEngineID(GetEngineGRF(engine), type, GB(callback, 0, 7)); - if (type == VEH_TRAIN) { - const RailVehicleInfo *rvi = RailVehInfo(artic_engine); - capacity[rvi->cargo_type] += GetEngineProperty(artic_engine, 0x14, rvi->capacity); - } else if (type == VEH_ROAD) { - const RoadVehicleInfo *rvi = RoadVehInfo(artic_engine); - capacity[rvi->cargo_type] += GetEngineProperty(artic_engine, 0x0F, rvi->capacity); - } + cargo_capacity = GetVehicleDefaultCapacity(artic_engine, type, &cargo_type); + if (cargo_type < NUM_CARGO) capacity[cargo_type] += cargo_capacity; } return capacity; } +/** + * Ors the refit_masks of all articulated parts. + * Note: Vehicles with a default capacity of zero are ignored. + * @param engine the first part + * @param type the vehicle type + * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask + * @return bit mask of CargoIDs which are a refit option for at least one articulated part + */ +uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type) +{ + uint32 cargos = GetAvailableVehicleCargoTypes(engine, type, include_initial_cargo_type); + + if (type != VEH_TRAIN && type != VEH_ROAD) return cargos; + + if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; + + for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { + uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); + if (callback == CALLBACK_FAILED || GB(callback, 0, 8) == 0xFF) break; + + EngineID artic_engine = GetNewEngineID(GetEngineGRF(engine), type, GB(callback, 0, 7)); + cargos |= GetAvailableVehicleCargoTypes(artic_engine, type, include_initial_cargo_type); + } + + return cargos; +} + +/** + * Ands the refit_masks of all articulated parts. + * Note: Vehicles with a default capacity of zero are ignored. + * @param engine the first part + * @param type the vehicle type + * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask + * @return bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0) + */ +uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type) +{ + uint32 cargos = UINT32_MAX; + + uint32 veh_cargos = GetAvailableVehicleCargoTypes(engine, type, include_initial_cargo_type); + if (veh_cargos != 0) cargos &= veh_cargos; + + if (type != VEH_TRAIN && type != VEH_ROAD) return cargos; + + if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; + + for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { + uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine, NULL); + if (callback == CALLBACK_FAILED || GB(callback, 0, 8) == 0xFF) break; + + EngineID artic_engine = GetNewEngineID(GetEngineGRF(engine), type, GB(callback, 0, 7)); + veh_cargos = GetAvailableVehicleCargoTypes(artic_engine, type, include_initial_cargo_type); + if (veh_cargos != 0) cargos &= veh_cargos; + } + + return cargos; +} + + +/** + * Tests if all parts of an articulated vehicle are refitted to the same cargo. + * Note: Vehicles not carrying anything are ignored + * @param v the first vehicle in the chain + * @param cargo_type returns the common CargoID if needed. (CT_INVALID if no part is carrying something or they are carrying different things) + * @return true if some parts are carrying different cargos, false if all parts are carrying the same (nothing is also the same) + */ +bool IsArticulatedVehicleCarryingDifferentCargos(const Vehicle *v, CargoID *cargo_type) +{ + CargoID first_cargo = CT_INVALID; + + do { + if (v->cargo_cap > 0 && v->cargo_type != CT_INVALID) { + if (first_cargo == CT_INVALID) first_cargo = v->cargo_type; + if (first_cargo != v->cargo_type) { + if (cargo_type != NULL) *cargo_type = CT_INVALID; + return true; + } + } + + switch (v->type) { + case VEH_TRAIN: + v = (EngineHasArticPart(v) ? GetNextArticPart(v) : NULL); + break; + + case VEH_ROAD: + v = (RoadVehHasArticPart(v) ? v->Next() : NULL); + break; + + default: + v = NULL; + break; + } + } while (v != NULL); + + if (cargo_type != NULL) *cargo_type = first_cargo; + return false; +} + void AddArticulatedParts(Vehicle **vl, VehicleType type) { diff --git a/src/articulated_vehicles.h b/src/articulated_vehicles.h index abfe495b0..66f2e7f2f 100644 --- a/src/articulated_vehicles.h +++ b/src/articulated_vehicles.h @@ -11,5 +11,8 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window); uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type); void AddArticulatedParts(Vehicle **vl, VehicleType type); +uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type); +uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type); +bool IsArticulatedVehicleCarryingDifferentCargos(const Vehicle *v, CargoID *cargo_type); #endif /* ARTICULATED_VEHICLES_H */ diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index 5d728c0c5..1a8ac4393 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -60,11 +60,21 @@ static void MoveVehicleCargo(Vehicle *dest, Vehicle *source) if (dest->type == VEH_TRAIN) TrainConsistChanged(dest->First(), true); } -static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID engine_type) + +/** + * Tests whether refit orders that applied to v will also apply to the new vehicle type + * @param v The vehicle to be replaced + * @param engine_type The type we want to replace with + * @return true iff all refit orders stay valid + */ +static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, EngineID engine_type) { const Order *o; const Vehicle *u; + uint32 union_refit_mask_a = GetUnionOfArticulatedRefitMasks(v->engine_type, v->type, false); + uint32 union_refit_mask_b = GetUnionOfArticulatedRefitMasks(engine_type, v->type, false); + if (v->type == VEH_TRAIN) { u = v->First(); } else { @@ -73,8 +83,10 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID eng FOR_VEHICLE_ORDERS(u, o) { if (!o->IsRefit()) continue; - if (!CanRefitTo(v->engine_type, o->GetRefitCargo())) continue; - if (!CanRefitTo(engine_type, o->GetRefitCargo())) return false; + CargoID cargo_type = o->GetRefitCargo(); + + if (!HasBit(union_refit_mask_a, cargo_type)) continue; + if (!HasBit(union_refit_mask_b, cargo_type)) return false; } return true; @@ -90,33 +102,48 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID eng */ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type) { - CargoID new_cargo_type = GetEngineCargoType(engine_type); + CargoID cargo_type; - if (new_cargo_type == CT_INVALID) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity + if (GetUnionOfArticulatedRefitMasks(engine_type, v->type, true) == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity - if (v->cargo_cap != 0 && (v->cargo_type == new_cargo_type || CanRefitTo(engine_type, v->cargo_type))) { - if (VerifyAutoreplaceRefitForOrders(v, engine_type)) { - return v->cargo_type == new_cargo_type ? (CargoID)CT_NO_REFIT : v->cargo_type; - } else { - return CT_INVALID; + if (IsArticulatedVehicleCarryingDifferentCargos(v, &cargo_type)) return CT_INVALID; // We cannot refit to mixed cargos in an automated way + + uint32 available_cargo_types = GetIntersectionOfArticulatedRefitMasks(engine_type, v->type, true); + + if (cargo_type == CT_INVALID) { + if (v->type != VEH_TRAIN) return CT_NO_REFIT; // If the vehicle does not carry anything at all, every replacement is fine. + + /* the old engine didn't have cargo capacity, but the new one does + * now we will figure out what cargo the train is carrying and refit to fit this */ + + for (v = v->First(); v != NULL; v = v->Next()) { + if (v->cargo_cap == 0) continue; + /* Now we found a cargo type being carried on the train and we will see if it is possible to carry to this one */ + if (HasBit(available_cargo_types, v->cargo_type)) { + /* Do we have to refit the vehicle, or is it already carrying the right cargo? */ + uint16 *default_capacity = GetCapacityOfArticulatedParts(engine_type, v->type); + for (CargoID cid = 0; cid < NUM_CARGO; cid++) { + if (cid != cargo_type && default_capacity[cid] > 0) return cargo_type; + } + + return CT_NO_REFIT; + } } - } - if (v->type != VEH_TRAIN) return CT_INVALID; // We can't refit the vehicle to carry the cargo we want - /* Below this line it's safe to assume that the vehicle in question is a train */ + return CT_NO_REFIT; // We failed to find a cargo type on the old vehicle and we will not refit the new one + } else { + if (!HasBit(available_cargo_types, cargo_type)) return CT_INVALID; // We can't refit the vehicle to carry the cargo we want + + if (!VerifyAutoreplaceRefitForOrders(v, engine_type)) return CT_INVALID; // Some refit orders loose their effect - if (v->cargo_cap != 0) return CT_INVALID; // trying to replace a vehicle with cargo capacity into another one with incompatible cargo type + /* Do we have to refit the vehicle, or is it already carrying the right cargo? */ + uint16 *default_capacity = GetCapacityOfArticulatedParts(engine_type, v->type); + for (CargoID cid = 0; cid < NUM_CARGO; cid++) { + if (cid != cargo_type && default_capacity[cid] > 0) return cargo_type; + } - /* the old engine didn't have cargo capacity, but the new one does - * now we will figure out what cargo the train is carrying and refit to fit this */ - v = v->First(); - do { - if (v->cargo_cap == 0) continue; - /* Now we found a cargo type being carried on the train and we will see if it is possible to carry to this one */ - if (v->cargo_type == new_cargo_type) return CT_NO_REFIT; - if (CanRefitTo(engine_type, v->cargo_type)) return v->cargo_type; - } while ((v = v->Next()) != NULL); - return CT_NO_REFIT; // We failed to find a cargo type on the old vehicle and we will not refit the new one + return CT_NO_REFIT; + } } /** Replaces a vehicle (used to be called autorenew) @@ -344,6 +371,8 @@ static CommandCost WagonRemoval(Vehicle *v, uint16 old_total_length) */ static EngineID GetNewEngineType(const Vehicle *v, const Player *p) { + assert(v->type != VEH_TRAIN || !IsArticulatedPart(v)); + if (v->type == VEH_TRAIN && IsRearDualheaded(v)) { /* we build the rear ends of multiheaded trains with the front ones */ return INVALID_ENGINE; diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 8fbe26198..6b2bbb8d3 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -23,6 +23,7 @@ #include "engine_base.h" #include "window_gui.h" #include "engine_gui.h" +#include "articulated_vehicles.h" #include "table/sprites.h" #include "table/strings.h" @@ -98,41 +99,17 @@ void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type) InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well } -/** Get the default cargo type for an engine - * @param engine the EngineID to get the cargo for - * @return the cargo type carried by the engine (CT_INVALID if engine got no cargo capacity) - */ -static CargoID EngineCargo(EngineID engine) -{ - if (engine == INVALID_ENGINE) return CT_INVALID; // surely INVALID_ENGINE can't carry anything but CT_INVALID - - switch (GetEngine(engine)->type) { - default: NOT_REACHED(); - case VEH_TRAIN: - if (RailVehInfo(engine)->capacity == 0) return CT_INVALID; // no capacity -> can't carry cargo - return RailVehInfo(engine)->cargo_type; - case VEH_ROAD: return RoadVehInfo(engine)->cargo_type; - case VEH_SHIP: return ShipVehInfo(engine)->cargo_type; - case VEH_AIRCRAFT: return CT_PASSENGERS; // all planes are build with passengers by default - } -} - /** Figure out if two engines got at least one type of cargo in common (refitting if needed) * @param engine_a one of the EngineIDs * @param engine_b the other EngineID + * @param type the type of the engines * @return true if they can both carry the same type of cargo (or at least one of them got no capacity at all) */ -static bool EnginesGotCargoInCommon(EngineID engine_a, EngineID engine_b) +static bool EnginesGotCargoInCommon(EngineID engine_a, EngineID engine_b, VehicleType type) { - CargoID a = EngineCargo(engine_a); - CargoID b = EngineCargo(engine_b); - - /* we should always be able to refit to/from locomotives without capacity - * Because of that, CT_INVALID shoudl always return true */ - if (a == CT_INVALID || b == CT_INVALID || a == b) return true; // they carry no ro the same type by default - if (EngInfo(engine_a)->refit_mask & EngInfo(engine_b)->refit_mask) return true; // both can refit to the same - if (CanRefitTo(engine_a, b) || CanRefitTo(engine_b, a)) return true; // one can refit to what the other one carries - return false; + uint32 available_cargos_a = GetUnionOfArticulatedRefitMasks(engine_a, type, true); + uint32 available_cargos_b = GetUnionOfArticulatedRefitMasks(engine_b, type, true); + return (available_cargos_a == 0 || available_cargos_b == 0 || (available_cargos_a & available_cargos_b) != 0); } /** @@ -202,7 +179,7 @@ class ReplaceVehicleWindow : public Window { } else { /* This is for engines we can replace to and they should depend on what we selected to replace from */ if (!IsEngineBuildable(eid, type, _local_player)) continue; // we need to be able to build the engine - if (!EnginesGotCargoInCommon(eid, this->sel_engine[0])) continue; // the engines needs to be able to carry the same cargo + if (!EnginesGotCargoInCommon(eid, this->sel_engine[0], type)) continue; // the engines needs to be able to carry the same cargo /* Road vehicles can't be replaced by trams and vice-versa */ if (type == VEH_ROAD && HasBit(EngInfo(this->sel_engine[0])->misc_flags, EF_ROAD_TRAM) != HasBit(e->info.misc_flags, EF_ROAD_TRAM)) continue; |