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-rw-r--r--src/network/network_server.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index 6fbb8a284..1a14623b8 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -240,6 +240,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
}
}
+ NetworkAdminClientError(this->client_id, NETWORK_ERROR_CONNECTION_LOST);
DEBUG(net, 1, "Closed client connection %d", this->client_id);
/* We just lost one client :( */