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-rw-r--r--src/ai/default/default.cpp2
-rw-r--r--src/openttd.cpp4
-rw-r--r--src/pathfind.cpp4
-rw-r--r--src/road_cmd.cpp23
-rw-r--r--src/roadveh_cmd.cpp2
-rw-r--r--src/train_cmd.cpp2
-rw-r--r--src/tunnelbridge_cmd.cpp12
-rw-r--r--src/yapf/follow_track.hpp2
8 files changed, 23 insertions, 28 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index 4d3cb8c42..e86199ed4 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -2228,7 +2228,7 @@ static bool AiRemoveTileAndGoForward(Player *p)
return false;
_players_ai[p->index].cur_tile_a = TILE_MASK(_build_tunnel_endtile - TileOffsByDiagDir(_players_ai[p->index].cur_dir_a));
return true;
- } else {
+ } else { // IsBridge(tile)
// Check if the bridge points in the right direction.
// This is not really needed the first place AiRemoveTileAndGoForward is called.
if (DiagDirToAxis(GetTunnelBridgeDirection(tile)) != (_players_ai[p->index].cur_dir_a & 1)) return false;
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 19436ea1e..7681a27d7 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1667,8 +1667,8 @@ bool AfterLoadGame()
case MP_TUNNELBRIDGE:
/* Middle part of "old" bridges */
- if (old_bridge && IsBridgeTile(t) && HasBit(_m[t].m5, 6)) break;
- if ((IsTunnel(t) ? GetTunnelBridgeTransportType(t) : (old_bridge ? (TransportType)GB(_m[t].m5, 1, 2) : GetTunnelBridgeTransportType(t))) == TRANSPORT_ROAD) {
+ if (old_bridge && IsBridge(t) && HasBit(_m[t].m5, 6)) break;
+ if (((old_bridge && IsBridge(t)) ? (TransportType)GB(_m[t].m5, 1, 2) : GetTunnelBridgeTransportType(t)) == TRANSPORT_ROAD) {
SetRoadTypes(t, ROADTYPES_ROAD);
}
break;
diff --git a/src/pathfind.cpp b/src/pathfind.cpp
index 5ac8277cf..1ecbce8b2 100644
--- a/src/pathfind.cpp
+++ b/src/pathfind.cpp
@@ -313,7 +313,7 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
* entrance :-) */
return;
}
- } else {
+ } else { // IsBridge(tile)
TileIndex tile_end;
if (GetTunnelBridgeDirection(tile) != direction ||
GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
@@ -733,7 +733,7 @@ start_at:
tile = flotr.tile;
/* tile now points to the exit tile of the tunnel */
}
- } else {
+ } else { // IsBridge(tile)
TileIndex tile_end;
if (GetTunnelBridgeDirection(tile) != ReverseDiagDir(direction)) {
/* We are not just leaving the bridge */
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 523eb753b..7aaf7f8a3 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -132,10 +132,9 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
break;
case MP_TUNNELBRIDGE:
- {
- if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
- if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
- } break;
+ if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
+ if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
+ break;
default:
return CMD_ERROR;
@@ -498,18 +497,16 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case MP_STATION:
if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
- /* Don't allow "upgrading" the roadstop when vehicles are already driving on it */
+ /* Don't allow adding roadtype to the roadstop when vehicles are already driving on it */
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
break;
case MP_TUNNELBRIDGE:
- {
- if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
- if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
-
- /* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */
- if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
- } break;
+ if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
+ if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
+ /* Don't allow adding roadtype to the bridge/tunnel when vehicles are already driving on it */
+ if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
+ break;
default:
do_clear:;
@@ -672,7 +669,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
cost.AddCost(ret);
}
had_bridge = true;
- } else {
+ } else { // IsTunnel(tile)
if ((!had_tunnel || GetTunnelBridgeDirection(tile) == DIAGDIR_SE || GetTunnelBridgeDirection(tile) == DIAGDIR_SW)) {
cost.AddCost(ret);
}
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 336137c96..eacfad673 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -1520,7 +1520,7 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev)
}
}
- if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
+ if (IsTileType(gp.new_tile, MP_TUNNELBRIDGE) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
/* Vehicle has just entered a bridge or tunnel */
v->cur_image = v->GetImage(v->direction);
v->UpdateDeltaXY(v->direction);
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 554fb65b5..1308d5757 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -3135,7 +3135,7 @@ static void TrainController(Vehicle *v, bool update_image)
min(v->cur_speed, GetBridge(GetBridgeType(v->tile))->speed);
}
- if (!(IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
+ if (!IsTileType(gp.new_tile, MP_TUNNELBRIDGE) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
v->x_pos = gp.x;
v->y_pos = gp.y;
VehiclePositionChanged(v);
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index da5819b17..a8eee3054 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -701,7 +701,7 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, byte flags)
if (IsTunnel(tile)) {
if (flags & DC_AUTO) return_cmd_error(STR_5006_MUST_DEMOLISH_TUNNEL_FIRST);
return DoClearTunnel(tile, flags);
- } else if (IsBridge(tile)) { // XXX Is this necessary?
+ } else { // IsBridge(tile)
if (flags & DC_AUTO) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
return DoClearBridge(tile, flags);
}
@@ -879,7 +879,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, ti->x + BB_data[4], ti->y + BB_data[5], BB_data[6], BB_data[7], TILE_HEIGHT, ti->z);
DrawBridgeMiddle(ti);
- } else if (IsBridge(ti->tile)) { // XXX is this necessary?
+ } else { // IsBridge(ti->tile)
const PalSpriteID *psid;
int base_offset;
bool ice = HasTunnelBridgeSnowOrDesert(ti->tile);
@@ -943,8 +943,6 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
}
DrawBridgeMiddle(ti);
- } else {
- NOT_REACHED();
}
}
@@ -1113,7 +1111,7 @@ static uint GetSlopeZ_TunnelBridge(TileIndex tile, uint x, uint y)
/* In the tunnel entrance? */
if (5 <= pos && pos <= 10) return z;
- } else {
+ } else { // IsBridge(tile)
DiagDirection dir = GetTunnelBridgeDirection(tile);
uint pos = (DiagDirToAxis(dir) == AXIS_X ? y : x);
@@ -1187,7 +1185,7 @@ static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
if (IsTunnel(tile)) {
td->str = (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) ?
STR_5017_RAILROAD_TUNNEL : STR_5018_ROAD_TUNNEL;
- } else {
+ } else { // IsBridge(tile)
td->str = _bridge_tile_str[GetTunnelBridgeTransportType(tile) << 4 | GetBridgeType(tile)];
}
td->owner = GetTileOwner(tile);
@@ -1341,7 +1339,7 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
return VETSB_ENTERED_WORMHOLE;
}
}
- } else if (IsBridge(tile)) { // XXX is this necessary?
+ } else { // IsBridge(tile)
DiagDirection dir;
if (v->IsPrimaryVehicle()) {
diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp
index 1b1fc2bfb..d6e0552a0 100644
--- a/src/yapf/follow_track.hpp
+++ b/src/yapf/follow_track.hpp
@@ -214,7 +214,7 @@ protected:
return false;
}
}
- } else if (IsBridge(m_new_tile)) {
+ } else { // IsBridge(m_new_tile)
if (!m_is_bridge) {
DiagDirection ramp_enderdir = GetTunnelBridgeDirection(m_new_tile);
if (ramp_enderdir != m_exitdir) {