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-rw-r--r--src/rail_cmd.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 1a4728c6c..64b293dc5 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -2472,9 +2472,8 @@ static void DrawTile_Track(TileInfo *ti)
if (image != SPR_FLAT_GRASS_TILE) image += rti->GetRailtypeSpriteOffset();
}
- /* adjust ground tile for desert
- * don't adjust for snow, because snow in depots looks weird */
- if (IsSnowRailGround(ti->tile) && _settings_game.game_creation.landscape == LT_TROPIC) {
+ /* Adjust ground tile for desert and snow. */
+ if (IsSnowRailGround(ti->tile)) {
if (image != SPR_FLAT_GRASS_TILE) {
image += rti->snow_offset; // tile with tracks
} else {