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-rw-r--r--src/network/network.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index d35fbe746..d5d6d8282 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -615,7 +615,6 @@ void NetworkClose(bool close_admins)
static void NetworkInitialize(bool close_admins = true)
{
InitializeNetworkPools(close_admins);
- NetworkUDPInitialize();
_sync_frame = 0;
_network_first_time = true;
@@ -907,6 +906,7 @@ bool NetworkServerStart()
NetworkDisconnect(false, false);
NetworkInitialize(false);
+ NetworkUDPInitialize();
Debug(net, 5, "Starting listeners for clients");
if (!ServerNetworkGameSocketHandler::Listen(_settings_client.network.server_port)) return false;
@@ -1292,6 +1292,7 @@ void NetworkStartUp()
_network_game_info = {};
NetworkInitialize();
+ NetworkUDPInitialize();
Debug(net, 3, "Network online, multiplayer available");
NetworkFindBroadcastIPs(&_broadcast_list);
}