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-rw-r--r--src/ai/api/ai_vehicle.cpp4
-rw-r--r--src/depot_gui.cpp2
-rw-r--r--src/train_cmd.cpp2
-rw-r--r--src/train_gui.cpp2
-rw-r--r--src/vehicle_cmd.cpp24
5 files changed, 17 insertions, 17 deletions
diff --git a/src/ai/api/ai_vehicle.cpp b/src/ai/api/ai_vehicle.cpp
index bacf10935..a816c73f1 100644
--- a/src/ai/api/ai_vehicle.cpp
+++ b/src/ai/api/ai_vehicle.cpp
@@ -137,7 +137,7 @@
EnforcePrecondition(false, IsValidVehicle(vehicle_id));
const Vehicle *v = ::Vehicle::Get(vehicle_id);
- return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 16, 0, GetCmdSellVeh(v));
+ return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 20, 0, GetCmdSellVeh(v));
}
/* static */ bool AIVehicle::_SellWagonInternal(VehicleID vehicle_id, int wagon, bool sell_attached_wagons)
@@ -148,7 +148,7 @@
const Train *v = ::Train::Get(vehicle_id);
while (wagon-- > 0) v = v->GetNextUnit();
- return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 16, 0, CMD_SELL_VEHICLE);
+ return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 20, 0, CMD_SELL_VEHICLE);
}
/* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 7fc07fcae..22b70ccd7 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -976,7 +976,7 @@ struct DepotWindow : Window {
this->SetDirty();
int sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
- DoCommandP(v->tile, v->index | sell_cmd << 16 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
+ DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
break;
}
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 562801ef7..0a0404bbb 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -1383,7 +1383,7 @@ CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *t, uint16 data, uint3
/* If we deleted a window then open a new one for the 'new' train */
if (IsLocalCompany() && w != NULL) ShowVehicleViewWindow(new_head);
- } else if (v->IsPrimaryVehicle() && data & (MAKE_ORDER_BACKUP_FLAG >> 16)) {
+ } else if (v->IsPrimaryVehicle() && data & (MAKE_ORDER_BACKUP_FLAG >> 20)) {
OrderBackup::Backup(v, user);
}
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index 35bd1d266..87e6fe622 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -43,7 +43,7 @@ void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
if (found != NULL) {
found = found->Last();
/* put the new wagon at the end of the loco. */
- DoCommandP(0, _new_vehicle_id | (found->index << 16), 0, CMD_MOVE_RAIL_VEHICLE);
+ DoCommandP(0, _new_vehicle_id, found->index, CMD_MOVE_RAIL_VEHICLE);
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
}
}
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp
index 6be4aea58..a22c825c6 100644
--- a/src/vehicle_cmd.cpp
+++ b/src/vehicle_cmd.cpp
@@ -79,7 +79,7 @@ CommandCost CmdBuildAircraft (TileIndex tile, DoCommandFlag flags, const Engin
* @param p1 various bitstuffed data
* bits 0-15: vehicle type being built.
* bits 16-31: vehicle type specific bits passed on to the vehicle build functions.
- * @param p2 unused
+ * @param p2 User
* @param text unused
* @return the cost of this operation or an error
*/
@@ -159,16 +159,16 @@ CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data, uint3
* @param tile unused.
* @param flags for command.
* @param p1 various bitstuffed data.
- * bits 0-15: vehicle ID being sold.
- * bits 16-30: vehicle type specific bits passed on to the vehicle build functions.
+ * bits 0-19: vehicle ID being sold.
+ * bits 20-30: vehicle type specific bits passed on to the vehicle build functions.
* bit 31: make a backup of the vehicle's order (if an engine).
- * @param p2 unused.
+ * @param p2 User.
* @param text unused.
* @return the cost of this operation or an error.
*/
CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
- Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 16));
+ Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
if (v == NULL) return CMD_ERROR;
Vehicle *front = v->First();
@@ -191,7 +191,7 @@ CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
}
if (v->type == VEH_TRAIN) {
- ret = CmdSellRailWagon(flags, v, GB(p1, 16, 16), p2);
+ ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2);
} else {
ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
@@ -301,7 +301,7 @@ static CommandCost RefitVehicle(Vehicle *v, bool only_this, CargoID new_cid, byt
* Refits a vehicle to the specified cargo type.
* @param tile unused
* @param flags type of operation
- * @param p1 vehicle ID of the train to refit
+ * @param p1 vehicle ID to refit
* @param p2 various bitstuffed elements
* - p2 = (bit 0-7) - the new cargo type to refit to
* - p2 = (bit 8-15) - the new cargo subtype to refit to
@@ -506,7 +506,7 @@ CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32
CommandCost last_error = CMD_ERROR;
bool had_success = false;
for (uint i = 0; i < list.Length(); i++) {
- CommandCost ret = DoCommand(tile, list[i]->index | (1 << 16), 0, flags, sell_command);
+ CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
if (ret.Succeeded()) {
cost.AddCost(ret);
had_success = true;
@@ -684,7 +684,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (cost.Failed()) {
/* Can't build a part, then sell the stuff we already made; clear up the mess */
- if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 16), 0, flags, GetCmdSellVeh(w_front));
+ if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front));
return cost;
}
@@ -704,8 +704,8 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (result.Failed()) {
/* The train can't be joined to make the same consist as the original.
* Sell what we already made (clean up) and return an error. */
- DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front));
- DoCommand(w_front->tile, w->index | 1 << 16, 0, flags, GetCmdSellVeh(w));
+ DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
+ DoCommand(w_front->tile, w->index | 1 << 20, 0, flags, GetCmdSellVeh(w));
return result; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
}
} else {
@@ -795,7 +795,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (!CheckCompanyHasMoney(total_cost)) {
if (flags & DC_EXEC) {
/* The vehicle has already been bought, so now it must be sold again. */
- DoCommand(w_front->tile, w_front->index | 1 << 16, 0, flags, GetCmdSellVeh(w_front));
+ DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
}
return total_cost;
}