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-rw-r--r--docs/OSX_why_multiple_applications.txt8
-rw-r--r--docs/README_if_game_crashed_on_OSX.txt36
-rw-r--r--os/macosx/Makefile2
3 files changed, 9 insertions, 37 deletions
diff --git a/docs/OSX_why_multiple_applications.txt b/docs/OSX_why_multiple_applications.txt
new file mode 100644
index 000000000..fbb84e41e
--- /dev/null
+++ b/docs/OSX_why_multiple_applications.txt
@@ -0,0 +1,8 @@
+There are currently two different downloads for OSX, one is named osx, while the other one is named osx-jaguar
+
+The reason for this is that Apple added more functionality to 10.3 and to make use of that, it will no longer run on OSX 10.2 (codenamed Jaguar). To make the game useable on Jaguar, then a special download is available, but it will miss the bugfixes/features, that relies on newer functionality.
+
+The general download is a universal binary and should work great on all macs using 10.3.9 or newer, no matter what processor it got. You should at all time avoid the Jaguar Build if possible.
+
+Current list of missing features in the Jaguar build:
+-Can't save screenshots or savegames if certain chars are in the filename. This mainly applies to European chars and hits German hard as the month Mär (Mar) can't be saved
diff --git a/docs/README_if_game_crashed_on_OSX.txt b/docs/README_if_game_crashed_on_OSX.txt
deleted file mode 100644
index 23bbe5796..000000000
--- a/docs/README_if_game_crashed_on_OSX.txt
+++ /dev/null
@@ -1,36 +0,0 @@
-Since you are reading this, OpenTTD have crashed. This file tells you how
-to fix the most common problems or make to make a bug report, that the
-developers can use to track down the problem
-
-If it is an assert, OpenTTD will open the console for you, if it is truly a crash, you have to do it yourself. The Console is located at /Applications/Utilities/Console.
-The problem is near the button of the page
-
-The problems are as follows:
-NOTE: build from source means to download the source and compile
-yourself. If you get one of the build from source error with the version
-that is downloaded on a dmg file, you should make a bug report
-
---Didn't find a needed file:
- you just give it the file it asks for. It even tells you what
-folder it wants it in
- most common version of this problem is "Error: Cannot open file
-'data/sample.cat'"
- if you get that one, that means that you haven't got all the
-needed files from the WINDOWS version of TTD
- or if you build from source,
-
---Error: No available language packs
- you need at least one .lng file in your lang folder. This applies
-only to people who build from source
-
---spritecache.c:237: failed assertion `b'
- you got an outdated grf file. Update from the data folder in the
-source. This applies only to people, who build from source
-
---assertion error that are not triggered by one of the errors listed in
-this file:
- you most likely found a bug. Write down the assertion and try to
-see if you can reproduce it. If you can, make a
- savegame from just before it happens (autosaves are useful here)
-and post a bugreport with it on sourceforge
- Write what you did to trigger the bug and what assertion it made
diff --git a/os/macosx/Makefile b/os/macosx/Makefile
index d4a177c53..a9c0d6c3a 100644
--- a/os/macosx/Makefile
+++ b/os/macosx/Makefile
@@ -57,8 +57,8 @@ release: all
$(Q)mkdir -p "OpenTTD $(REV)/scenario"
$(Q)cp -R $(OSXAPP) "OpenTTD $(REV)/"
$(Q)cp docs/OSX_install_instructions.txt "OpenTTD $(REV)/How to install (please read).txt"
+ $(Q)cp docs/OSX_why_multiple_applications.txt "OpenTTD $(REV)/why a special Jaguar download.txt"
$(Q)cp readme.txt "OpenTTD $(REV)/docs/"
- $(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD $(REV)/docs/readme if crashed on OSX.txt"
$(Q)cp docs/console.txt "OpenTTD $(REV)/docs/"
$(Q)cp COPYING "OpenTTD $(REV)/docs/"
$(Q)cp changelog.txt "OpenTTD $(REV)/docs/"