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-rw-r--r--src/driver.cpp10
-rw-r--r--src/driver.h9
-rw-r--r--src/lang/english.txt8
-rw-r--r--src/settings_gui.cpp23
-rw-r--r--src/table/misc_settings.ini17
-rw-r--r--src/video/cocoa/cocoa_ogl.h3
-rw-r--r--src/video/cocoa/cocoa_v.h2
-rw-r--r--src/video/sdl2_opengl_v.h3
-rw-r--r--src/video/video_driver.cpp2
-rw-r--r--src/video/video_driver.hpp1
-rw-r--r--src/video/win32_v.h3
-rw-r--r--src/widgets/settings_widget.h1
12 files changed, 76 insertions, 6 deletions
diff --git a/src/driver.cpp b/src/driver.cpp
index c4efd3569..42520648f 100644
--- a/src/driver.cpp
+++ b/src/driver.cpp
@@ -9,10 +9,12 @@
#include "stdafx.h"
#include "debug.h"
+#include "error.h"
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "video/video_driver.hpp"
#include "string_func.h"
+#include "table/strings.h"
#include <string>
#include <sstream>
@@ -111,6 +113,8 @@ bool DriverFactoryBase::SelectDriverImpl(const std::string &name, Driver::Type t
if (d->type != type) continue;
if (d->priority != priority) continue;
+ if (type == Driver::DT_VIDEO && !_video_hw_accel && d->UsesHardwareAcceleration()) continue;
+
Driver *oldd = *GetActiveDriver(type);
Driver *newd = d->CreateInstance();
*GetActiveDriver(type) = newd;
@@ -125,6 +129,12 @@ bool DriverFactoryBase::SelectDriverImpl(const std::string &name, Driver::Type t
*GetActiveDriver(type) = oldd;
DEBUG(driver, 1, "Probing %s driver '%s' failed with error: %s", GetDriverTypeName(type), d->name, err);
delete newd;
+
+ if (type == Driver::DT_VIDEO && _video_hw_accel && d->UsesHardwareAcceleration()) {
+ _video_hw_accel = false;
+ ErrorMessageData msg(STR_VIDEO_DRIVER_ERROR, STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION);
+ ScheduleErrorMessage(msg);
+ }
}
}
usererror("Couldn't find any suitable %s driver", GetDriverTypeName(type));
diff --git a/src/driver.h b/src/driver.h
index 68d9fac92..93aaf6155 100644
--- a/src/driver.h
+++ b/src/driver.h
@@ -107,6 +107,15 @@ protected:
virtual ~DriverFactoryBase();
+ /**
+ * Does the driver use hardware acceleration (video-drivers only).
+ * @return True if the driver uses hardware acceleration.
+ */
+ virtual bool UsesHardwareAcceleration() const
+ {
+ return false;
+ }
+
public:
/**
* Shuts down all active drivers
diff --git a/src/lang/english.txt b/src/lang/english.txt
index e47914fc0..1b47ec8de 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1001,6 +1001,10 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen r
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
STR_GAME_OPTIONS_RESOLUTION_OTHER :other
+STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware acceleration
+STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart
+STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}The setting will only take effect after a game restart
+
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
@@ -1787,6 +1791,10 @@ STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... igno
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Out of memory
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels
+# Video initalization errors
+STR_VIDEO_DRIVER_ERROR :{WHITE}Error with video settings...
+STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... no compatible GPU found. Hardware acceleration disabled
+
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index f89b3f718..0ef8176bc 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -35,6 +35,7 @@
#include "querystring_gui.h"
#include "fontcache.h"
#include "zoom_func.h"
+#include "video/video_driver.hpp"
#include <vector>
@@ -381,6 +382,13 @@ struct GameOptionsWindow : Window {
this->SetDirty();
break;
+ case WID_GO_VIDEO_ACCEL_BUTTON:
+ _video_hw_accel = !_video_hw_accel;
+ ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO);
+ this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
+ this->SetDirty();
+ break;
+
default: {
int selected;
DropDownList list = this->BuildDropDownList(widget, &selected);
@@ -493,6 +501,7 @@ struct GameOptionsWindow : Window {
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
+ this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
@@ -521,14 +530,16 @@ static const NWidgetPart _nested_game_options_widgets[] = {
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
- NWidget(NWID_HORIZONTAL),
+ NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0), SetPadding(0, 0, 3, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
EndContainer(),
+ NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
+ NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
+ EndContainer(),
EndContainer(),
- NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
- EndContainer(),
+ NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
@@ -538,7 +549,9 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
- NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
+ NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
+ EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini
index 9d2f76cc0..9286d1c95 100644
--- a/src/table/misc_settings.ini
+++ b/src/table/misc_settings.ini
@@ -12,6 +12,9 @@ static const char *_support8bppmodes = "no|system|hardware";
#ifdef WITH_COCOA
extern bool _allow_hidpi_window;
#endif
+#ifndef WITH_COCOA
+#define WITHOUT_COCOA
+#endif
static const SettingDescGlobVarList _misc_settings[] = {
[post-amble]
@@ -60,6 +63,20 @@ var = _fullscreen
def = false
cat = SC_BASIC
+[SDTG_BOOL]
+ifdef = WITH_COCOA
+name = ""video_hw_accel""
+var = _video_hw_accel
+def = false
+cat = SC_BASIC
+
+[SDTG_BOOL]
+ifdef = WITHOUT_COCOA
+name = ""video_hw_accel""
+var = _video_hw_accel
+def = true
+cat = SC_BASIC
+
[SDTG_OMANY]
name = ""support8bpp""
type = SLE_UINT8
diff --git a/src/video/cocoa/cocoa_ogl.h b/src/video/cocoa/cocoa_ogl.h
index be5d73113..9d95cd606 100644
--- a/src/video/cocoa/cocoa_ogl.h
+++ b/src/video/cocoa/cocoa_ogl.h
@@ -54,6 +54,9 @@ class FVideoDriver_CocoaOpenGL : public DriverFactoryBase {
public:
FVideoDriver_CocoaOpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 9, "cocoa-opengl", "Cocoa OpenGL Video Driver") {}
Driver *CreateInstance() const override { return new VideoDriver_CocoaOpenGL(); }
+
+protected:
+ bool UsesHardwareAcceleration() const override { return true; }
};
#endif /* VIDEO_COCOA_OGL_H */
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h
index a32c7065d..371e4b5bc 100644
--- a/src/video/cocoa/cocoa_v.h
+++ b/src/video/cocoa/cocoa_v.h
@@ -122,7 +122,7 @@ protected:
class FVideoDriver_CocoaQuartz : public DriverFactoryBase {
public:
- FVideoDriver_CocoaQuartz() : DriverFactoryBase(Driver::DT_VIDEO, 10, "cocoa", "Cocoa Video Driver") {}
+ FVideoDriver_CocoaQuartz() : DriverFactoryBase(Driver::DT_VIDEO, 8, "cocoa", "Cocoa Video Driver") {}
Driver *CreateInstance() const override { return new VideoDriver_CocoaQuartz(); }
};
diff --git a/src/video/sdl2_opengl_v.h b/src/video/sdl2_opengl_v.h
index a59233db6..71bc4373a 100644
--- a/src/video/sdl2_opengl_v.h
+++ b/src/video/sdl2_opengl_v.h
@@ -51,4 +51,7 @@ class FVideoDriver_SDL_OpenGL : public DriverFactoryBase {
public:
FVideoDriver_SDL_OpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 8, "sdl-opengl", "SDL OpenGL Video Driver") {}
/* virtual */ Driver *CreateInstance() const override { return new VideoDriver_SDL_OpenGL(); }
+
+protected:
+ bool UsesHardwareAcceleration() const override { return true; }
};
diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp
index 5e2518435..cb81f857d 100644
--- a/src/video/video_driver.cpp
+++ b/src/video/video_driver.cpp
@@ -17,6 +17,8 @@
#include "../window_func.h"
#include "video_driver.hpp"
+bool _video_hw_accel; ///< Whether to consider hardware accelerated video drivers.
+
bool VideoDriver::Tick()
{
auto cur_ticks = std::chrono::steady_clock::now();
diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp
index 938dd84bf..58802efab 100644
--- a/src/video/video_driver.hpp
+++ b/src/video/video_driver.hpp
@@ -23,6 +23,7 @@ extern std::string _ini_videodriver;
extern std::vector<Dimension> _resolutions;
extern Dimension _cur_resolution;
extern bool _rightclick_emulate;
+extern bool _video_hw_accel;
/** The base of all video drivers. */
class VideoDriver : public Driver {
diff --git a/src/video/win32_v.h b/src/video/win32_v.h
index 017467118..6dec59300 100644
--- a/src/video/win32_v.h
+++ b/src/video/win32_v.h
@@ -175,6 +175,9 @@ class FVideoDriver_Win32OpenGL : public DriverFactoryBase {
public:
FVideoDriver_Win32OpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 10, "win32-opengl", "Win32 OpenGL Video Driver") {}
/* virtual */ Driver *CreateInstance() const override { return new VideoDriver_Win32OpenGL(); }
+
+protected:
+ bool UsesHardwareAcceleration() const override { return true; }
};
#endif /* WITH_OPENGL */
diff --git a/src/widgets/settings_widget.h b/src/widgets/settings_widget.h
index 2eb6180f5..0b816ee1f 100644
--- a/src/widgets/settings_widget.h
+++ b/src/widgets/settings_widget.h
@@ -32,6 +32,7 @@ enum GameOptionsWidgets {
WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.
WID_GO_FONT_ZOOM_DROPDOWN, ///< Dropdown for the font zoom level.
+ WID_GO_VIDEO_ACCEL_BUTTON, ///< Toggle for video acceleration.
};
/** Widgets of the #GameSettingsWindow class. */