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-rw-r--r--src/order_base.h3
-rw-r--r--src/order_cmd.cpp160
2 files changed, 92 insertions, 71 deletions
diff --git a/src/order_base.h b/src/order_base.h
index 47f0b6d93..2b605925b 100644
--- a/src/order_base.h
+++ b/src/order_base.h
@@ -254,6 +254,9 @@ public:
void ConvertFromOldSavegame();
};
+void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
+void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
+
/**
* Shared order list linking together the linked list of orders and the list
* of vehicles sharing this order list.
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index ba8d51f87..28f30e811 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -663,53 +663,63 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (flags & DC_EXEC) {
Order *new_o = new Order();
new_o->AssignOrder(new_order);
+ InsertOrder(v, new_o, sel_ord);
+ }
- /* Create new order and link in list */
- if (v->orders.list == NULL) {
- v->orders.list = new OrderList(new_o, v);
- } else {
- v->orders.list->InsertOrderAt(new_o, sel_ord);
- }
+ return CommandCost();
+}
- Vehicle *u = v->FirstShared();
- DeleteOrderWarnings(u);
- for (; u != NULL; u = u->NextShared()) {
- assert(v->orders.list == u->orders.list);
+/**
+ * Insert a new order but skip the validation.
+ * @param v The vehicle to insert the order to.
+ * @param new_o The new order.
+ * @param sel_ord The position the order should be inserted at.
+ */
+void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord)
+{
+ /* Create new order and link in list */
+ if (v->orders.list == NULL) {
+ v->orders.list = new OrderList(new_o, v);
+ } else {
+ v->orders.list->InsertOrderAt(new_o, sel_ord);
+ }
- /* If there is added an order before the current one, we need
- to update the selected order */
- if (sel_ord <= u->cur_order_index) {
- uint cur = u->cur_order_index + 1;
- /* Check if we don't go out of bound */
- if (cur < u->GetNumOrders()) {
- u->cur_order_index = cur;
- }
+ Vehicle *u = v->FirstShared();
+ DeleteOrderWarnings(u);
+ for (; u != NULL; u = u->NextShared()) {
+ assert(v->orders.list == u->orders.list);
+
+ /* If there is added an order before the current one, we need
+ * to update the selected order */
+ if (sel_ord <= u->cur_order_index) {
+ uint cur = u->cur_order_index + 1;
+ /* Check if we don't go out of bound */
+ if (cur < u->GetNumOrders()) {
+ u->cur_order_index = cur;
}
- /* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u, INVALID_VEH_ORDER_ID | (sel_ord << 8));
}
+ /* Update any possible open window of the vehicle */
+ InvalidateVehicleOrder(u, INVALID_VEH_ORDER_ID | (sel_ord << 8));
+ }
- /* As we insert an order, the order to skip to will be 'wrong'. */
- VehicleOrderID cur_order_id = 0;
- Order *order;
- FOR_VEHICLE_ORDERS(v, order) {
- if (order->IsType(OT_CONDITIONAL)) {
- VehicleOrderID order_id = order->GetConditionSkipToOrder();
- if (order_id >= sel_ord) {
- order->SetConditionSkipToOrder(order_id + 1);
- }
- if (order_id == cur_order_id) {
- order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
- }
+ /* As we insert an order, the order to skip to will be 'wrong'. */
+ VehicleOrderID cur_order_id = 0;
+ Order *order;
+ FOR_VEHICLE_ORDERS(v, order) {
+ if (order->IsType(OT_CONDITIONAL)) {
+ VehicleOrderID order_id = order->GetConditionSkipToOrder();
+ if (order_id >= sel_ord) {
+ order->SetConditionSkipToOrder(order_id + 1);
+ }
+ if (order_id == cur_order_id) {
+ order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
}
- cur_order_id++;
}
-
- /* Make sure to rebuild the whole list */
- InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
+ cur_order_id++;
}
- return CommandCost();
+ /* Make sure to rebuild the whole list */
+ InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
}
/**
@@ -755,48 +765,56 @@ CommandCost CmdDeleteOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
order = v->GetOrder(sel_ord);
if (order == NULL) return CMD_ERROR;
- if (flags & DC_EXEC) {
- v->orders.list->DeleteOrderAt(sel_ord);
+ if (flags & DC_EXEC) DeleteOrder(v, sel_ord);
+ return CommandCost();
+}
- Vehicle *u = v->FirstShared();
- DeleteOrderWarnings(u);
- for (; u != NULL; u = u->NextShared()) {
- if (sel_ord < u->cur_order_index) u->cur_order_index--;
+/**
+ * Delete an order but skip the parameter validation.
+ * @param v The vehicle to delete the order from.
+ * @param sel_ord The id of the order to be deleted.
+ */
+void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
+{
+ v->orders.list->DeleteOrderAt(sel_ord);
+
+ Vehicle *u = v->FirstShared();
+ DeleteOrderWarnings(u);
+ for (; u != NULL; u = u->NextShared()) {
+ if (sel_ord < u->cur_order_index) u->cur_order_index--;
+
+ assert(v->orders.list == u->orders.list);
+
+ /* NON-stop flag is misused to see if a train is in a station that is
+ * on his order list or not */
+ if (sel_ord == u->cur_order_index && u->current_order.IsType(OT_LOADING)) {
+ u->current_order.SetNonStopType(ONSF_STOP_EVERYWHERE);
+ /* When full loading, "cancel" that order so the vehicle doesn't
+ * stay indefinitely at this station anymore. */
+ if (u->current_order.GetLoadType() & OLFB_FULL_LOAD) u->current_order.SetLoadType(OLF_LOAD_IF_POSSIBLE);
+ }
- assert(v->orders.list == u->orders.list);
+ /* Update any possible open window of the vehicle */
+ InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
+ }
- /* NON-stop flag is misused to see if a train is in a station that is
- * on his order list or not */
- if (sel_ord == u->cur_order_index && u->current_order.IsType(OT_LOADING)) {
- u->current_order.SetNonStopType(ONSF_STOP_EVERYWHERE);
- /* When full loading, "cancel" that order so the vehicle doesn't
- * stay indefinitely at this station anymore. */
- if (u->current_order.GetLoadType() & OLFB_FULL_LOAD) u->current_order.SetLoadType(OLF_LOAD_IF_POSSIBLE);
+ /* As we delete an order, the order to skip to will be 'wrong'. */
+ VehicleOrderID cur_order_id = 0;
+ Order *order = NULL;
+ FOR_VEHICLE_ORDERS(v, order) {
+ if (order->IsType(OT_CONDITIONAL)) {
+ VehicleOrderID order_id = order->GetConditionSkipToOrder();
+ if (order_id >= sel_ord) {
+ order->SetConditionSkipToOrder(max(order_id - 1, 0));
}
-
- /* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
- }
-
- /* As we delete an order, the order to skip to will be 'wrong'. */
- VehicleOrderID cur_order_id = 0;
- FOR_VEHICLE_ORDERS(v, order) {
- if (order->IsType(OT_CONDITIONAL)) {
- VehicleOrderID order_id = order->GetConditionSkipToOrder();
- if (order_id >= sel_ord) {
- order->SetConditionSkipToOrder(max(order_id - 1, 0));
- }
- if (order_id == cur_order_id) {
- order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
- }
+ if (order_id == cur_order_id) {
+ order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
}
- cur_order_id++;
}
-
- InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
+ cur_order_id++;
}
- return CommandCost();
+ InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
}
/**