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-rw-r--r-- | readme.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/readme.txt b/readme.txt index 01a16831b..d494e21cd 100644 --- a/readme.txt +++ b/readme.txt @@ -71,13 +71,13 @@ OpenTTD has been ported to several platforms and operating systems. It shouldn't be very difficult to port it to a new platform. The currently working platforms are: - BeOS - SDL - FreeBSD - SDL - Linux - SDL - Mac OS X - SDL - MorphOS - SDL - OS/2 - SDL - Windows - Win32 GDI (faster) or SDL + BeOS - SDL + FreeBSD - SDL + Linux - SDL + MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary) + MorphOS - SDL + OS/2 - SDL + Windows - Win32 GDI (faster) or SDL 4.0) Running OpenTTD: @@ -152,8 +152,8 @@ Unix: Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD. (see also docs/Readme_Mandrake_Linux.txt) -MacOSX: - Use "make". +MacOS X: + Use "make" or Xcode (which will then call make for you) This will give you a binary for your CPU type (PPC/Intel) To make an universal binary type "make FAT_BINARY:=1" |