summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--ai.c8
-rw-r--r--ai_build.c5
-rw-r--r--command.c8
-rw-r--r--command.h3
-rw-r--r--functions.h1
-rw-r--r--lang/english.txt2
-rw-r--r--misc.c29
-rw-r--r--oldloader.c18
-rw-r--r--order_cmd.c8
-rw-r--r--road_gui.c4
-rw-r--r--roadveh_cmd.c190
-rw-r--r--saveload.c11
-rw-r--r--saveload.h5
-rw-r--r--station.h47
-rw-r--r--station_cmd.c456
-rw-r--r--ttd.c2
-rw-r--r--vehicle.c3
-rw-r--r--vehicle.h3
18 files changed, 590 insertions, 213 deletions
diff --git a/ai.c b/ai.c
index 11e7c0cb2..0014f075c 100644
--- a/ai.c
+++ b/ai.c
@@ -2567,10 +2567,10 @@ static int32 AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBlockData
} else if (p->mode == 1) {
if (_want_road_truck_station) {
// Truck station
- r = DoCommandByTile(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_TRUCK_STATION);
+ r = DoCommandByTile(c, p->attr, RS_TRUCK, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_ROAD_STOP);
} else {
// Bus station
- r = DoCommandByTile(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_BUS_STATION);
+ r = DoCommandByTile(c, p->attr, RS_BUS, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_ROAD_STOP);
}
clear_town_stuff:;
@@ -3627,8 +3627,8 @@ static void AiStateRemoveStation(Player *p)
used=in_use;
FOR_ALL_STATIONS(st) {
if (st->xy != 0 && st->owner == _current_player && !*used &&
- ((tile = st->bus_tile) != 0 ||
- (tile = st->lorry_tile) != 0 ||
+ ( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != 0) ||
+ (st->truck_stops != NULL && (tile = st->truck_stops->xy)) != 0 ||
(tile = st->train_tile) != 0 ||
(tile = st->dock_tile) != 0 ||
(tile = st->airport_tile) != 0)) {
diff --git a/ai_build.c b/ai_build.c
index f53d7793f..e4dcf42cd 100644
--- a/ai_build.c
+++ b/ai_build.c
@@ -5,6 +5,7 @@
#include "command.h"
#include "ai.h"
#include "engine.h"
+#include "station.h"
// Build HQ
// Params:
@@ -28,9 +29,9 @@ int AiNew_Build_Station(Player *p, byte type, uint tile, byte length, byte numtr
if (type == AI_TRAIN)
return DoCommandByTile(tile, direction + (numtracks << 8) + (length << 16), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_RAILROAD_STATION);
else if (type == AI_BUS)
- return DoCommandByTile(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_BUS_STATION);
+ return DoCommandByTile(tile, direction, RS_BUS, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP);
else
- return DoCommandByTile(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_TRUCK_STATION);
+ return DoCommandByTile(tile, direction, RS_TRUCK, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP);
}
// Builds a brdige. The second best out of the ones available for this player
diff --git a/command.c b/command.c
index 8e25cd79b..cb25ad574 100644
--- a/command.c
+++ b/command.c
@@ -37,9 +37,7 @@ DEF_COMMAND(CmdBuildTrainWaypoint);
DEF_COMMAND(CmdRenameWaypoint);
DEF_COMMAND(CmdRemoveTrainWaypoint);
-DEF_COMMAND(CmdBuildTruckStation);
-
-DEF_COMMAND(CmdBuildBusStation);
+DEF_COMMAND(CmdBuildRoadStop);
DEF_COMMAND(CmdBuildLongRoad);
DEF_COMMAND(CmdRemoveLongRoad);
@@ -190,9 +188,9 @@ static CommandProc * const _command_proc_table[] = {
CmdBuildTrainWaypoint, /* 16 */
CmdRenameWaypoint, /* 17 */
CmdRemoveTrainWaypoint, /* 18 */
- CmdBuildTruckStation, /* 19 */
+ NULL, /* 19 */
NULL, /* 20 */
- CmdBuildBusStation, /* 21 */
+ CmdBuildRoadStop, /* 21 */
NULL, /* 22 */
CmdBuildLongRoad, /* 23 */
CmdRemoveLongRoad, /* 24 */
diff --git a/command.h b/command.h
index 4dea47358..10dee17a2 100644
--- a/command.h
+++ b/command.h
@@ -24,8 +24,7 @@ enum {
CMD_RENAME_WAYPOINT = 17,
CMD_REMOVE_TRAIN_WAYPOINT = 18,
- CMD_BUILD_TRUCK_STATION = 19,
- CMD_BUILD_BUS_STATION = 21,
+ CMD_BUILD_ROAD_STOP = 21,
CMD_BUILD_LONG_ROAD = 23,
CMD_REMOVE_LONG_ROAD = 24,
CMD_BUILD_ROAD = 25,
diff --git a/functions.h b/functions.h
index e39e27d38..36482e9a1 100644
--- a/functions.h
+++ b/functions.h
@@ -290,4 +290,5 @@ byte GetOSVersion(void);
void DeterminePaths(void);
char * CDECL str_fmt(const char *str, ...);
+void bubblesort(void *base, size_t nmemb, size_t size, int(*compar)(const void *, const void *));
#endif /* FUNCTIONS_H */
diff --git a/lang/english.txt b/lang/english.txt
index 28d214327..4071f47c7 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -1616,6 +1616,8 @@ STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway s
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
+STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
+STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
diff --git a/misc.c b/misc.c
index 1ae7d0f94..1ed230671 100644
--- a/misc.c
+++ b/misc.c
@@ -743,6 +743,35 @@ int FindFirstBit(uint32 value)
return i;
}
+//!We're writing an own sort algorithm here, as
+//!qsort isn't stable
+//!Since the number of elements will be low, a
+//!simple bubble sort will have to do :)
+
+void bubblesort(void *base, size_t nmemb, size_t size, int(*compar)(const void *, const void *))
+{
+ uint i,k;
+ void *buffer = malloc(size);
+ char *start = base;
+
+ nmemb--;
+
+ for (i = 0; i < nmemb; i++) {
+ for (k = 0; k < nmemb; k++) {
+ void *a, *b;
+ a = start + size * k;
+ b = start + size * (k + 1);
+ if (compar(a, b) > 0) {
+ memcpy(buffer, a, size);
+ memcpy(a, b, size);
+ memcpy(b, buffer, size);
+ }
+ }
+ }
+
+ free(buffer);
+ buffer = NULL;
+}
static void Save_NAME(void)
{
diff --git a/oldloader.c b/oldloader.c
index 07a4dde3f..4862c14a2 100644
--- a/oldloader.c
+++ b/oldloader.c
@@ -711,8 +711,16 @@ static void FixStation(OldStation *o, int num)
s->xy = o->xy;
s->town = REMAP_TOWN_PTR(o->town);
- s->bus_tile = o->bus_tile;
- s->lorry_tile = o->lorry_tile;
+ if (o->bus_tile != 0) {
+ s->bus_stops = GetFirstFreeRoadStop();
+ s->bus_stops->xy = o->bus_tile;
+ } else
+ s->bus_stops = NULL;
+ if (o->lorry_tile != 0) {
+ s->truck_stops = GetFirstFreeRoadStop();
+ s->truck_stops->xy = o->lorry_tile;
+ } else
+ s->truck_stops = 0;
s->train_tile = o->train_tile;
s->airport_tile = o->airport_tile;
s->dock_tile = o->dock_tile;
@@ -734,8 +742,10 @@ static void FixStation(OldStation *o, int num)
s->owner = o->owner;
s->facilities = o->facilities;
s->airport_type = o->airport_type;
- s->truck_stop_status = o->truck_stop_status;
- s->bus_stop_status = o->bus_stop_status;
+ if (s->truck_stops != NULL)
+ s->truck_stops->status = o->truck_stop_status;
+ if (s->bus_stops != NULL)
+ s->bus_stops->status = o->bus_stop_status;
s->blocked_months_obsolete = o->blocked_months_obsolete;
s->airport_flags = o->airport_flags;
s->last_vehicle = o->last_vehicle;
diff --git a/order_cmd.c b/order_cmd.c
index b0e638cb5..480e058ae 100644
--- a/order_cmd.c
+++ b/order_cmd.c
@@ -332,6 +332,12 @@ int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 not_use
if (v->type == VEH_Train)
v->u.rail.days_since_order_progr = 0;
+
+ if (v->type == VEH_Road && v->u.road.slot != NULL) {
+ //Clear the slot
+ v->u.road.slot->slot[v->u.road.slotindex] = 0;
+ v->u.road.slot = NULL;
+ }
}
/* NON-stop flag is misused to see if a train is in a station that is
@@ -482,7 +488,7 @@ int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 veh1_veh2, uint32 mode)
FOR_VEHICLE_ORDERS(src, order) {
if (order->type == OT_GOTO_STATION) {
const Station *st = GetStation(order->station);
- required_dst = (dst->cargo_type == CT_PASSENGERS) ? st->bus_tile : st->lorry_tile;
+ required_dst = (dst->cargo_type == CT_PASSENGERS) ? st->bus_stops->xy : st->truck_stops->xy;
/* This station has not the correct road-bay, so we can't copy! */
if (!required_dst)
return CMD_ERROR;
diff --git a/road_gui.c b/road_gui.c
index 04be3ac27..2c3158c1e 100644
--- a/road_gui.c
+++ b/road_gui.c
@@ -89,12 +89,12 @@ static void PlaceRoad_Depot(uint tile)
static void PlaceRoad_BusStation(uint tile)
{
- DoCommandP(tile, _road_station_picker_orientation, 0, CcRoadDepot, CMD_BUILD_BUS_STATION | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
+ DoCommandP(tile, _road_station_picker_orientation, RS_BUS, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
}
static void PlaceRoad_TruckStation(uint tile)
{
- DoCommandP(tile, _road_station_picker_orientation, 0, CcRoadDepot, CMD_BUILD_TRUCK_STATION | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
+ DoCommandP(tile, _road_station_picker_orientation, RS_TRUCK, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
}
static void PlaceRoad_DemolishArea(uint tile)
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
index 9e34c797f..445530008 100644
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -164,6 +164,10 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
// v->u.road.unk2 = 0;
// v->u.road.overtaking = 0;
+ v->u.road.slot = NULL;
+ v->u.road.slotindex = 0;
+ v->u.road.slot_age = 0;
+
v->last_station_visited = 0xFFFF;
v->max_speed = rvi->max_speed;
v->engine_type = (byte)p1;
@@ -409,10 +413,10 @@ static void UpdateRoadVehDeltaXY(Vehicle *v)
static void ClearCrashedStation(Vehicle *v)
{
uint tile = v->tile;
- Station *st = GetStation(_map2[tile]);
byte *b, bb;
- b = (_map5[tile] >= 0x47) ? &st->bus_stop_status : &st->truck_stop_status;
+ RoadStop *rs = GetRoadStopByTile(tile, GetRoadStopType(tile));
+ b = &rs->status;
bb = *b;
@@ -607,9 +611,34 @@ static void ProcessRoadVehOrder(Vehicle *v)
if (order->type == OT_GOTO_STATION) {
if (order->station == v->last_station_visited)
v->last_station_visited = 0xFFFF;
-
st = GetStation(order->station);
- v->dest_tile = v->cargo_type == CT_PASSENGERS ? st->bus_tile : st->lorry_tile;
+
+ {
+ int32 *dist;
+ int32 mindist = 0xFFFFFFFF;
+ int num;
+ RoadStopType type;
+ RoadStop *rs;
+
+ type = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK;
+ num = GetNumRoadStops(st, type);
+ rs = GetPrimaryRoadStop(st, type);
+
+ assert (rs != NULL);
+
+ dist = malloc(num * sizeof(int32));
+
+ do {
+ *dist = GetTileDistAdv(v->tile, rs->xy);
+ if (*dist < mindist) {
+ v->dest_tile = rs->xy;
+ }
+ rs = rs->next;
+ } while ( rs != NULL );
+
+ free(dist);
+ dist = NULL;
+ }
} else if (order->type == OT_GOTO_DEPOT) {
v->dest_tile = _depots[order->station].xy;
}
@@ -990,10 +1019,10 @@ static int RoadFindPathToDest(Vehicle *v, uint tile, int direction)
Station *st = GetStation(_map2[tile]);
byte val = _map5[tile];
if (v->cargo_type != CT_PASSENGERS) {
- if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stop_status&3))
+ if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stops->status&3))
bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];
} else {
- if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stop_status&3))
+ if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stops->status&3))
bitmask |= _road_veh_fp_ax_or[(val-0x47)&3];
}
}
@@ -1073,6 +1102,29 @@ found_best_track:;
return best_track;
}
+static int RoadFindPathToStation(const Vehicle *v, TileIndex tile)
+{
+ FindRoadToChooseData frd;
+ int i, best_track = -1;
+ uint best_dist = (uint) -1, best_maxlen = (uint) -1;
+
+ frd.dest = tile;
+ frd.maxtracklen = (uint) -1;
+ frd.mindist = (uint) -1;
+
+ for (i = 0; i < 4; i++) {
+ FollowTrack(v->tile, 0x2000 | TRANSPORT_ROAD, i, (TPFEnumProc*)EnumRoadTrackFindDist, NULL, &frd);
+
+ if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen )) {
+ best_dist = frd.mindist;
+ best_maxlen = frd.maxtracklen;
+ best_track = i;
+ }
+ }
+ return best_maxlen;
+}
+
+
typedef struct RoadDriveEntry {
byte x,y;
} RoadDriveEntry;
@@ -1088,6 +1140,13 @@ static const byte _road_veh_data_1[] = {
static const byte _roadveh_data_2[4] = { 0,1,8,9 };
+static inline void ClearSlot(Vehicle *v, RoadStop *rs)
+{
+ v->u.road.slot = NULL;
+ v->u.road.slot_age = 0;
+ rs->slot[v->u.road.slotindex] = INVALID_SLOT;
+}
+
static void RoadVehEventHandler(Vehicle *v)
{
GetNewVehiclePosResult gp;
@@ -1247,15 +1306,12 @@ again:
if (IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && IsTileType(v->tile, MP_STATION)) {
if ((tmp&7) >= 6) { v->cur_speed = 0; return; }
if (IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x4B)) {
- Station *st = GetStation(_map2[v->tile]);
- byte *b;
+ RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
+ byte *b = &rs->status;
- if (_map5[v->tile] >= 0x47) {
- b = &st->bus_stop_status;
- } else {
- b = &st->truck_stop_status;
- }
- *b = (*b | ((v->u.road.state&2)?2:1)) & 0x7F;
+ //we have reached a loading bay, mark it as used
+ //and clear the usage bit (0x80) of the stop
+ *b = (*b | ((v->u.road.state&2)?2:1)) & ~0x80;
}
}
@@ -1341,10 +1397,10 @@ again:
if (v->u.road.state >= 0x20 &&
_road_veh_data_1[v->u.road.state - 0x20 + (_opt.road_side<<4)] == v->u.road.frame) {
- byte *b;
+ RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
+ byte *b = &rs->status;
st = GetStation(_map2[v->tile]);
- b = IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x47) ? &st->truck_stop_status : &st->bus_stop_status;
if (v->current_order.type != OT_LEAVESTATION &&
v->current_order.type != OT_GOTO_DEPOT) {
@@ -1385,6 +1441,17 @@ again:
}
*b |= 0x80;
+ if (rs == v->u.road.slot) {
+ //we have arrived at the correct station
+ ClearSlot(v, rs);
+ } else if (v->u.road.slot != NULL) {
+ //we have arrived at the wrong station
+ //XXX The question is .. what to do? Actually we shouldn't be here
+ //but I guess we need to clear the slot
+ DEBUG(misc, 2) ("Multistop: Wrong station, force a slot clearing");
+ ClearSlot(v, rs);
+ }
+
StartRoadVehSound(v);
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
}
@@ -1482,6 +1549,10 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
(v->current_order.flags & (OF_FULL_LOAD | OF_UNLOAD)) != 0)
return;
+ //If we already got a slot at a stop, use that FIRST, and go to a depot later
+ if (v->u.road.slot != NULL)
+ return;
+
i = FindClosestRoadDepot(v);
if (i < 0 || GetTileDist(v->tile, (&_depots[i])->xy) > 12) {
@@ -1508,11 +1579,15 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
}
+int dist_compare(const void *a, const void *b)
+{
+ return ( *(const uint32 *)a) - ( *(const uint32 *) b);
+}
+
void OnNewDay_RoadVeh(Vehicle *v)
{
int32 cost;
Station *st;
- uint tile;
if ((++v->day_counter & 7) == 0)
DecreaseVehicleValue(v);
@@ -1527,9 +1602,86 @@ void OnNewDay_RoadVeh(Vehicle *v)
/* update destination */
if (v->current_order.type == OT_GOTO_STATION) {
+ RoadStop *rs;
+ uint32 mindist = 0xFFFFFFFF;
+ int num;
+ RoadStopType type = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK;
+
+ typedef struct {
+ uint32 dist;
+ RoadStop *rs;
+ } StopStruct;
+
+ StopStruct *stop, *firststop;
+
st = GetStation(v->current_order.station);
- if ((tile=(v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile)) != 0)
- v->dest_tile = tile;
+ rs = GetPrimaryRoadStop(st, type);
+ num = GetNumRoadStops(st, type);
+
+ firststop = stop = malloc(num * sizeof(StopStruct));
+
+ //Current slot has expired
+ if ( (v->u.road.slot_age++ <= 0) && (v->u.road.slot != NULL)) {
+ ClearSlot(v, v->u.road.slot);
+ }
+
+ //We do not have a slot, so make one
+ if (v->u.road.slot == NULL) {
+ //first we need to find out how far our stations are away.
+ assert( rs != NULL);
+
+ do {
+ stop->dist = 0xFFFFFFFF;
+
+ //FIXME This doesn't fully work yet, as it only goes
+ //to one tile BEFORE the stop in question and doesn't
+ //regard the direction of the exit
+ stop->dist = RoadFindPathToStation(v, rs->xy);
+ stop->rs = rs;
+
+ if (stop->dist < mindist) {
+ mindist = stop->dist;
+ }
+
+ stop++;
+ rs = rs->next;
+ } while (rs != NULL);
+
+ if (mindist < 120) { //if we're reasonably close, get us a slot
+ int k;
+ bubblesort(firststop, num, sizeof(StopStruct), dist_compare);
+
+ stop = firststop;
+ for (k = 0; k < num; k++) {
+ int i;
+ for (i = 0; i < NUM_SLOTS; i++) {
+ if ((stop->rs->slot[i] == INVALID_SLOT) && (stop->dist < 120)) {
+
+ //Hooray we found a free slot. Assign it
+ stop->rs->slot[i] = v->index;
+ v->u.road.slot = stop->rs;
+
+ v->dest_tile = stop->rs->xy;
+ v->u.road.slot_age = -30;
+ v->u.road.slotindex = i;
+
+ goto have_slot; //jump out of BOTH loops
+
+ }
+ }
+ stop++;
+ }
+ }
+
+have_slot:
+ //now we couldn't assign a slot for one reason or another.
+ //so we just go to the nearest station
+ if (v->u.road.slot == NULL)
+ v->dest_tile = firststop->rs->xy;
+ }
+
+ free(firststop);
+ firststop = stop = NULL;
}
if (v->vehstatus & VS_STOPPED)
diff --git a/saveload.c b/saveload.c
index deeedbb8c..580665c49 100644
--- a/saveload.c
+++ b/saveload.c
@@ -7,8 +7,8 @@
#include "saveload.h"
enum {
- SAVEGAME_MAJOR_VERSION = 5,
- SAVEGAME_MINOR_VERSION = 2,
+ SAVEGAME_MAJOR_VERSION = 6,
+ SAVEGAME_MINOR_VERSION = 0,
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
};
@@ -918,6 +918,10 @@ static uint ReferenceToInt(void *v, uint t)
case REF_TOWN: return ((Town *)v)->index + 1;
case REF_ORDER: return ((Order *)v)->index + 1;
+ case REF_ROADSTOPS:
+ //return ((byte*)v - (byte*)_roadstops) / sizeof(_roadstops[0]) + 1;
+ return (RoadStop *)v - _roadstops + 1;
+
default:
NOT_REACHED();
}
@@ -942,6 +946,9 @@ static void *IntToReference(uint r, uint t)
case REF_STATION: return GetStation(r - 1);
case REF_TOWN: return GetTown(r - 1);
+ case REF_ROADSTOPS:
+ //return (byte*)_roadstops + (r - 1) * sizeof(_roadstops[0]);
+ return &_roadstops[r - 1];
case REF_VEHICLE_OLD: {
/* Old vehicles were saved differently: invalid vehicle was 0xFFFF,
and the index was not - 1.. correct for this */
diff --git a/saveload.h b/saveload.h
index edbbdc549..ebe3ecc25 100644
--- a/saveload.h
+++ b/saveload.h
@@ -74,7 +74,8 @@ enum {
REF_VEHICLE = 1,
REF_STATION = 2,
REF_TOWN = 3,
- REF_VEHICLE_OLD = 4
+ REF_VEHICLE_OLD = 4,
+ REF_ROADSTOPS = 5
};
@@ -151,7 +152,7 @@ enum {
#define SLE_VARX(t,c) 0x00 | ((t) & 0xF), (t) >> 4, c
#define SLE_REFX(t,c) 0x10 | ((t) & 0xF), (t) >> 4, c
#define SLE_CONDVARX(t,c,from,to) 0x40 | ((t) & 0xF), (t) >> 4, c, from, to
-#define SLE_CONDREFX(t,c,co) 0x50 | ((t) & 0xF), (t) >> 4, c, co
+#define SLE_CONDREFX(t,c,from,to) 0x50 | ((t) & 0xF), (t) >> 4, c, from, to
#define SLE_WRITEBYTEX(t,b) 0x80 | ((t) & 0xF), (t) >> 4, b
#define SLE_INCLUDEX(t,c) 0x90 | ((t) & 0xF), (t) >> 4, c
diff --git a/station.h b/station.h
index 885701bad..ca14257b1 100644
--- a/station.h
+++ b/station.h
@@ -14,10 +14,32 @@ typedef struct GoodsEntry {
byte last_age;
} GoodsEntry;
+typedef enum RoadStopType {
+ RS_BUS,
+ RS_TRUCK
+} RoadStopType;
+
+enum { NUM_ROAD_STOPS = 250 };
+enum { ROAD_STOP_LIMIT = 8 };
+enum { NUM_SLOTS = 2 };
+enum { INVALID_SLOT = 0xFFFF };
+
+typedef struct RoadStop {
+ TileIndex xy;
+ bool used;
+ byte status;
+ uint32 index;
+ uint16 slot[NUM_SLOTS];
+ uint16 station; //XXX should be StationIndex
+ uint8 type;
+ struct RoadStop *next;
+ struct RoadStop *prev;
+} RoadStop;
+
struct Station {
TileIndex xy;
- TileIndex bus_tile;
- TileIndex lorry_tile;
+ RoadStop *bus_stops;
+ RoadStop *truck_stops;
TileIndex train_tile;
TileIndex airport_tile;
TileIndex dock_tile;
@@ -36,9 +58,6 @@ struct Station {
byte owner;
byte facilities;
byte airport_type;
- byte truck_stop_status;
- byte bus_stop_status;
- byte blocked_months_obsolete;
// trainstation width/height
byte trainst_w, trainst_h;
@@ -53,6 +72,14 @@ struct Station {
VehicleID last_vehicle;
GoodsEntry goods[NUM_CARGO];
+
+ /* Stuff that is no longer used, but needed for conversion */
+ TileIndex bus_tile_obsolete;
+ TileIndex lorry_tile_obsolete;
+
+ byte truck_stop_status_obsolete;
+ byte bus_stop_status_obsolete;
+ byte blocked_months_obsolete;
};
enum {
@@ -68,7 +95,7 @@ enum {
HVOT_TRAIN = 1<<1,
HVOT_BUS = 1 << 2,
HVOT_TRUCK = 1 << 3,
- HVOT_AIRCRAFT = 1<<4,
+ HVOT_AIRCRAFT = 1 << 4,
HVOT_SHIP = 1 << 5,
HVOT_BUOY = 1 << 6
};
@@ -93,7 +120,9 @@ TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st);
void ShowStationViewWindow(int station);
void UpdateAllStationVirtCoord(void);
+VARDEF RoadStop _roadstops[NUM_ROAD_STOPS * 2];
VARDEF Station _stations[250];
+VARDEF uint _roadstops_size;
VARDEF uint _stations_size;
VARDEF SortStruct *_station_sort;
@@ -189,4 +218,10 @@ struct StationSpec *GetCustomStation(enum StationClass sclass, byte stid);
uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat, byte ctype);
int GetCustomStationsCount(enum StationClass sclass);
+RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
+inline int GetRoadStopType(TileIndex tile);
+uint GetNumRoadStops(const Station *st, RoadStopType type);
+RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type);
+RoadStop * GetFirstFreeRoadStop( void );
+
#endif /* STATION_H */
diff --git a/station_cmd.c b/station_cmd.c
index ebf77d903..d8cc5800b 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -43,14 +43,79 @@ static void MarkStationDirty(Station *st)
}
}
+static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, uint index)
+{
+ road_stop->xy = tile;
+ road_stop->used = true;
+ road_stop->status = 3; //stop is free
+ road_stop->slot[0] = road_stop->slot[1] = INVALID_SLOT;
+ road_stop->next = NULL;
+ road_stop->prev = previous;
+ road_stop->station = index;
+}
+
+inline int GetRoadStopType(TileIndex tile)
+{
+ return (_map5[tile] < 0x47) ? RS_TRUCK : RS_BUS;
+}
+
+RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type)
+{
+ switch (type) {
+ case RS_BUS: return st->bus_stops;
+ case RS_TRUCK: return st->truck_stops;
+ default:
+ NOT_REACHED();
+ }
+
+ return NULL;
+}
+
+RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type)
+{
+ const Station *st = GetStation(_map2[tile]);
+ RoadStop *rs;
+
+ for ( rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next)
+ assert(rs->next != NULL);
+
+ return rs;
+}
+
+uint GetNumRoadStops(const Station *st, RoadStopType type)
+{
+ int num = 0;
+ const RoadStop *rs;
+
+ assert(st != NULL);
+ for ( rs = GetPrimaryRoadStop(st, type); rs != NULL; num++, rs = rs->next);
+
+ return num;
+}
+
+RoadStop * GetFirstFreeRoadStop( void )
+{
+ RoadStop *rs = _roadstops;
+ int i = 0;
+
+ for ( i = 0; i < NUM_ROAD_STOPS; i++, rs++) {
+ if (!rs->used) {
+ rs->index = i;
+ return rs;
+ }
+ }
+
+ return NULL;
+}
+
/* Calculate the radius of the station. Basicly it is the biggest
radius that is available within the station */
static byte FindCatchmentRadius(Station *st)
{
byte ret = 0;
- if (st->bus_tile) ret = max(ret, CA_BUS);
- if (st->lorry_tile) ret = max(ret, CA_TRUCK);
+ if (st->bus_stops != NULL) ret = max(ret, CA_BUS);
+ if (st->truck_stops != NULL) ret = max(ret, CA_TRUCK);
if (st->train_tile) ret = max(ret, CA_TRAIN);
if (st->dock_tile) ret = max(ret, CA_DOCK);
@@ -101,7 +166,7 @@ TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
case VEH_Train: return st->train_tile;
case VEH_Aircraft: return st->airport_tile;
case VEH_Ship: return st->dock_tile;
- case VEH_Road: return (v->cargo_type == CT_PASSENGERS) ? st->bus_tile : st->lorry_tile;
+ case VEH_Road: return (v->cargo_type == CT_PASSENGERS) ? st->bus_stops->xy : st->truck_stops->xy;
default:
assert(false);
return 0;
@@ -326,7 +391,8 @@ static void StationInitialize(Station *st, TileIndex tile)
GoodsEntry *ge;
st->xy = tile;
- st->bus_tile = st->lorry_tile = st->airport_tile = st->dock_tile = st->train_tile = 0;
+ st->airport_tile = st->dock_tile = st->train_tile = 0;
+ st->bus_stops = st->truck_stops = NULL;
st->had_vehicle_of_type = 0;
st->time_since_load = 255;
st->time_since_unload = 255;
@@ -352,8 +418,9 @@ static void StationInitialize(Station *st, TileIndex tile)
static void UpdateStationVirtCoord(Station *st)
{
Point pt = RemapCoords2(TileX(st->xy) * 16, TileY(st->xy) * 16);
+
pt.y -= 32;
- if (st->facilities&FACIL_AIRPORT && st->airport_type==AT_OILRIG) pt.y -= 16;
+ if (st->facilities & FACIL_AIRPORT && st->airport_type == AT_OILRIG) pt.y -= 16;
SetDParam(0, st->index);
SetDParam(1, st->facilities);
@@ -498,10 +565,13 @@ void GetAcceptanceAroundTiles(uint *accepts, uint tile, int w, int h, int rad)
static void UpdateStationAcceptance(Station *st, bool show_msg)
{
uint old_acc, new_acc;
- TileIndex span[1+1+2+2+1];
+ TileIndex *span;
+ RoadStop *cur_rs;
int i;
int min_x, min_y, max_x, max_y;
int rad = 4; //Put this to surpress a compiler warning
+ int num = 0;
+ int num_bus, num_truck;
uint accepts[NUM_CARGO];
// Don't update acceptance for a buoy
@@ -511,33 +581,62 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
/* old accepted goods types */
old_acc = GetAcceptanceMask(st);
+ if (st->train_tile != 0) num += 2;
+ if (st->airport_tile != 0) num += 2;
+ if (st->dock_tile != 0) num++;
+
+ num_bus = GetNumRoadStops(st, RS_BUS);
+ num_truck = GetNumRoadStops(st, RS_TRUCK);
+
+ num += (num_bus + num_truck);
+
+ span = malloc(num * sizeof(*span));
+ if (span == NULL)
+ error("UpdateStationAcceptance: Could not allocate memory");
+
// Put all the tiles that span an area in the table.
- span[3] = span[5] = 0;
- span[0] = st->bus_tile;
- span[1] = st->lorry_tile;
- span[2] = st->train_tile;
if (st->train_tile != 0) {
- span[3] = st->train_tile + TILE_XY(st->trainst_w-1, st->trainst_h-1);
+ *span++ = st->train_tile;
+ *span++ = st->train_tile + TILE_XY(st->trainst_w-1, st->trainst_h-1);
}
- span[4] = st->airport_tile;
+
if (st->airport_tile != 0) {
- span[5] = st->airport_tile + TILE_XY(_airport_size_x[st->airport_type]-1, _airport_size_y[st->airport_type]-1);
+ *span++ = st->airport_tile;
+ *span++ = st->airport_tile + TILE_XY(_airport_size_x[st->airport_type]-1, _airport_size_y[st->airport_type]-1);
+ }
+
+ if (st->dock_tile != 0)
+ *span++ = st->dock_tile;
+
+ cur_rs = st->bus_stops;
+ for (i = 0; i < num_bus; i++) {
+ *span++ = cur_rs->xy;
+ cur_rs = cur_rs->next;
+ }
+
+ cur_rs = st->truck_stops;
+ for (i = 0; i < num_truck; i++) {
+ *span++ = cur_rs->xy;
+ cur_rs = cur_rs->next;
}
- span[6] = st->dock_tile;
// Construct a rectangle from those points
min_x = min_y = 0x7FFFFFFF;
max_x = max_y = 0;
- for(i=0; i!=7; i++) {
- uint tile = span[i];
- if (tile) {
+ for(; num != 0; num--) {
+ TileIndex tile = *(--span);
+ if (tile != 0) { //assume there is no station at (0, 0)
min_x = min(min_x, TileX(tile));
max_x = max(max_x, TileX(tile));
min_y = min(min_y, TileY(tile));
max_y = max(max_y, TileY(tile));
}
}
+
+ free(span);
+ span = NULL;
+
if (_patches.modified_catchment) {
rad = FindCatchmentRadius(st);
} else {
@@ -546,7 +645,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
// And retrieve the acceptance.
if (max_x != 0) {
- GetAcceptanceAroundTiles(accepts, TILE_XY(min_x, min_y), max_x - min_x + 1, max_y-min_y+1,rad);
+ GetAcceptanceAroundTiles(accepts, TILE_XY(min_x, min_y), max_x - min_x + 1, max_y-min_y+1, rad);
} else {
memset(accepts, 0, sizeof(accepts));
}
@@ -1127,10 +1226,10 @@ ResolveStationSpriteGroup(struct SpriteGroup *spritegroup, struct Station *stat)
value = stat->airport_type;
break;
case 0x82:
- value = stat->truck_stop_status;
+ value = stat->truck_stops->status;
break;
case 0x83:
- value = stat->bus_stop_status;
+ value = stat->bus_stops->status;
break;
case 0x86:
value = stat->airport_flags & 0xFFFF;
@@ -1260,16 +1359,47 @@ int32 DoConvertStationRail(uint tile, uint totype, bool exec)
return _price.build_rail >> 1;
}
+void FindRoadStationSpot(bool truck_station, Station *st, RoadStop ***currstop, RoadStop **prev)
+{
+ RoadStop **primary_stop;
+
+ primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
+
+ if (*primary_stop == NULL) {
+ //we have no station of the type yet, so write a "primary station"
+ //(the one at st->foo_stops)
+ *currstop = primary_stop;
+ } else {
+ //there are stops already, so append to the end of the list
+ *prev = *primary_stop;
+ *currstop = &(*primary_stop)->next;
+ while (**currstop != NULL) {
+ *prev = (*prev)->next;
+ *currstop = &(**currstop)->next;
+ }
+ }
+}
+
/* Build a bus station
- * p1 - direction
- * p2 - unused
+ * direction - direction of the stop exit
+ * type - 0 for Bus stops, 1 for truck stops
*/
-int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 direction, uint32 type)
{
+ RoadStop *road_stop;
+ RoadStop **currstop;
+ RoadStop *prev = NULL;
uint tile;
int32 cost;
Station *st;
+ //Bus stops have a _map5 value of 0x47 + direction
+ //Truck stops have 0x43 + direction
+ byte gfxbase = (type) ? 0x43 : 0x47;
+
+ //saveguard the parameters
+ if (direction > 3 || type > 1)
+ return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -1278,7 +1408,8 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
return CMD_ERROR;
- if ((cost=CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL)) == CMD_ERROR)
+ cost = CheckFlatLandBelow(tile, 1, 1, flags, 1 << direction, NULL);
+ if (cost == CMD_ERROR)
return CMD_ERROR;
st = GetStationAround(tile, 1, 1, -1);
@@ -1291,6 +1422,14 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (st!=NULL && st->facilities) st = NULL;
}
+ //give us a road stop in the list, and check if something went wrong
+ road_stop = GetFirstFreeRoadStop();
+ if (road_stop == NULL)
+ return_cmd_error( (type) ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
+
+ if ( st != NULL && (GetNumRoadStops(st, RS_BUS) + GetNumRoadStops(st, RS_TRUCK) >= ROAD_STOP_LIMIT))
+ return_cmd_error( (type) ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
+
if (st != NULL) {
if (st->owner != OWNER_NONE && st->owner != _current_player)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
@@ -1298,8 +1437,7 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!CheckStationSpreadOut(st, tile, 1, 1))
return CMD_ERROR;
- if (st->bus_tile != 0)
- return_cmd_error(STR_3044_TOO_CLOSE_TO_ANOTHER_BUS);
+ FindRoadStationSpot(type, st, &currstop, &prev);
} else {
Town *t;
@@ -1309,6 +1447,8 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
st->town = t = ClosestTownFromTile(tile, (uint)-1);
+ FindRoadStationSpot(type, st, &currstop, &prev);
+
if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
SETBIT(t->have_ratings, _current_player);
@@ -1321,13 +1461,17 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StationInitialize(st, tile);
}
- cost += _price.build_bus_station;
+ cost += (type) ? _price.build_truck_station : _price.build_bus_station;
if (flags & DC_EXEC) {
- st->bus_tile = tile;
+ //point to the correct item in the _busstops or _truckstops array
+ *currstop = road_stop;
+
+ //initialize an empty station
+ InitializeRoadStop(road_stop, prev, tile, st->index);
+ (*currstop)->type = type;
if (!st->facilities) st->xy = tile;
- st->facilities |= FACIL_BUS_STOP;
- st->bus_stop_status = 3;
+ st->facilities |= (type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP;
st->owner = _current_player;
st->build_date = _date;
@@ -1336,7 +1480,7 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
MP_MAP2 | MP_MAP5 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
st->index, /* map2 parameter */
- p1 + 0x47 /* map5 parameter */
+ gfxbase + direction /* map5 parameter */
);
UpdateStationVirtCoordDirty(st);
@@ -1347,143 +1491,60 @@ int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
// Remove a bus station
-static int32 RemoveBusStation(Station *st, uint32 flags)
+static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
{
- uint tile;
+ RoadStop **primary_stop;
+ RoadStop *cur_stop;
+ bool is_truck = _map5[tile] < 0x47;
if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
return CMD_ERROR;
- tile = st->bus_tile;
-
- if (!EnsureNoVehicle(tile))
- return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- DoClearSquare(tile);
-
- st->bus_tile = 0;
- st->facilities &= ~FACIL_BUS_STOP;
-
- UpdateStationVirtCoordDirty(st);
- DeleteStationIfEmpty(st);
+ if (is_truck) { //truck stop
+ primary_stop = &st->truck_stops;
+ cur_stop = GetRoadStopByTile(tile, RS_TRUCK);
+ } else {
+ primary_stop = &st->bus_stops;
+ cur_stop = GetRoadStopByTile(tile, RS_BUS);
}
- return _price.remove_bus_station;
-}
-
-
-/* Build a truck station
- * p1 - direction
- * p2 - unused
- */
-int32 CmdBuildTruckStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
-{
- uint tile;
- int32 cost = 0;
- Station *st;
-
- SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+ assert(cur_stop != NULL);
- tile = TILE_FROM_XY(x,y);
-
- if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
- return CMD_ERROR;
-
- if ((cost=CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL)) == CMD_ERROR)
- return CMD_ERROR;
-
- st = GetStationAround(tile, 1, 1, -1);
- if (st == CHECK_STATIONS_ERR)
+ if (!EnsureNoVehicle(tile))
return CMD_ERROR;
- /* Find a station close to us */
- if (st == NULL) {
- st = GetClosestStationFromTile(tile, 8, _current_player);
- if (st!=NULL && st->facilities) st = NULL;
- }
-
- if (st != NULL) {
- if (st->owner != OWNER_NONE && st->owner != _current_player)
- return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
-
- if (!CheckStationSpreadOut(st, tile, 1, 1))
- return CMD_ERROR;
-
- if (st->lorry_tile != 0)
- return_cmd_error(STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK);
- } else {
- Town *t;
-
- st = AllocateStation();
- if (st == NULL)
- return CMD_ERROR;
-
- st->town = t = ClosestTownFromTile(tile, (uint)-1);
-
- if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
- SETBIT(t->have_ratings, _current_player);
-
- st->sign.width_1 = 0;
-
- if (!GenerateStationName(st, tile, 0))
- return CMD_ERROR;
-
- if (flags & DC_EXEC)
- StationInitialize(st, tile);
- }
-
- cost += _price.build_truck_station;
-
if (flags & DC_EXEC) {
- st->lorry_tile = tile;
- if (!st->facilities) st->xy = tile;
- st->facilities |= FACIL_TRUCK_STOP;
- st->truck_stop_status = 3;
- st->owner = _current_player;
-
- st->build_date = _date;
-
- ModifyTile(tile,
- MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
- MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAP5,
- st->index, /* map2 parameter */
- p1 + 0x43 /* map5 parameter */
- );
-
- UpdateStationVirtCoordDirty(st);
- UpdateStationAcceptance(st, false);
- InvalidateWindow(WC_STATION_LIST, st->owner);
- }
- return cost;
-}
+ DoClearSquare(tile);
-// Remove a truck station
-static int32 RemoveTruckStation(Station *st, uint32 flags)
-{
- uint tile;
+ cur_stop->used = false;
+ if (cur_stop->prev != NULL) //alter previous stop
+ cur_stop->prev->next = cur_stop->next;
- if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
- return CMD_ERROR;
+ if (cur_stop->next != NULL) //alter next stop
+ cur_stop->next->prev = cur_stop->prev;
- tile = st->lorry_tile;
+ //we only had one stop left
+ if (cur_stop->next == NULL && cur_stop->prev == NULL) {
- if (!EnsureNoVehicle(tile))
- return CMD_ERROR;
+ //so we remove ALL stops
+ *primary_stop = NULL;
+ st->facilities &= (is_truck) ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP;
- if (flags & DC_EXEC) {
- DoClearSquare(tile);
-
- st->lorry_tile = 0;
- st->facilities &= ~FACIL_TRUCK_STOP;
+ } else if (cur_stop == *primary_stop) {
+ //removed the first stop in the list
+ //need to set the primary element to the next stop
+ *primary_stop = (*primary_stop)->next;
+ }
UpdateStationVirtCoordDirty(st);
DeleteStationIfEmpty(st);
}
- return _price.remove_truck_station;
+ return (is_truck) ? _price.remove_truck_station : _price.remove_bus_station;
}
+
+
// FIXME -- need to move to its corresponding Airport variable
// Country Airfield (small)
static const byte _airport_map5_tiles_country[] = {
@@ -2215,7 +2276,7 @@ static const byte _enter_station_speedtable[12] = {
static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
{
- uint16 station_id;
+ uint16 station_id; //XXX should be stationindex
byte dir;
uint16 spd;
@@ -2252,12 +2313,12 @@ static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
}
} else if (v->type == VEH_Road) {
if (v->u.road.state < 16 && (v->u.road.state&4)==0 && v->u.road.frame==0) {
- Station *st = GetStation(_map2[tile]);
byte m5 = _map5[tile];
byte *b, bb,state;
if (IS_BYTE_INSIDE(m5, 0x43, 0x4B)) {
- b = (m5 >= 0x47) ? &st->bus_stop_status : &st->truck_stop_status;
+ RoadStop *rs = GetRoadStopByTile(tile, GetRoadStopType(tile));
+ b = &rs->status;
bb = *b;
@@ -2275,6 +2336,8 @@ static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
bb &= ~2;
state += 2;
}
+
+ bb |= 0x80;
*b = bb;
v->u.road.state = state;
}
@@ -2625,7 +2688,8 @@ uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
/* several stations around, find the two with the highest rating */
st2 = st1 = NULL;
best_rating = best_rating2 = 0;
- for(i=0; i!=8 && around[i] != 0xFF; i++) {
+
+ for( i = 0; i != 8 && around[i] != 0xFF; i++) {
if (around_ptr[i]->goods[type].rating >= best_rating) {
best_rating2 = best_rating;
st2 = st1;
@@ -2686,8 +2750,8 @@ void BuildOilRig(uint tile)
st->airport_flags = 0;
st->airport_type = AT_OILRIG;
st->xy = tile;
- st->bus_tile = 0;
- st->lorry_tile = 0;
+ st->bus_stops = NULL;
+ st->truck_stops = NULL;
st->airport_tile = tile;
st->dock_tile = tile;
st->train_tile = 0;
@@ -2768,11 +2832,8 @@ static int32 ClearTile_Station(uint tile, byte flags) {
if (m5 < 0x43 || ( m5 >= 83 && m5 <= 114) )
return RemoveAirport(st, flags);
- if (m5 < 0x47)
- return RemoveTruckStation(st, flags);
-
if (m5 < 0x4B)
- return RemoveBusStation(st, flags);
+ return RemoveRoadStop(st, flags, tile);
if (m5 == 0x52)
return RemoveBuoy(st, flags);
@@ -2789,6 +2850,7 @@ void InitializeStations(void)
int i;
Station *s;
+ memset(_roadstops, 0, sizeof(_roadstops));
memset(_stations, 0, sizeof(_stations[0]) * _stations_size);
i = 0;
@@ -2820,14 +2882,27 @@ const TileTypeProcs _tile_type_station_procs = {
GetSlopeTileh_Station, /* get_slope_tileh_proc */
};
+static const byte _roadstop_desc[] = {
+ SLE_VAR(RoadStop,xy, SLE_UINT32),
+ SLE_VAR(RoadStop,used, SLE_UINT8),
+ SLE_VAR(RoadStop,status, SLE_UINT8),
+ SLE_VAR(RoadStop,index, SLE_UINT32),
+ SLE_VAR(RoadStop,station, SLE_UINT16),
+ SLE_VAR(RoadStop,type, SLE_UINT8),
+
+ SLE_REF(RoadStop,next, REF_ROADSTOPS),
+ SLE_REF(RoadStop,prev, REF_ROADSTOPS),
+
+ SLE_ARR(RoadStop,slot, SLE_UINT16, NUM_SLOTS),
+
+ SLE_END()
+};
static const byte _station_desc[] = {
SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, xy, SLE_UINT32, 6, 255),
- SLE_CONDVAR(Station, bus_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Station, bus_tile, SLE_UINT32, 6, 255),
- SLE_CONDVAR(Station, lorry_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Station, lorry_tile, SLE_UINT32, 6, 255),
+ SLE_CONDVAR(Station, bus_tile_obsolete, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Station, lorry_tile_obsolete, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, train_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, train_tile, SLE_UINT32, 6, 255),
SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
@@ -2850,8 +2925,10 @@ static const byte _station_desc[] = {
SLE_VAR(Station,owner, SLE_UINT8),
SLE_VAR(Station,facilities, SLE_UINT8),
SLE_VAR(Station,airport_type, SLE_UINT8),
- SLE_VAR(Station,truck_stop_status, SLE_UINT8),
- SLE_VAR(Station,bus_stop_status, SLE_UINT8),
+
+ // truck/bus_stop_status was stored here in savegame format 0 - 6
+ SLE_CONDVAR(Station,truck_stop_status_obsolete, SLE_UINT8, 0, 5),
+ SLE_CONDVAR(Station,bus_stop_status_obsolete, SLE_UINT8, 0, 5),
// blocked_months was stored here in savegame format 0 - 4.0
SLE_CONDVAR(Station,blocked_months_obsolete, SLE_UINT8, 0, 4),
@@ -2865,7 +2942,10 @@ static const byte _station_desc[] = {
SLE_CONDVAR(Station,stat_id, SLE_UINT8, 3, 255),
SLE_CONDVAR(Station,build_date, SLE_UINT16, 3, 255),
- // reserve extra space in savegame here. (currently 32 bytes)
+ SLE_CONDREF(Station,bus_stops, REF_ROADSTOPS, 6, 255),
+ SLE_CONDREF(Station,truck_stops, REF_ROADSTOPS, 6, 255),
+
+ // reserve extra space in savegame here. (currently 28 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 32, 2, 255),
SLE_END()
@@ -2887,8 +2967,9 @@ static const byte _goods_desc[] = {
static void SaveLoad_STNS(Station *st)
{
int i;
+
SlObject(st, _station_desc);
- for(i=0; i!=NUM_CARGO; i++)
+ for (i = 0; i != NUM_CARGO; i++)
SlObject(&st->goods[i], _goods_desc);
}
@@ -2920,6 +3001,32 @@ static void Load_STNS(void)
st->trainst_w = w;
st->trainst_h = h;
}
+
+ if (_sl.full_version < 0x600) {
+ /* Convert old bus and truck tile to new-ones */
+ RoadStop **currstop;
+ RoadStop *prev = NULL;
+ RoadStop *road_stop;
+
+ if (st->bus_tile_obsolete != 0) {
+ road_stop = GetFirstFreeRoadStop();
+ if (road_stop == NULL)
+ error("Station: too many busstations in savegame");
+
+ FindRoadStationSpot(RS_BUS, st, &currstop, &prev);
+ *currstop = road_stop;
+ InitializeRoadStop(road_stop, prev, st->bus_tile_obsolete, st->index);
+ }
+ if (st->lorry_tile_obsolete != 0) {
+ road_stop = GetFirstFreeRoadStop();
+ if (road_stop == NULL)
+ error("Station: too many truckstations in savegame");
+
+ FindRoadStationSpot(RS_TRUCK, st, &currstop, &prev);
+ *currstop = road_stop;
+ InitializeRoadStop(road_stop, prev, st->lorry_tile_obsolete, st->index);
+ }
+ }
}
/* This is to ensure all pointers are within the limits of
@@ -2928,7 +3035,28 @@ static void Load_STNS(void)
_station_tick_ctr = 0;
}
+static void Save_ROADSTOP( void )
+{
+ uint i;
+
+ for (i = 0; i < lengthof(_roadstops); i++) {
+ if (_roadstops[i].used) {
+ SlSetArrayIndex(i);
+ SlObject(&_roadstops[i], _roadstop_desc);
+ }
+ }
+}
+
+static void Load_ROADSTOP( void )
+{
+ int index;
+
+ while ((index = SlIterateArray()) != -1)
+ SlObject(&_roadstops[index], _roadstop_desc);
+}
+
const ChunkHandler _station_chunk_handlers[] = {
- { 'STNS', Save_STNS, Load_STNS, CH_ARRAY | CH_LAST},
+ { 'STNS', Save_STNS, Load_STNS, CH_ARRAY },
+ { 'ROAD', Save_ROADSTOP, Load_ROADSTOP, CH_ARRAY | CH_LAST},
};
diff --git a/ttd.c b/ttd.c
index f4bfbb234..68212250f 100644
--- a/ttd.c
+++ b/ttd.c
@@ -496,6 +496,8 @@ static void InitializeDynamicVariables(void)
_stations_size = lengthof(_stations);
_station_sort = NULL;
+ _roadstops_size = lengthof(_roadstops);
+
_vehicles_size = lengthof(_vehicles);
_vehicle_sort = NULL;
diff --git a/vehicle.c b/vehicle.c
index 7d6901708..9ebf7801b 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1886,6 +1886,9 @@ static const byte _roadveh_desc[] = {
SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,crashed_ctr), SLE_UINT16),
SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,reverse_ctr), SLE_UINT8),
+ SLE_CONDREFX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot), REF_ROADSTOPS, 6, 255),
+ SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slotindex), SLE_UINT8, 6, 255),
+ SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot_age), SLE_UINT8, 6, 255),
// reserve extra space in savegame here. (currently 16 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 2, 2, 255),
diff --git a/vehicle.h b/vehicle.h
index 9648acf8a..2a069e8b1 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -47,6 +47,9 @@ typedef struct VehicleRoad {
byte overtaking_ctr;
uint16 crashed_ctr;
byte reverse_ctr;
+ struct RoadStop *slot;
+ byte slotindex;
+ byte slot_age;
} VehicleRoad;
typedef struct VehicleSpecial {